@pacifiersboard 0ec24c54-385f-4cff-87f5-0bc0c04fdde2-image.png
13L G40 JapanDOWRound1Fan (Allies+12) v Gamerman01
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 2 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 bombers moved from Western United States to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to New Guinea
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 mech_infantry moved from Soviet Far East to Siberia -
Super complicated move, all of US/CHI/UK are connected somehow. I didn’t see a future to take Norway and hold it for one lousy round, even if this could have killed the Bomber in Finland.
I am still nervous because I don’t understand why you deployed it there. The only advantage in that position I see is that you could bring it faster to Japan to have a new can opener.This is the first time I am actually superstitious and despite the fact that the impact is far from being decisive I kind of feel coursed of never getting my US NorthEast clean and I already predict 2 hits on Aleutian Island from the pesky Japanese Inf there :-/
Kind of funny, but I consider it sports to delay the collapse of the fragile defense of Moscow, Middle East and China as long as possible:D
Asking for submerge orders in SZ93.
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OK, taking a look now
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Submerge sub in Z93
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 2 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 bombers moved from Western United States to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to New Guinea
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 mech_infantry moved from Soviet Far East to SiberiaCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in New Guinea
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 mech_infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in Aleutian Islands
Americans attack with 2 bombers and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
2 bombers moved from Aleutian Islands to British Columbia
1 aaGun moved from Western United States to British Columbia
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from New Guinea to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
3 infantry moved from Scotland to 109 Sea Zone
1 artillery moved from Scotland to 109 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Caucasus to Russia
1 aaGun and 2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 3 infantry placed in Western United States
3 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Germans
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from JapaneseCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to KweichowPlace Units - Chinese
4 infantry placed in Anhwe
Chinese undo move 1.
3 infantry placed in Anhwe
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Hunan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from JapaneseCombat - British
Battle in Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Iceland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Iceland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 aaGuns, 2 fighters and 2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Caucasus to Samara
4 fighters moved from Caucasus to Russia
2 tactical_bombers moved from Caucasus to Russia
2 aaGuns, 5 artilleries and 12 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Persia to Caucasus
1 aaGun, 3 artilleries and 14 infantry moved from Burma to Yunnan
2 fighters moved from Yunnan to Caucasus
1 mech_infantry moved from Yunnan to AnhwePlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
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Annoying IT sub and I would have loved no hit in Iceland. Now 1 TT with 2 units is invited to reclaim again. With 2 defenders it is more annoying to go with 1 TT :-/
But all those details after the recent big battles, I should get more relaxed about such stuff.
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Yes you should, but hard to do when you’re playing a challenging game
Your USA dice were very good, after all
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You were down to arty vs. infantry after round 1 in Iceland
Be happy you won -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Italians
COMMENT: US FTR on US CV in 92Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Sardinia
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Italians win, taking 98 Sea Zone from Americans, taking Sardinia from Americans, taking 93 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Italians
EDIT: Turning off Edit Mode
1 fighter moved from 93 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Western Germany to Northern Italy
1 armour moved from Kansu to Chahar
1 mech_infantry moved from India to Eastern Persia
1 armour moved from Ukraine to Bryansk
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
1 fighter moved from Bryansk to Greater Southern Germany
1 bomber moved from Bryansk to Southern Italy
1 infantry moved from Romania to Bulgaria
1 aaGun moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Urals to Smolensk
1 mech_infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Tambov
1 submarine moved from 98 Sea Zone to 95 Sea Zone
3 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 infantry placed in India
1 destroyer and 1 transport placed in 39 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Italians from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Italians to Kansu: 1 mech_infantry
EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
EDIT: Removing units owned by Italians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Italians to Tambov: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total -
Assuming you allow late walkin to Tambov, as the only combat was vs. 1 sub in Z93 - thanks
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Yes, np!
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Oops, I also forgot a move. Forgot to move the US sub to sz37. I can just promise to you it was my intention before ANY dice was rolled, I simply forgot it as the move was so complicated. please let me know if you allow.
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Oh dear, I just realize that this could have influenced your IT naval placement in India. So my stupid mistake to miss that convoy shot, just bad! :/
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Man, disappointing to always miss a little detail.
In case this would have influenced your IT placement and you disallow, no problem. Could I then move to 44 which is out of range of India? There is the 3 options. 1-2 require your leniency, 3 is legal in any case.
1. My preferred scenario is US sub in 37 and Anzac sub in 44
2. If US subs influences IT placement the second best option is US in 43, Anzac in 44
3. If the US sub won’t move then could you please edit the Anzac sub to 44?Sorry for the confusion.
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I can move the Anzac sub my self anyway, so only your decision about the US sub to either sz 37, or 43 or it stays at 54.
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Oh dear, another double hit in Java.
Since UK another 4/4 @2. :( -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Queensland to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
1 bomber owned by the ANZAC retreatedNon Combat Move - ANZAC
1 bomber moved from Java to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
4 infantry moved from Northwest Persia to CaucasusTurn Complete - French





