0% for April

13L G40 JapanDOWRound1Fan (Allies+12) v Gamerman01

  • 15 14

    Thanks for clarification. I attached a screenshot of the rulebook I was referring to

    Rulebook
    –- Pacific 1940 —
    Second
    Edition

    Of course bit weird there are different rulebooks out there. Which one are you referring to? Is there a link? I can not upload mine because it is 87 MB

    China.PNG


  • I already provided the link - it’s at the beginning of my previous post!

  • 15 14

    Sorry, I should have seen that :-/

  • 15 14

    It seems to me you referred to the first edition rule book. I guess the second edition is the latest version and state of the art?

    Here is the link of the version I am using:
    http://www.wizards.com/avalonhill/rules/A&A_Pacific_1940_2ndEd_Rulebook_LR.pdf


  • I must have bookmarked the original rulebook when I thought it was 2nd edition

    Got the right one now I guess - thanks

  • 15 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from United Kingdom to 93 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 109 Sea Zone to 104 Sea Zone
                1 submarine moved from 2 Sea Zone to 1 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Western United States to Alaska
                      Americans take Alaska from Japanese
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                2 bombers moved from Western United States to Aleutian Islands
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to New Guinea
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                1 mech_infantry moved from Soviet Far East to Siberia

  • 15 14

    Super complicated move, all of US/CHI/UK are connected somehow. I didn’t see a future to take Norway and hold it for one lousy round, even if this could have killed the Bomber in Finland.
    I am still nervous because I don’t understand why you deployed it there. The only advantage in that position I see is that you could bring it faster to Japan to have a new can opener.

    This is the first time I am actually superstitious and despite the fact that the impact is far from being decisive I kind of feel coursed of never getting my US NorthEast clean and I already predict 2 hits on Aleutian Island from the pesky Japanese Inf there :-/

    Kind of funny, but I consider it sports to delay the collapse of the fragile defense of Moscow, Middle East and China as long as possible:D

    Asking for submerge orders in SZ93.


  • OK, taking a look now


  • Submerge sub in Z93

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from United Kingdom to 93 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 109 Sea Zone to 104 Sea Zone
                1 submarine moved from 2 Sea Zone to 1 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Western United States to Alaska
                      Americans take Alaska from Japanese
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                2 bombers moved from Western United States to Aleutian Islands
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to New Guinea
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                1 mech_infantry moved from Soviet Far East to Siberia

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Italians Submerged
                    Americans win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in New Guinea
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking New Guinea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Siberia
                    Americans attack with 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 mech_infantry
                Battle in Aleutian Islands
                    Americans attack with 2 bombers and 2 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Aleutian Islands from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                2 bombers moved from Aleutian Islands to British Columbia
                1 aaGun moved from Western United States to British Columbia
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from New Guinea to Queensland
                1 fighter moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to Queensland
                1 fighter moved from 46 Sea Zone to Queensland
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Queensland
                3 infantry moved from Scotland to 109 Sea Zone
                1 artillery moved from Scotland to 109 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 104 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 fighters moved from Caucasus to Russia
                1 aaGun and 2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 3 infantry placed in Western United States
                3 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                1 fighter moved from Yunnan to Anhwe
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Germans
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kiangsi to Kwangtung
                      Chinese take Kwangtung from Japanese

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                4 infantry placed in Anhwe
                Chinese undo move 1.
                3 infantry placed in Anhwe
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
                EDIT: Adding units owned by Chinese to Hunan: 1 infantry
                EDIT: Turning off Edit Mode

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
                1 artillery moved from 123 Sea Zone to Iceland
                1 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                1 bomber moved from Northwest Persia to Persia
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese

    Combat - British
                Battle in Persia
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    British win, taking Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Iceland
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Iceland from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                2 aaGuns, 2 fighters and 2 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from Caucasus to Samara
                4 fighters moved from Caucasus to Russia
                2 tactical_bombers moved from Caucasus to Russia
                2 aaGuns, 5 artilleries and 12 infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                3 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Persia to Caucasus
                1 aaGun, 3 artilleries and 14 infantry moved from Burma to Yunnan
                2 fighters moved from Yunnan to Caucasus
                1 mech_infantry moved from Yunnan to Anhwe

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

  • 15 14

    Annoying IT sub and I would have loved no hit in Iceland. Now 1 TT with 2 units is invited to reclaim again. With 2 defenders it is more annoying to go with 1 TT :-/

    But all those details after the recent big battles, I should get more relaxed about such stuff.


  • Yes you should, but hard to do when you’re playing a challenging game

    Your USA dice were very good, after all


  • You were down to arty vs. infantry after round 1 in Iceland
    Be happy you won


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Italians
                COMMENT: US FTR on US CV in 92

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in Sardinia
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                    Italians win, taking 98 Sea Zone from Americans, taking Sardinia from Americans, taking 93 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Tambov from Russians to Italians
                EDIT: Turning off Edit Mode
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 artillery and 3 infantry moved from Western Germany to Northern Italy
                1 armour moved from Kansu to Chahar
                1 mech_infantry moved from India to Eastern Persia
                1 armour moved from Ukraine to Bryansk
                1 infantry moved from Romania to Bulgaria
                1 infantry moved from Romania to Bulgaria
                1 fighter moved from Bryansk to Greater Southern Germany
                1 bomber moved from Bryansk to Southern Italy
                1 infantry moved from Romania to Bulgaria
                1 aaGun moved from Bryansk to Tambov
                1 armour moved from Bryansk to Tambov
                1 mech_infantry moved from Urals to Smolensk
                1 mech_infantry moved from Ukraine to Bryansk
                3 mech_infantrys moved from Ukraine to Tambov
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                3 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 infantry placed in India
                1 destroyer and 1 transport placed in 39 Sea Zone
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Smolensk: 1 mech_infantry
                EDIT: Adding units owned by Italians to Kansu: 1 mech_infantry
                EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
                EDIT: Removing units owned by Italians from Bryansk: 1 mech_infantry
                EDIT: Adding units owned by Italians to Tambov: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total


  • Assuming you allow late walkin to Tambov, as the only combat was vs. 1 sub in Z93 - thanks

  • 15 14

    Yes, np!

  • 15 14

    Oops, I also forgot a move. Forgot to move the US sub to sz37. I can just promise to you it was my intention before ANY dice was rolled, I simply forgot it as the move was so complicated. please let me know if you allow.

  • 15 14

    Oh dear, I just realize that this could have influenced your IT naval placement in India. So my stupid mistake to miss that convoy shot, just bad! :/

T-shirts, Hats, and More

Suggested Topics

  • 3
  • 18
  • 112
  • 109
  • 75
  • 156
  • 103
  • 173
Axis & Allies Boardgaming Custom Painted Miniatures

9

Online

18.1k

Users

40.9k

Topics

1.8m

Posts