@axis-dominion no thanks
13L G40 MrRoboto (Axis) vs Karl7 (Allies +9) Game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 armour moved from Shensi to Novosibirsk
1 infantry moved from Sikang to TsinghaiCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 7 submarines
6 submarines owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 109 Sea Zone to United Kingdom
3 infantry moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to Kwangsi
1 artillery and 4 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
2 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,2,6,6,1,1,4,3,3,2,6
British collect 10 PUs (8 lost to blockades); end with 12 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 battleship moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
5 fighters and 1 tactical_bomber moved from Iraq to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea ZoneCombat - Italians
Battle in 79 Sea Zone
Italians attack with 1 battleship and 2 destroyers
ANZAC defend with 1 destroyer
Italians roll dice for 1 battleship and 2 destroyers in 79 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 79 Sea Zone
Italians win, taking 79 Sea Zone from Neutral with 1 battleship and 2 destroyers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 39 Sea Zone
Italians attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Italians roll dice for 5 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the ANZAC lost in 39 Sea Zone
Italians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 artilleries and 3 infantry moved from Persia to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
4 transports moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
5 bombers moved from Iraq to Southern Italy
1 artillery moved from Northwest Persia to Caucasus
3 armour moved from Iraq to CaucasusPlace Units - Italians
2 fighters placed in Southern Italy
1 artillery and 1 infantry placed in Egypt
3 infantry placed in Persia
1 artillery and 2 infantry placed in IraqTurn Complete - Italians
Italians collect 22 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUsProduction/PUs Summary :
Germans : 64 / 92
Russians : 18 / 18
Japanese : 29 / 18
Americans : 56 / 81
Chinese : 19 / 25
British : 18 / 12
UK_Pacific : 17 / 17
Italians : 22 / 46
ANZAC : 21 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from Western Australia to India
1 bomber moved from New South Wales to Western AustraliaPlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 89 PUs;
Germans buy 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 artillery and 1 infantry moved from Caucasus to Volgograd
3 infantry moved from Rostov to Volgograd
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/9 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
3 artilleries and 4 infantry moved from Novgorod to Belarus
2 armour moved from Karelia to Belarus
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Yugoslavia to Bessarabia
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
4 submarines moved from 110 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea ZonePlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Rostov
3 mech_infantrys placed in Novgorod
1 submarine placed in 110 Sea Zone
1 carrier and 2 destroyers placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 126 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 70 PUs; end with 71 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUsProduction/PUs Summary :
Germans : 70 / 96
Russians : 12 / 18
Japanese : 29 / 18
Americans : 56 / 81
Chinese : 19 / 25
British : 18 / 12
UK_Pacific : 17 / 17
Italians : 22 / 46
ANZAC : 21 / 33
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to TambovCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 armour moved from Buryatia to YeniseyPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
1 fighter and 2 tactical_bombers moved from Manchuria to Kiangsu
2 infantry moved from Kwangtung to Kiangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to Kiangsu
1 infantry moved from French Central Africa to French West Africa
Japanese take French West Africa from French
1 artillery moved from Nigeria to French West AfricaCombat - Japanese
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/5 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters and 2 tactical_bombers in Kiangsu, round 2 : 2/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Kiangsu
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 0/6 hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 3 : 2/5 hits
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 2/2 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kiangsi
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 bomber moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
3 artilleries and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery moved from Kenya to EthiopiaPlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,2,4,4,3,1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,6,3,1,5,5,3,3,2,2,3,1
Japanese collect 17 PUs (14 lost to blockades); end with 17 PUs totalProduction/PUs Summary :
Germans : 67 / 96
Russians : 15 / 15
Japanese : 31 / 17
Americans : 56 / 81
Chinese : 18 / 25
British : 18 / 12
UK_Pacific : 17 / 17
Italians : 22 / 46
ANZAC : 21 / 33
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 4 bombers, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Yakut S.S.R. to Timguska
4 fighters moved from Yenisey to TimguskaCombat - Americans
Battle in Timguska
Americans attack with 1 armour and 4 fighters
Germans defend with 1 infantry
Americans win, taking Timguska from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
4 fighters moved from Timguska to Russia
3 destroyers and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 89 Sea Zone to 106 Sea Zone
1 aaGun moved from Central United States to Eastern United States
1 artillery moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
4 destroyers moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 20 Sea Zone to 44 Sea Zone
2 fighters moved from Korea to Yenisey
4 fighters moved from Philippines to Korea
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea ZonePlace Units - Americans
4 bombers placed in Eastern United States
1 infantry placed in Eastern United States
3 fighters placed in KoreaTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
1 artillery and 7 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to India
2 infantry moved from West India to India
1 artillery and 4 infantry moved from Shan State to YunnanNon Combat Move - British
Place Units - British
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,5,6,1,3,1,1,6,1,4,6,2,3,1,5,1,2,1,5,5,3,4,6,4,5,5,2,4,1,4,2,3,2,6
British collect 10 PUs (8 lost to blockades); end with 10 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,5,4,2,1,2,6,2,4,4,1,3,6
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 4 infantry; Remaining resources: 10 PUs;Combat Move - Italians
3 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 39 Sea Zone to 37 Sea Zone
Italians take 41 Sea Zone from ANZAC
Italians take 39 Sea Zone from ANZAC
Italians take 37 Sea Zone from ANZAC
2 artilleries moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
3 infantry moved from 37 Sea Zone to Malaya
3 armour and 1 artillery moved from Caucasus to KazakhstanCombat - Italians
Battle in Malaya
Battle in Kazakhstan
Italians attack with 3 armour and 1 artillery
Russians defend with 1 infantry
Italians win, taking Malaya from UK_Pacific, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
3 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 75 Sea Zone
1 battleship and 2 destroyers moved from 79 Sea Zone to 75 Sea Zone
2 fighters moved from Southern Italy to 81 Sea Zone
2 bombers moved from Southern Italy to Western GermanyPlace Units - Italians
1 carrier placed in 81 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in IraqTurn Complete - Italians
Italians collect 26 PUs; end with 36 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 7 PUs;Combat Move - ANZAC
3 destroyers and 1 submarine moved from 44 Sea Zone to 37 Sea Zone
5 fighters moved from India to 37 Sea Zone
1 bomber moved from Western Australia to 37 Sea Zone -
OOL fleet battle with Anzac?
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How many hits do you score first round?
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7
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omfg 7 hits?!?!
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it should have been 4-5 oO
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I have to take the 3 carriers and the dd, then…
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I have to take the 3 carriers and the dd, then…
its the hour of Anzac at last!
so take out the CVs totally? Ok
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At least I scored exactly average.





