i saw dice were rolled a while earlier, but i see no post yet. just double checking it wasn’t forgotten. thanks
League Whackamatt (Axis) vs. Degrasse (Allies +6)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 1 harbour, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Manchuria to Korea
1 mech_infantry moved from Buryatia to Sakha
Americans take Sakha from Japanese
1 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Japanese
Americans take Yenisey from Japanese
1 armour and 1 mech_infantry moved from Caucasus to Tambov
2 transports moved from 95 Sea Zone to 94 Sea Zone
3 fighters moved from 93 Sea Zone to Southern Italy
6 bombers moved from Algeria to Southern Italy
2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 3 infantry moved from 95 Sea Zone to Southern ItalyCombat - Americans
Battle in Tambov
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tambov
Americans win, taking Tambov from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Southern Italy
Americans attack with 2 artilleries, 6 bombers, 3 fighters and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Southern Italy : 1/3 hits
1 bomber owned by the Americans lost in Southern Italy
Americans roll dice for 2 artilleries, 5 bombers, 3 fighters and 3 infantry in Southern Italy, round 2 : 6/13 hits
Italians roll dice for 1 aaGun, 1 artillery and 4 infantry in Southern Italy, round 2 : 0/5 hits
1 aaGun owned by the Italians , 1 infantry owned by the Germans , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern Italy
Americans captures 12PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries, 5 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 3 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
4 bombers moved from Southern Italy to Algeria
2 carriers moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 destroyers, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Algeria
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 25 Sea Zone to 12 Sea Zone
2 destroyers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Americans
1 factory_minor and 1 harbour placed in Korea
3 artilleries, 2 bombers and 3 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Korea : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Marianas : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag, 1 mech_infantry
Yenisey : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag
12 Sea Zone : 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 5 destroyers, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Morocco : 2 artilleries and 4 infantry
Algeria : 7 bombers
Southern Italy : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Tambov : 1 flag, 1 armour and 1 mech_infantry
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports
94 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 transports
97 Sea Zone : 1 submarine
101 Sea Zone : 2 destroyers and 3 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 61 / 100
Russians : 12 / 0
Japanese : 20 / 35
Americans : 64 / 102
Chinese : 16 / 23
British : 23 / 0
UK_Pacific : 24 / 29
Italians : 17 / 0
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.875
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.867
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 artillery moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Anhwe to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 artillery moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Anhwe to KiangsuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Kiangsu
1 infantry placed in Tsinghai
1 artillery placed in Kansu
1 artillery and 1 infantry placed in Sikang
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 artillery and 1 infantry
Jehol : 1 infantry
Manchuria : 1 artillery and 1 infantry
Suiyuyan : 1 artillery and 1 infantry
Kansu : 1 artillery and 1 infantry
Tsinghai : 1 artillery and 1 infantry
Chahar : 1 infantry
Sikang : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 61 / 100
Russians : 12 / 0
Japanese : 13 / 35
Americans : 64 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 29
Italians : 17 / 0
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.875
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.867
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - British
1 infantry moved from Alexandria to Egypt
1 artillery and 6 infantry moved from Kweichow to Shensi
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 38 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Samara
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
1 artillery moved from Eastern Persia to West India
2 infantry moved from Eastern Persia to Turkmenistan
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
3 armour and 3 mech_infantrys moved from India to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Alexandria to Egypt
1 artillery and 6 infantry moved from Kweichow to Shensi
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 38 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Samara
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
1 artillery moved from Eastern Persia to West India
2 infantry moved from Eastern Persia to Turkmenistan
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
3 armour and 3 mech_infantrys moved from India to Eastern PersiaNon Combat Move - British
1 artillery and 4 infantry moved from 79 Sea Zone to West India
2 aaGuns moved from Yunnan to SzechwanPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrysTerritory Summary for British, UK_Pacific :
Formosa : 1 flag
Shensi : 1 artillery and 6 infantry
Szechwan : 2 aaGuns
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
Kazakhstan : 2 armour and 2 mech_infantrys
French Indo China : 1 flag
Sumatra : 1 flag
20 Sea Zone : 1 flag
West India : 2 artilleries and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Volgograd : 2 fighters and 2 tactical_bombers
Turkmenistan : 2 infantry
Caucasus : 1 mech_infantry
Samara : 1 armour
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
79 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
Persia : 1 flag
91 Sea Zone : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 61 / 100
Russians : 12 / 0
Japanese : 13 / 35
Americans : 64 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 17 / 0
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.875
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.867
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Italians
2 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
Turn Complete - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Marshall Islands
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 bomber
ANZAC roll dice for 1 armour and 1 infantry in Marshall Islands, round 2 : 0/2 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Marshall Islands, round 3 : 0/2 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Marshall Islands
ANZAC roll dice for 1 armour in Marshall Islands, round 4 : 1/1 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 4 : 0/1 hits
1 bomber owned by the Japanese lost in Marshall Islands
ANZAC win, taking Marshall Islands from Japanese with 1 armour remaining. Battle score for attacker is 9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 infantry moved from Iwo Jima to 17 Sea Zone
1 armour and 2 artilleries moved from Iwo Jima to 17 Sea Zone
1 armour, 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 armour and 2 infantry moved from Queensland to 54 Sea Zone
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 armour and 3 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
3 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Caroline Islands : 4 armour, 4 artilleries and 7 infantry
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag, 1 armour
Okinawa : 1 flag
Siam : 1 flag
Manchuria : 1 bomber
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 2 fighters and 6 transports
32 Sea Zone : 1 transport
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
54 Sea Zone : 3 transports
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 61 / 100
Russians : 10 / 0
Japanese : 13 / 35
Americans : 64 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 19 / 0
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea ZoneNon Combat Move - French
1 destroyer moved from 94 Sea Zone to 93 Sea ZoneTurn Complete - French
Territory Summary for French :
94 Sea Zone : 4 infantry
93 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 100
Russians : 10 / 0
Japanese : 13 / 35
Americans : 64 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 19 / 0
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 103 Sea Zone
4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
3 mech_infantrys moved from Western Germany to Southern Italy
3 artilleries and 6 infantry moved from Northern Italy to Southern Italy
3 artilleries and 5 infantry moved from Western Germany to Northern Italy
2 armour moved from Russia to Tambov
1 armour moved from Russia to Samara
1 tactical_bomber moved from Novgorod to Samara
2 tactical_bombers moved from Novgorod to Tambov
3 armour moved from Rostov to Kazakhstan
2 fighters and 2 tactical_bombers moved from Rostov to KazakhstanCombat - Germans
Battle in Samara
Germans attack with 1 armour and 1 tactical_bomber
British defend with 1 armour
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 2 armour and 2 tactical_bombers
Americans defend with 1 armour and 1 mech_infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 3 armour, 2 fighters and 2 tactical_bombers
British defend with 2 armour and 2 mech_infantrys
Germans win, taking Kazakhstan from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour
Casualties for British: 2 armour and 2 mech_infantrys
Battle in 104 Sea Zone
Germans attack with 2 destroyers, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Southern Italy
Germans attack with 3 artilleries, 6 infantry and 3 mech_infantrys
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern Italy from Americans with 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 4 infantry
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Germans
4 fighters and 1 tactical_bomber moved from 104 Sea Zone to France
2 tactical_bombers moved from Tambov to Rostov
1 tactical_bomber moved from Samara to Rostov
2 fighters and 2 tactical_bombers moved from Kazakhstan to Rostov
3 artilleries and 4 infantry moved from Smolensk to RussiaPlace Units - Germans
3 fighters placed in Rostov
3 armour placed in Russia
3 fighters placed in Novgorod
1 fighter and 1 tactical_bomber placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,1
Germans collect 61 PUs (1 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 62 / 82
Russians : 9 / 0
Japanese : 13 / 35
Americans : 61 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 22 / 0
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 infantry and 1 tactical_bomber; Remaining resources: 6 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Dzavhan to TimguskaNon Combat Move - Japanese
1 aaGun moved from Dzavhan to OlgiyPlace Units - Japanese
6 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,3,2,2,4,5,4,5,4,1,2,4,5
Japanese collect 5 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 mech_infantry moved from Sakha to Siberia
Americans take Siberia from Japanese
1 armour moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Timguska
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 103 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
3 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
7 bombers moved from Algeria to Southern Italy
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 12 Sea Zone to 64 Sea Zone
1 infantry moved from Korea to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 mech_infantry moved from Sakha to Siberia
Americans take Siberia from Japanese
1 armour moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Timguska
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 103 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
3 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
7 bombers moved from Algeria to Southern Italy
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 12 Sea Zone to 64 Sea Zone
1 infantry moved from Korea to ManchuriaCombat - Americans
Battle in Timguska
Americans attack with 1 armour
Japanese defend with 1 armour
Americans roll dice for 1 armour in Timguska, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Timguska, round 2 : 1/1 hits
1 armour owned by the Americans lost in Timguska
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in 103 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Southern Italy
Americans attack with 2 artilleries, 7 bombers and 4 infantry
Germans defend with 3 artilleries, 2 infantry and 3 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries, 7 bombers and 4 infantry in Southern Italy, round 2 : 8/13 hits
Italians roll dice for 3 artilleries, 2 infantry and 3 mech_infantrys in Southern Italy, round 2 : 2/8 hits
2 infantry owned by the Germans , 2 infantry owned by the Americans , 3 mech_infantrys owned by the Germans and 3 artilleries owned by the Germans lost in Southern Italy
Americans captures 0PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries, 7 bombers and 2 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 3 artilleries, 2 infantry and 3 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Americans
7 bombers moved from Southern Italy to Algeria
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from 104 Sea Zone to Algeria
1 bomber moved from 103 Sea Zone to Algeria
2 carriers, 1 destroyer and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea ZonePlace Units - Americans
1 armour placed in Korea
2 armour, 2 bombers and 3 infantry placed in Eastern United States
2 destroyers, 2 submarines and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Korea : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Marianas : 1 flag
Manchuria : 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 mech_infantry
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 5 destroyers, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Morocco : 3 artilleries and 3 infantry
Algeria : 9 bombers
Southern Italy : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Tambov : 1 flag
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 6 transports
64 Sea Zone : 2 transports
97 Sea Zone : 1 submarine
92 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 3 transports
101 Sea Zone : 2 destroyers, 2 submarines and 3 transports
Brazil : 1 flag
103 Sea Zone : 1 destroyer
91 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 62 / 82
Russians : 9 / 0
Japanese : 11 / 11
Americans : 66 / 93
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 19 / 0
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.486
Median : 4.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 35Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.522
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to KiangsiPlace Units - Chinese
2 artilleries and 1 infantry placed in Sikang
2 artilleries and 1 infantry placed in Tsinghai
1 artillery and 1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsi : 1 artillery and 1 infantry
Jehol : 1 infantry
Manchuria : 1 artillery and 1 infantry
Suiyuyan : 1 artillery and 1 infantry
Kansu : 2 artilleries and 2 infantry
Tsinghai : 3 artilleries and 2 infantry
Chahar : 1 infantry
Sikang : 3 artilleries and 2 infantryProduction/PUs Summary :
Germans : 62 / 82
Russians : 9 / 0
Japanese : 11 / 11
Americans : 66 / 93
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 19 / 0
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.486
Median : 4.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 35Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.522
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
2 infantry moved from Turkmenistan to Kazakhstan
2 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
2 armour and 4 mech_infantrys moved from India to Eastern Persia
2 artilleries and 4 infantry moved from West India to 79 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 6 infantry moved from Shensi to SikangCombat - British
Battle in Kazakhstan
British attack with 3 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 2 armour
British roll dice for 3 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 5/12 hits
Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
2 aaGuns moved from Szechwan to Sikang
1 artillery and 1 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - UK_Pacific
2 transports placed in 39 Sea Zone
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 transportsTerritory Summary for British, UK_Pacific :
Formosa : 1 flag
Sikang : 2 aaGuns, 1 artillery and 6 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
Kazakhstan : 1 flag, 3 armour, 1 infantry and 3 mech_infantrys
French Indo China : 1 flag
Sumatra : 1 flag
39 Sea Zone : 2 transports
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Southern Italy : 1 artillery and 1 infantry
Volgograd : 2 fighters and 2 tactical_bombers
76 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 2 armour and 4 mech_infantrys
Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 82
Russians : 9 / 0
Japanese : 11 / 11
Americans : 66 / 93
Chinese : 23 / 29
British : 24 / 0
UK_Pacific : 24 / 29
Italians : 19 / 0
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.408
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 49Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.083
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.522
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from RussiansCombat - Italians
Non Combat Move - Italians
Turn Complete - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
1 armour moved from Marshall Islands to 32 Sea Zone
1 armour and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
2 transports moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Caroline Islands : 5 armour, 5 artilleries and 10 infantry
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag
Okinawa : 1 flag
Siam : 1 flag
Manchuria : 1 bomber
Queensland : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 2 fighters and 10 transports
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
54 Sea Zone : 2 destroyers and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 61 / 82
Russians : 9 / 0
Japanese : 11 / 11
Americans : 66 / 93
Chinese : 23 / 29
British : 24 / 0
UK_Pacific : 24 / 29
Italians : 19 / 0
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
1 destroyer moved from 93 Sea Zone to 95 Sea ZoneNon Combat Move - French
4 infantry moved from 95 Sea Zone to Southern ItalyTurn Complete - French
Territory Summary for French :
Southern Italy : 4 infantry
95 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 82
Russians : 9 / 0
Japanese : 11 / 11
Americans : 66 / 93
Chinese : 23 / 29
British : 24 / 0
UK_Pacific : 24 / 29
Italians : 19 / 0
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Russia to Samara
Germans take Samara from Russians
3 armour moved from Samara to Kazakhstan
5 fighters and 5 tactical_bombers moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Romania to Southern Italy
3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from France to Southern Italy
3 fighters moved from France to Southern Italy
3 artilleries and 4 infantry moved from Russia to Samara
2 infantry moved from Northern Italy to Southern Italy
3 transports moved from 115 Sea Zone to 113 Sea Zone
3 fighters moved from Novgorod to 110 Sea ZoneCombat - Germans
Battle in Kazakhstan
Germans attack with 3 armour, 5 fighters and 5 tactical_bombers
British defend with 3 armour, 1 infantry and 3 mech_infantrys
Germans win, taking Kazakhstan from British with 2 armour, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 armour
Casualties for British: 3 armour, 1 infantry and 3 mech_infantrys
Battle in Southern Italy
Germans attack with 3 artilleries, 5 fighters, 5 infantry and 2 tactical_bombers
French defend with 4 infantry; British defend with 1 artillery and 1 infantry; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern Italy from Americans with 3 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 4 infantry
Casualties for French: 4 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Americans to Germans
EDIT: Cleaning up after movement phases
4 fighters and 1 tactical_bomber moved from Southern Italy to France
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
5 tactical_bombers moved from Kazakhstan to Rostov
5 fighters moved from Kazakhstan to RostovPlace Units - Germans
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in Russia
Germans undo move 1.
3 armour placed in Rostov
3 tactical_bombers placed in Romania
1 armour and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,3
Germans collect 62 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 64 / 83
Russians : 8 / 0
Japanese : 11 / 11
Americans : 62 / 93
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 29
Italians : 22 / 0
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





