@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
League Whackamatt (Axis) vs. Degrasse (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 1 harbour, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Manchuria to Korea
1 mech_infantry moved from Buryatia to Sakha
Americans take Sakha from Japanese
1 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Japanese
Americans take Yenisey from Japanese
1 armour and 1 mech_infantry moved from Caucasus to Tambov
2 transports moved from 95 Sea Zone to 94 Sea Zone
3 fighters moved from 93 Sea Zone to Southern Italy
6 bombers moved from Algeria to Southern Italy
2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 3 infantry moved from 95 Sea Zone to Southern ItalyCombat - Americans
Battle in Tambov
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tambov
Americans win, taking Tambov from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Southern Italy
Americans attack with 2 artilleries, 6 bombers, 3 fighters and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Southern Italy : 1/3 hits
1 bomber owned by the Americans lost in Southern Italy
Americans roll dice for 2 artilleries, 5 bombers, 3 fighters and 3 infantry in Southern Italy, round 2 : 6/13 hits
Italians roll dice for 1 aaGun, 1 artillery and 4 infantry in Southern Italy, round 2 : 0/5 hits
1 aaGun owned by the Italians , 1 infantry owned by the Germans , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern Italy
Americans captures 12PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries, 5 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 3 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
4 bombers moved from Southern Italy to Algeria
2 carriers moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 destroyers, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Algeria
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 25 Sea Zone to 12 Sea Zone
2 destroyers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Americans
1 factory_minor and 1 harbour placed in Korea
3 artilleries, 2 bombers and 3 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Korea : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Marianas : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag, 1 mech_infantry
Yenisey : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag
12 Sea Zone : 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 5 destroyers, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Morocco : 2 artilleries and 4 infantry
Algeria : 7 bombers
Southern Italy : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Tambov : 1 flag, 1 armour and 1 mech_infantry
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports
94 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 transports
97 Sea Zone : 1 submarine
101 Sea Zone : 2 destroyers and 3 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 61 / 100
Russians : 12 / 0
Japanese : 20 / 35
Americans : 64 / 102
Chinese : 16 / 23
British : 23 / 0
UK_Pacific : 24 / 29
Italians : 17 / 0
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.875
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.867
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 artillery moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Anhwe to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 artillery moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Anhwe to KiangsuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Kiangsu
1 infantry placed in Tsinghai
1 artillery placed in Kansu
1 artillery and 1 infantry placed in Sikang
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 artillery and 1 infantry
Jehol : 1 infantry
Manchuria : 1 artillery and 1 infantry
Suiyuyan : 1 artillery and 1 infantry
Kansu : 1 artillery and 1 infantry
Tsinghai : 1 artillery and 1 infantry
Chahar : 1 infantry
Sikang : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 61 / 100
Russians : 12 / 0
Japanese : 13 / 35
Americans : 64 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 29
Italians : 17 / 0
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.875
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.867
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - British
1 infantry moved from Alexandria to Egypt
1 artillery and 6 infantry moved from Kweichow to Shensi
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 38 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Samara
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
1 artillery moved from Eastern Persia to West India
2 infantry moved from Eastern Persia to Turkmenistan
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
3 armour and 3 mech_infantrys moved from India to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Alexandria to Egypt
1 artillery and 6 infantry moved from Kweichow to Shensi
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 38 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Samara
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
1 artillery moved from Eastern Persia to West India
2 infantry moved from Eastern Persia to Turkmenistan
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
3 armour and 3 mech_infantrys moved from India to Eastern PersiaNon Combat Move - British
1 artillery and 4 infantry moved from 79 Sea Zone to West India
2 aaGuns moved from Yunnan to SzechwanPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrysTerritory Summary for British, UK_Pacific :
Formosa : 1 flag
Shensi : 1 artillery and 6 infantry
Szechwan : 2 aaGuns
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
Kazakhstan : 2 armour and 2 mech_infantrys
French Indo China : 1 flag
Sumatra : 1 flag
20 Sea Zone : 1 flag
West India : 2 artilleries and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Volgograd : 2 fighters and 2 tactical_bombers
Turkmenistan : 2 infantry
Caucasus : 1 mech_infantry
Samara : 1 armour
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
79 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
Persia : 1 flag
91 Sea Zone : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 61 / 100
Russians : 12 / 0
Japanese : 13 / 35
Americans : 64 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 17 / 0
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.875
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.867
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Italians
2 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Marshall Islands
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 bomber
ANZAC roll dice for 1 armour and 1 infantry in Marshall Islands, round 2 : 0/2 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Marshall Islands, round 3 : 0/2 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Marshall Islands
ANZAC roll dice for 1 armour in Marshall Islands, round 4 : 1/1 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 4 : 0/1 hits
1 bomber owned by the Japanese lost in Marshall Islands
ANZAC win, taking Marshall Islands from Japanese with 1 armour remaining. Battle score for attacker is 9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 infantry moved from Iwo Jima to 17 Sea Zone
1 armour and 2 artilleries moved from Iwo Jima to 17 Sea Zone
1 armour, 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 armour and 2 infantry moved from Queensland to 54 Sea Zone
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 armour and 3 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
3 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Caroline Islands : 4 armour, 4 artilleries and 7 infantry
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag, 1 armour
Okinawa : 1 flag
Siam : 1 flag
Manchuria : 1 bomber
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 2 fighters and 6 transports
32 Sea Zone : 1 transport
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
54 Sea Zone : 3 transports
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 61 / 100
Russians : 10 / 0
Japanese : 13 / 35
Americans : 64 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 19 / 0
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea ZoneNon Combat Move - French
1 destroyer moved from 94 Sea Zone to 93 Sea ZoneTurn Complete - French
Territory Summary for French :
94 Sea Zone : 4 infantry
93 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 100
Russians : 10 / 0
Japanese : 13 / 35
Americans : 64 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 19 / 0
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 103 Sea Zone
4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
3 mech_infantrys moved from Western Germany to Southern Italy
3 artilleries and 6 infantry moved from Northern Italy to Southern Italy
3 artilleries and 5 infantry moved from Western Germany to Northern Italy
2 armour moved from Russia to Tambov
1 armour moved from Russia to Samara
1 tactical_bomber moved from Novgorod to Samara
2 tactical_bombers moved from Novgorod to Tambov
3 armour moved from Rostov to Kazakhstan
2 fighters and 2 tactical_bombers moved from Rostov to KazakhstanCombat - Germans
Battle in Samara
Germans attack with 1 armour and 1 tactical_bomber
British defend with 1 armour
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 2 armour and 2 tactical_bombers
Americans defend with 1 armour and 1 mech_infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 3 armour, 2 fighters and 2 tactical_bombers
British defend with 2 armour and 2 mech_infantrys
Germans win, taking Kazakhstan from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour
Casualties for British: 2 armour and 2 mech_infantrys
Battle in 104 Sea Zone
Germans attack with 2 destroyers, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Southern Italy
Germans attack with 3 artilleries, 6 infantry and 3 mech_infantrys
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern Italy from Americans with 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 4 infantry
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Germans
4 fighters and 1 tactical_bomber moved from 104 Sea Zone to France
2 tactical_bombers moved from Tambov to Rostov
1 tactical_bomber moved from Samara to Rostov
2 fighters and 2 tactical_bombers moved from Kazakhstan to Rostov
3 artilleries and 4 infantry moved from Smolensk to RussiaPlace Units - Germans
3 fighters placed in Rostov
3 armour placed in Russia
3 fighters placed in Novgorod
1 fighter and 1 tactical_bomber placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,1
Germans collect 61 PUs (1 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 62 / 82
Russians : 9 / 0
Japanese : 13 / 35
Americans : 61 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 22 / 0
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 infantry and 1 tactical_bomber; Remaining resources: 6 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Dzavhan to TimguskaNon Combat Move - Japanese
1 aaGun moved from Dzavhan to OlgiyPlace Units - Japanese
6 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,3,2,2,4,5,4,5,4,1,2,4,5
Japanese collect 5 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 mech_infantry moved from Sakha to Siberia
Americans take Siberia from Japanese
1 armour moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Timguska
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 103 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
3 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
7 bombers moved from Algeria to Southern Italy
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 12 Sea Zone to 64 Sea Zone
1 infantry moved from Korea to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 mech_infantry moved from Sakha to Siberia
Americans take Siberia from Japanese
1 armour moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Timguska
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 103 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
3 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
7 bombers moved from Algeria to Southern Italy
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 12 Sea Zone to 64 Sea Zone
1 infantry moved from Korea to ManchuriaCombat - Americans
Battle in Timguska
Americans attack with 1 armour
Japanese defend with 1 armour
Americans roll dice for 1 armour in Timguska, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Timguska, round 2 : 1/1 hits
1 armour owned by the Americans lost in Timguska
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in 103 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Southern Italy
Americans attack with 2 artilleries, 7 bombers and 4 infantry
Germans defend with 3 artilleries, 2 infantry and 3 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries, 7 bombers and 4 infantry in Southern Italy, round 2 : 8/13 hits
Italians roll dice for 3 artilleries, 2 infantry and 3 mech_infantrys in Southern Italy, round 2 : 2/8 hits
2 infantry owned by the Germans , 2 infantry owned by the Americans , 3 mech_infantrys owned by the Germans and 3 artilleries owned by the Germans lost in Southern Italy
Americans captures 0PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries, 7 bombers and 2 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 3 artilleries, 2 infantry and 3 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Americans
7 bombers moved from Southern Italy to Algeria
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from 104 Sea Zone to Algeria
1 bomber moved from 103 Sea Zone to Algeria
2 carriers, 1 destroyer and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea ZonePlace Units - Americans
1 armour placed in Korea
2 armour, 2 bombers and 3 infantry placed in Eastern United States
2 destroyers, 2 submarines and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Korea : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Marianas : 1 flag
Manchuria : 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 mech_infantry
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 5 destroyers, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Morocco : 3 artilleries and 3 infantry
Algeria : 9 bombers
Southern Italy : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Tambov : 1 flag
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 6 transports
64 Sea Zone : 2 transports
97 Sea Zone : 1 submarine
92 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 3 transports
101 Sea Zone : 2 destroyers, 2 submarines and 3 transports
Brazil : 1 flag
103 Sea Zone : 1 destroyer
91 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 62 / 82
Russians : 9 / 0
Japanese : 11 / 11
Americans : 66 / 93
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 19 / 0
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.486
Median : 4.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 35Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.522
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to KiangsiPlace Units - Chinese
2 artilleries and 1 infantry placed in Sikang
2 artilleries and 1 infantry placed in Tsinghai
1 artillery and 1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsi : 1 artillery and 1 infantry
Jehol : 1 infantry
Manchuria : 1 artillery and 1 infantry
Suiyuyan : 1 artillery and 1 infantry
Kansu : 2 artilleries and 2 infantry
Tsinghai : 3 artilleries and 2 infantry
Chahar : 1 infantry
Sikang : 3 artilleries and 2 infantryProduction/PUs Summary :
Germans : 62 / 82
Russians : 9 / 0
Japanese : 11 / 11
Americans : 66 / 93
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 19 / 0
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.486
Median : 4.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 35Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.522
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
2 infantry moved from Turkmenistan to Kazakhstan
2 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
2 armour and 4 mech_infantrys moved from India to Eastern Persia
2 artilleries and 4 infantry moved from West India to 79 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 6 infantry moved from Shensi to SikangCombat - British
Battle in Kazakhstan
British attack with 3 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 2 armour
British roll dice for 3 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 5/12 hits
Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
2 aaGuns moved from Szechwan to Sikang
1 artillery and 1 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - UK_Pacific
2 transports placed in 39 Sea Zone
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 transportsTerritory Summary for British, UK_Pacific :
Formosa : 1 flag
Sikang : 2 aaGuns, 1 artillery and 6 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
Kazakhstan : 1 flag, 3 armour, 1 infantry and 3 mech_infantrys
French Indo China : 1 flag
Sumatra : 1 flag
39 Sea Zone : 2 transports
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Southern Italy : 1 artillery and 1 infantry
Volgograd : 2 fighters and 2 tactical_bombers
76 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 2 armour and 4 mech_infantrys
Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 82
Russians : 9 / 0
Japanese : 11 / 11
Americans : 66 / 93
Chinese : 23 / 29
British : 24 / 0
UK_Pacific : 24 / 29
Italians : 19 / 0
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.408
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 49Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.083
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.522
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from RussiansCombat - Italians
Non Combat Move - Italians
Turn Complete - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
1 armour moved from Marshall Islands to 32 Sea Zone
1 armour and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
2 transports moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Caroline Islands : 5 armour, 5 artilleries and 10 infantry
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag
Okinawa : 1 flag
Siam : 1 flag
Manchuria : 1 bomber
Queensland : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 2 fighters and 10 transports
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
54 Sea Zone : 2 destroyers and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 61 / 82
Russians : 9 / 0
Japanese : 11 / 11
Americans : 66 / 93
Chinese : 23 / 29
British : 24 / 0
UK_Pacific : 24 / 29
Italians : 19 / 0
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
1 destroyer moved from 93 Sea Zone to 95 Sea ZoneNon Combat Move - French
4 infantry moved from 95 Sea Zone to Southern ItalyTurn Complete - French
Territory Summary for French :
Southern Italy : 4 infantry
95 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 82
Russians : 9 / 0
Japanese : 11 / 11
Americans : 66 / 93
Chinese : 23 / 29
British : 24 / 0
UK_Pacific : 24 / 29
Italians : 19 / 0
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Russia to Samara
Germans take Samara from Russians
3 armour moved from Samara to Kazakhstan
5 fighters and 5 tactical_bombers moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Romania to Southern Italy
3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from France to Southern Italy
3 fighters moved from France to Southern Italy
3 artilleries and 4 infantry moved from Russia to Samara
2 infantry moved from Northern Italy to Southern Italy
3 transports moved from 115 Sea Zone to 113 Sea Zone
3 fighters moved from Novgorod to 110 Sea ZoneCombat - Germans
Battle in Kazakhstan
Germans attack with 3 armour, 5 fighters and 5 tactical_bombers
British defend with 3 armour, 1 infantry and 3 mech_infantrys
Germans win, taking Kazakhstan from British with 2 armour, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 armour
Casualties for British: 3 armour, 1 infantry and 3 mech_infantrys
Battle in Southern Italy
Germans attack with 3 artilleries, 5 fighters, 5 infantry and 2 tactical_bombers
French defend with 4 infantry; British defend with 1 artillery and 1 infantry; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern Italy from Americans with 3 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 4 infantry
Casualties for French: 4 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Americans to Germans
EDIT: Cleaning up after movement phases
4 fighters and 1 tactical_bomber moved from Southern Italy to France
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
5 tactical_bombers moved from Kazakhstan to Rostov
5 fighters moved from Kazakhstan to RostovPlace Units - Germans
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in Russia
Germans undo move 1.
3 armour placed in Rostov
3 tactical_bombers placed in Romania
1 armour and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,3
Germans collect 62 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 64 / 83
Russians : 8 / 0
Japanese : 11 / 11
Americans : 62 / 93
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 24 / 29
Italians : 22 / 0
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





