@crockett36 i mean great start for the Italians
L13 G40 PGMatt (axis) vs Cpt Walker (allies +10), game 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 artilleries, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Archangel
2 bombers moved from Baltic States to Russia
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Belarus to Western Ukraine
2 armour moved from Novgorod to Archangel
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
4 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 artillery moved from Novgorod to Archangel -
Do you want to intercept out of Moscow?
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Yes…I’ll try that. Send up both fighters!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 artilleries, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Archangel
2 bombers moved from Baltic States to Russia
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Belarus to Western Ukraine
2 armour moved from Novgorod to Archangel
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
4 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 artillery moved from Novgorod to ArchangelCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Bryansk, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Ukraine, round 2 : 5/14 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 4/10 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
3 tactical_bombers moved from Bryansk to Novgorod
2 bombers moved from Russia to Novgorod
1 fighter moved from Baltic States to Western Germany
1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Bessarabia to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Novgorod
1 bomber moved from 125 Sea Zone to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Novgorod
2 artilleries and 8 infantry moved from Germany to Poland
2 infantry moved from Holland Belgium to France
1 mech_infantry moved from Holland Belgium to GermanyPlace Units - Germans
1 submarine and 1 transport placed in 113 Sea Zone
1 artillery and 2 infantry placed in Novgorod
2 artilleries, 7 infantry and 1 mech_infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 1.
1 transport placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
Germans undo move 5.
1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Holland Belgium: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Poland : 2 artilleries and 8 infantry
Germany : 2 artilleries, 1 factory_major, 7 infantry and 3 mech_infantrys
Belarus : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 armour, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 factory_minor, 4 infantry and 5 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 tactical_bombers
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
113 Sea Zone : 1 cruiser, 1 submarine and 4 transports
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 64
Russians : 26 / 36
Japanese : 47 / 59
Americans : 52 / 77
Chinese : 6 / 12
British : 30 / 35
UK_Pacific : 14 / 10
Italians : 15 / 22
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Russia to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Egypt
2 armour and 1 mech_infantry moved from Iraq to Caucasus
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
2 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 12 infantry
Egypt : 1 mech_infantry
Bryansk : 2 infantry
Rostov : 1 armour
Russia : 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 12 infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 6 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 2 armour and 1 mech_infantry
Smolensk : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 55 / 64
Russians : 27 / 30
Japanese : 47 / 59
Americans : 52 / 77
Chinese : 6 / 12
British : 30 / 35
UK_Pacific : 14 / 10
Italians : 15 / 22
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 4 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Shensi to Szechwan
2 bombers moved from Suiyuyan to Szechwan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
3 fighters and 3 tactical_bombers moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 4 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 submarines moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangtung to Kwangsi
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 4 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Shensi to Szechwan
2 bombers moved from Suiyuyan to Szechwan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
3 fighters and 3 tactical_bombers moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 4 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 submarines moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangtung to Kwangsi
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Hunan, round 2 : 4/11 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
British defend with 1 harbour and 5 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Malaya, round 2 : 3/7 hits
UK_Pacific roll dice for 5 infantry in Malaya, round 2 : 3/5 hits
4 infantry owned by the British and 3 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Malaya, round 3 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 5 infantry
Battle in Kwangsi
Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/9 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 infantry moved from Suiyuyan to Shensi
2 infantry moved from Manchuria to Jehol
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
4 mech_infantrys moved from Kwangtung to French Indo China
3 fighters and 3 tactical_bombers moved from Hunan to Shensi
2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to ShensiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
4 destroyers placed in 6 Sea Zone
Japanese undo move 2.
3 mech_infantrys placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 3 artilleries and 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag, 1 artillery and 3 infantry
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry and 3 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 2 fighters, 1 harbour and 1 tactical_bomber
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry and 4 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
39 Sea Zone : 2 submarines
19 Sea Zone : 1 transport
6 Sea Zone : 4 destroyersProduction/PUs Summary :
Germans : 55 / 64
Russians : 26 / 30
Japanese : 62 / 67
Americans : 52 / 77
Chinese : 2 / 12
British : 30 / 35
UK_Pacific : 6 / 10
Italians : 15 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Eastern United States to Morocco
2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Celebes from Japanese, taking 42 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 2 artilleries, 2 bombers and 3 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Italians roll dice for 1 mech_infantry in Morocco, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers moved from Morocco to Gibraltar
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Queensland : 2 bombers
Philippines : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 transport
35 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 2 destroyers
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Central United States : 1 artillery, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 2 bombers
Morocco : 1 flag, 1 armour, 2 artilleries and 2 infantry
101 Sea Zone : 1 destroyer and 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 55 / 64
Russians : 26 / 30
Japanese : 59 / 67
Americans : 56 / 81
Chinese : 2 / 12
British : 30 / 35
UK_Pacific : 6 / 10
Italians : 14 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Yunnan : 4 infantry
Production/PUs Summary :
Germans : 55 / 64
Russians : 26 / 30
Japanese : 59 / 67
Americans : 56 / 81
Chinese : 2 / 2
British : 30 / 35
UK_Pacific : 6 / 10
Italians : 14 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 fighter moved from Egypt to 96 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 artillery and 2 infantry moved from Yunnan to SzechwanCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser
Battle in Szechwan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Szechwan
British roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits
1 infantry owned by the British lost in Szechwan
British roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits
British roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits
British roll dice for 1 artillery in Szechwan, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Szechwan, round 7 : 0/1 hits
British roll dice for 1 artillery in Szechwan, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Szechwan, round 8 : 0/1 hits
British roll dice for 1 artillery in Szechwan, round 9 : 0/1 hits
Japanese roll dice for 1 artillery in Szechwan, round 9 : 0/1 hits
British roll dice for 1 artillery in Szechwan, round 10 : 0/1 hits
Japanese roll dice for 1 artillery in Szechwan, round 10 : 1/1 hits
1 artillery owned by the British lost in Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to India
1 fighter moved from 96 Sea Zone to Egypt
1 bomber and 1 tactical_bomber moved from 98 Sea Zone to Egypt
3 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 transports moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from Burma to India
1 aaGun moved from Burma to India
2 infantry moved from Burma to Yunnan
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 80 Sea Zone
1 armour and 1 mech_infantry placed in Persia
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 31 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4,2,5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,2,1
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 1 artillery and 3 infantry
Shan State : 1 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
Caucasus : 3 infantry
80 Sea Zone : 1 destroyer and 1 transport
86 Sea Zone : 2 transports
Eastern Persia : 1 flag, 1 artillery and 1 infantry
71 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Brazil : 1 flag, 1 artillery and 3 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
91 Sea Zone : 2 destroyers and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 64
Russians : 26 / 30
Japanese : 58 / 67
Americans : 56 / 81
Chinese : 2 / 2
British : 33 / 33
UK_Pacific : 7 / 3
Italians : 13 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 armour and 5 infantry moved from Greece to Bulgaria
1 armour moved from Bulgaria to RomaniaPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Malta : 1 flag, 1 armour
Algeria : 1 flag, 1 armour
Tunisia : 1 flag
Romania : 1 armour
Northern Italy : 3 artilleries, 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Bulgaria : 5 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 64
Russians : 26 / 30
Japanese : 58 / 67
Americans : 56 / 81
Chinese : 2 / 2
British : 33 / 33
UK_Pacific : 7 / 3
Italians : 13 / 18
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to Philippines
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 2 fighters
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 transport
45 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser and 1 transport
55 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 55 / 64
Russians : 26 / 30
Japanese : 54 / 67
Americans : 56 / 81
Chinese : 2 / 2
British : 33 / 33
UK_Pacific : 7 / 3
Italians : 13 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 fighterProduction/PUs Summary :
Germans : 55 / 64
Russians : 26 / 30
Japanese : 54 / 67
Americans : 56 / 81
Chinese : 2 / 2
British : 33 / 33
UK_Pacific : 7 / 3
Italians : 13 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 1 artillery, 4 infantry and 5 mech_infantrys moved from Ukraine to Rostov
1 artillery and 4 infantry moved from Belarus to Smolensk
1 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to Smolensk
2 bombers moved from Novgorod to Russia
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians -
would you like to intercept in Moscow?
-
Yes…send up both fighters!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 1 artillery, 4 infantry and 5 mech_infantrys moved from Ukraine to Rostov
1 artillery and 4 infantry moved from Belarus to Smolensk
1 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to Smolensk
2 bombers moved from Novgorod to Russia
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Bryansk
Germans attack with 1 artillery, 4 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 4 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 5 armour, 1 artillery, 4 infantry and 9 mech_infantrys
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 5 armour, 1 artillery, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Belarus to Archangel
1 artillery and 2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Smolensk to Archangel
2 tactical_bombers moved from Bryansk to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 artilleries and 8 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 7 infantry moved from Germany to Poland
2 infantry moved from France to Northern Italy
4 infantry moved from Western Germany to Germany
1 artillery moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 bombers moved from Russia to UkrainePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 bomber placed in Western Germany
3 infantry placed in Novgorod
2 artilleries and 5 infantry placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/7 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Novosibirsk to Samara
2 armour and 1 mech_infantry moved from Caucasus to Samara
2 infantry moved from Yakut S.S.R. to Buryatia
2 aaGuns and 10 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
6 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 10 infantry
Buryatia : 2 infantry
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 2 artilleries and 3 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 1 fighter, 15 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 1 infantry
Samara : 2 armour, 6 infantry and 1 mech_infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 68
Russians : 24 / 30
Japanese : 54 / 67
Americans : 56 / 81
Chinese : 2 / 2
British : 33 / 33
UK_Pacific : 7 / 3
Italians : 12 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
2 bombers, 4 fighters and 4 tactical_bombers moved from Shensi to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 armour and 1 artillery moved from Malaya to Shan State
1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State -
scramble for z35?
Sorry for the delay, I think with the board being down I must have clicked on our game, but never actually got to play it.





