L13 G40 PGMatt (axis) vs Cpt Walker (allies +10), game 2

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    Don’t worry about the pace of the game…I can relate to being too busy to do my moves.Take your time and do your moves when you can.

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    but I like playing!

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 bombers and 2 fighters moved from Southern Italy to 98 Sea Zone
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour and 1 infantry moved from 96 Sea Zone to Malta

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 bombers and 2 fighters moved from Southern Italy to 98 Sea Zone
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour and 1 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Malta, round 2 :  1/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  1/1 hits
                        1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 armour in Malta, round 3 :  1/1 hits
                        British roll dice for 1 infantry in Malta, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 2 bombers, 1 cruiser, 1 destroyer and 2 fighters
                    French defend with 1 cruiser and 2 destroyers; British defend with 1 destroyer
                        Italians roll dice for 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 :  4/6 hits
                        French roll dice for 1 cruiser and 3 destroyers in 98 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the French , 2 destroyers owned by the French and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 2 bombers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 28
                    Casualties for French: 1 cruiser and 2 destroyers
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Greece
                2 bombers moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Malta : 1 flag, 1 armour
        Morocco : 1 flag, 1 mech_infantry
        Algeria : 1 flag, 1 armour
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        96 Sea Zone : 1 transport
        Greece : 1 flag, 1 armour, 2 fighters and 5 infantry
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 32 / 36
        Japanese : 47 / 59
        Americans : 52 / 77
        Chinese : 6 / 12
        British : 30 / 35
        UK_Pacific : 14 / 10
        Italians : 15 / 22
        ANZAC : 10 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 transport moved from 61 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 1 cruiser and 1 transport
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 32 / 36
        Japanese : 47 / 59
        Americans : 52 / 77
        Chinese : 6 / 12
        British : 30 / 35
        UK_Pacific : 14 / 10
        Italians : 15 / 22
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 32 / 36
        Japanese : 47 / 59
        Americans : 52 / 77
        Chinese : 6 / 12
        British : 30 / 35
        UK_Pacific : 14 / 10
        Italians : 15 / 22
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 artilleries, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Archangel
                2 bombers moved from Baltic States to Russia
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                4 mech_infantrys moved from Belarus to Western Ukraine
                2 armour moved from Novgorod to Archangel
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 119 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 bomber and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                2 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 4 infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                4 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                2 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 tactical_bomber moved from Baltic States to Bryansk
                1 artillery moved from Novgorod to Archangel

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    Do you want to intercept out of Moscow?

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    Yes…I’ll try that. Send up both fighters!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 artilleries, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Archangel
                2 bombers moved from Baltic States to Russia
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                4 mech_infantrys moved from Belarus to Western Ukraine
                2 armour moved from Novgorod to Archangel
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 119 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 bomber and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                2 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 4 infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                4 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                2 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 tactical_bomber moved from Baltic States to Bryansk
                1 artillery moved from Novgorod to Archangel

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 3 tactical_bombers in Bryansk, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Ukraine, round 2 :  5/14 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Western Ukraine, round 2 :  4/10 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Germans
                3 tactical_bombers moved from Bryansk to Novgorod
                2 bombers moved from Russia to Novgorod
                1 fighter moved from Baltic States to Western Germany
                1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from Bessarabia to Western Germany
                1 tactical_bomber moved from 125 Sea Zone to Novgorod
                1 bomber moved from 125 Sea Zone to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Baltic States to Novgorod
                2 artilleries and 8 infantry moved from Germany to Poland
                2 infantry moved from Holland Belgium to France
                1 mech_infantry moved from Holland Belgium to Germany

    Place Units - Germans
                1 submarine and 1 transport placed in 113 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries, 7 infantry and 1 mech_infantry placed in Germany
                2 infantry placed in Western Germany
                Germans undo move 1.
                1 transport placed in 113 Sea Zone
                1 submarine placed in 112 Sea Zone
                Germans undo move 5.
                1 submarine placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
                EDIT: Removing units owned by Germans from Holland Belgium: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Poland : 2 artilleries and 8 infantry
        Germany : 2 artilleries, 1 factory_major, 7 infantry and 3 mech_infantrys
        Belarus : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 armour, 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 factory_minor, 4 infantry and 5 mech_infantrys
        Western Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 tactical_bombers
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        113 Sea Zone : 1 cruiser, 1 submarine and 4 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 64
        Russians : 26 / 36
        Japanese : 47 / 59
        Americans : 52 / 77
        Chinese : 6 / 12
        British : 30 / 35
        UK_Pacific : 14 / 10
        Italians : 15 / 22
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 29 PUs;
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  4/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 armour moved from Russia to Rostov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Egypt
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                2 infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 12 infantry
        Egypt : 1 mech_infantry
        Bryansk : 2 infantry
        Rostov : 1 armour
        Russia : 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 12 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 6 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Caucasus : 2 armour and 1 mech_infantry
        Smolensk : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 27 / 30
        Japanese : 47 / 59
        Americans : 52 / 77
        Chinese : 6 / 12
        British : 30 / 35
        UK_Pacific : 14 / 10
        Italians : 15 / 22
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 artillery and 1 infantry moved from Shensi to Szechwan
                2 bombers moved from Suiyuyan to Szechwan
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Anhwe to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
                3 fighters and 3 tactical_bombers moved from Anhwe to Hunan
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 4 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                2 submarines moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Kwangtung to Kwangsi
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 41 Sea Zone

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 artillery and 1 infantry moved from Shensi to Szechwan
                2 bombers moved from Suiyuyan to Szechwan
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Anhwe to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
                3 fighters and 3 tactical_bombers moved from Anhwe to Hunan
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 4 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                2 submarines moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Kwangtung to Kwangsi
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Hunan, round 2 :  4/11 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                    British defend with 1 harbour and 5 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Malaya, round 2 :  3/7 hits
                        UK_Pacific roll dice for 5 infantry in Malaya, round 2 :  3/5 hits
                        4 infantry owned by the British and 3 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Malaya, round 3 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 5 infantry
                Battle in Kwangsi
                    Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 :  3/9 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
                1 carrier moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                4 mech_infantrys moved from Kwangtung to French Indo China
                3 fighters and 3 tactical_bombers moved from Hunan to Shensi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Shensi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Shantung
                4 destroyers placed in 6 Sea Zone
                Japanese undo move 2.
                3 mech_infantrys placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 3 artilleries and 1 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Jehol : 1 flag, 1 artillery and 3 infantry
        Manchuria : 1 flag, 2 infantry
        Shensi : 1 flag, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry and 3 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 fighters, 1 harbour and 1 tactical_bomber
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 infantry and 4 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        39 Sea Zone : 2 submarines
        19 Sea Zone : 1 transport
        6 Sea Zone : 4 destroyers

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 26 / 30
        Japanese : 62 / 67
        Americans : 52 / 77
        Chinese : 2 / 12
        British : 30 / 35
        UK_Pacific : 6 / 10
        Italians : 15 / 22
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                2 bombers moved from Eastern United States to Morocco
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Celebes
                Battle in 42 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Celebes from Japanese, taking 42 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 2 artilleries, 2 bombers and 3 infantry
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Morocco, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Morocco to Gibraltar
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Hawaiian Islands to Queensland
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                1 fighter placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Queensland : 2 bombers
        Philippines : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 destroyer and 1 transport
        26 Sea Zone : 2 destroyers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
        Central United States : 1 artillery, 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Gibraltar : 2 bombers
        Morocco : 1 flag, 1 armour, 2 artilleries and 2 infantry
        101 Sea Zone : 1 destroyer and 2 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 26 / 30
        Japanese : 59 / 67
        Americans : 56 / 81
        Chinese : 2 / 12
        British : 30 / 35
        UK_Pacific : 6 / 10
        Italians : 14 / 22
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Yunnan : 4 infantry

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 26 / 30
        Japanese : 59 / 67
        Americans : 56 / 81
        Chinese : 2 / 2
        British : 30 / 35
        UK_Pacific : 6 / 10
        Italians : 14 / 22
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Tobruk to Libya
                      British take Libya from Italians
                1 fighter moved from Egypt to 96 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 artillery and 2 infantry moved from Yunnan to Szechwan

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 cruiser
                Battle in Szechwan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Szechwan
                        British roll dice for 1 artillery and 1 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Szechwan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Szechwan
                        British roll dice for 1 artillery in Szechwan, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 5 :  0/1 hits
                        British roll dice for 1 artillery in Szechwan, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 6 :  0/1 hits
                        British roll dice for 1 artillery in Szechwan, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 7 :  0/1 hits
                        British roll dice for 1 artillery in Szechwan, round 8 :  0/1 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 8 :  0/1 hits
                        British roll dice for 1 artillery in Szechwan, round 9 :  0/1 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 9 :  0/1 hits
                        British roll dice for 1 artillery in Szechwan, round 10 :  0/1 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 10 :  1/1 hits
                        1 artillery owned by the British lost in Szechwan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from Shan State to India
                1 fighter moved from 96 Sea Zone to Egypt
                1 bomber and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                3 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                3 infantry moved from Burma to India
                1 aaGun moved from Burma to India
                2 infantry moved from Burma to Yunnan
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 artillery moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer placed in 80 Sea Zone
                1 armour and 1 mech_infantry placed in Persia
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
                British collect 31 PUs (2 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4,2,5,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,2,1
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 1 artillery and 3 infantry
        Shan State : 1 infantry
        India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 artillery
        Caucasus : 3 infantry
        80 Sea Zone : 1 destroyer and 1 transport
        86 Sea Zone : 2 transports
        Eastern Persia : 1 flag, 1 artillery and 1 infantry
        71 Sea Zone : 2 transports
        81 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Brazil : 1 flag, 1 artillery and 3 infantry
        Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        91 Sea Zone : 2 destroyers and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 26 / 30
        Japanese : 58 / 67
        Americans : 56 / 81
        Chinese : 2 / 2
        British : 33 / 33
        UK_Pacific : 7 / 3
        Italians : 13 / 22
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 armour and 5 infantry moved from Greece to Bulgaria
                1 armour moved from Bulgaria to Romania

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Malta : 1 flag, 1 armour
        Algeria : 1 flag, 1 armour
        Tunisia : 1 flag
        Romania : 1 armour
        Northern Italy : 3 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        Bulgaria : 5 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 26 / 30
        Japanese : 58 / 67
        Americans : 56 / 81
        Chinese : 2 / 2
        British : 33 / 33
        UK_Pacific : 7 / 3
        Italians : 13 / 18
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                2 fighters moved from Queensland to Philippines
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 2 fighters
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        45 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser and 1 transport
        55 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 26 / 30
        Japanese : 54 / 67
        Americans : 56 / 81
        Chinese : 2 / 2
        British : 33 / 33
        UK_Pacific : 7 / 3
        Italians : 13 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Morocco
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 26 / 30
        Japanese : 54 / 67
        Americans : 56 / 81
        Chinese : 2 / 2
        British : 33 / 33
        UK_Pacific : 7 / 3
        Italians : 13 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 1 artillery, 4 infantry and 5 mech_infantrys moved from Ukraine to Rostov
                1 artillery and 4 infantry moved from Belarus to Smolensk
                1 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
                1 artillery and 4 infantry moved from Western Ukraine to Bryansk
                2 tactical_bombers moved from Novgorod to Bryansk
                2 tactical_bombers moved from Novgorod to Smolensk
                2 bombers moved from Novgorod to Russia
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians

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