I forgot to move up the troops from Buryatia to Amur. Can I edit that on Anzac?
My last round USA buy wasn’t right. Bummer.
Surprised that Germany didn’t declare war.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 4 destroyers, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
3 transports moved from 93 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Algeria to Southern France
4 fighters and 2 tactical_bombers moved from 93 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Algeria
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter moved from Philippines to 19 Sea Zone
1 transport moved from 19 Sea Zone to 22 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 6 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 2/2 hits
2 tactical_bombers killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 19 Sea Zone
ANZAC loiter and taunt with ; British loiter and taunt with ; Americans attack with 1 fighter and 1 submarine
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 destroyers in 19 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 fighter in 19 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 31 Sea Zone to 22 Sea Zone
1 fighter moved from 19 Sea Zone to 22 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Southern France to Algeria
4 fighters moved from Southern Italy to 93 Sea Zone
Place Units - Americans
2 artilleries, 2 bombers and 1 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Marianas : 1 flag, 1 infantry and 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 armour and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
22 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
10 Sea Zone : 2 destroyers
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Egypt : 1 armour and 1 mech_infantry
Algeria : 3 bombers
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
104 Sea Zone : 1 destroyer
93 Sea Zone : 3 carriers, 4 fighters and 1 transport
101 Sea Zone : 2 destroyers and 2 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 55 / 65
Russians : 18 / 29
Japanese : 43 / 34
Americans : 57 / 83
Chinese : 6 / 17
British : 23 / 0
UK_Pacific : 20 / 20
Italians : 16 / 15
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.917
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
1 bomber moved from Russia to Novgorod
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
2 submarines moved from 45 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to 20 Sea Zone
2 cruisers and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 3 mech_infantrys moved from Hunan to Kiangsi
1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Formosa
Scramble and kamikaze orders for sea zone 20
Two fighters in Hong Kong can scramble, plus kamikaze strikes on the two destroyers, three cruisers, and one battleship zipping around
No scramble. 5 Kamikaze strikes. 1 on each CC, 1 on each DD
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Novgorod
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
2 submarines moved from 45 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to 20 Sea Zone
2 cruisers and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 3 mech_infantrys moved from Hunan to Kiangsi
1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Formosa
Combat - British
Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 1 hits. Rolls: 2
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in 20 Sea Zone
British attack with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Japanese defend with 1 carrier, 3 destroyers, 2 fighters and 1 transport
British roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 20 Sea Zone, round 2 : 5/11 hits
Japanese roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Japanese , 3 destroyers owned by the Japanese , 2 submarines owned by the British and 1 fighter owned by the Japanese lost in 20 Sea Zone
British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 20 Sea Zone, round 3 : 8/11 hits
Japanese roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 20 Sea Zone
British win, taking 20 Sea Zone from Japanese with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 55
Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters and 1 transport
Casualties for British: 2 submarines
Battle in Formosa
Battle in Kiangsi
British attack with 1 artillery, 2 infantry and 3 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Kiangsi, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
British win, taking Formosa from Japanese, taking Kiangsi from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
2 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
2 armour and 2 mech_infantrys moved from India to Eastern Persia
Place Units - UK_Pacific
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
Formosa : 1 flag, 2 infantry
Kiangsi : 1 artillery, 2 infantry and 2 mech_infantrys
Yunnan : 2 aaGuns, 1 artillery and 8 infantry
India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 harbour
Philippines : 2 fighters and 2 tactical_bombers
French Indo China : 1 flag
Sumatra : 1 flag
20 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Caucasus : 1 armour and 1 mech_infantry
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 65
Russians : 18 / 29
Japanese : 41 / 34
Americans : 57 / 83
Chinese : 7 / 13
British : 23 / 0
UK_Pacific : 21 / 21
Italians : 16 / 15
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.351
Median : 3.000
Variance : 0.339
Standard Deviation : 0.582
Total rolls : 57
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
6 was rolled 3 times
Average roll : 3.353
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.567
Median : 3.500
Variance : 0.138
Standard Deviation : 0.371
Total rolls : 30
Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
2 infantry moved from Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 artilleries and 2 infantry
Russians defend with 4 infantry
Italians win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern Italy to Rostov
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,5,6,3,3,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 12 PUs (8 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from India to Kwangsi
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Okinawa to 19 Sea Zone
2 artilleries and 1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Kwangsi
ANZAC attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Kwangsi
ANZAC win, taking Kwangsi from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Battle in Kiangsu
ANZAC attack with 2 artilleries, 2 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 fighter and 1 infantry
ANZAC roll dice for 2 artilleries, 2 fighters and 1 infantry in Kiangsu, round 2 : 4/5 hits
Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsu
ANZAC win, taking Kiangsu from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 artillery
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
1 bomber moved from Kwangsi to Yunnan
2 fighters moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Paulau Island : 1 flag
Kwangsi : 1 armour
Kiangsu : 1 artillery and 1 infantry
Okinawa : 1 flag
Marianas : 1 artillery and 1 infantry
Siam : 1 flag
Yunnan : 1 bomber
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag, 1 transport
19 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
54 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 55 / 65
Russians : 17 / 29
Japanese : 37 / 34
Americans : 54 / 83
Chinese : 11 / 13
British : 23 / 0
UK_Pacific : 21 / 21
Italians : 20 / 14
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.636
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Alexandria to Tobruk
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Algeria : 2 infantry
Tobruk : 2 infantry
93 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 55 / 65
Russians : 17 / 29
Japanese : 37 / 34
Americans : 54 / 83
Chinese : 11 / 13
British : 23 / 0
UK_Pacific : 21 / 21
Italians : 20 / 14
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.636
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
I skipped an opportunity to kamikaze strike the ANZAC carrier in sea zone 19. The carrier was just sitting there when the panel popped up asking about strikes. If you want to hit the carrier, please feel free to roll on the forum for the hits and then edit the results. The planes would then land in the adjacent land territory with all the british units.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Smolensk
2 fighters and 3 tactical_bombers moved from Ukraine to Smolensk
3 armour moved from Belarus to Rostov
1 infantry moved from Ukraine to Rostov
2 armour moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Southern Italy to Rostov
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 2 fighters and 3 tactical_bombers
Russians defend with 3 infantry
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Smolensk to Rostov
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
1 factory_minor placed in Rostov
3 armour placed in Romania
1 fighter and 1 tactical_bomber placed in 110 Sea Zone
1 mech_infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Vologda to Urals
1 fighter moved from Russia to Urals
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits
Italians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Urals
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Urals, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Urals to Russia
1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Northwest Persia to Volgograd
3 infantry moved from Samara to Volgograd
1 aaGun moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
2 artilleries and 5 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Caucasus to Volgograd
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs
Territory Summary for Russians :
Kazakhstan : 1 infantry
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 artillery and 1 infantry
Urals : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 2 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 9 infantry and 1 mech_infantry
Caucasus : 2 infantry
Smolensk : 2 artilleries and 5 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 56 / 66
Russians : 18 / 27
Japanese : 36 / 34
Americans : 54 / 83
Chinese : 11 / 13
British : 23 / 0
UK_Pacific : 21 / 21
Italians : 19 / 14
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.818
Median : 2.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 2 times
2 was rolled 4 times
5 was rolled 1 times
Average roll : 2.143
Median : 2.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
Italians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
I believe I will attempt to kamikaze strike your carrier. Instead I’ll load an old file and have Triple A roll up the attack so we both get the dice roll results.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter and 8 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
2 artilleries, 7 infantry and 1 mech_infantry moved from Shensi to Kweichow
4 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 fighters moved from Kwangtung to Kiangsu
1 armour moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Buyant-Uhaa
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Chinese defend with 5 artilleries and 4 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Casualties for Chinese: 4 artilleries and 4 infantry
Battle in Kiangsu
Japanese attack with 2 fighters and 4 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsu from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Urals
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Shensi to Kansu
2 fighters moved from Kiangsu to Kwangtung
Place Units - Japanese
1 fighter and 2 infantry placed in Kwangtung
Japanese undo move 1.
1 fighter and 5 infantry placed in Japan
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,1,6,2,1,6,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Japanese collect 38 PUs (6 lost to blockades); end with 38 PUs total
I rolled my last kamikaze strike, and it did nothing.
It was worth a shot. I might have saved the last one, but crippling the carrier is worthwhile too.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 transport moved from 93 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to Southern Italy
1 bomber moved from Algeria to Southern Italy
1 bomber moved from Algeria to Southern Italy
4 fighters moved from 93 Sea Zone to Southern Italy
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 bombers moved from Eastern United States to Algeria
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
2 fighters moved from 22 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Sea zone 6, I skipped the scramble because the battle calculator said scrambling 1 fighter was hopeless against two fighters and a destroyer.
Italy, 4 fighters and 3 bombers against one intercepting Italian fighter, I skipped.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 transport moved from 93 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to Southern Italy
1 bomber moved from Algeria to Southern Italy
1 bomber moved from Algeria to Southern Italy
4 fighters moved from 93 Sea Zone to Southern Italy
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 bombers moved from Eastern United States to Algeria
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
2 fighters moved from 22 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Korea
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win, taking Korea from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Air Battle in Southern Italy
Americans attacks with 7 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/3 hits
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 15 damage total. Damaged units is as follows: harbour = 6, factory_minor = 3, airfield = 6
Cleaning up after air battles
Non Combat Move - Americans
3 bombers moved from Southern Italy to Algeria
4 fighters moved from Southern Italy to 93 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 101 Sea Zone to 90 Sea Zone
2 destroyers moved from 90 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
Place Units - Americans
2 artilleries, 2 bombers, 2 fighters and 3 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Korea : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Marianas : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag
26 Sea Zone : 2 destroyers
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Morocco : 2 artilleries and 2 infantry
Algeria : 5 bombers
96 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
93 Sea Zone : 3 carriers, 4 fighters and 1 tactical_bomber
Iraq : 1 armour and 1 mech_infantry
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 3 transports
Production/PUs Summary :
Germans : 56 / 66
Russians : 16 / 27
Japanese : 41 / 38
Americans : 57 / 82
Chinese : 5 / 13
British : 23 / 0
UK_Pacific : 21 / 21
Italians : 19 / 14
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.950
Median : 4.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20
Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Kweichow : 3 infantry
Szechwan : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 56 / 66
Russians : 16 / 27
Japanese : 40 / 38
Americans : 57 / 82
Chinese : 6 / 13
British : 23 / 0
UK_Pacific : 21 / 21
Italians : 19 / 14
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.950
Median : 4.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20
Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - British
2 fighters and 2 tactical_bombers moved from Philippines to Kwangtung
2 fighters moved from 20 Sea Zone to Kwangtung
2 infantry moved from Formosa to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
2 mech_infantrys moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 artillery and 3 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from India to West India
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan