@axis-dominion sounds good fire it up whenever you want
ROUND 3….FIGHT! Karl7 +9 vs Whackamatt Axis G40L
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Well that was one of the most difficult turns I’ve ever had to plot out. Great game!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 bomber moved from Caroline Islands to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Java
Battle in 6 Sea Zone
Americans attack with 8 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans win, taking Java from Japanese with 8 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Korea from Japanese, taking Normandy Bordeaux from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in PhilippinesNon Combat Move - Americans
1 bomber moved from 36 Sea Zone to Burma
1 carrier and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 5 destroyers moved from 34 Sea Zone to 17 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Caroline Islands to Iwo Jima
1 fighter moved from Caroline Islands to Iwo Jima
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 fighters moved from Persia to Iraq
1 bomber moved from Burma to Iraq
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in Iraq
British attack with 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 3 armour
British win, taking Iraq from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for British: 2 infantry
Battle in SumatraNon Combat Move - British
1 bomber and 3 fighters moved from Iraq to Persia
2 fighters moved from Burma to Persia
1 artillery and 1 infantry moved from India to West India
1 infantry moved from Siam to Shan State
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-JordanPlace Units - British
2 armour and 1 infantry placed in Persia
British undo move 1.
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
4 fighters moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 artilleries, 6 fighters and 1 infantry
British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 armour and 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 aaGun and 3 infantry
Casualties for Italians: 2 artilleries, 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
5 fighters moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Southern France
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
2 fighters moved from Caroline Islands to Korea
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from Japanese
2 destroyers moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 artilleries, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
2 artilleries and 2 infantry moved from Belarus to Smolensk
2 artilleries and 2 infantry moved from Belarus to Bryansk
1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Tambov
3 armour moved from Volgograd to Northwest Persia
1 artillery and 1 infantry moved from Northwest Persia to Iraq
2 bombers and 1 fighter moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from France to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Iraq from British with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Holland Belgium to Western Germany
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 aaGun and 4 fighters moved from Caucasus to Northwest Persia
2 bombers and 1 fighter moved from Iraq to Northwest PersiaPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Rostov
1 artillery and 2 infantry placed in France
2 tactical_bombers placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,6
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery moved from Vologda to Novosibirsk
2 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Tambov
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery
Japanese defend with 1 aaGun
Russians win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Tambov
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 artillery moved from Vologda to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 armour moved from Sikang to Novosibirsk
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shantung to Anhwe
8 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
4 battleships, 6 carriers and 1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Kwangtung to 6 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour
Russians defend with 1 artillery
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 4 battleships, 6 carriers and 1 cruiser
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 19 Sea Zone from ANZAC with 4 battleships, 6 carriers and 1 cruiser remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 11 fighters and 6 tactical_bombers
ANZAC defend with 1 cruiser and 2 fighters; Americans defend with 3 carriers, 3 destroyers, 4 fighters, 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Japanese win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Japanese: 8 fighters and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Americans: 3 carriers, 3 destroyers, 4 fighters and 1 transport
Battle in Caroline IslandsNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
2 infantry moved from Shantung to AnhwePlace Units - Japanese
2 destroyers and 1 transport placed in 19 Sea Zone
3 fighters placed in 19 Sea Zone
2 armour and 1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,6,2,5
Japanese collect 38 PUs (6 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters and 2 tactical_bombers moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from Iwo Jima to Midway
2 bombers moved from Iwo Jima to Midway
3 submarines moved from 6 Sea Zone to 25 Sea Zone
3 destroyers and 4 submarines moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
4 bombers placed in Western United States
1 harbour placed in Midway
4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4
Americans collect 60 PUs (2 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,1,6,1,2,2,3,4,2,2,1,6,3,6,6,5,4,3,4,4,5,4,5,1,1,2
Chinese collect 0 PUs (3 lost to blockades); end with 0 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 0 to 3
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Trans-Jordan to Iraq
5 fighters moved from Persia to Iraq
1 bomber moved from Persia to Rostov
1 tactical_bomber moved from Burma to Shan State
2 fighters moved from United Kingdom to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Burma to Shan StateCombat - British
Battle in Iraq
British attack with 5 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Iraq from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Holland Belgium
British attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Strategic bombing raid in Rostov
Bombing raid in Rostov rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Rostov causes 5 damage total.Non Combat Move - British
1 bomber moved from Rostov to Russia
5 fighters moved from Iraq to Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Trans-Jordan
2 infantry moved from India to West India
1 fighter moved from Burma to Persia
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Shan State to Burma
2 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Russia to Persia
2 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Northern Italy to Holland Belgium
4 fighters moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Northwest Persia to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 fighter
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
4 fighters moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Holland Belgium to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Iraq to Northwest PersiaPlace Units - Italians
1 tactical_bomber placed in Southern Italy
1 transport placed in 95 Sea Zone
1 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 16 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from Korea to MidwayPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 79 PUs;
Germans buy 9 armour, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
2 bombers moved from Northwest Persia to Archangel
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Ukraine to Bryansk
3 infantry moved from Bryansk to Tambov
3 fighters moved from Northwest Persia to Tambov
2 fighters moved from Northwest Persia to Samara
3 armour moved from Volgograd to Samara
1 armour moved from Ukraine to Bryansk
1 artillery moved from Smolensk to Bryansk
6 armour moved from Northwest Persia to Rostov
3 armour moved from Rostov to Bryansk
5 tactical_bombers moved from Western Germany to Bryansk
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Yakut S.S.R. to Sakha
Germans take Sakha from Russians
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Amur to Korea
Japanese take Korea from AmericansCombat - Germans
Battle in Samara
Germans attack with 3 armour and 2 fighters
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 3 fighters and 3 infantry
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Archangel to Novgorod
2 fighters moved from Samara to Volgograd
3 fighters moved from Tambov to Bryansk
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 infantry moved from France to Normandy BordeauxPlace Units - Germans
1 infantry placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Rostov
3 armour placed in Ukraine
2 tactical_bombers placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from Egypt to Trans-JordanPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
Japanese take 6 Sea Zone from ANZAC
2 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 armour moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Evenkiyskiy
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Manchuria
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry; Americans defend with 1 artillery
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 harbour placed in Shantung
1 artillery and 1 infantry placed in Shantung
3 infantry placed in Kwangtung
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs total -
AK!
I remotely played out the US move but then forgot to attack your DD in 16 with a sub from Midway and 4 bombers from US…. totally spaced it…
So it ok with you, I will do attack here?
A
Rolls: 1@2 4@4; Total Hits: 31@2: (5)4@4: (3, 5, 3, 2)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
3 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to Japan
2 bombers moved from Midway to Japan
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Japan
Americans attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Americans captures 47PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 3 aaGuns and 6 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 4 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
2 fighters owned by the Americans retreated
Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 10 destroyers and 9 submarines moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
2 bombers moved from Japan to Iwo Jima
1 battleship, 3 carriers, 2 cruisers, 8 destroyers and 5 submarines moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 bombers moved from Western United States to MidwayPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery placed in Western United States
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 113 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 138 PUs





