13L G40 JapanDOWRound1Fan (Allies+12) v Gamerman01

  • 25 24 23 22 15 11 10 Official Q&A Mod

    What do you remove?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Here’s a file, if you like.  Remember the bomber is in 97, not South Italy

  • 15 14

    Well, does not make too much of a difference now, the cruiser dies last obv. now to maximize the damage :)

    1. How would you have made the casualty choice round 1?
    2. What does the engine do wrong?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, will finish up the Italy turn then

    1. I was going to take off destroyer, cruiser, fighter, but I wasn’t considering carrier, fighter, fighter (I have taken it off in that order before, for myself)
    2. It rolls the submarine first and then requires a casualty choice before rolling the rest of the attack dice.  You had a destroyer, so all the attack dice should be rolled before a casualty choice has to be made
  • 15 14

    @Gamerman01:

    I am getting lucky so far, including the double hit by the Italians on UK1 that helped big time

    I think if you could choose the overall dice we had so far, you would still choose the dice I had, right?. So no luck on your side but just equating the bottom 10% battle you had in Scotland imo. (the only thing what sucks a bit is the big amount of troops in France^^)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well, we’ll see what this defense roll is.  If you hit me 3 times it will be very bad for me.
    111 was very bad for me, yes, but the way this is going it looks like overall game luck through round 1 may be close to average

    DiceRolls: 2@2 1@3; Total Hits: 12@2: (2, 6)1@3: (6)

  • 15 14

    @Gamerman01:

    1. I was going to take off destroyer, cruiser, fighter, but I wasn’t considering carrier, fighter, fighter (I have taken it off in that order before, for myself)

    I need to ask why:
    Your choice leaves you with 3 hitpoints and 6 attack power while my choice leaves me with 3 hits and 7 attack (plus higher variance as I have higher max damage)

    Let my cruiser hit now and I can sleep well:)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Sorry for the delay - you are probably up late

    Tough decision - I am removing the bomber to maximize my defense of my sea zones for UK2

    DiceRolls: 3@3; Total Hits: 23@3: (1, 1, 4)DiceRolls: 1@3; Total Hits: 01@3: (5)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well, I feel very fortunate because that could have been disastrous and the Germans would have to decide whether to clean up

    I’m not saying DD, CA, FTR was optimum.  I’m still not really used to having 2 hit carriers after all those dozens of games of AA50.  Good thing you were online

  • 15 14

    the thing is: Once you had dices you start getting greedy, expecting miracles every turn^^

    I agree we are now close to average, however German losing 4 Air including a bomber G1 leaves it imo a bit below average for the axis.

    And as I currently play 3 games in parallel one becomes less sensitive to single battles.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to Southern Italy
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                2 infantry moved from Albania to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 artilleries and 4 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from 97 Sea Zone: 2 fighters
                    EDIT: Changing unit hit damage for these British owned units to: carrier = 1
                    EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 1 submarine
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from 97 Sea Zone: 1 carrier and 1 destroyer
                    EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from 97 Sea Zone: 1 cruiser
                    EDIT: Turning off Edit Mode
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser and 2 fighters

    Non Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 aaGun moved from 97 Sea Zone to Yugoslavia
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Romania
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 12 PUs; end with 12 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Albania: 2 infantry
                EDIT: Removing units owned by Italians from Yugoslavia: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 artillery moved from Queensland to New South Wales
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Syria to Trans-Jordan

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                1 mech_infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                1 fighter moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 bomber moved from Holland Belgium to 96 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Southern France
                1 fighter moved from Holland Belgium to Southern France
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                1 battleship moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 2 submarines
                    French defend with 1 cruiser
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from French with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 96 Sea Zone to Southern Italy
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                3 aaGuns, 3 artilleries and 11 infantry moved from Poland to Eastern Poland
                2 artilleries and 6 infantry moved from Romania to Eastern Poland
                1 armour and 4 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Bulgaria to Romania
                1 aaGun moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 aaGun moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Southern France to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from 113 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 fighter moved from Southern France to Western Germany
                6 armour and 3 mech_infantrys moved from France to Yugoslavia
                1 infantry moved from Finland to Norway
                1 infantry moved from Finland to Norway

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                1 fighter and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I am having second thoughts about fighter to Alexandria…

    Please edit 1 fighter from WGer to Alex (1 fighter flies from South France to South Italy instead of to West Germany, and fighter from 96 to Alex instead of South Italy)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Here you go

  • 15 14

    0 Hits :(

  • 15 14

    Frustrating day, 3 games and in all games my opponents had great dice and my dice sucked :-/

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You got a hit somewhere in France….  :lol:
    Indeed, I feel very fortunate once again, and I dare say overall game luck has swung my way now!
    And I need it, because I am quite inexperienced with the bad guys!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    At least your hit(s) didn’t come in Z113 where they would have no effect!  :-D

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