the file opens fine so i will roll tomorrow. thanks for the fix
13L G40 Stalingradski (Axis) vs Karl7 (Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 artillery and 2 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Northern Italy to Bryansk
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 92 Sea Zone to Tobruk
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 92 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Tobruk from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in AlexandriaNon Combat Move - Italians
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 87 Sea Zone
1 submarine moved from 87 Sea Zone to 83 Sea Zone
3 submarines moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Morocco to Algeria
1 bomber moved from Bryansk to Ukraine
4 infantry moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
3 infantry placed in Ukraine
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to Philippines
2 fighters moved from Philippines to Yunnan
2 fighters moved from Yunnan to IndiaCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Combat Move - French
1 fighter moved from United Kingdom to NorwayNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 14 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Urals
2 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Smolensk
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Tambov
2 infantry moved from Rostov to Tambov
2 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Denmark
2 fighters moved from 113 Sea Zone to Denmark
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
12 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
12 armour moved from Novosibirsk to Urals
1 infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to SyriaCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Denmark from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Syria
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Syria from French, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Urals
Germans attack with 12 armour and 1 infantry
Russians defend with 2 infantry
Germans win, taking Urals from Russians with 12 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Belarus to Rostov
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Archangel
2 fighters moved from Western Germany to 97 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Western Germany
4 fighters moved from Denmark to 113 Sea Zone
1 tactical_bomber moved from Denmark to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 armour and 7 mech_infantrys moved from Germany to Poland
2 armour and 7 mech_infantrys moved from Poland to Baltic States
4 mech_infantrys moved from Western Germany to Poland
1 armour moved from Algeria to Libya
2 infantry moved from Northern Italy to Western Germany
1 bomber moved from Tambov to Rostov
3 infantry moved from Belarus to Novgorod
1 bomber moved from Smolensk to BelarusPlace Units - Germans
1 fighter placed in Western Germany
1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone
6 infantry placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
Please use this map ~
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Vologda
12 infantry moved from Samara to Volgograd
2 artilleries moved from Samara to Volgograd
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Tambov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 2 artilleries and 12 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Novosibirsk to Russia
1 aaGun moved from Samara to Volgograd
1 aaGun moved from Russia to Samara
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Egypt to IraqPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 bomber moved from Japan to 23 Sea Zone
1 bomber moved from 23 Sea Zone to 33 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Anhwe to Shensi
1 bomber moved from Kwangtung to Shensi
2 mech_infantrys moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
1 mech_infantry moved from Kiangsu to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kiangsu to KwangsiCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Kwangsi
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Marshall Islands
1 bomber moved from 43 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Amur
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kiangsi
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
3 fighters moved from Kiangsu to Kwangtung
1 aaGun, 3 artilleries and 7 infantry moved from Kiangsu to Kiangsi
2 aaGuns, 3 artilleries and 4 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
3 mech_infantrys moved from Manchuria to Anhwe
1 bomber moved from Shensi to Anhwe
4 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Manchuria to AmurPlace Units - Japanese
1 fighter placed in Japan
1 armour and 1 mech_infantry placed in Manchuria
1 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,2,1,5,5,1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,2,4,1,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,1,1,6,1
Japanese collect 21 PUs (18 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 6 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to NorwayCombat - Americans
Americans creates battle in territory 35 Sea ZoneNon Combat Move - Americans
1 carrier, 1 cruiser and 2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
6 transports moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 3 transports moved from 123 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
4 bombers moved from United Kingdom to Norway
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 123 Sea Zone
4 infantry moved from 123 Sea Zone to Iceland
3 submarines moved from 6 Sea Zone to 19 Sea Zone
3 submarines moved from 19 Sea Zone to 35 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Eastern United States
3 transports placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 artillery and 2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 mech_infantry moved from Persia to Syria
4 armour, 1 artillery and 5 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Syria
1 fighter moved from Persia to Syria
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from India to Hunan
1 fighter moved from India to Kwangsi
1 tactical_bomber moved from India to Kwangsi
1 fighter moved from India to Hunan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 bomber moved from Persia to UkraineCombat - British
Battle in Kwangsi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 4 armour, 1 artillery and 5 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 4 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Syria
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Syria from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Hunan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 fighter moved from 112 Sea Zone to Norway
1 carrier and 1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 125 Sea Zone
1 carrier moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Alexandria to Egypt
1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Syria to Persia
1 fighter moved from Syria to Egypt
1 artillery and 8 infantry moved from West India to Eastern Persia
1 infantry moved from Burma to Yunnan
2 infantry moved from Shan State to Yunnan
2 fighters moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from India to Persia
2 infantry moved from India to BurmaPlace Units - British
1 fighter placed in 109 Sea Zone
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5,2,1,6,2,3,3
British collect 31 PUs (4 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,1,4,2,3,5,5,5,2
UK_Pacific collect 14 PUs (3 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 31 PUs;
Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
1 fighter moved from 96 Sea Zone to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
1 submarine moved from 83 Sea Zone to 82 Sea ZoneCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Novgorod
1 artillery moved from Caucasus to Rostov
2 fighters moved from Alexandria to 96 Sea Zone
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
3 destroyers and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Ukraine
2 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Italians
3 infantry placed in Ukraine
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from Philippines to Yunnan
2 fighters moved from Yunnan to Eastern Persia
2 fighters moved from India to Persia
2 fighters moved from Persia to Northwest PersiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 8 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
1 infantry moved from Archangel to Vologda
2 infantry moved from Smolensk to Vologda
1 infantry moved from Kazakhstan to Tsinghai
12 armour moved from Urals to Novosibirsk
12 armour moved from Novosibirsk to Tsinghai
1 bomber moved from Belarus to Vologda
1 bomber moved from Rostov to Vologda
4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 112 Sea Zone
3 fighters moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 5 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Germans attack with 12 armour and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Germans win, taking Tsinghai from Chinese with 12 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Germans
3 infantry moved from Novgorod to Archangel
2 bombers moved from Vologda to Novgorod
2 armour and 7 mech_infantrys moved from Baltic States to Novgorod
4 mech_infantrys moved from Poland to Novgorod
1 aaGun and 1 infantry moved from Rostov to Ukraine
3 mech_infantrys moved from Rostov to Ukraine
1 infantry moved from Belarus to Smolensk
2 infantry moved from Germany to Poland
2 infantry moved from Holland Belgium to France
4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
3 fighters moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 artillery moved from Western Germany to Germany
2 artilleries moved from Western Germany to Germany
1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
1 carrier moved from 96 Sea Zone to 95 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
1 destroyer and 1 transport placed in 113 Sea Zone
1 armour and 5 mech_infantrys placed in Germany
3 infantry placed in Novgorod
1 infantry placed in France
2 infantry placed in France
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Removing units owned by Germans from Denmark: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
Your single destroyers in this game are chewing me up. Two 2s on defense, two more hits - a sub and a fighter. I can’t remember the last time I’ve attacked one and it hasn’t hit :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
4 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Samara to Tambov
5 infantry moved from Russia to Tambov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Russia to Vologda
6 armour moved from Samara to Vologda
3 artilleries moved from Russia to Vologda
13 infantry moved from Russia to Vologda
5 infantry moved from Russia to Vologda
3 artilleries moved from Russia to Vologda
5 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
3 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
5 infantry moved from Samara to Vologda
1 infantry moved from Samara to VologdaCombat - Russians
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 artillery
Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 6 armour, 7 artilleries and 40 infantry
Germans defend with 3 infantry
Russians win, taking Vologda from Germans with 6 armour, 7 artilleries and 39 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 6 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Vologda
1 aaGun moved from Samara to Vologda
2 aaGuns and 18 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Timguska
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Rostov to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Ulaanbaatar
3 fighters moved from Manchuria to Ulaanbaatar
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
3 artilleries and 8 infantry moved from Kiangsi to Kwangsi
3 artilleries and 10 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
3 fighters and 2 tactical_bombers moved from Kwangtung to Szechwan
1 fighter moved from Kwangtung to Szechwan
1 tactical_bomber moved from Kwangtung to Szechwan
1 bomber moved from Anhwe to Kweichow
1 bomber moved from Kwangtung to HunanCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Ulaanbaatar from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 4 fighters and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 6 artilleries and 18 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 6 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
1 bomber moved from Hunan to Japan
1 bomber moved from Marshall Islands to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 bomber moved from Kweichow to Japan
3 fighters moved from Ulaanbaatar to Chahar
1 infantry moved from Korea to Manchuria
1 aaGun moved from Anhwe to Chahar
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
4 fighters and 3 tactical_bombers moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
3 fighters moved from Japan to 19 Sea Zone
3 fighters moved from 19 Sea Zone to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
3 mech_infantrys moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 mech_infantry moved from Anhwe to Kwangtung
3 mech_infantrys moved from Anhwe to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to HopeiPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
3 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,5,5,2,1,1,6,6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,4,3,6,3,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,2,6,3,5,5
Japanese collect 17 PUs (21 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Iceland to 123 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Denmark
1 bomber moved from Norway to Germany
1 bomber moved from Norway to Finland
1 bomber moved from Norway to Finland
1 bomber moved from Norway to Denmark
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 fighters moved from 123 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Denmark
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Denmark from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 2 bombers and 1 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 bomber moved from Denmark to Norway
2 bombers moved from Finland to Norway
2 fighters moved from Denmark to 112 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 transports moved from 125 Sea Zone to 123 Sea Zone
6 transports moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 armour and 1 fighter placed in Norway
2 bombers placed in Western United States
1 artillery and 9 infantry placed in Eastern United States
1 fighter placed in Central United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Burma
5 infantry moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kweichow
3 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Russia to Novgorod
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to AlexandriaCombat - British
Battle in Kweichow
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
retreated to Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.Non Combat Move - British
1 bomber moved from Novgorod to Norway
1 battleship, 1 carrier and 2 fighters moved from 125 Sea Zone to 112 Sea Zone
4 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Alexandria to Egypt
1 mech_infantry moved from Syria to Northwest Persia
2 fighters moved from Persia to India
1 artillery and 8 infantry moved from Eastern Persia to West India
2 aaGuns, 2 armour, 3 artilleries, 5 infantry and 5 mech_infantrys moved from Yunnan to Burma
3 infantry moved from India to Burma
2 fighters moved from Kweichow to Burma
1 tactical_bomber moved from Kweichow to Burma
2 armour moved from Northwest Persia to Eastern Persia
3 infantry moved from Persia to Eastern PersiaPlace Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,4,4,5,2,3,6,2
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 5 infantry





