Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
3 infantry moved from Norway to Finland
Combat - British
Battle in Karelia
British attack with 3 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 3 artilleries and 2 infantry in Karelia, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Malta to Egypt
2 fighters moved from 92 Sea Zone to Egypt
1 carrier moved from 92 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - British
1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 armour placed in Norway
2 armour and 1 fighter placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 6 armour, 7 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 armour and 1 factory_minor
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Karelia : 1 flag, 3 artilleries and 2 infantry
125 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 2 submarines
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
91 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 75 / 98
Russians : 1 / 0
Japanese : 37 / 42
Americans : 53 / 73
Chinese : 27 / 28
British : 38 / 39
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 7 times
Average roll : 4.182
Median : 5.000
Variance : 3.900
Standard Deviation : 1.975
Total rolls : 11
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Americans Combat
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.750
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Iraq
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,1
Italians collect 9 PUs (4 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 artillery and 3 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Yunnan : 1 bomber
Burma : 1 fighter and 1 tactical_bomber
Malaya : 1 flag, 1 harbour and 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
South Australia : 1 aaGun, 2 artilleries, 1 bomber and 4 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 75 / 98
Russians : 1 / 0
Japanese : 34 / 42
Americans : 53 / 73
Chinese : 27 / 28
British : 38 / 39
UK_Pacific : 0 / 0
Italians : 13 / 14
ANZAC : 20 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 75 / 98
Russians : 1 / 0
Japanese : 34 / 42
Americans : 53 / 73
Chinese : 27 / 28
British : 38 / 39
UK_Pacific : 0 / 0
Italians : 13 / 14
ANZAC : 20 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
The German turn should be decisive either way.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 3 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 bomber moved from Western Germany to Karelia
2 fighters moved from Western Germany to Karelia
Combat - Germans
Battle in Karelia
Germans attack with 1 bomber, 3 fighters and 4 infantry
British defend with 3 artilleries and 2 infantry
Germans win, taking Karelia from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 3 artilleries and 2 infantry
Non Combat Move - Germans
1 bomber moved from Karelia to Bryansk
3 fighters moved from Karelia to Novgorod
2 artilleries, 4 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Iraq to Trans-Jordan
4 armour moved from Persia to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber moved from Bulgaria to Trans-Jordan
1 fighter moved from France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun, 1 artillery and 7 infantry moved from Northern Italy to Southern Italy
4 armour moved from Normandy Bordeaux to Western Germany
4 artilleries and 9 infantry moved from Normandy Bordeaux to France
3 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
3 armour placed in Iraq
3 tactical_bombers placed in Persia
3 bombers placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3,3
Germans collect 73 PUs (3 lost to blockades); end with 73 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Soviet Far East : 2 infantry
Egypt : 1 mech_infantry
Italian Somaliland : 1 flag
113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 76 / 99
Russians : 1 / 0
Japanese : 34 / 42
Americans : 53 / 73
Chinese : 27 / 28
British : 37 / 39
UK_Pacific : 0 / 0
Italians : 13 / 14
ANZAC : 20 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 38 PUs; 6 SuicideAttackTokens;
Japanese buy 3 destroyers and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from Borneo to 43 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
4 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 3 transports moved from 43 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter moved from 42 Sea Zone to Java
6 infantry moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 2 fighters, 9 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 infantry moved from Persia to Iraq
2 bombers moved from Slovakia Hungary to Persia
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
3 infantry placed in India
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Egypt to Persia
4 bombers and 3 fighters moved from Egypt to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Egypt to Persia
4 bombers and 3 fighters moved from Egypt to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iraq
Americans attack with 4 bombers and 3 fighters
Japanese defend with 1 infantry; Germans defend with 3 armour, 1 factory_minor and 1 infantry; Italians defend with 1 bomber
Americans roll dice for 4 bombers and 3 fighters in Iraq, round 2 : 2/7 hits
Germans roll dice for 3 armour, 1 bomber and 2 infantry in Iraq, round 2 : 3/6 hits
3 fighters owned by the Americans , 1 infantry owned by the Germans and 1 bomber owned by the Italians lost in Iraq
Americans roll dice for 4 bombers in Iraq, round 3 : 4/4 hits
Germans roll dice for 3 armour and 1 infantry in Iraq, round 3 : 2/4 hits
1 infantry owned by the Japanese , 3 armour owned by the Germans and 2 bombers owned by the Americans lost in Iraq
Americans win with 2 bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 1 infantry
Casualties for Germans: 3 armour and 1 infantry
Casualties for Italians: 1 bomber
Casualties for Americans: 2 bombers and 3 fighters
Battle in Persia
Americans attack with 6 bombers
Japanese defend with 2 bombers; Germans defend with 1 factory_minor and 3 tactical_bombers
Americans roll dice for 6 bombers in Persia, round 2 : 4/6 hits
Germans roll dice for 2 bombers and 3 tactical_bombers in Persia, round 2 : 2/5 hits
2 tactical_bombers owned by the Germans , 2 bombers owned by the Japanese and 2 bombers owned by the Americans lost in Persia
Americans roll dice for 4 bombers in Persia, round 3 : 1/4 hits
Germans roll dice for 1 tactical_bomber in Persia, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in Persia
Americans win with 3 bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 bombers
Casualties for Germans: 3 tactical_bombers
Casualties for Americans: 3 bombers
Battle in Greece
Non Combat Move - Americans
2 bombers moved from Iraq to Egypt
3 bombers moved from Persia to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
5 transports moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
2 destroyers placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries, 1 fighter and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
New Zealand : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 2 fighters and 1 tactical_bomber
10 Sea Zone : 2 destroyers
16 Sea Zone : 1 destroyer
63 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Gibraltar : 1 artillery and 2 infantry
Egypt : 5 bombers and 1 infantry
Morocco : 8 artilleries and 8 infantry
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 transports
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier and 3 transports
Production/PUs Summary :
Germans : 74 / 99
Russians : 1 / 0
Japanese : 38 / 45
Americans : 55 / 75
Chinese : 27 / 28
British : 37 / 39
UK_Pacific : 0 / 0
Italians : 13 / 14
ANZAC : 16 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.833
Median : 4.000
Variance : 0.829
Standard Deviation : 0.911
Total rolls : 42
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.312
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16
Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4.160
Median : 4.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Szechwan
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs total
Territory Summary for Chinese :
Kwangsi : 4 infantry
Kiangsu : 10 infantry
Manchuria : 5 infantry
Shensi : 2 infantry
Yunnan : 1 fighter and 9 infantry
Suiyuyan : 2 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Szechwan : 2 infantry
Sikang : 1 infantry
Burma : 1 flag, 10 infantry
Kwangtung : 1 flag, 1 harbour and 10 infantry
Production/PUs Summary :
Germans : 74 / 99
Russians : 1 / 0
Japanese : 38 / 45
Americans : 55 / 75
Chinese : 27 / 28
British : 37 / 39
UK_Pacific : 0 / 0
Italians : 13 / 14
ANZAC : 16 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.833
Median : 4.000
Variance : 0.829
Standard Deviation : 0.911
Total rolls : 42
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.312
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16
Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4.160
Median : 4.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
Combat - British
Battle in Karelia
British attack with 1 armour and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 3 infantry in Karelia, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 armour and 2 infantry placed in Egypt
British undo move 1.
1 armour, 1 fighter and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
3 infantry placed in Norway
1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 7 armour, 7 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 13 infantry, 7 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 factory_minor and 3 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Karelia : 1 flag, 1 armour and 3 infantry
125 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
81 Sea Zone : 1 transport
98 Sea Zone : 1 transport
91 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
Finland : 1 flag
Production/PUs Summary :
Germans : 73 / 99
Russians : 1 / 0
Japanese : 38 / 45
Americans : 55 / 75
Chinese : 27 / 28
British : 38 / 38
UK_Pacific : 0 / 0
Italians : 13 / 14
ANZAC : 16 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.617
Median : 3.000
Variance : 0.717
Standard Deviation : 0.847
Total rolls : 47
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.294
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
British Combat
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1.500
Median : 1.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4.160
Median : 4.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,1
Italians collect 8 PUs (5 lost to blockades); end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New South Wales to Queensland
1 bomber moved from South Australia to Dutch New Guinea
1 bomber moved from Yunnan to 45 Sea Zone
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 fighter and 1 tactical_bomber moved from Burma to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New South Wales to Queensland
1 bomber moved from South Australia to Dutch New Guinea
1 bomber moved from Yunnan to 45 Sea Zone
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 fighter and 1 tactical_bomber moved from Burma to Kwangtung
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 bomber and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits
1 bomber owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 bomber and 1 infantry
Non Combat Move - ANZAC
1 bomber moved from 45 Sea Zone to Northern Territory
2 infantry moved from South Australia to Northern Territory
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South Wales
1 artillery and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 fighter and 1 tactical_bomber
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Northern Territory : 1 bomber and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 2 artilleries and 2 infantry
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 73 / 99
Russians : 1 / 0
Japanese : 37 / 45
Americans : 55 / 75
Chinese : 27 / 28
British : 38 / 38
UK_Pacific : 0 / 0
Italians : 13 / 10
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 73 / 99
Russians : 1 / 0
Japanese : 37 / 45
Americans : 55 / 75
Chinese : 27 / 28
British : 38 / 38
UK_Pacific : 0 / 0
Italians : 13 / 10
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 98 Sea Zone
24 armour, 4 artilleries, 1 bomber, 1 fighter, 7 infantry, 9 mech_infantrys and 5 tactical_bombers moved from Trans-Jordan to Egypt
1 bomber moved from Bryansk to Egypt
3 bombers moved from Western Germany to Egypt
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Germans attack with 24 armour, 4 artilleries, 5 bombers, 1 fighter, 7 infantry, 9 mech_infantrys and 5 tactical_bombers
ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 mech_infantry; British defend with 2 aaGuns, 7 armour, 7 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 13 infantry, 7 mech_infantrys and 1 tactical_bomber; Americans defend with 5 bombers and 1 infantry
Germans win, taking Egypt from British with 1 armour, 5 bombers and 3 tactical_bombers remaining. Battle score for attacker is 54
Casualties for ANZAC: 2 infantry
Casualties for Germans: 23 armour, 4 artilleries, 1 fighter, 7 infantry, 9 mech_infantrys and 2 tactical_bombers
Casualties for French: 2 infantry
Casualties for Russians: 1 mech_infantry
Casualties for British: 2 aaGuns, 7 armour, 7 artilleries, 6 fighters, 13 infantry, 7 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 5 bombers and 1 infantry
Non Combat Move - Germans
1 fighter moved from 98 Sea Zone to Trans-Jordan
3 tactical_bombers moved from Egypt to Trans-Jordan
5 bombers moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 infantry moved from Northwest Persia to Iraq
2 fighters moved from Southern Italy to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
3 infantry moved from Western Germany to Northern Italy
4 artilleries moved from France to Northern Italy
3 infantry moved from France to Northern Italy
4 armour moved from Western Germany to Northern Italy
4 armour moved from Northern Italy to Southern Italy
Place Units - Germans
1 destroyer and 2 transports placed in 113 Sea Zone
1 bomber and 2 fighters placed in Western Germany
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4
Germans collect 73 PUs (2 lost to blockades); end with 73 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 2 fighters and 2 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 transports in 113 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Soviet Far East : 2 infantry
Italian Somaliland : 1 flag
Production/PUs Summary :
Germans : 75 / 104
Russians : 1 / 0
Japanese : 37 / 45
Americans : 55 / 75
Chinese : 27 / 28
British : 36 / 38
UK_Pacific : 0 / 0
Italians : 13 / 10
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
You have 8 VC at the moment, I promise to attack Cairo. :)