Scramble Normandy and 114. Not 113.
G4013LKarl7(Allies+9)v.Whackamatt(Axis) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
2 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 fighter moved from Smolensk to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
2 aaGuns, 3 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Smolensk to Russia
3 infantry moved from Tambov to Russia
6 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 armour moved from Java to 42 Sea Zone
1 armour, 2 battleships, 4 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 fighter moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to South Australia
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from Caroline Islands to 62 Sea Zone
3 infantry moved from Korea to Manchuria
2 bombers and 2 tactical_bombers moved from Japan to Shantung
1 fighter moved from Japan to Shantung
1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 tactical_bomber moved from Caroline Islands to 62 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 3 destroyers, 1 submarine and 1 transport
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 4 carriers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 armour and 1 fighter
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in South Australia
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking South Australia from ANZAC, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Western AustraliaNon Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
3 armour moved from Kwangtung to KwangsiPlace Units - Japanese
3 infantry placed in Kwangtung
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
3 infantry placed in Shantung
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,4,4,6,5,1,1,2,1,5,6,2,1,3,1,6
Japanese collect 34 PUs (19 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in KoreaNon Combat Move - Americans
2 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
3 bombers moved from Fiji to Midway
1 cruiser and 2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
1 artillery moved from Anhwe to KweichowPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
2 fighters moved from India to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 3 artilleries and 1 infantry
British win, taking Iraq from Italians with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 45
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 4 infantry
Casualties for Italians: 3 artilleries and 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tunisia from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber and 3 fighters moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Shan State to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery and 2 infantry moved from Belgian Congo to Kenya
1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from Gibraltar to United KingdomPlace Units - British
1 armour and 2 infantry placed in Persia
1 armour and 1 fighter placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Syria to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
2 fighters moved from Southern Italy to Iraq
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 76 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to 80 Sea Zone
3 destroyers moved from 95 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 5 fighters and 4 infantry
British defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians win, taking Iraq from British with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in 80 Sea Zone
Italians attack with 1 bomber and 2 submarines
British defend with 1 cruiser and 1 transport
Italians win, taking 80 Sea Zone from Neutral with 1 bomber and 2 submarines remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in CyprusNon Combat Move - Italians
2 fighters moved from Iraq to Syria
3 fighters moved from Iraq to Egypt
1 bomber moved from 80 Sea Zone to Egypt
1 aaGun moved from Normandy Bordeaux to Southern France
3 aaGuns and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 airfield placed in Syria
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - ANZAC
1 fighter moved from Persia to India
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 infantry and 3 submarines; Remaining resources: 6 PUs;Combat Move - Germans
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
3 fighters moved from Southern Italy to Iraq
1 infantry moved from Western Ukraine to Bryansk
1 armour and 1 infantry moved from Belarus to Bryansk
1 armour and 2 infantry moved from Belarus to Smolensk
1 infantry moved from Poland to Eastern Poland
3 armour moved from Romania to Ukraine
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Smolensk
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
12 armour and 1 mech_infantry moved from Belarus to Eastern Poland
1 bomber moved from Rostov to Ukraine
1 bomber moved from Normandy Bordeaux to EgyptPlace Units - Germans
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 armour placed in Romania
3 submarines placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery and 2 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Tambov
1 fighter moved from Tambov to Rostov
3 armour, 4 artilleries, 29 infantry and 2 mech_infantrys moved from Russia to BryanskCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 artilleries
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 3 armour, 4 artilleries, 29 infantry and 2 mech_infantrys
Germans defend with 1 armour and 2 infantry
Russians win, taking Bryansk from Germans with 3 armour, 4 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Archangel from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Rostov to Russia
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Vologda to Russia
4 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Novosibirsk to Vologda
1 aaGun and 8 infantry moved from Novosibirsk to SamaraPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Sumatra to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
2 fighters moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Kiangsi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Jehol
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
2 infantry moved from Manchuria to Korea
2 bombers moved from Shantung to Korea
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from New South Wales to Queensland
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 61 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 artillery moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone -
Scramble in 39?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Sumatra to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
2 fighters moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Kiangsi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Jehol
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
2 infantry moved from Manchuria to Korea
2 bombers moved from Shantung to Korea
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from New South Wales to Queensland
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 61 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 artillery moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 submarine
French defend with 1 destroyer; British defend with 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -7
Casualties for Japanese: 1 carrier and 1 submarine
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Korea
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Korea from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Battle in Kiangsi
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Kiangsi from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in Kiangsu
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kiangsu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kiangsi to Shantung
1 tactical_bomber moved from Kiangsu to Japan
1 fighter and 1 tactical_bomber moved from Jehol to Japan
2 bombers moved from Korea to Shantung
1 fighter moved from Hunan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Kiangsi to KwangsiPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
8 infantry placed in Japan
1 infantry placed in Manchuria
1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,1,6,3,6,2,6,1,6,4,3,6,1,5,1,6,1,3,5,4,5,5,5,3,3
Japanese collect 47 PUs (16 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
This has been a very interesting game. Taking ANZAC has ALMOST made up for all the convoy losses! :| :lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
5 destroyers moved from 6 Sea Zone to 16 Sea Zone
3 bombers moved from Midway to Manchuria
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 4 carriers and 1 cruiser moved from 6 Sea Zone to 16 Sea Zone
1 armour and 3 infantry moved from Midway to 25 Sea Zone
1 armour, 5 infantry, 1 mech_infantry and 4 transports moved from 25 Sea Zone to 6 Sea Zone
1 armour, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Manchuria -
Scramble 6?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
5 destroyers moved from 6 Sea Zone to 16 Sea Zone
3 bombers moved from Midway to Manchuria
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 4 carriers and 1 cruiser moved from 6 Sea Zone to 16 Sea Zone
1 armour and 3 infantry moved from Midway to 25 Sea Zone
1 armour, 5 infantry, 1 mech_infantry and 4 transports moved from 25 Sea Zone to 6 Sea Zone
1 armour, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to ManchuriaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 7 fighters, 3 submarines and 4 transports
Japanese defend with 1 destroyer
Americans win with 7 fighters, 3 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 3 bombers and 1 fighter
Japanese defend with 1 factory_minor and 2 infantry
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Korea
Americans attack with 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Korea from Japanese with 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 bombers moved from Manchuria to Siberia
1 fighter moved from Manchuria to Siberia
1 fighter moved from 6 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 transport moved from 16 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 5 destroyers moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Midway
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
2 infantry placed in Shensi
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs