Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
13L G40 wheatbeer (Axis) vs DizzKneeLand33 (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Russians
2 aaGuns and 16 infantry moved from Tsinghai to ShensiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 aaGuns, 1 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in SiberiaNon Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Anhwe to Hunan
1 aaGun and 2 infantry moved from Manchuria to Jehol
1 armour moved from Kiangsi to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Malaya to Siam
1 mech_infantry moved from Shantung to Kiangsi
1 infantry moved from Chahar to Anhwe
1 armour moved from Persia to Trans-Jordan
2 battleships, 4 carriers, 2 cruisers and 4 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
8 fighters moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
7 infantry moved from Japan to 6 Sea Zone
3 artilleries moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 aaGun and 4 infantry moved from Korea to Manchuria
3 artilleries, 9 infantry and 6 transports moved from 6 Sea Zone to 36 Sea Zone
5 artilleries and 11 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to French Indo ChinaPlace Units - Japanese
2 bombers placed in Japan
1 aaGun, 1 armour and 1 mech_infantry placed in Malaya
1 aaGun and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Manchuria
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 64 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 66 / 92
Russians : 8 / 0
Japanese : 64 / 76
Americans : 52 / 72
Chinese : 4 / 4
British : 26 / 29
UK_Pacific : 5 / 3
Italians : 23 / 39
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Americans
8 bombers moved from Queensland to BurmaCombat - Americans
Battle in Burma
Americans attack with 8 bombers
Japanese defend with 1 mech_infantry
Americans win with 7 bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
7 bombers moved from Burma to India
3 bombers moved from Anglo Egyptian Sudan to India
8 bombers moved from Western United States to Queensland
3 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from 83 Sea Zone to French West Africa
1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
1 transport moved from 83 Sea Zone to 85 Sea ZonePlace Units - Americans
5 bombers placed in Western United States
2 infantry and 1 mech_infantry placed in BrazilTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters and 3 infantry moved from United Kingdom to Scotland
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to IndiaCombat - British
Battle in Scotland
British attack with 3 fighters and 3 infantry
Germans defend with 1 aaGun, 1 airfield and 3 infantry
British win, taking Scotland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from West India to India
1 transport moved from 83 Sea Zone to 85 Sea Zone
4 bombers moved from Egypt to IndiaPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
British collect 22 PUs (6 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 aaGun, 1 armour, 2 artilleries, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 artilleries moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 92 Sea Zone
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Egypt
Italians attack with 1 armour, 7 artilleries, 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry
British defend with 6 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 6 mech_infantrys; Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
Italians roll dice for 1 armour, 7 artilleries, 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry in Egypt, round 2 : 10/24 hits
British roll dice for 6 armour, 3 artilleries, 7 infantry and 7 mech_infantrys in Egypt, round 2 : 12/23 hits
6 infantry owned by the British , 4 mech_infantrys owned by the British , 1 infantry owned by the Americans and 12 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 7 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 5/12 hits
British roll dice for 6 armour, 3 artilleries and 3 mech_infantrys in Egypt, round 3 : 4/12 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 2 artilleries owned by the Italians , 1 mech_infantry owned by the Italians , 1 artillery owned by the British , 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 5 artilleries, 1 bomber and 1 fighter in Egypt, round 4 : 3/8 hits
British roll dice for 6 armour and 1 artillery in Egypt, round 4 : 2/7 hits
2 armour owned by the British , 2 artilleries owned by the Italians and 1 artillery owned by the British lost in Egypt
Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 1 fighter in Egypt, round 5 : 0/6 hits
British roll dice for 4 armour in Egypt, round 5 : 2/4 hits
2 artilleries owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 6 : 1/4 hits
British roll dice for 4 armour in Egypt, round 6 : 1/4 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 7 : 2/3 hits
British roll dice for 3 armour in Egypt, round 7 : 1/3 hits
2 armour owned by the British and 1 fighter owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 bomber in Egypt, round 8 : 0/2 hits
British roll dice for 1 armour in Egypt, round 8 : 0/1 hits
Italians roll dice for 1 armour and 1 bomber in Egypt, round 9 : 1/2 hits
British roll dice for 1 armour in Egypt, round 9 : 1/1 hits
1 armour owned by the British and 1 bomber owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 6 armour, 2 artilleries, 6 infantry and 6 mech_infantrys
Casualties for Italians: 7 artilleries, 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 artillery moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Vologda to Novosibirsk
1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-JordanPlace Units - Italians
2 transports placed in 97 Sea Zone
1 aaGun, 1 armour and 1 mech_infantry placed in Persia
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUsProduction/PUs Summary :
Germans : 64 / 92
Russians : 7 / 0
Japanese : 61 / 76
Americans : 52 / 74
Chinese : 6 / 7
British : 26 / 22
UK_Pacific : 6 / 3
Italians : 26 / 44
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I resign – good game, Wheatbeer! And thanks for being a fun and classy opponent. :)
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Thanks and likewise :-) … if you’d like a rematch now or in the future, let me know
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Sounds great! I’ll be gone next week for a week for the U.S. Open, so maybe we can start one after that? I’ll message you when I’m back.
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Certainly, have fun at the Open





