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13L G40 wheatbeer (Axis) vs DizzKneeLand33 (Allies +10)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 6 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 armour moved from Chahar to Kiangsi
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Anhwe
                1 mech_infantry moved from Manchuria to Shantung
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to 6 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 8 fighters moved from 41 Sea Zone to 36 Sea Zone
                1 aaGun moved from Jehol to Manchuria
                2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 destroyer and 6 transports placed in 6 Sea Zone
                1 tactical_bomber placed in Japan
                1 infantry placed in French Indo China
                1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 62 / 109
        Russians : 12 / 0
        Japanese : 63 / 68
        Americans : 52 / 72
        Chinese : 3 / 6
        British : 26 / 26
        UK_Pacific : 4 / 3
        Italians : 26 / 42
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from French Equatorial Africa to Egypt
                19 bombers moved from India to Egypt

    Combat - Americans
                Battle in Egypt
                    Americans attack with 1 artillery, 19 bombers, 2 infantry and 2 mech_infantrys
                    Germans defend with 2 aaGuns, 2 artilleries and 3 infantry; Italians defend with 2 artilleries, 1 factory_minor, 10 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
                    Americans win, taking Egypt from Italians with 1 artillery and 3 bombers remaining. Battle score for attacker is -51
                    Casualties for Germans: 2 aaGuns, 2 artilleries and 3 infantry
                    Casualties for Italians: 2 artilleries, 10 fighters, 4 infantry and 2 mech_infantrys
                    Casualties for Americans: 16 bombers, 2 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                2 infantry moved from Brazil to 85 Sea Zone
                1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                3 fighters moved from Hawaiian Islands to Western United States
                3 bombers moved from Western United States to Queensland

    Place Units - Americans
                3 mech_infantrys placed in Brazil
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                2 infantry moved from India to West India
                2 fighters and 1 tactical_bomber moved from India to West India

    Combat - British
                Battle in West India
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 fighter and 1 tactical_bomber
                    British win, taking West India from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport; Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from French Equatorial Africa to Egypt
                2 bombers moved from Anglo Egyptian Sudan to Egypt
                3 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from West India to India
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,3,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Nenetsia to Vologda
                1 mech_infantry moved from Vologda to Novosibirsk
                      Italians take Novosibirsk from Russians
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  2/16 hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Gibraltar from British, taking Trans-Jordan from British with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Iraq to Southern Italy
                1 artillery and 2 infantry moved from Smolensk to Vologda
                1 artillery moved from Tambov to Volgograd
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia

    Place Units - Italians
                3 transports placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Production/PUs Summary :

    Germans : 62 / 109
        Russians : 11 / 0
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 28 / 29
        UK_Pacific : 6 / 3
        Italians : 23 / 39
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    ANZAC attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                2 artilleries and 2 infantry moved from New South Wales to Queensland
                1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 2 destroyers, 2 fighters, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
                1 carrier, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                2 infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                6 armour and 4 mech_infantrys moved from Bryansk to Caucasus
                1 aaGun, 5 artilleries and 2 infantry moved from Bryansk to Rostov
                9 armour moved from Russia to Rostov
                1 aaGun and 5 artilleries moved from Russia to Samara
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                3 fighters moved from Ukraine to Trans-Jordan
                3 bombers moved from Bryansk to Southern Italy
                3 bombers moved from Ukraine to Southern Italy
                1 tactical_bomber moved from Ukraine to Southern Italy
                1 tactical_bomber moved from Ukraine to Southern Italy
                4 tactical_bombers moved from Ukraine to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 destroyers and 1 submarine placed in 112 Sea Zone
                2 bombers, 2 fighters and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs

    Production/PUs Summary :

    Germans : 66 / 92
        Russians : 9 / 0
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 26 / 29
        UK_Pacific : 6 / 3
        Italians : 23 / 39
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Russians
                Battle in 92 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Russians
                2 aaGuns and 16 infantry moved from Tsinghai to Shensi

    Turn Complete - Russians

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 aaGuns, 1 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 mech_infantry moved from Hunan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in Siberia

    Non Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Anhwe to Hunan
                1 aaGun and 2 infantry moved from Manchuria to Jehol
                1 armour moved from Kiangsi to Yunnan
                1 infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Malaya to Siam
                1 mech_infantry moved from Shantung to Kiangsi
                1 infantry moved from Chahar to Anhwe
                1 armour moved from Persia to Trans-Jordan
                2 battleships, 4 carriers, 2 cruisers and 4 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                8 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
                7 infantry moved from Japan to 6 Sea Zone
                3 artilleries moved from Korea to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 aaGun and 4 infantry moved from Korea to Manchuria
                3 artilleries, 9 infantry and 6 transports moved from 6 Sea Zone to 36 Sea Zone
                5 artilleries and 11 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 1 tactical_bomber moved from Japan to French Indo China

    Place Units - Japanese
                2 bombers placed in Japan
                1 aaGun, 1 armour and 1 mech_infantry placed in Malaya
                1 aaGun and 1 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Manchuria
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 66 / 92
        Russians : 8 / 0
        Japanese : 64 / 76
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 26 / 29
        UK_Pacific : 5 / 3
        Italians : 23 / 39
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 5 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                8 bombers moved from Queensland to Burma

    Combat - Americans
                Battle in Burma
                    Americans attack with 8 bombers
                    Japanese defend with 1 mech_infantry
                    Americans win with 7 bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                7 bombers moved from Burma to India
                3 bombers moved from Anglo Egyptian Sudan to India
                8 bombers moved from Western United States to Queensland
                3 fighters moved from Western United States to Hawaiian Islands
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                2 infantry moved from 83 Sea Zone to French West Africa
                1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
                1 transport moved from 83 Sea Zone to 85 Sea Zone

    Place Units - Americans
                5 bombers placed in Western United States
                2 infantry and 1 mech_infantry placed in Brazil

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters and 3 infantry moved from United Kingdom to Scotland
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India

    Combat - British
                Battle in Scotland
                    British attack with 3 fighters and 3 infantry
                    Germans defend with 1 aaGun, 1 airfield and 3 infantry
                    British win, taking Scotland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                3 fighters moved from Scotland to United Kingdom
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from West India to India
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                4 bombers moved from Egypt to India

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
                British collect 22 PUs (6 lost to blockades); end with 22 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 armour, 2 artilleries, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                      Italians take Evenkiyskiy from Russians
                1 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                2 artilleries moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                3 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 1 fighter moved from Southern Italy to Egypt
                1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 92 Sea Zone
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Egypt
                    Italians attack with 1 armour, 7 artilleries, 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry
                    British defend with 6 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 6 mech_infantrys; Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  1/3 hits
                        Italians roll dice for 1 armour, 7 artilleries, 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry in Egypt, round 2 :  10/24 hits
                        British roll dice for 6 armour, 3 artilleries, 7 infantry and 7 mech_infantrys in Egypt, round 2 :  12/23 hits
                        6 infantry owned by the British , 4 mech_infantrys owned by the British , 1 infantry owned by the Americans and 12 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 7 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 :  5/12 hits
                        British roll dice for 6 armour, 3 artilleries and 3 mech_infantrys in Egypt, round 3 :  4/12 hits
                        1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 2 artilleries owned by the Italians , 1 mech_infantry owned by the Italians , 1 artillery owned by the British , 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 5 artilleries, 1 bomber and 1 fighter in Egypt, round 4 :  3/8 hits
                        British roll dice for 6 armour and 1 artillery in Egypt, round 4 :  2/7 hits
                        2 armour owned by the British , 2 artilleries owned by the Italians and 1 artillery owned by the British lost in Egypt
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 1 fighter in Egypt, round 5 :  0/6 hits
                        British roll dice for 4 armour in Egypt, round 5 :  2/4 hits
                        2 artilleries owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 6 :  1/4 hits
                        British roll dice for 4 armour in Egypt, round 6 :  1/4 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 7 :  2/3 hits
                        British roll dice for 3 armour in Egypt, round 7 :  1/3 hits
                        2 armour owned by the British and 1 fighter owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour and 1 bomber in Egypt, round 8 :  0/2 hits
                        British roll dice for 1 armour in Egypt, round 8 :  0/1 hits
                        Italians roll dice for 1 armour and 1 bomber in Egypt, round 9 :  1/2 hits
                        British roll dice for 1 armour in Egypt, round 9 :  1/1 hits
                        1 armour owned by the British and 1 bomber owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 6 armour, 2 artilleries, 6 infantry and 6 mech_infantrys
                    Casualties for Italians: 7 artilleries, 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery moved from Volgograd to Kazakhstan
                1 artillery and 2 infantry moved from Vologda to Novosibirsk
                1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 aaGun, 1 armour and 1 mech_infantry placed in Persia
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

    Production/PUs Summary :

    Germans : 64 / 92
        Russians : 7 / 0
        Japanese : 61 / 76
        Americans : 52 / 74
        Chinese : 6 / 7
        British : 26 / 22
        UK_Pacific : 6 / 3
        Italians : 26 / 44
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    I resign – good game, Wheatbeer!  And thanks for being a fun and classy opponent.  :)

  • 17

    Thanks and likewise  :-) … if you’d like a rematch now or in the future, let me know

  • 20 16 15 14

    Sounds great!  I’ll be gone next week for a week for the U.S. Open, so maybe we can start one after that?  I’ll message you when I’m back.

  • 17

    Certainly, have fun at the Open

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