@dawgoneit Didn’t scramble in 98 since it was 100%. If that was incorrect, let me know and I’ll roll via forum for it.
13L G40.2 AllWeNeedIsLove vs Gamerman01 game 4
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sub fights.
if your cruiser hits remove the destroyer and submerge the sub.
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The bomber hit so you lost the destroyer
The cruiser missed so your sub is still there
I retreated to Z46
Even if you hadn’t told me in advance, I might have guessed that you would submerge the sub in the next round, so could have retreated.
If you have a problem with this, then edit the cruiser back to 34… -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from New South Wales to 34 Sea Zone
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Borneo
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 1 cruiser
Japanese defend with 1 destroyer and 1 submarine
1 cruiser owned by the ANZAC retreated to 46 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 34 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 aaGun moved from Queensland to New South Wales
5 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 artillery moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from United Kingdom to Scotland
2 infantry moved from Morocco to Algeria
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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i have just rolled my combat, check timestamp.
i accidently brought 4 trucks instead of the intended 3 into caucasus.
i was already cutting it thin in bryansk.if you will let me edit i would appreciate it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 armour and 3 mech_infantrys moved from Rostov to Caucasus
2 bombers moved from Western Germany to Tambov
1 mech_infantry and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
2 tactical_bombers moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to TambovCombat - Germans
Battle in Belarus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 2 bombers, 1 infantry and 3 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 2 bombers, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 3/6 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 2 armour, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 armour, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
2 bombers and 3 tactical_bombers moved from Tambov to Bryansk
2 fighters and 2 tactical_bombers moved from Belarus to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 51 PUs; end with 52 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Poland : 2 mech_infantrys
Germany : 2 aaGuns, 1 factory_major and 7 mech_infantrys
Belarus : 1 flag, 2 mech_infantrys
Karelia : 1 flag
Bryansk : 1 flag, 12 armour, 5 artilleries, 2 bombers, 2 fighters, 19 infantry, 3 mech_infantrys and 6 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 10 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 2 armour and 4 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 51 / 67
Russians : 14 / 23
Japanese : 58 / 81
Americans : 53 / 77
Chinese : 6 / 8
British : 38 / 43
UK_Pacific : 2 / 0
Italians : 17 / 18
ANZAC : 18 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i have just rolled my combat, check timestamp.
i accidently brought 4 trucks instead of the intended 3 into caucasus.
i was already cutting it thin in bryansk.if you will let me edit i would appreciate it.
here is the map, you will see how important it is for the one extra truck. i have run the battle calculations again without the intended truck and it goes from odds barely in my favour to odds barely in your favour.
i noticed the extra truck as soon as i rolled and thought that it could mess up my bryansk stack, that is why i asked right away, so you knew i wasn’t doing my turn and then deciding to change it after i saw the dice results.
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i have just rolled my combat, check timestamp.
i accidently brought 4 trucks instead of the intended 3 into caucasus.
i was already cutting it thin in bryansk.if you will let me edit i would appreciate it.
Sure
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thanks.
please edit it before your ussr turn
it will be funny if you still attack bryansk. -
Test summary from TripleA, engine version: 1.7.0.3, time: 12:27:01
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what are the odds of the russian on bryansk?
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What Allweneed said
Is now 42%, would be 51% without 1 mech
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It’s still 51% if he tries to save the bombers
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heh - i know what i would do. i also know what has happened EVERY TIME I HAVE DONE IT.
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Top 25% result for defender results in basically his air surviving (maybe a tank or two)
And the British air force would get a crack at whatever’s left, so if it’s not too much, the Brits could clean it up…But I have enough defense to hunker down safely for at least another couple turns and make him keep sending most of his stuff east…
Will have to survey the world-wide situation again before deciding
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i love a big battle, ATTACK ATTACK ATTACK…
er, i mean defend defend.
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You’ve got a lot of high quality units sitting there….
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german engineering is all about quality, not quantity.
too much talking not enough rolling.
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I don’t think there will be much rolling…
But I need to do more meditating first…
And check the alignment of the stars… -





