G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bid

  • 17 16 13 12

    What you probably missed is the ability to deploy more planes by shifting planes around.

    The planes from 35 (carriers) and Philippines could land on an Island. Therefore, planes from the mainland could come and land on the carriers. Maybe you had not considered land planes joining the battle?

    Anyway, I told you so!  :-D

  • Liaison TripleA 11 10

    POW!

    The American fleet is submerged permanently!

    However, I’d be a lot happier if my Japanese fleet consisted of more than 2 battleships and 2 subs, lol… Anzac almost has a bigger fleet that me!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                4 armour and 4 infantry moved from Central United States to 101 Sea Zone
                4 armour, 1 battleship, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 11 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 fighter moved from India to Burma
                5 artilleries and 5 infantry moved from India to Burma
                3 aaGuns moved from India to Burma
                3 infantry moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry


  • Right! Enough of this timid crap - Tokyo must fall!!

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Tanganyika Territory to Belgian Congo
                      Italians take Belgian Congo from French
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 fighters moved from 98 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 artilleries moved from 98 Sea Zone to Egypt
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Egypt
                    Italians attack with 4 artilleries, 1 bomber, 2 fighters and 4 infantry
                    ANZAC defend with 1 infantry; British defend with 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 4 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 fighter, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to Rhodesia
                1 infantry moved from South West Africa to Rhodesia

    Place Units - Italians
                1 cruiser, 1 destroyer and 1 transport placed in 71 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 28 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs


  • Oh dear……


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 1 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • Liaison TripleA 11 10

    France?

  • Liaison TripleA 11 10

    Clearly the French are so pitiful, you have forgotten them.

    As a courtesy I will move them for you!

    But if you wish to change any of their moves, by all means, on Russia’s turn - feel free. :)

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Kenya to Ethiopia
                      French take Ethiopia from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 5 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Finland to Vyborg
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                1 armour moved from Alexandria to Egypt
                1 armour moved from Eire to 109 Sea Zone
                1 armour and 1 transport moved from 109 Sea Zone to 87 Sea Zone
                1 armour moved from 87 Sea Zone to French West Africa
                3 artilleries and 3 infantry moved from Poland to Baltic States
                3 armour moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                2 armour and 2 infantry moved from 115 Sea Zone to Baltic States
                1 artillery and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 artillery moved from 123 Sea Zone to Iceland
                1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 armour moved from Eastern Poland to Bessarabia
                2 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Western Germany to Vyborg
                1 tactical_bomber moved from 115 Sea Zone to Bessarabia
                1 fighter moved from 115 Sea Zone to Belarus
                2 infantry moved from Eastern Poland to Belarus
                5 armour, 9 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
                1 armour and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 armour moved from 115 Sea Zone to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in French West Africa
                Battle in Western Ukraine
                    Germans attack with 1 infantry
                    Russians defend with 1 infantry
                    Russians win, taking French West Africa from French with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Iceland
                Battle in Baltic States
                    Germans attack with 8 armour, 3 artilleries, 14 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Iceland from British, taking Baltic States from Russians with 8 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vyborg
                    Germans attack with 2 artilleries, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vyborg from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Vyborg to 115 Sea Zone
                1 fighter moved from Belarus to 115 Sea Zone
                3 aaGuns moved from Eastern Poland to Baltic States
                2 aaGuns moved from Eastern Poland to Baltic States
                1 aaGun moved from Eastern Poland to Baltic States
                1 submarine moved from 109 Sea Zone to 106 Sea Zone
                1 carrier moved from 109 Sea Zone to 106 Sea Zone
                2 fighters moved from Gibraltar to 106 Sea Zone
                1 fighter moved from Morocco to 101 Sea Zone
                1 carrier moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 91 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter and 3 tactical_bombers moved from 91 Sea Zone to Western Germany
                1 tactical_bomber moved from Bessarabia to Eastern Poland

    Place Units - Germans
                5 armour, 1 infantry and 4 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • Liaison TripleA 11 10

    Great dice for Russia! :S


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 bombers moved from Novgorod to Germany
                3 armour, 2 artilleries and 18 infantry moved from Novgorod to Belarus
                2 armour, 8 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Bessarabia
                7 infantry moved from Russia to Smolensk
                1 infantry moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 armour, 2 artilleries and 18 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 3 armour, 2 artilleries and 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 armour, 8 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 armour
                    Russians win, taking Bessarabia from Germans with 2 armour, 8 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in Germany causes 11 damage total.

    Non Combat Move - Russians
                2 bombers moved from Germany to Ukraine
                2 aaGuns moved from Novgorod to Belarus
                2 fighters and 2 tactical_bombers moved from Bessarabia to Ukraine

    Place Units - Russians
                10 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 7 armour, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 artilleries and 1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Burma
                2 mech_infantrys moved from Kwangsi to Burma
                1 mech_infantry moved from French Indo China to Burma
                3 mech_infantrys moved from Kweichow to Burma
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                1 battleship moved from 37 Sea Zone to 38 Sea Zone
                1 bomber and 1 tactical_bomber moved from Malaya to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 artillery and 1 infantry moved from French Indo China to Siam
                1 armour moved from Jehol to Amur
                1 armour, 6 infantry and 3 mech_infantrys moved from Korea to Amur
                2 fighters and 1 tactical_bomber moved from Japan to Amur
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Sikang to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 5 artilleries, 1 bomber, 1 fighter, 4 infantry, 7 mech_infantrys and 2 tactical_bombers
                    British defend with 3 aaGuns, 5 artilleries, 1 fighter and 5 infantry
                    Japanese win, taking Burma from UK_Pacific with 5 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for Japanese: 4 infantry and 3 mech_infantrys
                    Casualties for British: 3 aaGuns, 5 artilleries, 1 fighter and 5 infantry
                Battle in Amur
                    Japanese attack with 2 armour, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 12 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 12 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Amur to Korea
                2 artilleries moved from Kweichow to Szechwan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from Paulau Island to Java
                4 fighters moved from Paulau Island to Philippines
                1 tactical_bomber moved from Paulau Island to Philippines
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from Burma to Malaya
                1 fighter and 2 tactical_bombers moved from Burma to French Indo China

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 transport placed in 37 Sea Zone
                1 armour and 1 mech_infantry placed in Malaya
                2 armour and 1 mech_infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Kiangsu
                2 armour placed in Shantung

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                4 armour, 1 battleship, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 11 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                4 armour and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to Central United States
                2 aaGuns moved from Western United States to Central United States
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                6 bombers placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5,2,5,6,6,1,4,2,1,4
                Americans collect 45 PUs (7 lost to blockades); end with 45 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry


  • I honourably request a rematch after this game! ;)

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