Omega1759 (Axis) vs. Paksos (Allies) - No Bid


  • Go go Deutschland!  :-D

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 8 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Romania to Eastern Poland
                8 infantry moved from Poland to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                5 transports moved from 110 Sea Zone to 112 Sea Zone
                5 armour moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                5 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                5 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries moved from 110 Sea Zone to United Kingdom
                3 artilleries moved from Poland to Eastern Poland

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
                    Germans captures 33PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 5 armour and 1 artillery remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for British: 1 fighter and 7 infantry
                Battle in Eastern Poland
                    Germans attack with 5 artilleries, 1 fighter and 12 infantry
                    Russians defend with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
                    Germans win, taking Eastern Poland from Russians with 5 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 8 infantry
                    Casualties for Russians: 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                8 infantry moved from Poland to Slovakia Hungary
                3 mech_infantrys moved from Poland to Romania
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                2 aaGuns and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns moved from 110 Sea Zone to United Kingdom
                3 aaGuns moved from Poland to Slovakia Hungary
                1 fighter moved from Eastern Poland to Romania

    Place Units - Germans
                8 artilleries and 2 infantry placed in Germany
                2 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,3,4,4
                Germans collect 46 PUs (2 lost to blockades); end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 8 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Romania to Eastern Poland
                8 infantry moved from Poland to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                5 transports moved from 110 Sea Zone to 112 Sea Zone
                5 armour moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                5 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                5 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries moved from 110 Sea Zone to United Kingdom
                3 artilleries moved from Poland to Eastern Poland

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
                    Germans captures 33PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 5 armour and 1 artillery remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for British: 1 fighter and 7 infantry
                Battle in Eastern Poland
                    Germans attack with 5 artilleries, 1 fighter and 12 infantry
                    Russians defend with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
                    Germans win, taking Eastern Poland from Russians with 5 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 8 infantry
                    Casualties for Russians: 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                8 infantry moved from Poland to Slovakia Hungary
                3 mech_infantrys moved from Poland to Romania
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                2 aaGuns and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns moved from 110 Sea Zone to United Kingdom
                3 aaGuns moved from Poland to Slovakia Hungary
                1 fighter moved from Eastern Poland to Romania

    Place Units - Germans
                8 artilleries and 2 infantry placed in Germany
                2 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,3,4,4
                Germans collect 46 PUs (2 lost to blockades); end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 5 artilleries and 4 infantry
                EDIT: Adding units owned by Germans to Romania: 5 artilleries and 5 infantry
                EDIT: Changing ownership of Eastern Poland from Germans to Russians
                EDIT: Adding units owned by Russians to Eastern Poland: 2 armour
                EDIT: Changing PUs for Germans from 84 to 83
                EDIT: Turning off Edit Mode

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 8 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Romania to Eastern Poland
                8 infantry moved from Poland to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                5 transports moved from 110 Sea Zone to 112 Sea Zone
                5 armour moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                5 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                5 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries moved from 110 Sea Zone to United Kingdom
                3 artilleries moved from Poland to Eastern Poland

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
                    Germans captures 33PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 5 armour and 1 artillery remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for British: 1 fighter and 7 infantry
                Battle in Eastern Poland
                    Germans attack with 5 artilleries, 1 fighter and 12 infantry
                    Russians defend with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
                    Germans win, taking Eastern Poland from Russians with 5 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 8 infantry
                    Casualties for Russians: 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                8 infantry moved from Poland to Slovakia Hungary
                3 mech_infantrys moved from Poland to Romania
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                2 aaGuns and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns moved from 110 Sea Zone to United Kingdom
                3 aaGuns moved from Poland to Slovakia Hungary
                1 fighter moved from Eastern Poland to Romania

    Place Units - Germans
                8 artilleries and 2 infantry placed in Germany
                2 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,3,4,4
                Germans collect 46 PUs (2 lost to blockades); end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 5 artilleries and 4 infantry
                EDIT: Adding units owned by Germans to Romania: 5 artilleries and 5 infantry
                EDIT: Changing ownership of Eastern Poland from Germans to Russians
                EDIT: Adding units owned by Russians to Eastern Poland: 2 armour
                EDIT: Changing PUs for Germans from 84 to 83
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 1 fighter
                EDIT: Adding units owned by Germans to Germany: 1 fighter
                EDIT: Turning off Edit Mode

  • '17 '16 '13 '12

    Paksos,

    Would you allow a move?

    I would prefer to leave your 2 tanks alone and retreat my stack to Romania instead.

    I considered retreating my troops before rolling the last round, but could not really see what the situation was and just rolled.

    It’s okay if you want to use the other map as I am technically breaking a rule here (since I did not consider my options carefully).

    There is a map attached with the adjustments, putting 5 inf / 5 art in Romania and moving the fighter back to Germany. Germany IPC was adjusted down to 83 and the Russians tanks were restored.


  • No worries, you can have the change! I’ll do my turn tomorrow night :-)

  • '17 '16 '13 '12

    Sounds good, looking forward to play the Japanese (the one power that is not struggling on the Axis side)  :-D

  • Liaison TripleA '11 '10

    What’s the problem here Omega?

    I crushed the pitiful rebel alliance in less than 3 turns.

  • '17 '16 '13 '12

    @Gargantua:

    What’s the problem here Omega?

    I crushed the pitiful rebel alliance in less than 3 turns.

    This game is not meant to be won in 3 turns…. Nothing to stop Japan now, just a matter of time. UK is out of the war, Russia is a bit bothersome, but not a huge concern.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 bombers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novgorod to Finland
                      Russians take Finland from Germans
                1 armour moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                1 armour moved from Poland to Eastern Poland
                5 infantry moved from Western Ukraine to Eastern Poland
                4 artilleries and 13 infantry moved from Baltic States to Eastern Poland
                6 infantry moved from Russia to Bryansk
                2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
                3 artilleries moved from Bessarabia to Eastern Poland
                5 infantry moved from Bessarabia to Eastern Poland
                2 armour moved from Novgorod to Eastern Poland
                3 artilleries moved from Bryansk to Ukraine
                10 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 10 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Buryatia to Amur
                2 aaGuns moved from Bryansk to Russia
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                2 bombers and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from Manchuria to Amur
                4 tactical_bombers moved from Manchuria to Amur
                1 armour and 1 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                6 infantry moved from Korea to Amur
                2 fighters moved from Jehol to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to Burma
                1 artillery and 3 infantry moved from Yunnan to Burma
                2 bombers moved from French Indo China to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 tactical_bomber moved from 36 Sea Zone to Burma
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
                1 fighter moved from Anhwe to 36 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
                    British defend with 6 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 6 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 7 infantry and 4 tactical_bombers
                    Russians defend with 1 aaGun and 9 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter and 4 infantry
                    Casualties for Russians: 1 aaGun and 9 infantry

    Non Combat Move - Japanese
                1 fighter moved from Amur to Japan
                1 fighter moved from Amur to Jehol
                2 tactical_bombers moved from Amur to Anhwe
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 tactical_bomber moved from Amur to Anhwe
                1 tactical_bomber moved from Amur to Jehol
                2 bombers moved from Burma to French Indo China
                1 fighter moved from Burma to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Hunan
                1 tactical_bomber moved from Burma to Hunan
                1 tactical_bomber moved from Burma to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 battleship and 1 carrier moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Western Australia to 56 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from Hunan to Yunnan

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                2 fighters placed in 37 Sea Zone
                1 infantry placed in Malaya
                2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour moved from Algeria to Morocco
                4 infantry moved from Brazil to French Guiana
                1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 bomber moved from India to French Indo China

    Combat - Americans
                Battle in Philippines
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in French Indo China causes 4 damage total.

    Non Combat Move - Americans
                1 bomber moved from French Indo China to India
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 bombers placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,1
                Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Hopei
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Kenya to Ethiopia
                1 bomber moved from Egypt to Ethiopia
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Ethiopia
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 artillery
                    British win, taking Ethiopia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 bomber moved from Ethiopia to Egypt
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                3 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Egypt

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Bulgaria to Greece
                3 armour moved from Romania to Greece
                1 fighter moved from Romania to Greece
                1 bomber moved from Western Germany to Greece
                1 armour moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 armour moved from Algeria to Tunisia

    Combat - Italians
                Battle in Greece
                    Italians attack with 3 armour, 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 artillery and 5 infantry
                    2 armour owned by the Italians retreated to Bulgaria
                    British win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 aaGun moved from Romania to Bulgaria
                2 infantry moved from Romania to Bulgaria
                1 infantry moved from Romania to Bulgaria
                2 artilleries moved from Yugoslavia to Bulgaria
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,5,4,1,3
                Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total

  • '17 '16 '13 '12

    Paksos rolls again! The Italians don’t have it easy in this game!

  • '17 '16 '13 '12

    BTW, are you sure you want to park the US Navy in 35?

    All my navy and all my air can reach that zone. You might want to reconsider this.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from New South Wales to South Australia
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to Philippines
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 bomber moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Borneo
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • Nah, it’s okay - Hopefully I will do enough damage to the Japanese fleet that it will delay India :)

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