@barnee
Thank you - looks like that did the trick!
Omega1759 (Axis) vs. Paksos (Allies) - No Bid
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Go go Deutschland! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Romania to Eastern Poland
8 infantry moved from Poland to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
5 transports moved from 110 Sea Zone to 112 Sea Zone
5 armour moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 1 mech_infantry moved from Western Germany to 112 Sea Zone
5 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
5 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
3 artilleries moved from Poland to Eastern PolandCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for British: 1 fighter and 7 infantry
Battle in Eastern Poland
Germans attack with 5 artilleries, 1 fighter and 12 infantry
Russians defend with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Germans win, taking Eastern Poland from Russians with 5 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 8 infantry
Casualties for Russians: 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
8 infantry moved from Poland to Slovakia Hungary
3 mech_infantrys moved from Poland to Romania
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
2 aaGuns and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to United Kingdom
3 aaGuns moved from Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to RomaniaPlace Units - Germans
8 artilleries and 2 infantry placed in Germany
2 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,3,4,4
Germans collect 46 PUs (2 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Romania to Eastern Poland
8 infantry moved from Poland to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
5 transports moved from 110 Sea Zone to 112 Sea Zone
5 armour moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 1 mech_infantry moved from Western Germany to 112 Sea Zone
5 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
5 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
3 artilleries moved from Poland to Eastern PolandCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for British: 1 fighter and 7 infantry
Battle in Eastern Poland
Germans attack with 5 artilleries, 1 fighter and 12 infantry
Russians defend with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Germans win, taking Eastern Poland from Russians with 5 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 8 infantry
Casualties for Russians: 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
8 infantry moved from Poland to Slovakia Hungary
3 mech_infantrys moved from Poland to Romania
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
2 aaGuns and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to United Kingdom
3 aaGuns moved from Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to RomaniaPlace Units - Germans
8 artilleries and 2 infantry placed in Germany
2 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,3,4,4
Germans collect 46 PUs (2 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 5 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Romania: 5 artilleries and 5 infantry
EDIT: Changing ownership of Eastern Poland from Germans to Russians
EDIT: Adding units owned by Russians to Eastern Poland: 2 armour
EDIT: Changing PUs for Germans from 84 to 83
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Romania to Eastern Poland
8 infantry moved from Poland to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
5 transports moved from 110 Sea Zone to 112 Sea Zone
5 armour moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 1 mech_infantry moved from Western Germany to 112 Sea Zone
5 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
5 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
3 artilleries moved from Poland to Eastern PolandCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for British: 1 fighter and 7 infantry
Battle in Eastern Poland
Germans attack with 5 artilleries, 1 fighter and 12 infantry
Russians defend with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Germans win, taking Eastern Poland from Russians with 5 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 8 infantry
Casualties for Russians: 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
8 infantry moved from Poland to Slovakia Hungary
3 mech_infantrys moved from Poland to Romania
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
2 aaGuns and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to United Kingdom
3 aaGuns moved from Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to RomaniaPlace Units - Germans
8 artilleries and 2 infantry placed in Germany
2 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,3,4,4
Germans collect 46 PUs (2 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 5 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Romania: 5 artilleries and 5 infantry
EDIT: Changing ownership of Eastern Poland from Germans to Russians
EDIT: Adding units owned by Russians to Eastern Poland: 2 armour
EDIT: Changing PUs for Germans from 84 to 83
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode -
Paksos,
Would you allow a move?
I would prefer to leave your 2 tanks alone and retreat my stack to Romania instead.
I considered retreating my troops before rolling the last round, but could not really see what the situation was and just rolled.
It’s okay if you want to use the other map as I am technically breaking a rule here (since I did not consider my options carefully).
There is a map attached with the adjustments, putting 5 inf / 5 art in Romania and moving the fighter back to Germany. Germany IPC was adjusted down to 83 and the Russians tanks were restored.
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No worries, you can have the change! I’ll do my turn tomorrow night :-)
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Sounds good, looking forward to play the Japanese (the one power that is not struggling on the Axis side) :-D
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What’s the problem here Omega?
I crushed the pitiful rebel alliance in less than 3 turns.
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What’s the problem here Omega?
I crushed the pitiful rebel alliance in less than 3 turns.
This game is not meant to be won in 3 turns…. Nothing to stop Japan now, just a matter of time. UK is out of the war, Russia is a bit bothersome, but not a huge concern.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 bombers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Finland from Germans
1 armour moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Poland to Eastern Poland
5 infantry moved from Western Ukraine to Eastern Poland
4 artilleries and 13 infantry moved from Baltic States to Eastern Poland
6 infantry moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
3 artilleries moved from Bessarabia to Eastern Poland
5 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
3 artilleries moved from Bryansk to Ukraine
10 infantry moved from Buryatia to AmurCombat - Russians
Battle in Amur
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Buryatia to Amur
2 aaGuns moved from Bryansk to Russia
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
2 bombers and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters moved from Manchuria to Amur
4 tactical_bombers moved from Manchuria to Amur
1 armour and 1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
6 infantry moved from Korea to Amur
2 fighters moved from Jehol to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to Burma
1 artillery and 3 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to Burma
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from 36 Sea Zone to Burma
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Anhwe to 36 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 6 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for British: 6 infantry
Battle in Amur
Japanese attack with 1 armour, 1 artillery, 3 fighters, 7 infantry and 4 tactical_bombers
Russians defend with 1 aaGun and 9 infantry
Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun and 9 infantryNon Combat Move - Japanese
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Jehol
2 tactical_bombers moved from Amur to Anhwe
1 artillery moved from Anhwe to Hunan
1 infantry moved from Kwangsi to Hunan
1 tactical_bomber moved from Amur to Anhwe
1 tactical_bomber moved from Amur to Jehol
2 bombers moved from Burma to French Indo China
1 fighter moved from Burma to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Hunan
1 tactical_bomber moved from Burma to Hunan
1 tactical_bomber moved from Burma to Yunnan
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship and 1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Western Australia to 56 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Hunan to YunnanPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
2 fighters placed in 37 Sea Zone
1 infantry placed in Malaya
2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
4 infantry moved from Brazil to French Guiana
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from India to French Indo ChinaCombat - Americans
Battle in Philippines
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in French Indo China causes 4 damage total.Non Combat Move - Americans
1 bomber moved from French Indo China to India
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 bombers placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Kenya to Ethiopia
1 bomber moved from Egypt to Ethiopia
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Ethiopia
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British win, taking Ethiopia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from Ethiopia to Egypt
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
3 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to EgyptPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Greece
3 armour moved from Romania to Greece
1 fighter moved from Romania to Greece
1 bomber moved from Western Germany to Greece
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Algeria to TunisiaCombat - Italians
Battle in Greece
Italians attack with 3 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery and 5 infantry
2 armour owned by the Italians retreated to Bulgaria
British win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 2 infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Romania to Bulgaria
2 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
2 artilleries moved from Yugoslavia to Bulgaria
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,5,4,1,3
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total -
Paksos rolls again! The Italians don’t have it easy in this game!
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BTW, are you sure you want to park the US Navy in 35?
All my navy and all my air can reach that zone. You might want to reconsider this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Philippines
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 bomber moved from New South Wales to QueenslandCombat - ANZAC
Battle in Borneo
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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Nah, it’s okay - Hopefully I will do enough damage to the Japanese fleet that it will delay India :)