13L G40 PGMatt (axis) vs Captain Walker (Allies +10)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 artillery placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 38 / 49
        Americans : 52 / 77
        Chinese : 5 / 5
        British : 30 / 30
        UK_Pacific : 25 / 30
        Italians : 12 / 22
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,2,4,1,4,2,2,4
                Chinese collect 4 PUs (1 lost to blockades); end with 6 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 38 / 49
        Americans : 52 / 77
        Chinese : 5 / 6
        British : 30 / 30
        UK_Pacific : 25 / 30
        Italians : 12 / 22
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’m going to have to check the rules about convoy blockades on China…I don’t think that is allowed?
    Also…UK is going to attack Egypt with 3 inf, 2 art, 1 armor, and 1 bomber. Since you have German bombers there what do you want the OOL to be?

  • '16

    @captain:

    I’m going to have to check the rules about convoy blockades on China…I don’t think that is allowed?
    Also…UK is going to attack Egypt with 3 inf, 2 art, 1 armor, and 1 bomber. Since you have German bombers there what do you want the OOL to be?

    China can’t be blockaided, but I think AAA allows it.  It’s an obscure rule only found in base play for China in the Pacific set.  I know I want the Italian land to die before the bombers, but I can’t give you a OOL without seeing at least the first round damage, sorry :(

  • '23 '21 '20 '19 '17 '16 '15 '13

    Shore bombard took out Italian mech…and I got four hits on the ground assault.

  • '16

    @captain:

    Shore bombard took out Italian mech…and I got four hits on the ground assault.

    OK, roll for max D then, saving the fighters for last.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 6 to 7
                EDIT: Turning off Edit Mode
                1 armour and 1 artillery moved from Trans-Jordan to Egypt
                1 bomber moved from French Equatorial Africa to Egypt
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                3 infantry moved from Mozambique to 71 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 fighter moved from Burma to Szechwan

    Combat - British
                Battle in Szechwan
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 2 :  4/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    Germans defend with 2 bombers and 4 fighters; Italians defend with 1 armour, 1 harbour and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 :  4/7 hits
                        Italians roll dice for 1 armour, 2 bombers, 4 fighters and 1 mech_infantry in Egypt, round 2 :  5/8 hits
                        3 infantry owned by the British , 2 bombers owned by the Germans , 1 mech_infantry owned by the Italians , 2 artilleries owned by the British , 1 armour owned by the Italians and 1 fighter owned by the Germans lost in Egypt
                        British roll dice for 1 armour and 1 bomber in Egypt, round 3 :  1/2 hits
                        Italians roll dice for 3 fighters in Egypt, round 3 :  2/3 hits
                        1 bomber owned by the British , 1 armour owned by the British and 1 fighter owned by the Germans lost in Egypt
                    Italians win with 2 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 bombers and 2 fighters
                    Casualties for British: 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                4 infantry moved from Afghanistan to Eastern Persia
                3 infantry moved from Angola to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 fighter moved from Szechwan to Burma
                7 infantry moved from India to Burma
                3 infantry moved from Burma to Yunnan
                1 infantry moved from Siam to Shan State

    Place Units - British
                1 factory_minor placed in Persia
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,4
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                10 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,4,3,1,4,3,4,3
                UK_Pacific collect 20 PUs (5 lost to blockades); end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 10 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Kiangsu : 1 infantry
        Siam : 1 flag
        Yunnan : 1 aaGun and 3 infantry
        Szechwan : 1 artillery and 1 infantry
        Shan State : 1 infantry
        Burma : 1 aaGun, 1 artillery, 1 fighter and 7 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Afghanistan : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 transport
        Mozambique : 1 flag
        Saudi Arabia : 1 flag, 3 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        Angola : 1 flag
        92 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 4 infantry
        81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        Persia : 1 flag, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 33 / 49
        Americans : 52 / 77
        Chinese : 10 / 7
        British : 32 / 31
        UK_Pacific : 25 / 25
        Italians : 12 / 22
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '16

    I made a move that trip A allowed, but upon review I dont think I can do.  I used Edit to replace your TR and move my bomber back to Italy.

    I thought I would be able to fly over the neutral after activating it, but I think I’m wrong about it now.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 bomber moved from Greece to 80 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 bomber moved from 80 Sea Zone to Iraq
                EDIT: 1 bomber moved from Iraq to Southern Italy
                1 aaGun, 2 artilleries and 4 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 artilleries and 2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 2 aaGuns, 2 artilleries and 4 infantry
        Syria : 1 flag
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry
        97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
        Iraq : 1 flag, 1 artillery and 3 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 33 / 49
        Americans : 52 / 77
        Chinese : 10 / 7
        British : 30 / 31
        UK_Pacific : 25 / 25
        Italians : 16 / 28
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer and 1 transport moved from 61 Sea Zone to 54 Sea Zone
                2 fighters moved from Malaya to India

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 33 / 49
        Americans : 52 / 77
        Chinese : 10 / 7
        British : 30 / 31
        UK_Pacific : 25 / 25
        Italians : 16 / 28
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French
                Battle in Anglo Egyptian Sudan
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    French win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 33 / 49
        Americans : 52 / 77
        Chinese : 10 / 7
        British : 31 / 31
        UK_Pacific : 25 / 25
        Italians : 15 / 28
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    The French got lucky in the Sudan!
    The UK is relieved that it’s round four coming up…they haven’t had any help from their allies yet, so now everybody will be in the game and that will take some of the pressure off of them…maybe give them some time for a cup of tea.

  • '16

    @captain:

    The French got lucky in the Sudan!
    The UK is relieved that it’s round four coming up…they haven’t had any help from their allies yet, so now everybody will be in the game and that will take some of the pressure off of them…maybe give them some time for a cup of tea.

    I’d agree with all of that.  I really like keeping the US out of the war, and I really want to work out a bit more of “beat the UK in the ground” strat…neutral invasion may not be the best road for that by any means.

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 bomber, 1 factory_minor, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Greece to Persia
                1 armour moved from Turkey to Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 fighter moved from Egypt to 80 Sea Zone
                1 fighter moved from Egypt to Persia
                4 tactical_bombers moved from Southern France to Romania
                4 infantry moved from Finland to Karelia
                1 bomber moved from Western Germany to Karelia
                1 bomber moved from France to Karelia
                1 fighter moved from Western Germany to Karelia
                7 mech_infantrys moved from Poland to Romania
                2 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Eastern Poland
                2 artilleries moved from Poland to Baltic States
                1 infantry moved from Slovakia Hungary to Eastern Poland
                12 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 bomber, 1 factory_minor, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Greece to Persia
                1 armour moved from Turkey to Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 fighter moved from Egypt to 80 Sea Zone
                1 fighter moved from Egypt to Persia
                4 tactical_bombers moved from Southern France to Romania
                4 infantry moved from Finland to Karelia
                1 bomber moved from Western Germany to Karelia
                1 bomber moved from France to Karelia
                1 fighter moved from Western Germany to Karelia
                7 mech_infantrys moved from Poland to Romania
                2 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Eastern Poland
                2 artilleries moved from Poland to Baltic States
                1 infantry moved from Slovakia Hungary to Eastern Poland
                12 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 80 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Persia
                    Germans attack with 1 armour, 2 fighters and 1 tactical_bomber
                    British defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Persia, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Persia, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 fighter owned by the Germans lost in Persia
                    Germans win, taking Persia from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries and 15 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 15 infantry in Baltic States, round 2 :  3/17 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 2 bombers, 1 fighter and 4 infantry
                    Russians defend with 2 artilleries and 6 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Karelia, round 2 :  0/7 hits
                        Russians roll dice for 2 artilleries and 6 infantry in Karelia, round 2 :  1/8 hits
                        1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Karelia, round 3 :  3/6 hits
                        Russians roll dice for 2 artilleries and 6 infantry in Karelia, round 3 :  4/8 hits
                        3 infantry owned by the Russians , 1 bomber owned by the Germans and 3 infantry owned by the Germans lost in Karelia
                    retreated to Karelia
                    Russians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 bomber and 4 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Karelia to Finland
                2 aaGuns moved from Poland to Baltic States
                2 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 artillery and 3 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                3 armour and 1 mech_infantry moved from Gibraltar to Southern France
                1 armour moved from Portugal to Southern France
                2 armour moved from Northern Italy to Romania
                1 fighter moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq

    Place Units - Germans
                1 factory_minor placed in Romania
                3 infantry placed in Finland
                7 infantry placed in Germany
                1 bomber and 1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
                EDIT: Removing units owned by Germans from France: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries and 1 factory_minor
        Slovakia Hungary : 1 aaGun and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Romania : 2 armour, 2 artilleries, 1 factory_minor, 5 infantry, 7 mech_infantrys and 4 tactical_bombers
        Poland : 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 7 infantry
        Baltic States : 1 flag, 2 aaGuns, 2 artilleries and 14 infantry
        Eastern Poland : 1 flag, 1 artillery and 2 infantry
        Portugal : 1 flag
        125 Sea Zone : 1 submarine
        Turkey : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 2 fighters and 1 tactical_bomber
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour and 1 factory_minor
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Spain : 1 flag
        Finland : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 58 / 66
        Russians : 29 / 34
        Japanese : 33 / 49
        Americans : 52 / 77
        Chinese : 10 / 7
        British : 29 / 31
        UK_Pacific : 25 / 25
        Italians : 15 / 28
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 armour and 1 mech_infantry moved from Northwest Persia to Turkey
                      Russians take Turkey from Germans
                1 mech_infantry moved from Caucasus to Turkey
                2 infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Caucasus to Turkey
                2 artilleries and 3 infantry moved from Karelia to Finland
                1 armour, 1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Finland
                    Russians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 bomber, 1 factory_minor, 1 fighter and 3 infantry
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 :  4/8 hits
                        Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Finland, round 2 :  3/5 hits
                        3 infantry owned by the Russians , 1 bomber owned by the Germans and 3 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Finland, round 3 :  2/5 hits
                        Germans roll dice for 1 fighter in Finland, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 bomber, 1 fighter and 3 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                1 aaGun and 1 artillery moved from Belarus to Bryansk
                10 infantry moved from Belarus to Novgorod
                1 infantry moved from Bessarabia to Western Ukraine
                1 aaGun and 3 artilleries moved from Bessarabia to Ukraine
                9 infantry moved from Bessarabia to Ukraine
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Samara to Novosibirsk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 aaGun, 2 artilleries and 2 infantry
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 2 infantry
        Ukraine : 1 aaGun, 1 armour, 5 artilleries, 1 factory_minor, 13 infantry and 1 mech_infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 21 infantry and 1 tactical_bomber
        Caucasus : 1 artillery and 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Turkey : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 2 infantry
        115 Sea Zone : 1 cruiser
        Finland : 1 flag, 1 armour, 1 artillery and 1 factory_minor

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 33 / 36
        Japanese : 32 / 49
        Americans : 52 / 77
        Chinese : 11 / 7
        British : 29 / 31
        UK_Pacific : 25 / 25
        Italians : 15 / 28
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Buryatia to Yenisey
                1 infantry moved from Tsagaan Olom to Suiyuyan
                1 tactical_bomber moved from Ulaanbaatar to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 artillery and 1 infantry moved from Shensi to Kansu
                2 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Anhwe to Kiangsi
                      Japanese take Kiangsi from Chinese
                2 infantry moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                4 bombers and 1 fighter moved from Kweichow to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
                2 infantry moved from Anhwe to Kiangsu
                1 submarine moved from 44 Sea Zone to 41 Sea Zone

  • '16

    Before I toss any dice, just wanted to let you know I plan a “convenience” edit.  I want to take the inf I loaded on the TR in z6 from Korea rather than Japan.  I had made all my moves already and it was too many to undo.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Buryatia to Yenisey
                1 infantry moved from Tsagaan Olom to Suiyuyan
                1 tactical_bomber moved from Ulaanbaatar to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 artillery and 1 infantry moved from Shensi to Kansu
                2 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Anhwe to Kiangsi
                      Japanese take Kiangsi from Chinese
                2 infantry moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                4 bombers and 1 fighter moved from Kweichow to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
                2 infantry moved from Anhwe to Kiangsu
                1 submarine moved from 44 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kiangsu
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangtung
                Battle in Yunnan
                    Japanese attack with 1 artillery, 6 bombers, 1 fighter and 1 infantry
                    British defend with 1 aaGun and 3 infantry; Chinese defend with 1 infantry
                        AA fire in Yunnan :  0/3 hits
                        Japanese roll dice for 1 artillery, 6 bombers, 1 fighter and 1 infantry in Yunnan, round 2 :  4/9 hits
                        Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 2 :  3/4 hits
                        2 infantry owned by the British , 1 bomber owned by the Japanese , 1 infantry owned by the Chinese , 1 fighter owned by the Japanese , 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                        Japanese roll dice for 5 bombers and 1 infantry in Yunnan, round 3 :  5/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Kwangtung from UK_Pacific, taking Yunnan from Chinese with 5 bombers and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 artillery, 1 bomber and 1 fighter
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Szechwan
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 :  1/4 hits
                        Chinese roll dice for 1 artillery in Szechwan, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Japan: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 3 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Korea to Manchuria
                1 aaGun and 1 infantry moved from Anhwe to Kweichow
                5 bombers moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
                1 tactical_bomber moved from Suiyuyan to Kweichow

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                2 artilleries, 1 bomber and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 1 aaGun, 5 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour, 1 artillery and 3 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Dzavhan : 1 flag, 1 infantry
        20 Sea Zone : 1 destroyer and 1 transport
        Central Mongolia : 1 flag, 2 infantry
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 32 / 36
        Japanese : 47 / 48
        Americans : 50 / 77
        Chinese : 2 / 7
        British : 29 / 31
        UK_Pacific : 22 / 25
        Italians : 15 / 28
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Gibraltar

    Non Combat Move - Americans
                1 mech_infantry moved from Central America to Venezuela
                      Americans take Venezuela from Neutral_True
                1 mech_infantry moved from Venezuela to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                4 bombers moved from Eastern United States to United Kingdom
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                3 submarines placed in 10 Sea Zone
                1 bomber and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 submarines and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 2 infantry
        United Kingdom : 4 bombers
        86 Sea Zone : 2 transports
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Brazil : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Venezuela : 1 flag, 2 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 32 / 36
        Japanese : 47 / 48
        Americans : 54 / 74
        Chinese : 2 / 7
        British : 29 / 31
        UK_Pacific : 22 / 25
        Italians : 15 / 28
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

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