Oh you’re right. Delete the mech in Egypt.
13L G40 PGMatt (axis) vs Captain Walker (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 transport moved from 61 Sea Zone to 54 Sea Zone
2 fighters moved from Malaya to IndiaPlace Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
India : 2 fighters
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 64
Russians : 31 / 34
Japanese : 33 / 49
Americans : 52 / 77
Chinese : 10 / 7
British : 30 / 31
UK_Pacific : 25 / 25
Italians : 16 / 28
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
French win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
2 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 64
Russians : 31 / 34
Japanese : 33 / 49
Americans : 52 / 77
Chinese : 10 / 7
British : 31 / 31
UK_Pacific : 25 / 25
Italians : 15 / 28
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0 -
The French got lucky in the Sudan!
The UK is relieved that it’s round four coming up…they haven’t had any help from their allies yet, so now everybody will be in the game and that will take some of the pressure off of them…maybe give them some time for a cup of tea. -
@captain:
The French got lucky in the Sudan!
The UK is relieved that it’s round four coming up…they haven’t had any help from their allies yet, so now everybody will be in the game and that will take some of the pressure off of them…maybe give them some time for a cup of tea.I’d agree with all of that. I really like keeping the US out of the war, and I really want to work out a bit more of “beat the UK in the ground” strat…neutral invasion may not be the best road for that by any means.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 bomber, 1 factory_minor, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Greece to Persia
1 armour moved from Turkey to Persia
Germans take Northwest Persia from Neutral_Allies
1 fighter moved from Egypt to 80 Sea Zone
1 fighter moved from Egypt to Persia
4 tactical_bombers moved from Southern France to Romania
4 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Karelia
1 bomber moved from France to Karelia
1 fighter moved from Western Germany to Karelia
7 mech_infantrys moved from Poland to Romania
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
2 artilleries moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
12 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 bomber, 1 factory_minor, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Greece to Persia
1 armour moved from Turkey to Persia
Germans take Northwest Persia from Neutral_Allies
1 fighter moved from Egypt to 80 Sea Zone
1 fighter moved from Egypt to Persia
4 tactical_bombers moved from Southern France to Romania
4 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Karelia
1 bomber moved from France to Karelia
1 fighter moved from Western Germany to Karelia
7 mech_infantrys moved from Poland to Romania
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
2 artilleries moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
12 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 80 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Persia
Germans attack with 1 armour, 2 fighters and 1 tactical_bomber
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Persia, round 2 : 2/4 hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits
2 infantry owned by the British and 1 fighter owned by the Germans lost in Persia
Germans win, taking Persia from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 15 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 15 infantry in Baltic States, round 2 : 3/17 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 bombers, 1 fighter and 4 infantry
Russians defend with 2 artilleries and 6 infantry
Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Karelia, round 2 : 0/7 hits
Russians roll dice for 2 artilleries and 6 infantry in Karelia, round 2 : 1/8 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Karelia, round 3 : 3/6 hits
Russians roll dice for 2 artilleries and 6 infantry in Karelia, round 3 : 4/8 hits
3 infantry owned by the Russians , 1 bomber owned by the Germans and 3 infantry owned by the Germans lost in Karelia
retreated to Karelia
Russians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber and 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Karelia to Finland
2 aaGuns moved from Poland to Baltic States
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 3 infantry moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Western Germany to Poland
3 armour and 1 mech_infantry moved from Gibraltar to Southern France
1 armour moved from Portugal to Southern France
2 armour moved from Northern Italy to Romania
1 fighter moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Persia to IraqPlace Units - Germans
1 factory_minor placed in Romania
3 infantry placed in Finland
7 infantry placed in Germany
1 bomber and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Removing units owned by Germans from France: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries and 1 factory_minor
Slovakia Hungary : 1 aaGun and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Romania : 2 armour, 2 artilleries, 1 factory_minor, 5 infantry, 7 mech_infantrys and 4 tactical_bombers
Poland : 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germany : 1 factory_major and 7 infantry
Baltic States : 1 flag, 2 aaGuns, 2 artilleries and 14 infantry
Eastern Poland : 1 flag, 1 artillery and 2 infantry
Portugal : 1 flag
125 Sea Zone : 1 submarine
Turkey : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 2 fighters and 1 tactical_bomber
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour and 1 factory_minor
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag
Finland : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 58 / 66
Russians : 29 / 34
Japanese : 33 / 49
Americans : 52 / 77
Chinese : 10 / 7
British : 29 / 31
UK_Pacific : 25 / 25
Italians : 15 / 28
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 armour and 1 mech_infantry moved from Northwest Persia to Turkey
Russians take Turkey from Germans
1 mech_infantry moved from Caucasus to Turkey
2 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Turkey
2 artilleries and 3 infantry moved from Karelia to Finland
1 armour, 1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 bomber, 1 factory_minor, 1 fighter and 3 infantry
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Finland, round 2 : 3/5 hits
3 infantry owned by the Russians , 1 bomber owned by the Germans and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Finland, round 3 : 2/5 hits
Germans roll dice for 1 fighter in Finland, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 bomber, 1 fighter and 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 aaGun and 1 artillery moved from Belarus to Bryansk
10 infantry moved from Belarus to Novgorod
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun and 3 artilleries moved from Bessarabia to Ukraine
9 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Samara to Novosibirsk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to SamaraPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Suiyuyan : 1 infantry
Kansu : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Belarus : 1 infantry
Bryansk : 1 aaGun, 2 artilleries and 2 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 2 infantry
Ukraine : 1 aaGun, 1 armour, 5 artilleries, 1 factory_minor, 13 infantry and 1 mech_infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 21 infantry and 1 tactical_bomber
Caucasus : 1 artillery and 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Turkey : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 cruiser
Finland : 1 flag, 1 armour, 1 artillery and 1 factory_minorProduction/PUs Summary :
Germans : 54 / 66
Russians : 33 / 36
Japanese : 32 / 49
Americans : 52 / 77
Chinese : 11 / 7
British : 29 / 31
UK_Pacific : 25 / 25
Italians : 15 / 28
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Buryatia to Yenisey
1 infantry moved from Tsagaan Olom to Suiyuyan
1 tactical_bomber moved from Ulaanbaatar to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Shensi to Kansu
2 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
2 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
4 bombers and 1 fighter moved from Kweichow to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 submarine moved from 44 Sea Zone to 41 Sea Zone -
Before I toss any dice, just wanted to let you know I plan a “convenience” edit. I want to take the inf I loaded on the TR in z6 from Korea rather than Japan. I had made all my moves already and it was too many to undo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Buryatia to Yenisey
1 infantry moved from Tsagaan Olom to Suiyuyan
1 tactical_bomber moved from Ulaanbaatar to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Shensi to Kansu
2 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
2 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
4 bombers and 1 fighter moved from Kweichow to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 submarine moved from 44 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsu
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Battle in Yunnan
Japanese attack with 1 artillery, 6 bombers, 1 fighter and 1 infantry
British defend with 1 aaGun and 3 infantry; Chinese defend with 1 infantry
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 1 artillery, 6 bombers, 1 fighter and 1 infantry in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 2 : 3/4 hits
2 infantry owned by the British , 1 bomber owned by the Japanese , 1 infantry owned by the Chinese , 1 fighter owned by the Japanese , 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 5 bombers and 1 infantry in Yunnan, round 3 : 5/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Kwangtung from UK_Pacific, taking Yunnan from Chinese with 5 bombers and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery, 1 bomber and 1 fighter
Casualties for British: 1 aaGun and 3 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the British lost in Szechwan
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits
Chinese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
1 artillery owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 3 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Korea to Manchuria
1 aaGun and 1 infantry moved from Anhwe to Kweichow
5 bombers moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Suiyuyan to KweichowPlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 aaGun, 5 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 armour, 1 artillery and 3 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Dzavhan : 1 flag, 1 infantry
20 Sea Zone : 1 destroyer and 1 transport
Central Mongolia : 1 flag, 2 infantry
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 54 / 66
Russians : 32 / 36
Japanese : 47 / 48
Americans : 50 / 77
Chinese : 2 / 7
British : 29 / 31
UK_Pacific : 22 / 25
Italians : 15 / 28
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in GibraltarNon Combat Move - Americans
1 mech_infantry moved from Central America to Venezuela
Americans take Venezuela from Neutral_True
1 mech_infantry moved from Venezuela to Brazil
Americans take Brazil from Neutral_Allies
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
4 bombers moved from Eastern United States to United Kingdom
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
3 submarines placed in 10 Sea Zone
1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 submarines and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 2 infantry
United Kingdom : 4 bombers
86 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Venezuela : 1 flag, 2 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 54 / 66
Russians : 32 / 36
Japanese : 47 / 48
Americans : 54 / 74
Chinese : 2 / 7
British : 29 / 31
UK_Pacific : 22 / 25
Italians : 15 / 28
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Sikang : 2 infantry
Production/PUs Summary :
Germans : 54 / 66
Russians : 32 / 36
Japanese : 47 / 48
Americans : 54 / 74
Chinese : 2 / 3
British : 29 / 31
UK_Pacific : 22 / 25
Italians : 15 / 28
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Afghanistan to Persia
2 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Burma to Yunnan
7 infantry moved from Burma to YunnanCombat - British
Battle in Egypt
Battle in Persia
British attack with 4 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits
Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Persia
British win, taking Egypt from Italians, taking Persia from Germans with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Yunnan
British attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Yunnan to India
1 infantry moved from Shan State to Malaya
8 infantry moved from India to Burma
1 aaGun moved from Burma to Yunnan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 92 Sea Zone to 93 Sea ZonePlace Units - British
1 infantry placed in Quebec
2 transports placed in 106 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 1 artillery and 7 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun and 7 infantry
Burma : 1 artillery and 8 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Malaya : 1 harbour and 4 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 infantry
Afghanistan : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Mozambique : 1 flag
Saudi Arabia : 1 flag, 1 infantry
106 Sea Zone : 1 flag, 1 destroyer and 2 transports
93 Sea Zone : 1 submarine
Eire : 1 flag
Angola : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor, 4 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 52 / 66
Russians : 32 / 36
Japanese : 46 / 48
Americans : 54 / 74
Chinese : 3 / 3
British : 33 / 33
UK_Pacific : 22 / 22
Italians : 13 / 28
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
I just screwed up and forgot to move the troops out of Iraq into Persia and just attacked with my bomber. Can I add the ground forces and fight the battle here on the forum?
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Why don’t you just do the whole turn over? I’d be ok with that.
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@captain:
Why don’t you just do the whole turn over? I’d be ok with that.
Alright, for simplicity I’ll do that. Thanks.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Persia
1 artillery and 3 infantry moved from Iraq to Persia
2 artilleries and 4 infantry moved from Southern France to Spain
2 artilleries and 2 infantry moved from Northern Italy to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Persia
1 artillery and 3 infantry moved from Iraq to Persia
2 artilleries and 4 infantry moved from Southern France to Spain
2 artilleries and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Persia
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 factory_minor, 4 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Persia, round 2 : 2/5 hits
British roll dice for 4 infantry and 1 mech_infantry in Persia, round 2 : 3/5 hits
2 infantry owned by the British and 3 infantry owned by the Italians lost in Persia
1 artillery owned by the Italians retreated to Iraq
British win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Persia to Iraq
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 bomber placed in Southern Italy
2 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1,5
Italians collect 11 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Southern France : 2 aaGuns, 2 artilleries and 2 infantry
Syria : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Greece : 4 infantry
97 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 2 transports
Iraq : 1 flag, 1 artillery and 1 bomber
Spain : 2 artilleries and 4 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 66
Russians : 32 / 36
Japanese : 46 / 48
Americans : 54 / 74
Chinese : 3 / 3
British : 33 / 33
UK_Pacific : 22 / 22
Italians : 13 / 20
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
India : 2 fighters
Malaya : 1 artillery and 2 infantry
Queensland : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
37 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 52 / 66
Russians : 32 / 36
Japanese : 46 / 48
Americans : 54 / 74
Chinese : 3 / 3
British : 33 / 33
UK_Pacific : 22 / 22
Italians : 13 / 20
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 66
Russians : 32 / 36
Japanese : 46 / 48
Americans : 54 / 74
Chinese : 3 / 3
British : 33 / 33
UK_Pacific : 22 / 22
Italians : 13 / 20
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0