like you said, let’s change it up!
13L G40 wheatbeer (Axis) vs Gamerman01 (Allies +10)
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Hmmm
Doesn’t seem like adding it back to 37 (or 41) is very generous at all, is it? :? :-)
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Most of the units in SZ36 came from SZ38 during NCM, so I would be able to guard SZ37 … I can’t remember why I choose SZ36 over SZ37 in the first place, so I guess I’d need to reexamine it.
But saving a tt and 2 land units is probably worthwhile.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 bomber moved from Eastern United States to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 bomber moved from Caroline Islands to Philippines
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines -
Most of the units in SZ36 came from SZ38 during NCM, so I would be able to guard SZ37 … I can’t remember why I choose SZ36 over SZ37 in the first place, so I guess I’d need to reexamine it.
But saving a tt and 2 land units is probably worthwhile.
Oh!
Well, crap, I didn’t realize you meant to change your noncom to protect 37
I just finished my USA combat move….
I guess I still don’t care, if you want to move to 37, then I may of course change my buy/combat move a bit, but I don’t think it will mess me up much
Your call, just let me know.
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If it’s an option, I’ll take it … give me a few minutes and I’ll send an adjusted J8 map.
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If it’s an option, I’ll take it … give me a few minutes and I’ll send an adjusted J8 map.
It is an option.
And I will keep my tech miss, of course.
Helps your case that you are doing this timely
But don’t rush and screw something up. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
2 infantry moved from Siberia to Amur
1 cruiser moved from 38 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 fighter moved from French Indo China to 19 Sea Zone
1 mech_infantry moved from Burma to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 4 submarines moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
3 artilleries and 5 infantry moved from Jehol to Anhwe
3 artilleries and 1 infantry moved from Kiangsi to Anhwe
1 fighter moved from 38 Sea Zone to 42 Sea Zone
1 fighter moved from 38 Sea Zone to Java
3 fighters moved from 6 Sea Zone to AmurCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 transport
ANZAC defend with 2 transports; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 6 : 1/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 7 : 1/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 8 : 0/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 8 : 1/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 9 : 0/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 9 : 1/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 10 : 0/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 10 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 11 : 0/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 11 : 1/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 12 : 1/1 hits
1 transport owned by the Japanese lost in 42 Sea Zone
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Japanese roll dice for 1 fighter in 42 Sea Zone, round 12 : 1/1 hits
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 1 cruiser and 1 transport
Casualties for ANZAC: 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 tactical_bomber in 44 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 6 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 artilleries and 6 infantry in Anhwe, round 2 : 4/12 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Amur, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 fighter
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 fighter in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in Java
ANZAC win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 aaGun moved from Kiangsi to Anhwe
3 fighters moved from Amur to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
2 bombers moved from Kweichow to French Indo China
3 armour and 5 mech_infantrys moved from Burma to YunnanPlace Units - Japanese
1 carrier placed in 19 Sea Zone
2 artilleries placed in Manchuria
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
1 mech_infantry placed in French Indo China
Japanese undo move 6.
1 submarine placed in 36 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
Japanese collect 51 PUs (9 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 2 carriers and 1 cruiser
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 55 / 74
Russians : 32 / 38
Japanese : 60 / 63
Americans : 52 / 72
Chinese : 7 / 19
British : 19 / 28
UK_Pacific : 2 / 0
Italians : 16 / 29
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was fast -
Thanks
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Everything from SZ36 was moved to SZ37 (1 cruiser, 1 bb, 1 fighter, 2 tact, 1 tt)
Additionally, Japan mobilized the sub and dd with Malaysia’s mIC instead of FIC’s mIC.
And of course the tt/inf/art were added to SZ37
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Hehehhe
Thanks, for letting me revive the tt (and for not being a stickler about establishing retreat paths … I guess I’m still used to Abattlemap and FtF in that regard).
Sorry for not moving everything in one block, I wanted to be sure I checked the point of origin.
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It’s all good
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 72 to 67
EDIT: Turning off Edit Mode
Americans buy 1 bomber, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 bomber moved from United Kingdom to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from Eastern United States to Holland Belgium
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 bomber moved from Caroline Islands to Philippines
3 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 72 to 67
EDIT: Turning off Edit Mode
Americans buy 1 bomber, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 bomber moved from United Kingdom to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from Eastern United States to Holland Belgium
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 bomber moved from Caroline Islands to Philippines
3 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Americans creates battle in territory 43 Sea Zone
Battle in 35 Sea Zone
Americans attack with 4 fighters and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 43 Sea Zone from Japanese with 3 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Philippines
Americans attack with 1 armour, 1 bomber and 3 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Celebes
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 93 Sea Zone from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 93 Sea Zone to Gibraltar
1 destroyer and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
3 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 bomber moved from Philippines to Dutch New Guinea
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake IslandPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Turning off Edit Mode
1 bomber and 3 infantry placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea Zone
2 submarines and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
5 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
5 infantry moved from Hopei to SuiyuyanPlace Units - Chinese
6 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
Strange…
I put 1 INF and 1 AA on each of 2 USA transports, but Triple A is saying I have 2 AA on 2 UK transportsI will have to use edit mode.
I’ll be unloading the 2 INF and 2 AA from the USA transports to Normandy this turn anyway. -
Maybe I had edited them to the zone before…
Anyway, I did add the game note when I did it.Now I’m editing 1 AA to a USA transport, so it will probably happen again
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 5 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Norway: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from United Kingdom: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 tactical_bomber moved from Eastern Persia to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from French Madagascar to Eastern Persia
1 bomber moved from French Madagascar to Malta
4 fighters moved from 110 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
EDIT: British undo move 7.
EDIT: British undo move 6.
1 aaGun and 1 transport moved from 110 Sea Zone to 126 Sea Zone
4 fighters moved from 110 Sea Zone to Norway
2 fighters moved from United Kingdom to NorwayCombat - British
Strategic bombing raid in India
1 tactical_bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Norway
British attack with 6 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 126 Sea Zone: 1 aaGun and 1 transport
EDIT: Adding units owned by British to 126 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode
6 fighters moved from Norway to 110 Sea Zone
EDIT: 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 aaGun moved from United Kingdom to Normandy Bordeaux
EDIT: 1 infantry moved from United Kingdom to Normandy Bordeaux
EDIT: 1 artillery moved from United Kingdom to Normandy Bordeaux
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns, 2 artilleries and 13 infantry moved from West India to Eastern PersiaPlace Units - British
2 submarines placed in 110 Sea Zone
3 infantry placed in Normandy Bordeaux
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 aaGun
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode
COMMENT: UK AA in 110 alone on 1 USA TP (Triple A probably put it on a UK transport tho)Turn Complete - British
British collect 22 PUs; end with 23 PUs totalTurn Complete - UK_Pacific
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Maybe I had edited them to the zone before…
Anyway, I did add the game note when I did it.Now I’m editing 1 AA to a USA transport, so it will probably happen again
No worries, I am just paying attention to the game notes.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Holland Belgium
1 fighter moved from Yugoslavia to Holland Belgium
1 bomber moved from Iraq to Southern France
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from British





