13L G1940 Arathorn (Axis) vs Cmdr Jennifer (Allies +12)

  • 19 13

    I think you misunderstood… I said the 25th of JUNE. I am in Norway for my sister’s wedding etc.
    So I can play.

  • 18 17 16 11 Mod

    @arathorn:

    I think you misunderstood… I said the 25th of JUNE. I am in Norway for my sister’s wedding etc.
    So I can play.

    Yea, I did, I thought you meant 25th of May…you know Saturday! lol

  • 18 17 16 11 Mod

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

  • 18 17 16 11 Mod

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 18 17 16 11 Mod

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Sikang to Yunnan
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                4 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14



    Be back in a bit, have to walk my eldest to school.


  • 18 17 16 11 Mod

    kay, back.

    Thought my French destroyer was closer to India, so if you don’t mind (and since nothing has happened since so there really should be no impact on the game) I’m going to change the Chinese NCM and build placement and move all those units from Yunnan to Szechwan.

  • 18 17 16 11 Mod

    Game History

    Round :2

    Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                1 mech_infantry moved from Ethiopia to Kenya
                1 infantry moved from Ethiopia to Kenya

  • 18 17 16 11 Mod

    Game History

    Round :2

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                1 mech_infantry moved from Ethiopia to Kenya
                1 infantry moved from Ethiopia to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Ethiopia to 76 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Caucasus
                1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Burma to Shan State
                3 aaGuns, 1 artillery and 2 infantry moved from Burma to India

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,3,5,2,1
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 4 infantry

  • 18 17 16 11 Mod

    Oh, and I am not sure if I can fly over through the canal between the Med Sea and the Black Sea.  If that’s illegal, land the fighter and tactical bomber from Malta in American controlled France and the Strategic Bomber can go to Egypt instead.

    Just because TripleA allows it, doesn’t make it legal. hehe.  Hell, they still let the Chinese move into the Himalayas and that’s not even a valid freaking territory for ANY nation for ANY reason!

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Southern Italy to France
                1 bomber moved from Southern Italy to Algeria
                2 artilleries and 2 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 1 :  1/3 hits
                        French roll dice for 2 infantry in Algeria, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 :  2/2 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Alexandria from British to Italians
                EDIT: Turning off Edit Mode
                1 bomber moved from Algeria to Southern Italy
                1 aaGun moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Algeria : 1 flag, 1 artillery
        Southern France : 1 aaGun
        France : 1 aaGun and 1 mech_infantry
        Tunisia : 1 flag
        Romania : 2 artilleries and 2 infantry
        Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 armour and 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
        95 Sea Zone : 1 submarine and 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 38 / 43
        Japanese : 42 / 44
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 32 / 37
        UK_Pacific : 9 / 8
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    French Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • 18 17 16 11 Mod

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone

    Turn Complete - French

    Forgot to post ANZAC:
    Buy: Inf, Art, DD
    CM: Liberate Alexandria
    NCM: None
    Place: Where you would expect

  • 18 17 16 11 Mod

    bump  :P

    Know yer outta the country, just reminding you.

  • 12

    @Cmdr:

    Bump #1  Just a friendly reminder! =^_^=

    when you say this, does it count toward the three bump disqualification rule?  is your bump today counting toward that total?

  • 19 13

    Hey :)

    I’m overwhelmed with my workload right now. I made this statement in a few days back, perhaps you didn’t see it.

    http://www.axisandallies.org/forums/index.php?topic=31224.0

    @arathorn:

    Does anyone else out there feel addicted to this game? Lol I know I am close to be the definition of that.

    I’m in a spot right now where work is overwhelming, my final exam is closely approaching, and I’m finding myself in A&A world constantly.

    I’ve tried to inform people that I’ll hold a slower pace, and you’ve all been understanding, but I keep falling in the A&A trap, especially since I was so foolish and started too many games. I just can’t stay away.

    Therefore I need to take a complete break, get my head over water, and return late in June, when my schedule has normalised, and I’ll be back in the US, and school will be over.

    I apologise for the inconvenience.

    I probably won’t be able to stay away from here completely, but I’ll take a month’s break from playing.

    Until then!

  • 18 17 16 11 Mod

    Nope, I didn’t see it.

    Not sure if I want to give you a WHOLE month, but I can find another opponent and sandwich him in the middle of our game to give you time to settle and get situated again.  I just don’t like having concurrent games, hard enough concentrating on these stupid meds I am on anyway, last thing I need is to try and keep 15 game strategies in my head at the same time. lol.


  • @Cmdr:

    Oh, and I am not sure if I can fly over through the canal between the Med Sea and the Black Sea.  If that’s illegal, land the fighter and tactical bomber from Malta in American controlled France and the Strategic Bomber can go to Egypt instead.

    Just because TripleA allows it, doesn’t make it legal. hehe.  Hell, they still let the Chinese move into the Himalayas and that’s not even a valid freaking territory for ANY nation for ANY reason!

    Nope, totally legal. It doesn’t make the least bit of sense, but it’s legal.

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 5 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Russia
                1 artillery moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                3 infantry moved from Bulgaria to Greece
                1 artillery moved from Norway to Finland
                2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
                2 infantry moved from Bulgaria to Romania
                4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 infantry moved from Eastern Poland to Baltic States
                1 bomber moved from Western Germany to Baltic States
                4 armour and 1 mech_infantry moved from Germany to Eastern Poland
                3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 5 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Russia
                1 artillery moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                3 infantry moved from Bulgaria to Greece
                1 artillery moved from Norway to Finland
                2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
                2 infantry moved from Bulgaria to Romania
                4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 infantry moved from Eastern Poland to Baltic States
                1 bomber moved from Western Germany to Baltic States
                4 armour and 1 mech_infantry moved from Germany to Eastern Poland
                3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Greece
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 1 infantry
                    Germans win, taking Greece from Neutral_Allies with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 armour and 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 6 armour, 5 artilleries and 15 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 6 armour, 5 artilleries and 14 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 15
                EDIT: Turning off Edit Mode
                2 bombers moved from Russia to Eastern Poland
                2 aaGuns moved from Eastern Poland to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
                2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Baltic States to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery, 2 bombers and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 13
                EDIT: Turning off Edit Mode

  • 18 17 16 11 Mod

    I have to go out of town tonight myself, so I probably wont post until Sunday earliest, with most probable being Monday.


  • Arathorn, I’m curious about the damage edit you did on the major. It would appear that the +2 damage was already included as one of your bombers rolled an ‘8’. I know for awhile that the +2 bonus wasn’t added, but it looks good in this one.

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