@crockett36 scrambles?
13L G1940 Arathorn (Axis) vs Cmdr Jennifer (Allies +12)
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So, what will it be?
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I’ll post a round on Wednesday so you have time to get back to the US. It’s not a big deal, I might get someone to play a hardcore, fast hitting game on Saturday where the game both starts and ends on Saturday, just to get my first win under my belt. =^_^=
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I think you misunderstood… I said the 25th of JUNE. I am in Norway for my sister’s wedding etc.
So I can play. -
I think you misunderstood… I said the 25th of JUNE. I am in Norway for my sister’s wedding etc.
So I can play.Yea, I did, I thought you meant 25th of May…you know Saturday! lol
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Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux -
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to Yunnan
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
4 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14
Be back in a bit, have to walk my eldest to school.
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kay, back.
Thought my French destroyer was closer to India, so if you don’t mind (and since nothing has happened since so there really should be no impact on the game) I’m going to change the Chinese NCM and build placement and move all those units from Yunnan to Szechwan.
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Game History
Round :2
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Kenya -
Game History
Round :2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to KenyaCombat - British
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland BelgiumNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Ethiopia to 76 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Caucasus
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Burma to Shan State
3 aaGuns, 1 artillery and 2 infantry moved from Burma to IndiaPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,3,5,2,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 4 infantry -
Oh, and I am not sure if I can fly over through the canal between the Med Sea and the Black Sea. If that’s illegal, land the fighter and tactical bomber from Malta in American controlled France and the Strategic Bomber can go to Egypt instead.
Just because TripleA allows it, doesn’t make it legal. hehe. Hell, they still let the Chinese move into the Himalayas and that’s not even a valid freaking territory for ANY nation for ANY reason!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Southern Italy to France
1 bomber moved from Southern Italy to Algeria
2 artilleries and 2 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 1 : 1/3 hits
French roll dice for 2 infantry in Algeria, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 2/2 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Algeria to Southern Italy
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Algeria : 1 flag, 1 artillery
Southern France : 1 aaGun
France : 1 aaGun and 1 mech_infantry
Tunisia : 1 flag
Romania : 2 artilleries and 2 infantry
Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 armour and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
95 Sea Zone : 1 submarine and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 38 / 53
Russians : 38 / 43
Japanese : 42 / 44
Americans : 52 / 72
Chinese : 8 / 14
British : 32 / 37
UK_Pacific : 9 / 8
Italians : 13 / 18
ANZAC : 10 / 15
French : 6 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8French Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 112 Sea Zone to 110 Sea ZoneTurn Complete - French
Forgot to post ANZAC:
Buy: Inf, Art, DD
CM: Liberate Alexandria
NCM: None
Place: Where you would expect -
bump :P
Know yer outta the country, just reminding you.
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@Cmdr:
Bump #1 Just a friendly reminder! =^_^=
when you say this, does it count toward the three bump disqualification rule? is your bump today counting toward that total?
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Hey :)
I’m overwhelmed with my workload right now. I made this statement in a few days back, perhaps you didn’t see it.
http://www.axisandallies.org/forums/index.php?topic=31224.0
Does anyone else out there feel addicted to this game? Lol I know I am close to be the definition of that.
I’m in a spot right now where work is overwhelming, my final exam is closely approaching, and I’m finding myself in A&A world constantly.
I’ve tried to inform people that I’ll hold a slower pace, and you’ve all been understanding, but I keep falling in the A&A trap, especially since I was so foolish and started too many games. I just can’t stay away.
Therefore I need to take a complete break, get my head over water, and return late in June, when my schedule has normalised, and I’ll be back in the US, and school will be over.
I apologise for the inconvenience.
I probably won’t be able to stay away from here completely, but I’ll take a month’s break from playing.
Until then!
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Nope, I didn’t see it.
Not sure if I want to give you a WHOLE month, but I can find another opponent and sandwich him in the middle of our game to give you time to settle and get situated again. I just don’t like having concurrent games, hard enough concentrating on these stupid meds I am on anyway, last thing I need is to try and keep 15 game strategies in my head at the same time. lol.
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@Cmdr:
Oh, and I am not sure if I can fly over through the canal between the Med Sea and the Black Sea. If that’s illegal, land the fighter and tactical bomber from Malta in American controlled France and the Strategic Bomber can go to Egypt instead.
Just because TripleA allows it, doesn’t make it legal. hehe. Hell, they still let the Chinese move into the Himalayas and that’s not even a valid freaking territory for ANY nation for ANY reason!
Nope, totally legal. It doesn’t make the least bit of sense, but it’s legal.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 5 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Russia
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
3 infantry moved from Bulgaria to Greece
1 artillery moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
2 infantry moved from Bulgaria to Romania
4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 5 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Russia
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
3 infantry moved from Bulgaria to Greece
1 artillery moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
2 infantry moved from Bulgaria to Romania
4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 fighters and 3 tactical_bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Greece
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Allies defend with 1 infantry
Germans win, taking Greece from Neutral_Allies with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 1 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 armour and 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 artillery
Battle in Western Ukraine
Germans attack with 6 armour, 5 artilleries and 15 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 6 armour, 5 artilleries and 14 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 15
EDIT: Turning off Edit Mode
2 bombers moved from Russia to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Baltic States to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery, 2 bombers and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 13
EDIT: Turning off Edit Mode





