@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
G40 13L captain walker (axis) vs Entek (allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Kenya
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to YunnanCombat - British
Battle in Kenya
Battle in Iraq
British attack with 1 armour
Italians defend with 1 armour
British roll dice for 1 battleship in Iraq, round 1 : 0/1 hits
British roll dice for 1 armour in Iraq, round 1 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 1 : 0/1 hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 armour owned by the British lost in Iraq
Italians win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armourNon Combat Move - British
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West IndiaPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 infantry and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Shensi : 1 armour
Yunnan : 1 armour, 2 infantry and 1 mech_infantry
Shan State : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 1 armour
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag
80 Sea Zone : 1 battleship and 1 transport
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 26 / 28
UK_Pacific : 14 / 10
Italians : 24 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Belgian Congo to Kenya
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in Syria
Battle in Kenya
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 1 : 0/3 hits
British roll dice for 1 armour in Kenya, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Kenya
Italians roll dice for 1 armour and 1 artillery in Kenya, round 2 : 0/2 hits
British roll dice for 1 armour in Kenya, round 2 : 1/1 hits
1 artillery owned by the Italians lost in Kenya
Italians roll dice for 1 armour in Kenya, round 3 : 0/1 hits
British roll dice for 1 armour in Kenya, round 3 : 0/1 hits
Italians roll dice for 1 armour in Kenya, round 4 : 1/1 hits
British roll dice for 1 armour in Kenya, round 4 : 0/1 hits
1 armour owned by the British lost in Kenya
Italians win, taking Syria from French, taking Kenya from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 armour and 1 artillery placed in Egypt
1 fighter placed in Southern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kenya : 1 flag, 1 armour
Anglo Egyptian Sudan : 1 flag, 3 infantry
Tanganyika Territory : 1 flag
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 1 infantry
Persia : 1 flag, 1 armour
98 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m guessing the answer will be no, but I thought I should ask anyways.
Scramble in Sz 35?
-
Yes…scramble the fighter and take the fighter first if it turns out that way.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 37 Sea Zone
2 fighters moved from Dutch New Guinea to 35 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 bomber
Battle in 35 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 battleship and 1 fighter
ANZAC roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 battleship and 1 fighter in 35 Sea Zone, round 1 : 2/2 hits
1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the ANZAC retreated to 45 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
62 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 54 / 66
Russians : 24 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Smolensk
2 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 1 : 4/5 hits
Russians roll dice for 3 infantry in Smolensk, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Bryansk, round 1 : 1/7 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bryansk, round 1 : 3/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 4 : 0/2 hits
Russians roll dice for 1 armour in Bryansk, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 5 : 0/2 hits
Russians roll dice for 1 armour in Bryansk, round 5 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 6 : 0/2 hits
Russians roll dice for 1 armour in Bryansk, round 6 : 1/1 hits
1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 1 armour in Bryansk, round 7 : 0/1 hits
Russians roll dice for 1 armour in Bryansk, round 7 : 0/1 hits
Germans roll dice for 1 armour in Bryansk, round 8 : 0/1 hits
Russians roll dice for 1 armour in Bryansk, round 8 : 0/1 hits
Germans roll dice for 1 armour in Bryansk, round 9 : 0/1 hits
Russians roll dice for 1 armour in Bryansk, round 9 : 0/1 hits
Germans roll dice for 1 armour in Bryansk, round 10 : 1/1 hits
Russians roll dice for 1 armour in Bryansk, round 10 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians win with no units remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 1 : 1/5 hits
Russians roll dice for 4 infantry in Volgograd, round 1 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 5 : 2/2 hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 tactical_bomber moved from Smolensk to Novgorod
3 armour moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Novgorod to Belarus
3 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
1 armour moved from Normandy Bordeaux to Western Germany
1 aaGun and 4 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
3 armour placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
Germans undo move 3.
1 artillery and 4 infantry placed in Germany
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Poland : 1 aaGun and 4 infantry
Germany : 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
Norway : 2 infantry
Denmark : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 5 armour, 2 artilleries and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 infantry
Eastern Poland : 1 flag, 3 infantry and 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 artillery and 1 infantry
Smolensk : 1 flag, 1 armour, 1 artillery and 2 infantry
112 Sea Zone : 1 destroyer
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 79
Russians : 19 / 24
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Man that armour in Bryansk deserves a medal.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 1 : 1/3 hits
Germans roll dice for 1 armour in Volgograd, round 1 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Smolensk, round 1 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 1 : 0/4 hits
2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Smolensk, round 2 : 1/7 hits
Germans roll dice for 1 armour and 1 artillery in Smolensk, round 2 : 0/2 hits
1 artillery owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Smolensk, round 3 : 2/7 hits
Germans roll dice for 1 armour in Smolensk, round 3 : 0/1 hits
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 aaGun moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
4 infantry moved from Russia to Bryansk
1 infantry moved from Urals to Nenetsia
2 aaGuns moved from Yenisey to TimguskaPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Amur : 7 infantry
Timguska : 2 aaGuns
Bryansk : 4 infantry
Nenetsia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 19 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 aaGun, 1 factory_minor and 1 infantry
Smolensk : 2 artilleries and 4 infantry
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 56 / 79
Russians : 22 / 22
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 15
British : 22 / 28
UK_Pacific : 14 / 10
Italians : 29 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just a heads up that after today I’m going to be away until Monday. I am going to be at a local game con.
I’ll be here for a few more hours though.
-
I meant I’ll be back on Tuesday. Sorry about that. :D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 mech_infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 mech_infantry moved from Anhwe to Shensi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Kwangsi to Shensi
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 bomber moved from Kwangsi to Shensi
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 destroyer moved from 41 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in French Indo China
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in French Indo China, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 45 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
1 infantry owned by the ANZAC , 1 transport owned by the ANZAC and 1 artillery owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 artillery, 1 destroyer, 1 infantry and 1 transport
Battle in Shensi
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 armour in Shensi, round 1 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 mech_infantry
Kwangsi : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Korea : 1 aaGun and 5 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 56 / 79
Russians : 22 / 22
Japanese : 49 / 49
Americans : 52 / 72
Chinese : 6 / 15
British : 22 / 28
UK_Pacific : 12 / 10
Italians : 29 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I hope you’re having a good time and I’ll see you back here on Tuesday!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
4 artilleries moved from Brazil to 86 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 86 Sea Zone to 91 Sea Zone
4 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier and 1 cruiser moved from 101 Sea Zone to 90 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Western United States to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 4 artilleries and 4 infantry
Italians defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kwangtung
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Kwangtung from Japanese with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 4 infantry
Kwangtung : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 bomber and 1 harbour
33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 destroyer and 3 transports
20 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Morocco : 1 flag, 4 artilleries and 4 infantry
101 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Brazil : 1 flag, 3 infantry
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 4 transportsProduction/PUs Summary :
Germans : 56 / 79
Russians : 22 / 22
Japanese : 46 / 49
Americans : 53 / 76
Chinese : 6 / 15
British : 22 / 28
UK_Pacific : 15 / 10
Italians : 28 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Hunan
1 infantry placed in Kweichow
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 5 infantry
Kweichow : 1 infantry
Hunan : 1 infantryProduction/PUs Summary :
Germans : 56 / 79
Russians : 22 / 22
Japanese : 46 / 49
Americans : 53 / 76
Chinese : 6 / 12
British : 22 / 28
UK_Pacific : 15 / 10
Italians : 28 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from JapaneseCombat - British
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 1/2 hits
Italians roll dice for 1 armour in Kenya, round 1 : 0/1 hits
1 armour owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Iraq, round 1 : 0/1 hits
British roll dice for 2 infantry in Iraq, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 armour and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 armour and 2 infantry in French Indo China, round 1 : 2/3 hits
Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in French Indo China, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits
British roll dice for 1 armour and 1 infantry in French Indo China, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from India to BurmaPlace Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 25 PUs; end with 25 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,1,2
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Sikang : 1 mech_infantry
Burma : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Kwangtung : 1 harbour
French Indo China : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag
80 Sea Zone : 1 battleship and 1 transport
109 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 3 mech_infantrys
72 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 56 / 79
Russians : 22 / 22
Japanese : 44 / 49
Americans : 53 / 76
Chinese : 6 / 12
British : 25 / 25
UK_Pacific : 17 / 15
Italians : 25 / 48
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Iraq
1 armour moved from Persia to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
2 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Egypt to Kenya
1 bomber moved from Southern Italy to KenyaCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 1 : 1/3 hits
British roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kenya
Italians attack with 1 armour, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Kenya, round 1 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
Italians win, taking Kenya from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 bomber and 1 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Kenya : 1 flag, 1 armour and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery, 1 bomber and 2 infantry
Tanganyika Territory : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Ethiopia : 1 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 1 armour, 1 artillery and 1 infantry
92 Sea Zone : 1 destroyer
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 56 / 79
Russians : 22 / 22
Japanese : 44 / 49
Americans : 53 / 76
Chinese : 6 / 12
British : 21 / 25
UK_Pacific : 17 / 15
Italians : 29 / 43
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 34 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
34 Sea Zone : 1 battleship
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 56 / 79
Russians : 22 / 22
Japanese : 44 / 49
Americans : 53 / 76
Chinese : 6 / 12
British : 21 / 25
UK_Pacific : 17 / 15
Italians : 29 / 43
ANZAC : 13 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 56 / 79
Russians : 22 / 22
Japanese : 44 / 49
Americans : 53 / 76
Chinese : 6 / 12
British : 21 / 25
UK_Pacific : 17 / 15
Italians : 29 / 43
ANZAC : 13 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Archangel to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
2 artilleries and 2 infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Smolensk
2 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Ukraine to BryanskCombat - Germans
Battle in Smolensk
Germans attack with 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 4 infantry
Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Smolensk, round 1 : 6/7 hits
Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 1 : 2/6 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Bryansk
Germans attack with 2 armour, 1 artillery and 3 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Bryansk, round 1 : 3/6 hits
Russians roll dice for 4 infantry in Bryansk, round 1 : 0/4 hits
3 infantry owned by the Russians lost in Bryansk
Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Bryansk, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Volgograd, round 1 : 2/4 hits
Russians roll dice for 1 aaGun and 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Novgorod to Archangel
2 artilleries and 1 infantry moved from Novgorod to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
1 aaGun and 4 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Southern Italy to UkrainePlace Units - Germans
3 armour placed in Novgorod
2 armour and 1 artillery placed in Ukraine
1 artillery and 4 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 infantry and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Poland : 1 infantry
Germany : 1 artillery, 1 factory_major, 4 infantry and 3 mech_infantrys
Norway : 2 infantry
Denmark : 2 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 5 armour, 2 artilleries and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour, 1 artillery and 3 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 4 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 1 tactical_bomber
Western Ukraine : 1 flag, 3 infantry
Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Caucasus : 1 flag
Smolensk : 1 flag, 2 armour and 2 artilleries
112 Sea Zone : 1 destroyer
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 80
Russians : 18 / 22
Japanese : 44 / 49
Americans : 53 / 76
Chinese : 6 / 12
British : 21 / 25
UK_Pacific : 17 / 15
Italians : 29 / 43
ANZAC : 13 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





