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G40 13L captain walker (axis) vs Entek (allies +12)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to Kenya
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 armour moved from Eastern Persia to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                1 battleship moved from 81 Sea Zone to 80 Sea Zone
                1 armour moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 armour moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Burma to Shan State
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in Kenya
                Battle in Iraq
                    British attack with 1 armour
                    Italians defend with 1 armour
                        British roll dice for 1 battleship in Iraq, round 1 :  0/1 hits
                        British roll dice for 1 armour in Iraq, round 1 :  0/1 hits
                        Italians roll dice for 1 armour in Iraq, round 1 :  0/1 hits
                        British roll dice for 1 armour in Iraq, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Iraq, round 2 :  1/1 hits
                        1 armour owned by the British lost in Iraq
                    Italians win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 infantry and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Shensi : 1 armour
        Yunnan : 1 armour, 2 infantry and 1 mech_infantry
        Shan State : 2 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        French Indo China : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        39 Sea Zone : 1 destroyer
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Kenya : 1 armour
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 battleship and 1 transport
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 24 / 24
        Japanese : 44 / 48
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 26 / 28
        UK_Pacific : 14 / 10
        Italians : 24 / 37
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Kenya
                1 artillery and 1 infantry moved from Belgian Congo to Kenya
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                Battle in Kenya
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 1 :  0/3 hits
                        British roll dice for 1 armour in Kenya, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Kenya
                        Italians roll dice for 1 armour and 1 artillery in Kenya, round 2 :  0/2 hits
                        British roll dice for 1 armour in Kenya, round 2 :  1/1 hits
                        1 artillery owned by the Italians lost in Kenya
                        Italians roll dice for 1 armour in Kenya, round 3 :  0/1 hits
                        British roll dice for 1 armour in Kenya, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Kenya, round 4 :  1/1 hits
                        British roll dice for 1 armour in Kenya, round 4 :  0/1 hits
                        1 armour owned by the British lost in Kenya
                    Italians win, taking Syria from French, taking Kenya from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 armour and 1 artillery placed in Egypt
                1 fighter placed in Southern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Kenya : 1 flag, 1 armour
        Anglo Egyptian Sudan : 1 flag, 3 infantry
        Tanganyika Territory : 1 flag
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Greece : 1 flag
        97 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 flag, 1 infantry
        Persia : 1 flag, 1 armour
        98 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 24 / 24
        Japanese : 44 / 48
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 22 / 28
        UK_Pacific : 14 / 10
        Italians : 29 / 48
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I’m guessing the answer will be no, but I thought I should ask anyways.

    Scramble in Sz 35?

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    Yes…scramble the fighter and take the fighter first if it turns out that way.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 37 Sea Zone
                2 fighters moved from Dutch New Guinea to 35 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 cruiser and 1 transport
                        ANZAC roll dice for 1 bomber in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 cruiser
                    Casualties for ANZAC: 1 bomber
                Battle in 35 Sea Zone
                    ANZAC attack with 2 fighters and 1 transport
                    Japanese defend with 1 battleship and 1 fighter
                        ANZAC roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 fighter in 35 Sea Zone, round 1 :  2/2 hits
                        1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 35 Sea Zone
                    1 transport owned by the ANZAC retreated to 45 Sea Zone
                    Japanese win with 1 battleship remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 1 artillery and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Western Australia : 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        45 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
        62 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 24 / 24
        Japanese : 44 / 48
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 22 / 28
        UK_Pacific : 14 / 10
        Italians : 29 / 48
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 24 / 24
        Japanese : 44 / 48
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 22 / 28
        UK_Pacific : 14 / 10
        Italians : 29 / 48
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Archangel to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 armour moved from Belarus to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Rostov to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 tactical_bomber moved from Novgorod to Volgograd
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 armour moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 1 :  4/5 hits
                        Russians roll dice for 3 infantry in Smolensk, round 1 :  0/3 hits
                        3 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Bryansk, round 1 :  1/7 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bryansk, round 1 :  3/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bryansk, round 3 :  1/3 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 armour and 1 artillery in Bryansk, round 4 :  0/2 hits
                        Russians roll dice for 1 armour in Bryansk, round 4 :  0/1 hits
                        Germans roll dice for 1 armour and 1 artillery in Bryansk, round 5 :  0/2 hits
                        Russians roll dice for 1 armour in Bryansk, round 5 :  0/1 hits
                        Germans roll dice for 1 armour and 1 artillery in Bryansk, round 6 :  0/2 hits
                        Russians roll dice for 1 armour in Bryansk, round 6 :  1/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                        Germans roll dice for 1 armour in Bryansk, round 7 :  0/1 hits
                        Russians roll dice for 1 armour in Bryansk, round 7 :  0/1 hits
                        Germans roll dice for 1 armour in Bryansk, round 8 :  0/1 hits
                        Russians roll dice for 1 armour in Bryansk, round 8 :  0/1 hits
                        Germans roll dice for 1 armour in Bryansk, round 9 :  0/1 hits
                        Russians roll dice for 1 armour in Bryansk, round 9 :  0/1 hits
                        Germans roll dice for 1 armour in Bryansk, round 10 :  1/1 hits
                        Russians roll dice for 1 armour in Bryansk, round 10 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    Russians win with no units remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 4 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 1 :  1/5 hits
                        Russians roll dice for 4 infantry in Volgograd, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  1/4 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Volgograd, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Volgograd, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 4 :  0/1 hits
                        Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 5 :  2/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 artillery, 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Smolensk to Novgorod
                3 armour moved from Novgorod to Belarus
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                3 infantry moved from Poland to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 artilleries moved from 115 Sea Zone to Novgorod
                1 armour moved from Normandy Bordeaux to Western Germany
                1 aaGun and 4 infantry moved from Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 armour placed in Novgorod
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                Germans undo move 3.
                1 artillery and 4 infantry placed in Germany
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Poland : 1 aaGun and 4 infantry
        Germany : 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
        Norway : 2 infantry
        Denmark : 2 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 1 flag, 5 armour, 2 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 1 infantry
        Eastern Poland : 1 flag, 3 infantry and 3 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 artillery and 1 infantry
        Smolensk : 1 flag, 1 armour, 1 artillery and 2 infantry
        112 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 19 / 24
        Japanese : 44 / 48
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 22 / 28
        UK_Pacific : 14 / 10
        Italians : 29 / 48
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Man that armour in Bryansk deserves a medal.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Russia to Smolensk
                2 artilleries moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 1 :  1/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Russians attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Smolensk, round 1 :  2/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 1 :  0/4 hits
                        2 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Smolensk, round 2 :  1/7 hits
                        Germans roll dice for 1 armour and 1 artillery in Smolensk, round 2 :  0/2 hits
                        1 artillery owned by the Germans lost in Smolensk
                        Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Smolensk, round 3 :  2/7 hits
                        Germans roll dice for 1 armour in Smolensk, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 aaGun moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Russia to Tambov
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Urals to Nenetsia
                2 aaGuns moved from Yenisey to Timguska

    Place Units - Russians
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Amur : 7 infantry
        Timguska : 2 aaGuns
        Bryansk : 4 infantry
        Nenetsia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 19 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 aaGun, 1 factory_minor and 1 infantry
        Smolensk : 2 artilleries and 4 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 22 / 22
        Japanese : 44 / 48
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 22 / 28
        UK_Pacific : 14 / 10
        Italians : 29 / 48
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Just a heads up that after today I’m going to be away until Monday.  I am going to be at a local game con.

    I’ll be here for a few more hours though.

  • 20 19 18 17 16

    I meant I’ll be back on Tuesday.  Sorry about that. :D

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese
                1 mech_infantry moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 mech_infantry moved from Anhwe to Shensi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Kwangsi to Shensi
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 41 Sea Zone to 45 Sea Zone
                1 bomber moved from Kwangsi to Shensi
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in French Indo China, round 1 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 1 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter in 45 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                        1 infantry owned by the ANZAC , 1 transport owned by the ANZAC and 1 artillery owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 artillery, 1 destroyer, 1 infantry and 1 transport
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 mech_infantry
                    British defend with 1 armour
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 1 :  1/3 hits
                        Chinese roll dice for 1 armour in Shensi, round 1 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                2 bombers moved from Shensi to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 mech_infantry
        Kwangsi : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        Korea : 1 aaGun and 5 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 22 / 22
        Japanese : 49 / 49
        Americans : 52 / 72
        Chinese : 6 / 15
        British : 22 / 28
        UK_Pacific : 12 / 10
        Italians : 29 / 48
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    I hope you’re having a good time and I’ll see you back here on Tuesday!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                4 artilleries moved from Brazil to 86 Sea Zone
                4 infantry moved from Brazil to 86 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 86 Sea Zone to 91 Sea Zone
                4 artilleries moved from 91 Sea Zone to Morocco
                4 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 1 carrier and 1 cruiser moved from 101 Sea Zone to 90 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Western United States to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 4 artilleries and 4 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kwangtung
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Kwangtung from Japanese with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Midway
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
                1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 4 infantry
        Kwangtung : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 bomber and 1 harbour
        33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 destroyer and 3 transports
        20 Sea Zone : 1 destroyer and 1 transport
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Morocco : 1 flag, 4 artilleries and 4 infantry
        101 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Brazil : 1 flag, 3 infantry
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 4 transports

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 22 / 22
        Japanese : 46 / 49
        Americans : 53 / 76
        Chinese : 6 / 15
        British : 22 / 28
        UK_Pacific : 15 / 10
        Italians : 28 / 48
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan
                1 infantry placed in Hunan
                1 infantry placed in Kweichow
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 5 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 22 / 22
        Japanese : 46 / 49
        Americans : 53 / 76
        Chinese : 6 / 12
        British : 22 / 28
        UK_Pacific : 15 / 10
        Italians : 28 / 48
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 armour moved from Yunnan to French Indo China
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 artillery and 1 infantry in Kenya, round 1 :  1/2 hits
                        Italians roll dice for 1 armour in Kenya, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Iraq
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship in Iraq, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Iraq, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Iraq, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in French Indo China
                    British attack with 1 armour and 2 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        British roll dice for 1 armour and 2 infantry in French Indo China, round 1 :  2/3 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                        British roll dice for 1 armour and 1 infantry in French Indo China, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in French Indo China, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in French Indo China, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Yunnan to Sikang
                1 infantry moved from India to Burma

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,1,2
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Sikang : 1 mech_infantry
        Burma : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Kwangtung : 1 harbour
        French Indo China : 1 flag, 1 armour and 1 infantry
        Java : 1 flag, 1 infantry
        37 Sea Zone : 1 flag, 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Kenya : 1 artillery and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 battleship and 1 transport
        109 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 3 mech_infantrys
        72 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 22 / 22
        Japanese : 44 / 49
        Americans : 53 / 76
        Chinese : 6 / 12
        British : 25 / 25
        UK_Pacific : 17 / 15
        Italians : 25 / 48
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Syria to Iraq
                1 armour moved from Persia to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                2 infantry moved from Anglo Egyptian Sudan to Kenya
                1 armour moved from Egypt to Kenya
                1 bomber moved from Southern Italy to Kenya

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kenya
                    Italians attack with 1 armour, 1 bomber and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Kenya, round 1 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Kenya, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
                    Italians win, taking Kenya from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                1 bomber and 1 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Kenya : 1 flag, 1 armour and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery, 1 bomber and 2 infantry
        Tanganyika Territory : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Ethiopia : 1 infantry
        Greece : 1 flag
        97 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 flag, 1 armour, 1 artillery and 1 infantry
        92 Sea Zone : 1 destroyer
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 22 / 22
        Japanese : 44 / 49
        Americans : 53 / 76
        Chinese : 6 / 12
        British : 21 / 25
        UK_Pacific : 17 / 15
        Italians : 29 / 43
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 battleship moved from 62 Sea Zone to 34 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 1 artillery and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Western Australia : 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        34 Sea Zone : 1 battleship
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 22 / 22
        Japanese : 44 / 49
        Americans : 53 / 76
        Chinese : 6 / 12
        British : 21 / 25
        UK_Pacific : 17 / 15
        Italians : 29 / 43
        ANZAC : 13 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 22 / 22
        Japanese : 44 / 49
        Americans : 53 / 76
        Chinese : 6 / 12
        British : 21 / 25
        UK_Pacific : 17 / 15
        Italians : 29 / 43
        ANZAC : 13 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 armour moved from Archangel to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                2 artilleries and 2 infantry moved from Belarus to Smolensk
                1 armour moved from Novgorod to Smolensk
                2 armour moved from Novgorod to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries and 4 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Smolensk, round 1 :  6/7 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 1 :  2/6 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Bryansk
                    Germans attack with 2 armour, 1 artillery and 3 mech_infantrys
                    Russians defend with 4 infantry
                        Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Bryansk, round 1 :  3/6 hits
                        Russians roll dice for 4 infantry in Bryansk, round 1 :  0/4 hits
                        3 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Bryansk, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Volgograd, round 1 :  2/4 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Volgograd, round 1 :  0/1 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Smolensk to Novgorod
                1 infantry moved from Novgorod to Archangel
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun and 4 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from 115 Sea Zone to Novgorod
                1 infantry moved from Germany to Poland
                1 tactical_bomber moved from Southern Italy to Ukraine

    Place Units - Germans
                3 armour placed in Novgorod
                2 armour and 1 artillery placed in Ukraine
                1 artillery and 4 infantry placed in Germany
                1 artillery and 2 infantry placed in France
                1 infantry and 1 mech_infantry placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor and 4 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Poland : 1 infantry
        Germany : 1 artillery, 1 factory_major, 4 infantry and 3 mech_infantrys
        Norway : 2 infantry
        Denmark : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 5 armour, 2 artilleries and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 armour, 1 artillery and 3 mech_infantrys
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 aaGun, 4 infantry and 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 1 tactical_bomber
        Western Ukraine : 1 flag, 3 infantry
        Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        Caucasus : 1 flag
        Smolensk : 1 flag, 2 armour and 2 artilleries
        112 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 18 / 22
        Japanese : 44 / 49
        Americans : 53 / 76
        Chinese : 6 / 12
        British : 21 / 25
        UK_Pacific : 17 / 15
        Italians : 29 / 43
        ANZAC : 13 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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