TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Heavy Bomber
Activate Technology - Japanese
Japanese activating Heavy Bomber
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from West India to Afghanistan
1 armour moved from India to Afghanistan
1 bomber moved from Timguska to Afghanistan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Urals
2 mech_infantrys moved from Yenisey to Kansu
7 infantry moved from Timguska to Kansu
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Japanese take 36 Sea Zone from ANZAC
1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to Kwangtung
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/6 hits
Americans roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits
Americans roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 2/2 hits
ANZAC roll dice for 2 infantry in Celebes, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Borneo
Battle in Afghanistan
Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Afghanistan, round 1 : 2/5 hits
Russians roll dice for 3 infantry in Afghanistan, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Afghanistan
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Afghanistan, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Afghanistan
Japanese win, taking Borneo from Americans, taking Afghanistan from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Afghanistan to India
1 artillery and 1 infantry moved from Szechwan to Shensi
1 aaGun moved from Szechwan to Shensi
1 aaGun moved from West India to India
1 infantry moved from India to West India
2 infantry moved from Yunnan to Burma
3 infantry moved from Chahar to Suiyuyan
3 infantry moved from Ulaanbaatar to Dzavhan
3 infantry moved from Jehol to Anhwe
3 infantry moved from Amur to Manchuria
1 tactical_bomber moved from Kwangtung to French Indo China
1 bomber moved from Kwangtung to Japan
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from Anhwe to Kiangsu
2 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Timguska to Kansu
3 infantry moved from Amur to Korea
3 infantry moved from Manchuria to Korea
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 destroyer placed in 39 Sea Zone
1 fighter placed in India
1 infantry placed in India
1 bomber and 2 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 6.
1 bomber, 1 fighter and 1 infantry placed in Japan
1 infantry placed in India
Japanese undo move 6.
Japanese undo move 4.
1 infantry placed in India
1 bomber and 1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,4,4
Japanese collect 64 PUs (10 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs