L13 G40 PGMatt (axis) vs Karl (allies +8)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from French Guiana to 85 Sea Zone
                1 destroyer moved from 88 Sea Zone to 85 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from French Guiana to 85 Sea Zone
                1 destroyer moved from 88 Sea Zone to 85 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 85 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking 85 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 artilleries, 2 fighters and 1 infantry
                    Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 aaGun and 4 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 85 Sea Zone to Gibraltar
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                      British take Tunisia from Italians
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from India to 38 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                      British take Tunisia from Italians
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from India to 38 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Holland Belgium
                Battle in 38 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer and 1 submarine
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - British
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 transport moved from 89 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 71 Sea Zone to 82 Sea Zone
                2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                16 infantry moved from India to Burma
                3 artilleries moved from India to Burma
                2 aaGuns moved from India to Burma
                1 fighter moved from 38 Sea Zone to Burma
                1 aaGun, 1 fighter, 10 infantry and 1 tactical_bomber moved from West India to India

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,5,4,2,4
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians roll 3 and gets 0 hits

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 4 destroyers, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Poland
                1 armour and 2 infantry moved from Eastern Poland to Poland
                1 armour and 1 mech_infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 cruiser in Tunisia, round 1 :  1/1 hits
                        British roll dice for 1 armour in Tunisia, round 1 :  0/1 hits
                        1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
        Malta : 1 flag
        Tunisia : 1 flag, 1 artillery and 3 infantry
        Poland : 2 armour and 2 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        95 Sea Zone : 2 submarines
        94 Sea Zone : 1 cruiser, 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 35 / 36
        Japanese : 64 / 70
        Americans : 52 / 73
        Chinese : 3 / 4
        British : 33 / 32
        UK_Pacific : 6 / 7
        Italians : 12 / 22
        ANZAC : 10 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Queensland to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Queensland to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    Japanese win with 2 transports remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 destroyer moved from 46 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 6 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Airborne_Forces

    Activate Technology - Germans
                Germans activating Airborne_Forces

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 infantry moved from Vyborg to Novgorod
                3 bombers moved from Western Germany to Novgorod
                1 armour, 3 artilleries and 9 infantry moved from Vyborg to Karelia
                1 fighter and 3 infantry moved from France to Normandy Bordeaux
                5 infantry moved from Iraq to Northwest Persia
                      Germans take Northwest Persia from British
                2 fighters and 2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to 125 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from British with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Novgorod
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 :  3/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 fighter and 5 infantry
                    Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 1 :  2/8 hits
                        Americans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 1 :  1/3 hits
                        2 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 :  2/7 hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 armour and 2 artilleries
                Battle in Karelia
                    Germans attack with 1 armour, 3 artilleries and 9 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 3 artilleries and 9 infantry in Karelia, round 1 :  1/13 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Novgorod to Germany
                1 armour and 1 mech_infantry moved from Germany to Poland
                1 infantry moved from Western Germany to France
                2 artilleries and 2 infantry moved from Syria to 99 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Normandy Bordeaux to France
                1 aaGun, 9 armour, 1 artillery, 27 infantry and 5 mech_infantrys moved from Eastern Poland to Poland
                2 fighters moved from Holland Belgium to Western Germany
                1 fighter moved from 125 Sea Zone to Western Germany
                1 fighter moved from France to Southern Italy
                2 infantry moved from Germany to Poland
                1 aaGun moved from Slovakia Hungary to Poland

    Place Units - Germans
                1 factory_minor placed in Iraq
                1 artillery and 3 infantry placed in France
                4 infantry placed in Southern France
                1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
                Germans undo move 2.
                1 artillery placed in France
                3 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 2 armour, 3 artilleries, 1 harbour, 2 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Syria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Romania : 1 aaGun and 4 infantry
        Poland : 2 aaGuns, 10 armour, 1 artillery, 31 infantry and 6 mech_infantrys
        Germany : 3 bombers and 1 factory_major
        Holland Belgium : 2 infantry
        Northern Italy : 1 artillery and 3 infantry
        Southern Italy : 1 fighter
        Karelia : 1 flag, 1 armour, 3 artilleries and 9 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        113 Sea Zone : 1 cruiser
        95 Sea Zone : 1 carrier
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 factory_minor
        Northwest Persia : 1 flag, 5 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 2 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 76
        Russians : 32 / 36
        Japanese : 64 / 70
        Americans : 50 / 73
        Chinese : 3 / 4
        British : 30 / 32
        UK_Pacific : 6 / 7
        Italians : 12 / 22
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 infantry moved from Belarus to Eastern Poland
                2 fighters moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 armour moved from Baltic States to Novgorod
                5 armour moved from Belarus to Novgorod
                2 mech_infantrys moved from Belarus to Novgorod
                15 infantry moved from Belarus to Novgorod

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 infantry moved from Belarus to Eastern Poland
                2 fighters moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 armour moved from Baltic States to Novgorod
                5 armour moved from Belarus to Novgorod
                2 mech_infantrys moved from Belarus to Novgorod
                15 infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 6 armour, 15 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 6 armour, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Belarus to Novgorod
                14 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 fighters moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 infantry moved from Belarus to Baltic States
                1 aaGun moved from Belarus to Novgorod
                1 artillery and 6 infantry moved from Bryansk to Belarus
                1 artillery moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Russia to Belarus
                1 fighter moved from Russia to Belarus
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov
                1 aaGun and 8 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Ukraine
                2 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 5 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                1 artillery moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                2 bombers moved from Suiyuyan to Persia
                1 fighter moved from Suiyuyan to French Indo China
                1 infantry moved from Siam to French Indo China
                1 armour and 3 infantry moved from Shan State to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Egypt
                1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Eastern Persia

    Combat - Japanese
                Battle in Eastern Persia

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Java: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Siam: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 10 infantry moved from Manchuria to Jehol
                1 aaGun, 1 artillery and 3 infantry moved from Korea to Manchuria
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Manchuria

    Place Units - Japanese
                1 armour and 1 mech_infantry placed in Persia
                1 submarine placed in 80 Sea Zone
                3 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Korea : 4 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 1 artillery and 10 infantry
        Siam : 1 artillery and 1 infantry
        Manchuria : 1 aaGun, 1 artillery, 1 fighter and 3 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 2 armour, 1 artillery, 1 fighter and 4 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        39 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports
        Egypt : 1 fighter and 1 tactical_bomber
        French Madagascar : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 armour, 2 bombers, 1 factory_minor and 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 35 / 35
        Japanese : 65 / 70
        Americans : 50 / 73
        Chinese : 2 / 4
        British : 30 / 32
        UK_Pacific : 6 / 7
        Italians : 11 / 22
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                5 fighters moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to Holland Belgium
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                5 fighters moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to Holland Belgium
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 submarines and 2 transports
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Holland Belgium
                    Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports

    Non Combat Move - Americans
                1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 108 Sea Zone
                1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 destroyer moved from 85 Sea Zone to 88 Sea Zone
                5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 5 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from Burma to 37 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Research Technology - British
                British spend 5 on tech rolls

    Purchase Units - British
                British buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 5 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from Burma to 37 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    3 fighters owned by the British retreated
                    Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 infantry
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Yunnan
                2 aaGuns, 4 artilleries and 15 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from India to Yunnan
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 82 Sea Zone to 87 Sea Zone

    Place Units - British
                2 armour and 1 infantry placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

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