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13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +8) game 3


  • @allweneedislove:

    for the ool in sz31 you took the hit carrier instead of the fighter.
    i would take the fighter first.

    Oops - never dreamed

    we can edit, but it only allows for unhit carriers. we can just remember that the carrier is hit and roll any potential battles on here.

    You CAN actually edit in damaged carriers (or battleships).  You add in a whole carrier.  Then you select the carrier and click the button “change unit hit damage”.

    do you want to edit out the fighter and add the hit carrier, or do you want to reroll the 2nd half of round two battle?

    There is no need to re-roll the 2nd half of round two because you would have been rolling the exact same dice anyway.  You still have 2 carriers and 2 fighters firing back.  It would only affect a round 3, but there was no round 3.
    Thanks for the offer, I mean, I lost everything in round 2 so that could have only helped me but as I said, the dice were unaffected by the casualty choice.

    Go ahead and edit out the fighter and edit in a damaged carrier.  Again, you add a whole carrier.  Then you select it and look for the button “change unit hit damage”.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 bomber moved from Northern Italy to 94 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship in Syria, round 1 :  1/1 hits
                        French roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber in 94 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 cruiser in 94 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 1 bomber in 94 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser in 94 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 bomber owned by the Italians lost in 94 Sea Zone
                    British win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 bomber and 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 :  1/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 1 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to France
                1 armour moved from Albania to Yugoslavia
                1 artillery and 1 infantry moved from Ethiopia to Kenya

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 artillery and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag, 1 artillery and 3 infantry
        France : 1 aaGun
        Tobruk : 1 artillery and 1 infantry
        Albania : 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        96 Sea Zone : 1 cruiser
        99 Sea Zone : 1 battleship and 2 transports
        Yugoslavia : 1 armour

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 36 / 42
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 26 / 35
        UK_Pacific : 14 / 14
        Italians : 16 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from New Zealand to 31 Sea Zone
                1 fighter moved from Queensland to 31 Sea Zone
                1 cruiser moved from 63 Sea Zone to 31 Sea Zone
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in 31 Sea Zone
                    ANZAC attack with 1 cruiser and 3 fighters
                    Japanese defend with 2 carriers
                    Units damaged: 1 carrier owned by the Japanese
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 carriers
                    Casualties for ANZAC: 1 cruiser and 1 fighter
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                    ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from 31 Sea Zone to Wake Island
                1 artillery moved from Queensland to New South Wales
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1
                ANZAC collect 9 PUs (1 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • TripleA

    i cant believe how moronic i was to not see that anzac could hit sz31. no wonder you assumed i would keep the fighter.

    when i came up with this j1 i thought it looked pretty good, now i see it sucks big time.(if i ever try to rework it, i MUST take a transport to capture wake island)

    this probably makes this an unwinnable game, but who knows maybe you might have a brain cramp of equal epic proportion.

    france is up.


  • Oh jeez, I did forget France - I will take care of that immediately

    Yeah, I was thrilled that you wanted to exchange the fighter and knew that meant you didn’t see the ANZ attack coming, but I was hoping that 2nd hit wouldn’t happen

    I agree I think that J1 was a deal breaker and although I paid my dues with USA and ANZ, losing 2 loaded carriers takes a ton of pressure off India and China and China’s off to a good start anyway


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 81 Sea Zone
                2 submarines moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Greece
                1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
                2 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 armour, 1 artillery and 1 mech_infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 2 bombers
                    French defend with 1 destroyer; British defend with 1 carrier and 1 transport
                        Germans roll dice for 2 bombers in 81 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 destroyer and 1 transport in 81 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 bombers in 81 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 carrier, 1 destroyer and 1 transport in 81 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Germans , 1 destroyer owned by the French and 1 carrier owned by the British lost in 81 Sea Zone
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 bomber
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 carrier and 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 1 :  0/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Greece
                    Germans attack with 3 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Greece, round 1 :  2/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Greece, round 2 :  2/9 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters, 3 submarines and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 infantry moved from Norway to Finland
                3 infantry moved from Bulgaria to Romania
                2 artilleries and 7 infantry moved from Yugoslavia to Romania
                1 bomber moved from 81 Sea Zone to Alexandria
                1 fighter and 1 tactical_bomber moved from Greece to Alexandria
                1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
                1 aaGun moved from Western Germany to Holland Belgium
                5 armour and 3 mech_infantrys moved from France to Germany
                4 artilleries moved from Germany to Poland
                3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                10 artilleries placed in Germany
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Alexandria : 1 bomber, 1 fighter and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 mech_infantrys and 2 tactical_bombers
        Romania : 2 artilleries and 10 infantry
        Poland : 3 aaGuns, 7 artilleries and 14 infantry
        Germany : 5 armour, 10 artilleries, 1 factory_major and 3 mech_infantrys
        Holland Belgium : 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour and 2 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 9 infantry
        110 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 36 / 42
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 27 / 35
        UK_Pacific : 14 / 14
        Italians : 15 / 20
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    i did not offer to scramble in sz110 as i figured you would not want to risk uk figs for g subs.

    if you do want to we can reroll that battle


  • Right - I wouldn’t have scrambled


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                2 infantry moved from Rostov to Bryansk
                2 artilleries moved from Novgorod to Belarus
                1 mech_infantry moved from Volgograd to Bryansk
                3 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Ukraine
                1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Novgorod to Belarus

    Place Units - Russians
                2 armour and 1 fighter placed in Novgorod
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 battleships moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                2 bombers moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to 36 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Java
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 1 :  4/4 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo
                    Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Hunan
                    Japanese attack with 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 1 :  4/13 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 3 fighters and 2 tactical_bombers
                    British defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 2 battleships, 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 1 :  4/7 hits
                        British roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from UK_Pacific with 2 battleships, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 carrier and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                2 fighters moved from 36 Sea Zone to French Indo China
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 aaGun and 6 infantry moved from Jehol to Anhwe
                2 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Jehol
                1 armour and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 bombers moved from India to Kwangsi

    Place Units - Japanese
                2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag, 3 artilleries, 5 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag, 1 aaGun and 6 infantry
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 2 infantry
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 fighters and 2 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
        36 Sea Zone : 1 flag, 2 battleships and 2 transports
        6 Sea Zone : 2 destroyers, 5 submarines and 1 transport
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 48 / 49
        Americans : 52 / 72
        Chinese : 7 / 16
        British : 27 / 35
        UK_Pacific : 10 / 14
        Italians : 15 / 20
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Alright, had a few turns that got stopped in the middle by casualty/scramble choices and wanted to finish them up first.

    You’re next


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 28 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
                1 artillery moved from Central United States to Western United States
                1 carrier and 1 fighter moved from 26 Sea Zone to 32 Sea Zone
                1 cruiser moved from 26 Sea Zone to 32 Sea Zone
                1 battleship moved from 26 Sea Zone to 32 Sea Zone
                1 destroyer moved from 26 Sea Zone to 32 Sea Zone
                1 fighter moved from 26 Sea Zone to Queensland
                2 fighters moved from Western United States to Hawaiian Islands
                2 infantry moved from Brazil to British Guiana
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                10 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                4 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • Changed my mind about taking the Marshall islands
    Still haven’t rolled any dice….

  • TripleA

    no problem with edits with no dice rolls. make as many as you like


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 2 destroyers and 2 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 13 PUs;
                UK_Pacific buy 1 armour and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Morocco to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta
                2 fighters moved from Yunnan to India
                1 aaGun, 2 artilleries and 5 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Rhodesia to Belgian Congo
                3 aaGuns and 5 infantry moved from Burma to India
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from United Kingdom to Algeria
                2 fighters moved from United Kingdom to Morocco
                1 bomber moved from United Kingdom to Morocco
                1 fighter moved from Morocco to Algeria

    Place Units - British
                1 armour placed in Union of South Africa
                2 destroyers placed in 106 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,5,4,5
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in 39 Sea Zone change ownership: 1 submarine

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                3 fighters moved from Southern Italy to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 fighter and 1 tactical_bomber
                        Italians roll dice for 3 fighters and 2 infantry in Malta, round 1 :  2/5 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in Malta, round 1 :  0/2 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Malta
                    Italians win, taking Malta from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 21
                    Casualties for British: 1 fighter and 1 tactical_bomber
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery

    Non Combat Move - Italians
                1 aaGun moved from Southern France to Normandy Bordeaux
                1 aaGun moved from France to Normandy Bordeaux
                1 battleship moved from 99 Sea Zone to 95 Sea Zone
                3 fighters moved from Malta to Tobruk
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 armour moved from Yugoslavia to Romania

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Alexandria : 1 flag, 2 artilleries and 2 infantry
        Egypt : 1 flag, 1 harbour and 2 infantry
        Malta : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Romania : 1 armour
        Tobruk : 3 fighters
        Albania : 2 infantry
        Northern Italy : 1 factory_major and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        96 Sea Zone : 1 transport
        95 Sea Zone : 1 battleship and 1 destroyer
        97 Sea Zone : 1 transport
        Iraq : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 37
        Japanese : 48 / 49
        Americans : 52 / 73
        Chinese : 7 / 13
        British : 25 / 29
        UK_Pacific : 10 / 11
        Italians : 21 / 33
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                    Japanese win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Wake Island to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

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