@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
Whackamatt (axis) vs. captain walker (allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 61 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 65
Russians : 36 / 37
Japanese : 47 / 60
Americans : 52 / 77
Chinese : 3 / 4
British : 36 / 38
UK_Pacific : 13 / 9
Italians : 16 / 22
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 65
Russians : 36 / 37
Japanese : 47 / 60
Americans : 52 / 77
Chinese : 3 / 4
British : 36 / 38
UK_Pacific : 13 / 9
Italians : 15 / 22
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 7 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
1 armour and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
4 armour, 3 artilleries, 1 carrier, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
4 armour, 3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
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Scramble in SZ110?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
1 armour and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
4 armour, 3 artilleries, 1 carrier, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
4 armour, 3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 3 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Germans captures 38PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour and 1 bomber remaining. Battle score for attacker is -7
Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 aaGuns and 16 infantry moved from Slovakia Hungary to Poland
4 aaGuns and 1 infantry moved from Germany to Poland
2 artilleries and 9 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Syria to Turkey
1 mech_infantry moved from Northwest Persia to Turkey
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
2 fighters placed in France
1 artillery and 2 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,1,6,5,3,4,2,5
Germans collect 54 PUs (1 lost to blockades); end with 92 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUs -
Skin of my teeth there!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
1 armour and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
4 armour, 3 artilleries, 1 carrier, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
4 armour, 3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 3 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
AA guns fire in United Kingdom : 2/4 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 1 : 1/2 hits
Germans roll dice for 4 armour, 3 artilleries, 2 bombers and 7 infantry in United Kingdom, round 1 : 4/16 hits
British roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 13 infantry and 1 mech_infantry in United Kingdom, round 1 : 5/18 hits
2 infantry owned by the British , 1 infantry owned by the French , 5 infantry owned by the Germans and 2 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 3 artilleries, 2 bombers and 2 infantry in United Kingdom, round 2 : 6/11 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry in United Kingdom, round 2 : 3/15 hits
5 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in United Kingdom
Germans roll dice for 4 armour, 2 artilleries and 2 bombers in United Kingdom, round 3 : 2/8 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in United Kingdom, round 3 : 2/9 hits
2 infantry owned by the British and 2 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 4 armour and 2 bombers in United Kingdom, round 4 : 5/6 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/7 hits
2 infantry owned by the British , 3 armour owned by the Germans , 2 artilleries owned by the British and 1 mech_infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour and 2 bombers in United Kingdom, round 5 : 3/3 hits
British roll dice for 1 armour and 1 fighter in United Kingdom, round 5 : 1/2 hits
1 armour owned by the British , 1 bomber owned by the Germans and 1 fighter owned by the British lost in United Kingdom
Germans captures 38PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour and 1 bomber remaining. Battle score for attacker is -7
Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 aaGuns and 16 infantry moved from Slovakia Hungary to Poland
4 aaGuns and 1 infantry moved from Germany to Poland
2 artilleries and 9 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Syria to Turkey
1 mech_infantry moved from Northwest Persia to Turkey
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
2 fighters placed in France
1 artillery and 2 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,1,6,5,3,4,2,5
Germans collect 54 PUs (1 lost to blockades); end with 92 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 2 fighters
Western Germany : 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Romania : 3 artilleries, 1 factory_minor and 10 infantry
Poland : 6 aaGuns and 17 infantry
Germany : 1 factory_major
Turkey : 1 flag, 2 armour, 5 infantry and 4 mech_infantrys
Bulgaria : 1 flag
Greece : 2 artilleries and 9 infantry
Northwest Persia : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 7 transportsProduction/PUs Summary :
Germans : 55 / 104
Russians : 36 / 37
Japanese : 47 / 60
Americans : 52 / 77
Chinese : 3 / 4
British : 30 / 0
UK_Pacific : 13 / 9
Italians : 15 / 22
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 5 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Olgiy to Kansu
6 infantry moved from Timguska to Kansu
1 tactical_bomber moved from Russia to KansuCombat - Russians
Battle in Kansu
Russians attack with 8 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
Russians roll dice for 8 infantry and 1 tactical_bomber in Kansu, round 1 : 4/9 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 1 : 1/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Japanese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Kansu to Samara
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun and 4 infantry moved from Yenisey to Timguska
1 aaGun and 2 artilleries moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
10 infantry moved from Baltic States to Belarus
2 infantry moved from Volgograd to Caucasus
1 aaGun and 3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUsTerritory Summary for Russians :
Jehol : 1 infantry
Manchuria : 1 infantry
Kansu : 7 infantry
Yakut S.S.R. : 2 infantry
Timguska : 1 aaGun and 4 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 1 infantry
Belarus : 1 aaGun, 1 armour, 2 artilleries and 10 infantry
Baltic States : 1 infantry
Bryansk : 3 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 2 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 aaGun, 5 artilleries and 18 infantry
Volgograd : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Caucasus : 1 armour, 6 infantry and 2 mech_infantrys
Samara : 1 tactical_bomber
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 artillery and 5 infantryProduction/PUs Summary :
Germans : 50 / 104
Russians : 41 / 52
Japanese : 42 / 60
Americans : 52 / 77
Chinese : 8 / 4
British : 30 / 0
UK_Pacific : 13 / 9
Italians : 15 / 22
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Korea to Manchuria
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
2 battleships moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 45 Sea Zone to Celebes
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Shensi to Kansu
3 fighters and 3 tactical_bombers moved from Kwangsi to Kansu
1 artillery moved from Szechwan to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 cruiser moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 7 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 7 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 bombers
British defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 1 bomber
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 bomber moved from Yunnan to Kwangsi
3 fighters and 3 tactical_bombers moved from Kansu to Shensi
1 destroyer moved from 42 Sea Zone to 45 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
2 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in Spain
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Gibraltar from Italians, taking Spain from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Central America to Venezuela
Americans take Venezuela from Neutral_True
1 mech_infantry moved from Venezuela to Brazil
Americans take Brazil from Neutral_Allies
2 transports moved from 101 Sea Zone to 86 Sea Zone
1 cruiser and 2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 harbour, 3 infantry and 2 mech_infantrys
104 Sea Zone : 1 cruiser and 2 destroyers
86 Sea Zone : 2 transports
101 Sea Zone : 2 destroyers and 3 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Venezuela : 1 flag, 2 infantry
Spain : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 48 / 104
Russians : 38 / 52
Japanese : 60 / 67
Americans : 56 / 76
Chinese : 4 / 4
British : 30 / 0
UK_Pacific : 10 / 9
Italians : 15 / 22
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 48 / 104
Russians : 38 / 52
Japanese : 59 / 67
Americans : 56 / 76
Chinese : 5 / 12
British : 30 / 0
UK_Pacific : 10 / 9
Italians : 15 / 22
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter and 1 tactical_bomber moved from India to KwangsiCombat - British
Battle in Kwangsi
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 airfield and 1 bomber
British roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 1 : 1/2 hits
Japanese roll dice for 1 bomber in Kwangsi, round 1 : 0/1 hits
1 bomber owned by the Japanese lost in Kwangsi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Malaya
2 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from India to Burma
4 infantry moved from West India to India
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Mozambique to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Egypt to Gibraltar
1 cruiser and 1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
1 fighter moved from 98 Sea Zone to Gibraltar
1 tactical_bomber moved from Egypt to 92 Sea Zone
1 artillery moved from Alexandria to Egypt
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_TrueTurn Complete - British
Territory Summary for British :
Siam : 1 artillery
Yunnan : 2 infantry
Shan State : 2 infantry
Burma : 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Malaya : 1 harbour and 4 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
Gibraltar : 1 bomber and 2 fighters
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
Syria : 1 flag, 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Afghanistan : 1 flag
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
Angola : 1 flag, 3 infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 4 infantry
92 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer and 2 transports
Persia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 104
Russians : 38 / 52
Japanese : 58 / 67
Americans : 56 / 76
Chinese : 5 / 12
British : 32 / 0
UK_Pacific : 11 / 0
Italians : 15 / 22
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 5 PUs (6 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_majorProduction/PUs Summary :
Germans : 47 / 104
Russians : 38 / 52
Japanese : 58 / 67
Americans : 56 / 76
Chinese : 5 / 12
British : 32 / 0
UK_Pacific : 11 / 5
Italians : 15 / 22
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern France to 104 Sea Zone
2 artilleries moved from Portugal to Spain
1 armour and 2 mech_infantrys moved from Southern France to Spain
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 cruiser and 2 destroyers
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 bomber and 1 fighter
Casualties for Americans: 1 cruiser and 2 destroyers
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 2 infantry
French win with no units remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Spain
Italians attack with 1 armour, 2 artilleries and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Italians win, taking Spain from Americans with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from 104 Sea Zone to United KingdomPlace Units - Italians
1 artillery and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 bomber placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 2 submarines
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 104
Russians : 38 / 52
Japanese : 58 / 67
Americans : 54 / 76
Chinese : 5 / 12
British : 32 / 0
UK_Pacific : 11 / 5
Italians : 17 / 17
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Anglo Egyptian Sudan : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 104
Russians : 38 / 52
Japanese : 58 / 67
Americans : 54 / 76
Chinese : 5 / 12
British : 32 / 0
UK_Pacific : 11 / 5
Italians : 17 / 17
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 battleships, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour, 5 infantry and 4 mech_infantrys moved from Turkey to Caucasus
1 bomber moved from Western Germany to Caucasus
1 cruiser moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
3 infantry moved from Poland to Slovakia Hungary
3 artilleries moved from Romania to Slovakia Hungary
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
5 transports moved from 110 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 9 infantry moved from Greece to Turkey
2 fighters moved from France to 110 Sea ZoneCombat - Germans
Battle in Caucasus
Germans attack with 2 armour, 1 bomber, 5 infantry and 4 mech_infantrys
Russians defend with 1 armour, 6 infantry and 2 mech_infantrys
Germans win, taking Caucasus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 5 infantry and 3 mech_infantrys
Casualties for Russians: 1 armour, 6 infantry and 2 mech_infantrys
Battle in Slovakia Hungary
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans win, taking Slovakia Hungary from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Turkey
6 infantry moved from Poland to Slovakia Hungary
2 aaGuns moved from Poland to Slovakia Hungary
2 aaGuns moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - Germans
3 battleships placed in 110 Sea Zone
2 fighters placed in United Kingdom
Germans undo move 2.
Germans undo move 1.
2 artilleries and 1 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
3 battleships placed in 110 Sea Zone
Germans undo move 1.
Germans undo move 2.
2 fighters placed in United Kingdom
3 battleships placed in 110 Sea Zone
Germans undo move 3.
1 battleship placed in 110 Sea Zone
2 battleships placed in 110 Sea Zone
1 artillery placed in Normandy Bordeaux
1 artillery and 1 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 54 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Finland to Sweden
Russians take Sweden from Germans
1 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Samara to Caucasus
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
3 fighters moved from Novgorod to Eastern Poland
4 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 1 : 1/4 hits
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 1 : 3/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
retreated to Caucasus
Germans win with 2 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 3 fighters and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 4 infantry in Eastern Poland, round 1 : 3/7 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Caucasus to Volgograd
3 infantry moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
1 aaGun and 4 infantry moved from Timguska to Kansu
2 infantry moved from Russia to BryanskPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUsTerritory Summary for Russians :
Kansu : 1 aaGun and 4 infantry
Chahar : 1 infantry
Yakut S.S.R. : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 1 infantry
Belarus : 1 aaGun, 1 armour, 2 artilleries and 10 infantry
Baltic States : 1 infantry
Bryansk : 2 infantry
Rostov : 6 infantry
Archangel : 1 infantry
Eastern Poland : 4 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 aaGun, 5 artilleries and 14 infantry
Volgograd : 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber
Novgorod : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
125 Sea Zone : 1 submarine
Sweden : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 48 / 67
Russians : 39 / 50
Japanese : 57 / 67
Americans : 54 / 76
Chinese : 6 / 12
British : 30 / 0
UK_Pacific : 11 / 5
Italians : 17 / 17
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to Siam
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 battleships and 1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Shan State
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Jehol to Chahar
1 infantry moved from Suiyuyan to Chahar
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Battle in Siam
Japanese attack with 1 artillery and 1 fighter
British defend with 1 artillery
Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Alaska
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; Chinese defend with 1 infantry
Japanese win, taking Alaska from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarinesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
1 battleship moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Suiyuyan to Chahar
1 fighter moved from Siam to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 artillery and 3 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs





