TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
1 bomber and 7 fighters moved from Western United States to 26 Sea Zone
2 bombers and 3 fighters moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 3 bombers and 10 fighters
Japanese defend with 1 battleship, 4 carriers, 5 destroyers, 5 fighters, 7 submarines and 2 tactical_bombers
7 submarines owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
retreated to 26 Sea Zone
Japanese win with 1 battleship, 3 carriers and 4 fighters remaining. Battle score for attacker is -38
Casualties for Japanese: 1 carrier, 5 destroyers, 1 fighter and 2 tactical_bombers
Casualties for Americans: 3 bombers and 9 fighters
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 81 Sea Zone to 98 Sea Zone
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,5,4,2,6,5,4,6,1,5,6,3,4,3,4,2,3,5,4,4,5,6
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6,3,1,3,2,4,4,1,5,1,4
Americans collect 46 PUs (6 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs