@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 snake11eyes(axis) v variance(allies +10)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 3 mech_infantrys, 6 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
4 carriers, 16 destroyers, 5 fighters, 9 submarines and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands -
Scramble?
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no thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 3 mech_infantrys, 6 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
4 carriers, 16 destroyers, 5 fighters, 9 submarines and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 4 carriers, 16 destroyers, 5 fighters, 9 submarines and 2 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 3 carriers, 8 destroyers, 6 fighters, 3 submarines and 2 transports
Units damaged: 3 carriers owned by the Americans
Japanese win, taking 26 Sea Zone from Neutral with 4 carriers, 5 destroyers, 5 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Japanese: 11 destroyers and 4 submarines
Casualties for ANZAC: 1 transport
Casualties for Americans: 3 carriers, 8 destroyers, 6 fighters, 3 submarines and 2 transports
Battle in Aleutian Islands
Battle in 16 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer
Japanese win, taking Aleutian Islands from Americans with 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 battleship moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
5 submarines moved from 6 Sea Zone to 1 Sea Zone
2 submarines moved from 25 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Shantung to Japan
2 artilleries moved from 6 Sea Zone to Japan
2 infantry moved from 6 Sea Zone to Japan
2 bombers and 2 tactical_bombers moved from Shantung to Japan
1 infantry moved from India to West India
4 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern PersiaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in India
2 armour and 1 mech_infantry placed in Kiangsu
2 artilleries placed in Japan
2 submarines and 2 transports placed in 6 Sea Zone
3 submarines placed in 37 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 77 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
If you decide to suicide your planes on my fleet please ask for ool :-D
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OK so USA built 7 fighters and attacked z26 with 10 fighters and 3 bombers. First dice scored 8 hits - OOL?
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1 hit battleship, 5 destroyers, 1 carrier hit, 1 tact,
Next round just give me an update of what you left as well,
Thanks
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OK. I kept 3 fighters and 3 bombers. Scored 3 hits on you. where would you like them?
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kill damaged carrier 1 tact 1 fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 4 PUs;Combat Move - Americans
1 bomber and 7 fighters moved from Western United States to 26 Sea Zone
2 bombers and 3 fighters moved from Hawaiian Islands to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 3 bombers and 10 fighters
Japanese defend with 1 battleship, 4 carriers, 5 destroyers, 5 fighters, 7 submarines and 2 tactical_bombers
7 submarines owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
retreated to 26 Sea Zone
Japanese win with 1 battleship, 3 carriers and 4 fighters remaining. Battle score for attacker is -38
Casualties for Japanese: 1 carrier, 5 destroyers, 1 fighter and 2 tactical_bombers
Casualties for Americans: 3 bombers and 9 fightersNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 81 Sea Zone to 98 Sea ZonePlace Units - Americans
7 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,5,4,2,6,5,4,6,1,5,6,3,4,3,4,2,3,5,4,4,5,6
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6,3,1,3,2,4,4,1,5,1,4
Americans collect 46 PUs (6 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 3 fighters; Remaining resources: 2 PUs;Combat Move - British
11 infantry moved from Iraq to Trans-Jordan
1 destroyer and 4 submarines moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - British
Place Units - British
3 fighters placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5,6,1,3,5,4,1,3,6,6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 27 PUs (6 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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I’ll concede this one and we can start a second with sides flipped. Where would you like your $10 bid?
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UK 13
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Sounds good, great game well played, I’ll take a fighter in scotland thanks
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OK my man. On the way. I’ll PM you the link once its set up





