13L G40 snake11eyes(axis) v variance(allies +10)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 3 mech_infantrys, 6 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                2 submarines moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                4 carriers, 16 destroyers, 5 fighters, 9 submarines and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands


  • Scramble?

  • 17 16 15 14 12

    no thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 3 mech_infantrys, 6 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                2 submarines moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                4 carriers, 16 destroyers, 5 fighters, 9 submarines and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 4 carriers, 16 destroyers, 5 fighters, 9 submarines and 2 tactical_bombers
                    ANZAC defend with 1 transport; Americans defend with 3 carriers, 8 destroyers, 6 fighters, 3 submarines and 2 transports
                    Units damaged: 3 carriers owned by the Americans
                    Japanese win, taking 26 Sea Zone from Neutral with 4 carriers, 5 destroyers, 5 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 99
                    Casualties for Japanese: 11 destroyers and 4 submarines
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 3 carriers, 8 destroyers, 6 fighters, 3 submarines and 2 transports
                Battle in Aleutian Islands
                Battle in 16 Sea Zone
                    Japanese attack with 3 submarines
                    Americans defend with 1 destroyer
                    Japanese win, taking Aleutian Islands from Americans with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 battleship moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 2 Sea Zone to 10 Sea Zone
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                5 submarines moved from 6 Sea Zone to 1 Sea Zone
                2 submarines moved from 25 Sea Zone to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                3 fighters moved from Shantung to Japan
                2 artilleries moved from 6 Sea Zone to Japan
                2 infantry moved from 6 Sea Zone to Japan
                2 bombers and 2 tactical_bombers moved from Shantung to Japan
                1 infantry moved from India to West India
                4 mech_infantrys moved from West India to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in India
                2 armour and 1 mech_infantry placed in Kiangsu
                2 artilleries placed in Japan
                2 submarines and 2 transports placed in 6 Sea Zone
                3 submarines placed in 37 Sea Zone
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs


  • If you decide to suicide your planes on my fleet please ask for ool  :-D

  • 17 16 15 14 12

    OK so USA built 7 fighters and attacked z26 with 10 fighters and 3 bombers.  First dice scored 8 hits - OOL?


  • 1 hit battleship, 5 destroyers, 1 carrier hit, 1 tact,

    Next round just give me an update of what you left as well,

    Thanks

  • 17 16 15 14 12

    OK. I kept 3 fighters and 3 bombers.  Scored 3 hits on you.  where would you like them?


  • kill damaged carrier 1 tact 1 fighter

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 bomber and 7 fighters moved from Western United States to 26 Sea Zone
                2 bombers and 3 fighters moved from Hawaiian Islands to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 3 bombers and 10 fighters
                    Japanese defend with 1 battleship, 4 carriers, 5 destroyers, 5 fighters, 7 submarines and 2 tactical_bombers
                    7 submarines owned by the Japanese Submerged
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    retreated to 26 Sea Zone
                    Japanese win with 1 battleship, 3 carriers and 4 fighters remaining. Battle score for attacker is -38
                    Casualties for Japanese: 1 carrier, 5 destroyers, 1 fighter and 2 tactical_bombers
                    Casualties for Americans: 3 bombers and 9 fighters

    Non Combat Move - Americans
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 carriers, 1 destroyer and 1 fighter moved from 81 Sea Zone to 98 Sea Zone

    Place Units - Americans
                7 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,5,4,2,6,5,4,6,1,5,6,3,4,3,4,2,3,5,4,4,5,6
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6,3,1,3,2,4,4,1,5,1,4
                Americans collect 46 PUs (6 lost to blockades); end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 2 PUs;

    Combat Move - British
                11 infantry moved from Iraq to Trans-Jordan
                1 destroyer and 4 submarines moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - British

    Place Units - British
                3 fighters placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5,6,1,3,5,4,1,3,6,6,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                British collect 27 PUs (6 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

  • 17 16 15 14 12

    I’ll concede this one and we can start a second with sides flipped.  Where would you like your $10 bid?

  • 17 16 15 14 12

    UK 13


  • Sounds good, great game well played, I’ll take a fighter in scotland thanks

  • 17 16 15 14 12

    OK my man.  On the way.  I’ll PM you the link once its set up

Suggested Topics

  • 40
  • 64
  • 19
  • 33
  • 171
  • 117
  • 112
  • 232
Axis & Allies Boardgaming Custom Painted Miniatures

17

Online

18.0k

Users

40.8k

Topics

1.8m

Posts