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G40 2e captain walker (axis) vs Entek (allies +8)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 26 / 26
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 27 / 33
        UK_Pacific : 6 / 6
        Italians : 26 / 43
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Bryansk
                4 armour, 2 artilleries and 1 mech_infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
                2 artilleries and 5 infantry moved from France to Normandy Bordeaux
                1 armour, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Bryansk, round 1 :  3/13 hits
                        Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 1 infantry in Bryansk, round 1 :  0/3 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                        Germans roll dice for 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Bryansk, round 2 :  8/13 hits
                        Russians roll dice for 1 armour in Bryansk, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 1 infantry
                Battle in Norway
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Norway, round 1 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Norway, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Norway
                    Germans win, taking Norway from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                    British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        AA guns fire in Normandy Bordeaux :  1/2 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  1/10 hits
                        Americans roll dice for 1 aaGun, 3 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 1 :  2/9 hits
                        2 infantry owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/8 hits
                        Americans roll dice for 3 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 :  3/9 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 :  3/5 hits
                        Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 :  3/7 hits
                        1 infantry owned by the British , 1 artillery owned by the Americans , 1 infantry owned by the Americans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 4 :  0/2 hits
                        Americans roll dice for 2 artilleries and 2 fighters in Normandy Bordeaux, round 4 :  2/4 hits
                        1 armour owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
                    Americans win with 2 artilleries and 2 fighters remaining. Battle score for attacker is -32
                    Casualties for Germans: 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Germans
                2 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Germany
                2 mech_infantrys moved from Poland to Western Germany
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 artilleries and 4 infantry moved from Poland to Eastern Poland
                2 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
                Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major and 4 infantry
        Norway : 2 artilleries and 2 infantry
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag, 1 artillery and 2 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
        Rostov : 1 flag, 1 armour and 2 artilleries
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 artilleries and 4 infantry
        Ukraine : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer and 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 23 / 26
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 24 / 33
        UK_Pacific : 6 / 6
        Italians : 26 / 43
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Well you held Normandy so we’ll be fighting back and forth for that now. It does take some of the pressure off of Russia.

  • 20 19 18 17 16

    @captain:

    Well you held Normandy so we’ll be fighting back and forth for that now. It does take some of the pressure off of Russia.

    Phew!!  Just what Russia needed!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 artillery moved from Vologda to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Volgograd to Caucasus

    Place Units - Russians
                3 infantry placed in Volgograd
                1 armour, 2 artilleries and 1 infantry placed in Russia
                Russians undo move 1.
                2 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 9 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major and 8 infantry
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Caucasus : 1 infantry
        Smolensk : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 24 / 29
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 24 / 33
        UK_Pacific : 6 / 6
        Italians : 26 / 43
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
                1 infantry moved from Yunnan to Burma
                1 armour moved from Hunan to Burma
                1 infantry moved from Shan State to Burma
                2 carriers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 1 :  1/3 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Burma, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour in Burma, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Burma, round 4 :  0/1 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 4 :  1/1 hits
                        1 armour owned by the Japanese lost in Burma
                    UK_Pacific win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 carriers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Japanese roll dice for 2 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 :  1/8 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 25 Sea Zone, round 1 :  2/3 hits
                        1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 :  2/4 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 artillery owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in 25 Sea Zone
                        1 artillery owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
                    Casualties for Japanese: 3 destroyers and 2 submarines
                    Casualties for Americans: 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                1 battleship, 1 carrier and 2 fighters moved from 44 Sea Zone to 36 Sea Zone
                2 artilleries moved from Celebes to 44 Sea Zone
                2 artilleries and 2 transports moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                3 artilleries moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                1 artillery and 3 infantry moved from French Indo China to Yunnan
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield and 1 harbour
        Korea : 1 aaGun and 7 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 2 carriers, 2 fighters and 4 transports
        25 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        6 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 23 / 29
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 0 / 3
        British : 24 / 33
        UK_Pacific : 6 / 6
        Italians : 26 / 43
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Need OOL for SZ 25 already has two hits

  • 2026 23 21 20 19 17 16 15 13

    take a tac and the dd. If you don’t kill everything in the next round let me know how many hits you get.

  • 20 19 18 17 16

    GOt one more hit. :?

  • 2026 23 21 20 19 17 16 15 13

    Just one?!
    Take one hit on a carrier then.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to 92 Sea Zone
                2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 artilleries moved from 92 Sea Zone to Algeria

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 :  3/7 hits
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  3/5 hits
                        1 fighter owned by the Americans , 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 carriers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -38
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Algeria
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 1 :  2/4 hits
                        Italians roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    1 tactical_bomber owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
                3 transports moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 armour and 1 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery, 1 bomber and 2 infantry
        Normandy Bordeaux : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag, 2 artilleries and 2 infantry
        92 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        91 Sea Zone : 5 transports

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 23 / 29
        Japanese : 65 / 70
        Americans : 53 / 73
        Chinese : 0 / 3
        British : 24 / 33
        UK_Pacific : 6 / 6
        Italians : 25 / 43
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 23 / 29
        Japanese : 65 / 70
        Americans : 53 / 73
        Chinese : 0 / 0
        British : 24 / 33
        UK_Pacific : 6 / 6
        Italians : 25 / 43
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 armour moved from Rhodesia to Tanganyika Territory
                1 artillery moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in Holland Belgium
                Battle in Tanganyika Territory
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 armour
                        British roll dice for 2 armour and 1 mech_infantry in Tanganyika Territory, round 1 :  2/3 hits
                        Italians roll dice for 1 armour in Tanganyika Territory, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Tanganyika Territory
                    British win, taking 125 Sea Zone from Germans, taking Holland Belgium from Germans, taking Tanganyika Territory from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 infantry moved from India to Burma
                1 infantry moved from India to West India
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 artillery
        Burma : 1 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Tanganyika Territory : 2 armour and 1 mech_infantry
        Normandy Bordeaux : 1 artillery, 2 fighters and 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag
        110 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 52 / 70
        Russians : 23 / 29
        Japanese : 64 / 70
        Americans : 53 / 73
        Chinese : 0 / 0
        British : 28 / 29
        UK_Pacific : 7 / 7
        Italians : 24 / 43
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 armour, 1 cruiser, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
                1 tactical_bomber moved from Southern France to 92 Sea Zone
                2 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from French Central Africa to Nigeria
                      Italians take Nigeria from British
                1 armour moved from Nigeria to French West Africa
                      Italians take French West Africa from French
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                        Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 1 :  3/3 hits
                        1 destroyer owned by the Italians , 1 fighter owned by the Italians and 1 tactical_bomber owned by the Italians lost in 92 Sea Zone
                    retreated to 92 Sea Zone
                    Americans win with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -29
                    Casualties for Italians: 1 destroyer, 1 fighter and 1 tactical_bomber
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Gibraltar

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 fighter moved from Egypt to Southern Italy
                1 artillery moved from Ethiopia to Kenya
                1 armour and 2 mech_infantrys moved from Egypt to Kenya

    Place Units - Italians
                1 cruiser and 1 destroyer placed in 97 Sea Zone
                1 armour and 2 mech_infantrys placed in Egypt
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Nigeria : 1 flag
        Kenya : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Southern France : 1 aaGun and 1 infantry
        Syria : 1 flag
        French West Africa : 1 flag, 1 armour
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Bessarabia : 1 flag, 2 armour
        Caucasus : 1 flag, 2 armour and 1 mech_infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 52 / 70
        Russians : 21 / 29
        Japanese : 64 / 70
        Americans : 53 / 73
        Chinese : 0 / 0
        British : 24 / 29
        UK_Pacific : 7 / 7
        Italians : 31 / 42
        ANZAC : 10 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Need OOL for SZ 36, basically I have one hit, which ship do you want it on.  I assume a carrier?

  • 2026 23 21 20 19 17 16 15 13

    yeah…give the hit to one of the carriers. If you get another shot and it take that hit on the other carrier.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                      ANZAC take 42 Sea Zone from Japanese
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 battleships, 2 carriers, 2 fighters and 4 transports
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 carriers and 4 transports in 36 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 2 battleships, 2 carriers, 2 fighters and 4 transports remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                Battle in Java

    Non Combat Move - ANZAC
                1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 cruiser placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag
        62 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 52 / 70
        Russians : 21 / 29
        Japanese : 60 / 70
        Americans : 53 / 73
        Chinese : 0 / 0
        British : 24 / 29
        UK_Pacific : 7 / 7
        Italians : 31 / 42
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                      French take 41 Sea Zone from Japanese

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    41 Sea Zone : 1 flag
        37 Sea Zone : 1 destroyer
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 70
        Russians : 21 / 29
        Japanese : 60 / 70
        Americans : 53 / 73
        Chinese : 0 / 0
        British : 24 / 29
        UK_Pacific : 7 / 7
        Italians : 31 / 42
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Rostov to Volgograd
                1 fighter moved from Ukraine to Volgograd
                8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 armour moved from Rostov to Volgograd
                2 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to Holland Belgium
                1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 1 :  4/6 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 2 artilleries and 1 fighter
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 1 fighter in Volgograd, round 1 :  1/4 hits
                        Russians roll dice for 3 infantry in Volgograd, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour, 1 artillery and 1 fighter in Volgograd, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 3 infantry
                Battle in Russia
                    Germans attack with 8 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_major and 8 infantry
                        Germans roll dice for 8 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 1 :  2/14 hits
                        Russians roll dice for 1 armour, 3 artilleries and 8 infantry in Russia, round 1 :  6/12 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans , 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 7 armour and 1 tactical_bomber in Russia, round 2 :  4/8 hits
                        Russians roll dice for 1 armour, 3 artilleries and 6 infantry in Russia, round 2 :  6/10 hits
                        4 infantry owned by the Russians and 6 armour owned by the Germans lost in Russia
                    1 armour owned by the Germans retreated to Bryansk
                    Russians win with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is -43
                    Casualties for Germans: 7 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 6 infantry

    Non Combat Move - Germans
                1 fighter moved from Volgograd to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                3 infantry moved from Ukraine to Bryansk
                1 artillery and 4 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 2 infantry moved from Norway to 113 Sea Zone
                2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
                1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
                1 armour and 4 mech_infantrys moved from Western Germany to Northern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                2 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 2.
                2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
                2 armour placed in Ukraine
                2 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 2 tactical_bombers
        Germany : 1 factory_major and 4 infantry
        Denmark : 1 aaGun and 4 infantry
        Holland Belgium : 1 armour and 2 infantry
        Northern Italy : 1 armour and 4 mech_infantrys
        Belarus : 1 flag, 1 artillery and 2 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour, 1 artillery and 7 infantry
        Rostov : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
        Volgograd : 1 flag, 1 armour, 1 artillery and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        113 Sea Zone : 1 destroyer and 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 19 / 29
        Japanese : 60 / 70
        Americans : 53 / 73
        Chinese : 0 / 0
        British : 21 / 29
        UK_Pacific : 7 / 7
        Italians : 31 / 42
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Well my attack on Russia failed miserably so this game will go on for a while now.

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