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G40 2e captain walker (axis) vs Entek (allies +8)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 bomber in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                1 tactical_bomber moved from New South Wales to 62 Sea Zone
                1 fighter moved from Caroline Islands to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 50 / 54
        Americans : 50 / 71
        Chinese : 6 / 7
        British : 30 / 32
        UK_Pacific : 11 / 10
        Italians : 18 / 28
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    38 Sea Zone : 1 destroyer
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 50 / 54
        Americans : 50 / 71
        Chinese : 6 / 7
        British : 30 / 32
        UK_Pacific : 11 / 10
        Italians : 18 / 28
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    I’m about to sign off for the weekend.  See you on monday!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 11 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
                1 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
                1 armour and 1 infantry moved from Novgorod to Archangel
                1 armour, 2 artilleries and 2 infantry moved from Novgorod to Belarus
                2 infantry moved from Eastern Poland to Belarus
                2 armour and 7 mech_infantrys moved from Western Ukraine to Belarus
                1 armour and 1 mech_infantry moved from Poland to Belarus

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 6 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 :  4/9 hits
                        Russians roll dice for 6 infantry in Ukraine, round 1 :  1/6 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  2/8 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 6 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 1 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 4 armour, 2 artilleries, 4 infantry and 8 mech_infantrys
                    Russians defend with 1 aaGun, 4 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour, 2 artilleries, 4 infantry and 8 mech_infantrys in Belarus, round 1 :  7/18 hits
                        Russians roll dice for 1 aaGun, 4 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Belarus, round 1 :  4/14 hits
                        6 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                        Germans roll dice for 4 armour, 2 artilleries and 8 mech_infantrys in Belarus, round 2 :  1/14 hits
                        Russians roll dice for 4 armour, 3 artilleries and 1 mech_infantry in Belarus, round 2 :  5/8 hits
                        1 mech_infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Belarus
                        Germans roll dice for 4 armour, 2 artilleries and 3 mech_infantrys in Belarus, round 3 :  6/9 hits
                        Russians roll dice for 4 armour and 3 artilleries in Belarus, round 3 :  2/7 hits
                        3 armour owned by the Russians , 3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                        Germans roll dice for 4 armour, 2 artilleries and 1 mech_infantry in Belarus, round 4 :  2/7 hits
                        Russians roll dice for 1 armour in Belarus, round 4 :  0/1 hits
                        1 armour owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 4 infantry and 7 mech_infantrys
                    Casualties for Russians: 1 aaGun, 4 armour, 3 artilleries, 6 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Finland to Novgorod
                1 infantry moved from Finland to Karelia
                1 aaGun, 1 artillery and 5 infantry moved from Poland to Eastern Poland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from Germany to Eastern Poland
                2 artilleries and 4 infantry moved from Germany to Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                2 armour and 1 infantry placed in Novgorod
                1 destroyer and 1 transport placed in 113 Sea Zone
                2 artilleries and 8 infantry placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Poland : 2 artilleries, 4 infantry and 2 mech_infantrys
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag, 4 armour, 2 artilleries and 1 mech_infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Bessarabia : 1 fighter and 1 tactical_bomber
        Ukraine : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer and 1 transport
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 26 / 30
        Japanese : 50 / 54
        Americans : 50 / 71
        Chinese : 6 / 7
        British : 30 / 32
        UK_Pacific : 11 / 10
        Italians : 18 / 28
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    Germany got some payback on Russia that turn!

  • 20 19 18 17 16

    That was a horrible turn for Russia!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Rostov to Ukraine
                3 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 1 :  1/2 hits
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 1 :  2/2 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Germans win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 2 artilleries and 3 infantry
                    Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Ukraine, round 1 :  0/6 hits
                        Germans roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Ukraine, round 1 :  2/5 hits
                        2 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Ukraine, round 2 :  2/5 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                    Germans win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Vologda

    Place Units - Russians
                7 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 9 infantry
        Bryansk : 1 aaGun, 1 armour, 1 artillery and 1 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 7 infantry
        Vologda : 1 artillery
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        Iraq : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 26 / 26
        Japanese : 50 / 54
        Americans : 50 / 71
        Chinese : 6 / 7
        British : 30 / 32
        UK_Pacific : 11 / 10
        Italians : 18 / 28
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    I need OOL for sz 16…I got three hits first round

  • 20 19 18 17 16

    Two on the CV, then to the DD, then Tac, then Fighter.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Yunnan to Burma
                1 mech_infantry moved from Hunan to Burma
                2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour and 1 mech_infantry moved from Chahar to Kansu
                      Japanese take Suiyuyan from Chinese
                      Japanese take Kansu from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 battleship and 1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to Celebes
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Celebes
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 1 transport
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 41 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 battleship in Celebes, round 1 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Celebes, round 1 :  2/6 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 1 :  2/4 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  3/6 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  0/4 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 16 Sea Zone
                    1 carrier owned by the Japanese and 2 destroyers owned by the Japanese retreated to 6 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Americans: 1 carrier and 1 destroyer
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans could not land and were killed

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to Japan
                1 armour moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                2 infantry moved from Kiangsu to Anhwe
                2 fighters moved from Celebes to 44 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Korea : 1 aaGun and 7 infantry
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 artillery and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        Celebes : 1 flag, 2 artilleries and 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport
        44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 2 transports
        37 Sea Zone : 1 flag
        6 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 26 / 26
        Japanese : 63 / 68
        Americans : 50 / 71
        Chinese : 2 / 7
        British : 30 / 32
        UK_Pacific : 5 / 10
        Italians : 18 / 28
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Western United States to 92 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 1 cruiser
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 cruiser in 92 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        25 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 2 artilleries, 1 bomber and 2 infantry
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        92 Sea Zone : 1 cruiser
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        110 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 26 / 26
        Japanese : 63 / 68
        Americans : 52 / 72
        Chinese : 2 / 7
        British : 30 / 32
        UK_Pacific : 5 / 10
        Italians : 18 / 28
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 artillery moved from 125 Sea Zone to Norway
                1 infantry moved from 125 Sea Zone to Norway
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 artillery and 2 infantry in Burma, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Norway

    Non Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Scotland to Normandy Bordeaux
                1 fighter moved from Scotland to United Kingdom
                1 armour moved from Union of South Africa to Rhodesia

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 artilleries and 2 infantry placed in United Kingdom
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery and 1 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Rhodesia : 1 armour
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 aaGun, 2 fighters and 1 infantry
        Norway : 1 flag, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 26 / 26
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Anglo Egyptian Sudan to French Central Africa
                      Italians take French Equatorial Africa from British
                      Italians take French Central Africa from French
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour and 3 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 cruiser
                        Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 :  1/4 hits
                        Americans roll dice for 1 cruiser in 92 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Italians and 1 cruiser owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 cruiser
                Battle in Iraq
                    Italians attack with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry; British defend with 1 infantry
                        Italians roll dice for 2 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 1 :  3/7 hits
                        British roll dice for 2 infantry in Iraq, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Southern Italy
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Iraq to Egypt
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 tactical_bomber moved from 92 Sea Zone to Southern France

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Tanganyika Territory : 1 flag, 1 armour
        Morocco : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 armour
        Algeria : 1 flag, 1 infantry
        Southern France : 1 aaGun, 1 infantry and 1 tactical_bomber
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Ethiopia : 1 artillery
        Bessarabia : 1 flag, 2 armour
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 destroyer and 2 transports
        Iraq : 1 flag, 2 armour, 3 infantry and 1 mech_infantry
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 26 / 26
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 27 / 33
        UK_Pacific : 6 / 6
        Italians : 26 / 43
        ANZAC : 10 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 26 / 26
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 27 / 33
        UK_Pacific : 6 / 6
        Italians : 26 / 43
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 26 / 26
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 27 / 33
        UK_Pacific : 6 / 6
        Italians : 26 / 43
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Bryansk
                4 armour, 2 artilleries and 1 mech_infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
                2 artilleries and 5 infantry moved from France to Normandy Bordeaux
                1 armour, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Bryansk, round 1 :  3/13 hits
                        Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 1 infantry in Bryansk, round 1 :  0/3 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                        Germans roll dice for 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Bryansk, round 2 :  8/13 hits
                        Russians roll dice for 1 armour in Bryansk, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 1 infantry
                Battle in Norway
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Norway, round 1 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Norway, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Norway
                    Germans win, taking Norway from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                    British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        AA guns fire in Normandy Bordeaux :  1/2 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  1/10 hits
                        Americans roll dice for 1 aaGun, 3 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 1 :  2/9 hits
                        2 infantry owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/8 hits
                        Americans roll dice for 3 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 :  3/9 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 :  3/5 hits
                        Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 :  3/7 hits
                        1 infantry owned by the British , 1 artillery owned by the Americans , 1 infantry owned by the Americans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 4 :  0/2 hits
                        Americans roll dice for 2 artilleries and 2 fighters in Normandy Bordeaux, round 4 :  2/4 hits
                        1 armour owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
                    Americans win with 2 artilleries and 2 fighters remaining. Battle score for attacker is -32
                    Casualties for Germans: 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Germans
                2 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Germany
                2 mech_infantrys moved from Poland to Western Germany
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 artilleries and 4 infantry moved from Poland to Eastern Poland
                2 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
                Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major and 4 infantry
        Norway : 2 artilleries and 2 infantry
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag, 1 artillery and 2 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
        Rostov : 1 flag, 1 armour and 2 artilleries
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 artilleries and 4 infantry
        Ukraine : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer and 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 23 / 26
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 24 / 33
        UK_Pacific : 6 / 6
        Italians : 26 / 43
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Well you held Normandy so we’ll be fighting back and forth for that now. It does take some of the pressure off of Russia.

  • 20 19 18 17 16

    @captain:

    Well you held Normandy so we’ll be fighting back and forth for that now. It does take some of the pressure off of Russia.

    Phew!!  Just what Russia needed!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 artillery moved from Vologda to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Volgograd to Caucasus

    Place Units - Russians
                3 infantry placed in Volgograd
                1 armour, 2 artilleries and 1 infantry placed in Russia
                Russians undo move 1.
                2 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 9 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major and 8 infantry
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Caucasus : 1 infantry
        Smolensk : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 24 / 29
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 24 / 33
        UK_Pacific : 6 / 6
        Italians : 26 / 43
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
                1 infantry moved from Yunnan to Burma
                1 armour moved from Hunan to Burma
                1 infantry moved from Shan State to Burma
                2 carriers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 1 :  1/3 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Burma, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour in Burma, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Burma, round 4 :  0/1 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 4 :  1/1 hits
                        1 armour owned by the Japanese lost in Burma
                    UK_Pacific win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 carriers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Japanese roll dice for 2 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 :  1/8 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 25 Sea Zone, round 1 :  2/3 hits
                        1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 :  2/4 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 artillery owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in 25 Sea Zone
                        1 artillery owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
                    Casualties for Japanese: 3 destroyers and 2 submarines
                    Casualties for Americans: 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                1 battleship, 1 carrier and 2 fighters moved from 44 Sea Zone to 36 Sea Zone
                2 artilleries moved from Celebes to 44 Sea Zone
                2 artilleries and 2 transports moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                3 artilleries moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                1 artillery and 3 infantry moved from French Indo China to Yunnan
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield and 1 harbour
        Korea : 1 aaGun and 7 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 2 carriers, 2 fighters and 4 transports
        25 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        6 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 23 / 29
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 0 / 3
        British : 24 / 33
        UK_Pacific : 6 / 6
        Italians : 26 / 43
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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