@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 Whackamatt (allies +8) vs Last Jack
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 aaGun, 1 artillery and 2 infantry
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Egypt to Alexandria
2 fighters moved from Malta to Alexandria
2 infantry moved from Trans-Jordan to Iraq
2 armour and 4 mech_infantrys moved from Egypt to Iraq
2 infantry moved from West India to India
1 fighter moved from Russia to Tambov
4 fighters moved from Persia to Tambov
1 infantry moved from Persia to Northwest PersiaCombat - British
Battle in Borneo
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Borneo from Japanese, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
2 fighters moved from Alexandria to EgyptPlace Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Egypt
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 30 PUs (3 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Archangel
1 bomber moved from Ukraine to Archangel
1 mech_infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 fighter moved from Ukraine to Smolensk
2 armour and 1 artillery moved from Tobruk to Libya
Italians take Libya from French -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Archangel
1 bomber moved from Ukraine to Archangel
1 mech_infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 fighter moved from Ukraine to Smolensk
2 armour and 1 artillery moved from Tobruk to Libya
Italians take Libya from FrenchCombat - Italians
Battle in Archangel
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Smolensk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Smolensk to Ukraine
1 bomber moved from Archangel to Slovakia Hungary
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
2 armour moved from Southern Italy to Yugoslavia
1 artillery and 3 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Slovakia Hungary : 1 bomber
Romania : 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Libya : 2 armour and 1 artillery
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Archangel : 1 flag, 1 mech_infantry
Bessarabia : 1 armour and 1 mech_infantry
Ukraine : 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 armour and 1 mech_infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Yugoslavia : 2 armour and 4 infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 80
Russians : 16 / 22
Japanese : 51 / 58
Americans : 56 / 82
Chinese : 3 / 5
British : 33 / 41
UK_Pacific : 14 / 14
Italians : 13 / 18
ANZAC : 13 / 54
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 24 PUs;Combat Move - ANZAC
4 infantry moved from South Australia to New South Wales
1 armour moved from South Australia to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 37 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 3 infantry moved from Ukraine to Bryansk
4 fighters and 2 tactical_bombers moved from Belarus to Bryansk
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 artilleries and 4 mech_infantrys moved from Rostov to Volgograd
2 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from France to 91 Sea Zone -
Scramble in sz91?
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Yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 3 infantry moved from Ukraine to Bryansk
4 fighters and 2 tactical_bombers moved from Belarus to Bryansk
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 artilleries and 4 mech_infantrys moved from Rostov to Volgograd
2 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from France to 91 Sea ZoneCombat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 bombers and 2 submarines
Americans defend with 1 battleship, 1 destroyer, 1 fighter and 2 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 3 bombers in 91 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 1 : 2/3 hits
2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans and 2 bombers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 battleship and 2 transports in 91 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -10
Casualties for Germans: 3 bombers and 2 submarines
Casualties for Americans: 1 battleship, 1 destroyer and 1 fighter
Battle in Volgograd
Germans attack with 3 armour, 2 artilleries and 4 mech_infantrys
Russians defend with 5 armour and 1 factory_minor
Germans roll dice for 3 armour, 2 artilleries and 4 mech_infantrys in Volgograd, round 1 : 5/9 hits
Russians roll dice for 5 armour in Volgograd, round 1 : 4/5 hits
5 armour owned by the Russians , 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery and 3 mech_infantrys
Casualties for Russians: 5 armour
Battle in Bryansk
Germans attack with 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 1 : 7/12 hits
Russians roll dice for 5 infantry in Bryansk, round 1 : 4/5 hits
5 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 5 infantryNon Combat Move - Germans
6 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
2 aaGuns, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Belarus to Smolensk
4 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Vyborg to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Rostov to Smolensk
1 aaGun moved from Rostov to Volgograd
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to FrancePlace Units - Germans
1 bomber placed in France
2 submarines placed in 110 Sea Zone
3 armour placed in Novgorod
3 armour placed in Ukraine
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 armour, 3 artilleries, 1 factory_minor and 1 harbour
Germany : 1 factory_major and 5 mech_infantrys
Belarus : 1 flag, 3 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 artilleries
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Volgograd : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 2 aaGuns, 9 armour, 5 artilleries, 4 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
113 Sea Zone : 1 destroyer and 3 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 63 / 83
Russians : 11 / 22
Japanese : 51 / 58
Americans : 56 / 82
Chinese : 3 / 5
British : 33 / 41
UK_Pacific : 14 / 14
Italians : 13 / 18
ANZAC : 13 / 42
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
9 infantry moved from Tambov to Volgograd
1 armour moved from Tambov to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Volgograd
3 infantry moved from Tambov to RussiaCombat - Russians
Battle in Volgograd
Russians attack with 1 armour and 9 infantry
Germans defend with 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun, 3 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
Place Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 armour moved from Yunnan to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
1 fighter moved from Kweichow to Kansu
2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 armour and 1 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 33 Sea Zone to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 armour moved from Yunnan to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
1 fighter moved from Kweichow to Kansu
2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 armour and 1 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 33 Sea Zone to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 armour and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Java, round 1 : 1/1 hits
Japanese roll dice for 1 armour and 3 infantry in Java, round 1 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
ANZAC roll dice for 2 infantry in Celebes, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Philippines, round 1 : 0/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Philippines, round 2 : 2/5 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 1 : 1/6 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from Paulau Island to French Indo China
2 fighters and 2 tactical_bombers moved from Sikang to Szechwan
1 fighter moved from Kansu to ShensiPlace Units - Japanese
1 factory_minor placed in Malaya
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 transports placed in 6 Sea Zone
1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Kwangsi : 2 fighters and 1 tactical_bomber
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 fighter
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Hopei : 1 flag
Szechwan : 1 flag, 2 fighters and 2 tactical_bombers
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 armour and 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 cruiser and 2 transports
41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
44 Sea Zone : 2 battleships and 1 transport
43 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
35 Sea Zone : 1 carrier, 5 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
Buyant-Uhaa : 1 flag
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 59 / 83
Russians : 15 / 19
Japanese : 70 / 75
Americans : 50 / 82
Chinese : 1 / 5
British : 33 / 41
UK_Pacific : 6 / 14
Italians : 13 / 18
ANZAC : 10 / 42
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 2 artilleries and 4 infantry moved from Gibraltar to Spain
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 16 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Spain
Americans attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 4 infantry
Battle in Portugal
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 battleship, 3 carriers, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 fighters and 2 tactical_bombers placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 2 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
2 fighters moved from Egypt to Turkey
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
2 armour, 2 infantry and 4 mech_infantrys moved from Iraq to Turkey
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Persia to Northwest PersiaCombat - British
Battle in Turkey
British attack with 2 armour, 2 fighters, 2 infantry and 4 mech_infantrys
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 2 armour, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
2 fighters moved from Turkey to Northwest Persia
5 fighters moved from Tambov to RussiaPlace Units - British
1 armour and 2 fighters placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Libya to Algeria
Italians take Tunisia from French
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Smolensk to Samara
Italians take Vologda from Russians
Italians take Samara from RussiansCombat - Italians
Non Combat Move - Italians
1 armour moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 carrier, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Slovakia Hungary to Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 armour and 4 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Ukraine to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to BulgariaPlace Units - Italians
1 transport placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Algeria : 1 flag, 1 armour
Southern France : 1 artillery and 3 infantry
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Rostov : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Archangel : 1 flag, 1 mech_infantry
Bessarabia : 1 infantry
Ukraine : 1 bomber
Vologda : 1 flag
Smolensk : 1 flag
Samara : 1 flag, 1 armour and 1 mech_infantry
96 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
95 Sea Zone : 1 transport
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 2 armour, 2 fighters and 4 infantry
Greece : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 83
Russians : 13 / 19
Japanese : 70 / 75
Americans : 53 / 73
Chinese : 1 / 3
British : 35 / 40
UK_Pacific : 6 / 8
Italians : 19 / 24
ANZAC : 10 / 42
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 29 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 39 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
1 infantry moved from Italian Somaliland to EthiopiaNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 5 armour, 1 bomber, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from France to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Novosibirsk to Volgograd
3 armour moved from Ukraine to Volgograd
4 fighters and 2 tactical_bombers moved from Smolensk to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 5 armour, 1 bomber, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from France to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Novosibirsk to Volgograd
3 armour moved from Ukraine to Volgograd
4 fighters and 2 tactical_bombers moved from Smolensk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 4 armour, 4 fighters and 2 tactical_bombers
Russians defend with 1 armour, 1 factory_minor and 4 infantry
Germans roll dice for 4 armour, 4 fighters and 2 tactical_bombers in Volgograd, round 1 : 5/10 hits
Russians roll dice for 1 armour and 4 infantry in Volgograd, round 1 : 4/5 hits
4 infantry owned by the Russians , 1 armour owned by the Russians and 4 armour owned by the Germans lost in Volgograd
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 4 armour
Casualties for Russians: 1 armour and 4 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 transports
3 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Russians with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Volgograd to Rostov
2 artilleries moved from Bryansk to Smolensk
1 mech_infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
3 infantry moved from Belarus to Smolensk
4 mech_infantrys moved from Smolensk to Rostov
2 mech_infantrys moved from Eastern Poland to Smolensk
5 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from France to Normandy Bordeaux
1 bomber moved from 125 Sea Zone to France
3 artilleries moved from Western Germany to France
1 armour moved from Western Germany to Normandy BordeauxPlace Units - Germans
3 armour placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
1 bomber and 1 infantry placed in France
2 submarines placed in 112 Sea Zone
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Germany : 1 factory_major and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 4 fighters, 4 mech_infantrys and 2 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag, 5 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 2 aaGuns, 12 armour, 7 artilleries, 8 infantry and 3 mech_infantrys
112 Sea Zone : 2 submarines
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
113 Sea Zone : 3 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 67
Russians : 13 / 19
Japanese : 70 / 75
Americans : 53 / 73
Chinese : 1 / 3
British : 35 / 40
UK_Pacific : 6 / 8
Italians : 19 / 24
ANZAC : 10 / 44
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0





