@zlefin and gl&hf!
13L G40 Whackamatt (allies +8) vs Last Jack
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 29 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 39 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
1 infantry moved from Italian Somaliland to EthiopiaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 5 armour, 1 bomber, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from France to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Novosibirsk to Volgograd
3 armour moved from Ukraine to Volgograd
4 fighters and 2 tactical_bombers moved from Smolensk to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 5 armour, 1 bomber, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from France to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Novosibirsk to Volgograd
3 armour moved from Ukraine to Volgograd
4 fighters and 2 tactical_bombers moved from Smolensk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 4 armour, 4 fighters and 2 tactical_bombers
Russians defend with 1 armour, 1 factory_minor and 4 infantry
Germans roll dice for 4 armour, 4 fighters and 2 tactical_bombers in Volgograd, round 1 : 5/10 hits
Russians roll dice for 1 armour and 4 infantry in Volgograd, round 1 : 4/5 hits
4 infantry owned by the Russians , 1 armour owned by the Russians and 4 armour owned by the Germans lost in Volgograd
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 4 armour
Casualties for Russians: 1 armour and 4 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 transports
3 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Russians with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Volgograd to Rostov
2 artilleries moved from Bryansk to Smolensk
1 mech_infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
3 infantry moved from Belarus to Smolensk
4 mech_infantrys moved from Smolensk to Rostov
2 mech_infantrys moved from Eastern Poland to Smolensk
5 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from France to Normandy Bordeaux
1 bomber moved from 125 Sea Zone to France
3 artilleries moved from Western Germany to France
1 armour moved from Western Germany to Normandy BordeauxPlace Units - Germans
3 armour placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
1 bomber and 1 infantry placed in France
2 submarines placed in 112 Sea Zone
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Germany : 1 factory_major and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 4 fighters, 4 mech_infantrys and 2 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag, 5 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 2 aaGuns, 12 armour, 7 artilleries, 8 infantry and 3 mech_infantrys
112 Sea Zone : 2 submarines
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
113 Sea Zone : 3 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 67
Russians : 13 / 19
Japanese : 70 / 75
Americans : 53 / 73
Chinese : 1 / 3
British : 35 / 40
UK_Pacific : 6 / 8
Italians : 19 / 24
ANZAC : 10 / 44
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarPurchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 5 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Shensi
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 battleships moved from 44 Sea Zone to 45 Sea Zone
1 carrier and 5 destroyers moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Dutch New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 armour, 1 artillery and 2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Szechwan to Shan State
1 armour and 2 infantry moved from Java to 42 Sea Zone
1 armour, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 cruiser moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangsi to Shan State
1 fighter moved from Shensi to Shan StatePlace Units - Japanese
1 carrier and 5 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 2 armour, 5 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 artillery
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor and 6 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports
36 Sea Zone : 2 transports
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 6 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Buyant-Uhaa : 1 flag
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 67
Russians : 11 / 17
Japanese : 73 / 78
Americans : 53 / 73
Chinese : 0 / 3
British : 35 / 40
UK_Pacific : 6 / 8
Italians : 19 / 24
ANZAC : 10 / 44
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from Portugal to Spain
2 fighters and 2 tactical_bombers moved from Eastern United States to SpainPlace Units - Americans
1 factory_minor placed in Spain
2 destroyers placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Turkey to Greece
British take Greece from Italians
3 infantry moved from Northwest Persia to Turkey
1 armour moved from Persia to Turkey
1 fighter moved from Persia to India
1 fighter moved from Persia to 128 Sea Zone
2 fighters moved from Northwest Persia to 128 Sea Zone
3 fighters moved from 128 Sea Zone to RussiaCombat - British
Non Combat Move - British
Place Units - British
3 infantry placed in Egypt
3 fighters placed in PersiaTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Samara to Caucasus
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
1 bomber moved from Ukraine to Caucasus
2 armour, 2 fighters and 4 infantry moved from Bulgaria to Greece
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Spain
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 96 Sea Zone to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Spain
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 3 infantry moved from Southern France to Spain -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Samara to Caucasus
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
1 bomber moved from Ukraine to Caucasus
2 armour, 2 fighters and 4 infantry moved from Bulgaria to Greece
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Spain
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 96 Sea Zone to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Spain
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 3 infantry moved from Southern France to SpainCombat - Italians
Battle in Greece
Italians attack with 2 armour, 2 fighters and 4 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 armour, 2 fighters and 4 infantry in Greece, round 1 : 2/8 hits
British roll dice for 1 mech_infantry in Greece, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 2 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Spain
Italians attack with 3 artilleries, 2 fighters and 5 infantry
Americans defend with 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Italians roll dice for 1 cruiser in Spain, round 1 : 1/1 hits
Italians roll dice for 3 artilleries, 2 fighters and 5 infantry in Spain, round 1 : 4/10 hits
Americans roll dice for 2 armour, 4 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Spain, round 1 : 4/13 hits
2 artilleries owned by the Americans , 1 mech_infantry owned by the Americans , 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Spain
Italians roll dice for 3 artilleries, 2 fighters and 1 infantry in Spain, round 2 : 1/6 hits
Americans roll dice for 2 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Spain, round 2 : 5/8 hits
1 artillery owned by the Americans , 1 fighter owned by the Italians , 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Spain
Americans win with 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Italians: 3 artilleries, 1 fighter and 5 infantry
Casualties for Americans: 3 artilleries, 2 infantry and 1 mech_infantry
1 fighter owned by the Italians retreated
Battle in Caucasus
Italians attack with 2 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys in Caucasus, round 1 : 1/10 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Spain to 93 Sea Zone
1 fighter moved from Greece to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Caucasus to Southern Italy
1 infantry moved from Bessarabia to Romania
1 fighter moved from Greece to BulgariaPlace Units - Italians
2 artilleries, 1 fighter and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Morocco : 1 flag, 1 armour
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 infantry
Tobruk : 1 armour, 1 artillery and 1 infantry
Northern Italy : 2 artilleries, 1 factory_major, 1 fighter and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Rostov : 1 flag
Archangel : 1 flag, 1 mech_infantry
Vologda : 1 flag
Caucasus : 1 flag, 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
93 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Bulgaria : 1 fighter
Greece : 1 flag, 2 armour and 3 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 67
Russians : 9 / 17
Japanese : 73 / 78
Americans : 53 / 73
Chinese : 0 / 3
British : 35 / 43
UK_Pacific : 6 / 8
Italians : 22 / 32
ANZAC : 10 / 44
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 28 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 52 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Southern France to Spain
1 armour and 6 infantry moved from Normandy Bordeaux to Spain
2 bombers moved from France to Spain -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Southern France to Spain
1 armour and 6 infantry moved from Normandy Bordeaux to Spain
2 bombers moved from France to SpainCombat - Germans
Battle in Spain
Germans attack with 1 armour, 2 bombers and 9 infantry
Americans defend with 2 armour, 1 artillery, 1 factory_minor, 2 fighters and 2 tactical_bombers
Germans roll dice for 1 armour, 2 bombers and 9 infantry in Spain, round 1 : 3/12 hits
Americans roll dice for 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Spain, round 1 : 3/7 hits
1 artillery owned by the Americans , 3 infantry owned by the Germans and 2 armour owned by the Americans lost in Spain
Germans roll dice for 1 armour, 2 bombers and 6 infantry in Spain, round 2 : 3/9 hits
Americans roll dice for 2 fighters and 2 tactical_bombers in Spain, round 2 : 0/4 hits
1 fighter owned by the Americans and 2 tactical_bombers owned by the Americans lost in Spain
Germans roll dice for 1 armour, 2 bombers and 6 infantry in Spain, round 3 : 2/9 hits
Americans roll dice for 1 fighter in Spain, round 3 : 0/1 hits
1 fighter owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 armour, 2 bombers and 6 infantry remaining. Battle score for attacker is 49
Casualties for Germans: 3 infantry
Casualties for Americans: 2 armour, 1 artillery, 2 fighters and 2 tactical_bombersNon Combat Move - Germans
2 bombers moved from Spain to France
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 artilleries and 1 infantry moved from France to Western Germany
5 mech_infantrys moved from Eastern Poland to Smolensk
3 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Ukraine to Caucasus
4 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Rostov to Caucasus
2 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
2 armour placed in Germany
1 artillery and 1 infantry placed in Western Germany
1 bomber placed in FranceTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 bombers and 1 factory_minor
Western Germany : 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germany : 2 armour and 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 2 armour, 4 fighters, 4 mech_infantrys and 2 tactical_bombers
Smolensk : 2 aaGuns, 15 armour, 7 artilleries, 8 infantry and 8 mech_infantrys
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 3 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 1 armour, 1 factory_minor and 6 infantry
Finland : 1 flag
110 Sea Zone : 4 submarinesProduction/PUs Summary :
Germans : 61 / 81
Russians : 7 / 17
Japanese : 73 / 78
Americans : 51 / 73
Chinese : 0 / 3
British : 35 / 43
UK_Pacific : 6 / 8
Italians : 22 / 32
ANZAC : 10 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 9 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers and 3 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
2 armour, 5 artilleries and 5 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Shan State to Burma
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New BritainCombat - Japanese
Battle in New BritainNon Combat Move - Japanese
1 armour moved from Shensi to Yunnan
1 artillery moved from Timguska to Novosibirsk
1 infantry moved from Siberia to Sakha
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 45 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 47 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 47 Sea Zone
2 destroyers moved from 45 Sea Zone to 47 Sea Zone
1 destroyer moved from 45 Sea Zone to 47 Sea Zone
1 submarine moved from 45 Sea Zone to 47 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 carrier, 4 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 5 fighters and 2 tactical_bombers
Burma : 1 flag, 2 armour, 7 artilleries, 10 infantry and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 bombers, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
47 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
37 Sea Zone : 3 transports
36 Sea Zone : 2 transports
35 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
38 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Central Mongolia : 1 flag
6 Sea Zone : 3 carriers, 10 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
Buyant-Uhaa : 1 flag
Urals : 1 flag, 1 infantry
Novosibirsk : 1 artillery
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 61 / 81
Russians : 6 / 12
Japanese : 75 / 80
Americans : 51 / 73
Chinese : 0 / 3
British : 35 / 43
UK_Pacific : 5 / 8
Italians : 22 / 32
ANZAC : 10 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
I will scramble sz6
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
4 fighters and 2 tactical_bombers moved from 7 Sea Zone to 25 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 infantry, 1 submarine and 2 transports moved from 7 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 10 Sea ZoneNon Combat Move - Americans
2 artilleries and 2 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
3 carriers and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 artilleries placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 6 armour; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
8 fighters moved from Russia to Caucasus
3 armour, 3 infantry and 3 mech_infantrys moved from Turkey to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
3 fighters moved from Persia to Caucasus
3 fighters and 1 tactical_bomber moved from India to Caucasus
4 infantry moved from Egypt to AlexandriaCombat - British
Battle in Caucasus
British attack with 4 armour, 14 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 4 fighters, 4 mech_infantrys and 2 tactical_bombers; Italians defend with 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Italians win with 3 fighters remaining. Battle score for attacker is -103
Casualties for Germans: 2 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Casualties for British: 4 armour, 14 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Battle in Alexandria
British attack with 4 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-JordanPlace Units - British
3 armour placed in Egypt
3 armour placed in PersiaTurn Complete - British
British collect 35 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 3 armour, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
3 infantry moved from Greece to Turkey
Italians take Turkey from British
2 armour moved from Greece to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 fighter moved from Bulgaria to Northwest Persia





