L13 G40 PGMatt (axis) vs Gamer (allies +10) +tech game 2


  • You should establish that you want to change your buy before rolling dice.

    I normally post what I want to change with my buy, and then post the combat move.  This shows your opponent you did the change before rolling dice.

    I will allow it, this time…


  • @PGMatt:

    Now, the USA!

    Alright, comin’ at ya now!


  • I’ve missed all 11 tech dice thrown vs. Allweneedislove so far, and all dice thrown in this game.

    Just warning you, the floodgates will open one of these days.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters moved from 16 Sea Zone to Amur
                1 battleship and 2 cruisers moved from 16 Sea Zone to 5 Sea Zone
                3 bombers moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 16 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Amur
                1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                1 fighter moved from 16 Sea Zone to Amur
                1 fighter moved from 16 Sea Zone to 6 Sea Zone


  • Need scramble decision for Zone 6


  • AAAAAGH!  Stuck in limbo in the middle of a huge turn

  • '16

    @Gamerman01:

    Need scramble decision for Zone 6

    All day suspense for…no scramble.


  • Game on


  • Can’t blame a guy for wanting to keep all his shiny jets intact


  • Blistering defense everywhere….


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters moved from 16 Sea Zone to Amur
                1 battleship and 2 cruisers moved from 16 Sea Zone to 5 Sea Zone
                3 bombers moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 16 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Amur
                1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                1 fighter moved from 16 Sea Zone to Amur
                1 fighter moved from 16 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Siberia
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 2 fighters, 4 submarines and 2 transports
                    Japanese defend with 2 destroyers
                    Americans win, taking Siberia from Japanese, taking 6 Sea Zone from Japanese with 3 bombers, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 2 submarines
                Battle in Korea
                Battle in Amur
                    Americans attack with 1 artillery, 3 fighters and 3 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                    Americans win, taking Korea from Japanese, taking Amur from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                3 fighters moved from Amur to 5 Sea Zone
                2 carriers moved from 16 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to Chahar
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                1 destroyer moved from 16 Sea Zone to 18 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 6 Sea Zone to Chahar
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from Central United States to Eastern United States
                1 aaGun moved from Western United States to British Columbia
                1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
                1 cruiser moved from 89 Sea Zone to 91 Sea Zone
                2 bombers moved from 6 Sea Zone to Midway
                1 submarine moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Scotland
                1 bomber moved from Western United States to Scotland

    Place Units - Americans
                2 fighters placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 armour and 2 infantry placed in Western United States
                1 mech_infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Jehol
                1 artillery moved from Chahar to Jehol
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                4 artilleries and 4 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 4 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Chahar
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                3 infantry placed in Anhwe
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs


  • Ooh - the Chinese sure got the better of 'em that time


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Research Technology - British
                UK_Pacific spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                1 submarine moved from 91 Sea Zone to 119 Sea Zone
                3 fighters moved from United Kingdom to 119 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 armour moved from Algeria to Libya
                      British take Libya from Italians
                1 fighter moved from India to 41 Sea Zone
                1 tactical_bomber moved from India to 41 Sea Zone
                1 armour moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia

    Combat - British
                Battle in 119 Sea Zone
                    British attack with 1 destroyer, 3 fighters and 1 submarine
                    Germans defend with 1 submarine
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 41 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - British
                3 fighters moved from 119 Sea Zone to United Kingdom
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch
                4 aaGuns and 2 infantry moved from United Kingdom to Scotland
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                1 destroyer moved from 77 Sea Zone to 81 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 aaGuns moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                1 armour moved from Shensi to Chahar
                1 mech_infantry moved from Shensi to Chahar
                1 fighter moved from Chahar to Korea
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                2 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Burma to Yunnan
                1 armour moved from Burma to Yunnan
                6 infantry moved from Burma to Yunnan
                4 infantry moved from Burma to India
                1 artillery moved from Egypt to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Shensi to Kweichow

    Place Units - British
                1 carrier, 2 destroyers and 1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,3,6,1,2
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 fighter

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 submarines
                    French defend with 1 cruiser; British defend with 2 destroyers
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser and 2 destroyers in 92 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    2 submarines owned by the Italians retreated to 93 Sea Zone
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Alexandria
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from 93 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 95 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun, 2 artilleries and 2 infantry moved from France to Northern Italy
                5 infantry moved from Albania to Bulgaria
                2 armour moved from Albania to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 25 / 24
        Japanese : 50 / 63
        Americans : 53 / 74
        Chinese : 13 / 20
        British : 35 / 40
        UK_Pacific : 8 / 5
        Italians : 15 / 16
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • OK if I decide to swap out the French cruiser for a UK destroyer?

  • '16

    @Gamerman01:

    OK if I decide to swap out the French cruiser for a UK destroyer?

    I undid the whole move I think, I didn’t see the UK DD’s in the space, I thought it was just the cruiser and I could sink it for the NO without risking air strike.


  • Oh, right!  I hadn’t opened the map.
    I see now you adding the destroyer back and that’s why you moved the subs back.

    Yeah, the facilities in Gibraltar do a really good job of hiding boats in 92!  Part of the allied advantage  :evil:

  • '16

    @Gamerman01:

    Oh, right!  I hadn’t opened the map.
    I see now you adding the destroyer back and that’s why you moved the subs back.

    Yeah, the facilities in Gibraltar do a really good job of hiding boats in 92!  Part of the allied advantage  :evil:

    That and haste and assumptions and such.  I should have known better than assume you would leave a capitol ship without an escort.


  • Actually, it’s quite possible.  Maybe leave it there to draw in a sub or two and then counterattack with destroyers.  You never know

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