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L13 G40 Snake11eyes(Allies+10) v Gamerman01, no tech, game 2

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Boldfresh:

    oh the ol’ "british loiter and taunt with… " a little veq humor there

    It’s not ol’ to me, that’s the first time I’ve seen it.  You’re quite the battle-hardened Triple A veteran, Bold.

    Too bad Veq doesn’t spend more of his efforts making his engine follow actual rules  :x

  • 12

    @Gamerman01:

    @Boldfresh:

    oh the ol’ "british loiter and taunt with… " a little veq humor there

    It’s not ol’ to me, that’s the first time I’ve seen it.  You’re quite the battle-hardened Triple A veteran, Bold.

    Too bad Veq doesn’t spend more of his efforts making his engine follow actual rules  :x

    Haha yeah I first noticed that a many many years ago  :-P

    But really yes as great as tripleA is, with just a few tweaks it would be even so much better.


  • Ya I meant to move them with my American fleet

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You mean to 94?  Or 91?


  • Sorry 94 thanks

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 94 Sea Zone: 4 transports
                EDIT: Removing units owned by Americans from 92 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Caucasus
                      Italians take Caucasus from Russians
                1 mech_infantry moved from Nenetsia to Novosibirsk
                      Italians take Novosibirsk from Russians

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 armour
                    Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 aaGun and 4 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                2 artilleries and 2 infantry moved from Tobruk to Alexandria
                1 armour moved from Libya to Alexandria
                1 mech_infantry moved from Libya to Alexandria
                1 infantry moved from Libya to Tobruk
                1 fighter moved from Libya to Southern Italy
                1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 fighter and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Eh - move the 4 infantry and AA west to East Poland instead of East to Bryansk…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Yugoslavia to Albania
                1 mech_infantry moved from Yugoslavia to Bulgaria
                2 armour, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd
                3 armour moved from Ukraine to Volgograd
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Urals to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 fighter moved from Southern Italy to Bulgaria
                1 fighter moved from Southern Italy to Bulgaria
                1 fighter moved from Southern Italy to Albania
                2 fighters moved from Western Germany to 110 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                1 artillery moved from 109 Sea Zone to Eire
                1 fighter moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                2 mech_infantrys moved from Bryansk to Volgograd
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 bomber moved from Tobruk to Albania
                1 tactical_bomber moved from Ukraine to Bulgaria
                1 mech_infantry moved from Slovakia Hungary to Bulgaria

    Combat - Germans
                Battle in Eire
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                    Germans win, taking Eire from Neutral_Allies with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Bulgaria
                    Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Bulgaria from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Albania
                    Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    Germans attack with 5 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Bulgaria to Ukraine
                1 fighter moved from Volgograd to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                15 infantry moved from Belarus to Bryansk
                3 artilleries moved from Belarus to Bryansk
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                2 fighters moved from 110 Sea Zone to 109 Sea Zone
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Albania to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                2 fighters moved from Bulgaria to Ukraine
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to Holland Belgium
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                2 mech_infantrys moved from Belarus to Rostov
                1 bomber moved from Albania to Rostov

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Ukraine
                3 infantry placed in France
                1 bomber, 1 fighter and 1 mech_infantry placed in Novgorod
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 8 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Why did you save 3 IPC’s with Russia when you could have bought an infantry?  Did you accidentally not click enough times?  You will just be handing 3 IPC’s more to Germany and making it easier to take Moscow.

    Would you like to edit an infantry in and edit 3 IPC’s out?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 harbours; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Amur to Manchuria
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour, 1 artillery, 1 fighter and 1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery moved from Siam to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 submarine moved from 37 Sea Zone to 54 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 transport moved from 2 Sea Zone to 7 Sea Zone
                1 bomber moved from French Indo China to India
                1 fighter moved from 41 Sea Zone to India
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 fighter moved from 6 Sea Zone to Shantung

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in India
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from India to French Indo China
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery moved from Kansu to Suiyuyan
                1 aaGun moved from Kansu to Suiyuyan
                1 artillery moved from Timguska to Kansu
                1 infantry moved from Evenkiyskiy to Timguska
                2 carriers moved from 37 Sea Zone to 20 Sea Zone
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from Shantung to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                EDIT: Japanese undo move 1.
                1 fighter moved from 37 Sea Zone to Philippines
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                1 carrier moved from 37 Sea Zone to 19 Sea Zone
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Shantung to Kiangsu
                1 fighter moved from Japan to 20 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry placed in French Indo China
                3 destroyers placed in 6 Sea Zone
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs


  • Ya that’s weird I thought I clicked them all that’s why I got the art lol


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 1 infantry and 9 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 mech_infantry moved from 1 Sea Zone to Alaska
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 bomber moved from Szechwan to 39 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Southern Italy
                1 artillery moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from 95 Sea Zone to Southern Italy
                4 infantry moved from 95 Sea Zone to Southern Italy
                3 fighters moved from 95 Sea Zone to Southern Italy
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 45 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                4 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 infantry, 2 mech_infantrys, 3 submarines and 4 transports moved from 33 Sea Zone to 54 Sea Zone


  • Well I’ll take a stab with the yankees and hope for the best  :-D Any scrambles?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @snake11eyes:

    Ya that’s weird I thought I clicked them all that’s why I got the art lol

    You can do the edit

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No scramble - good luck


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 1 infantry and 9 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 mech_infantry moved from 1 Sea Zone to Alaska
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 bomber moved from Szechwan to 39 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Southern Italy
                1 artillery moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from 95 Sea Zone to Southern Italy
                4 infantry moved from 95 Sea Zone to Southern Italy
                3 fighters moved from 95 Sea Zone to Southern Italy
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 45 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                4 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 infantry, 2 mech_infantrys, 3 submarines and 4 transports moved from 33 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 infantry, 2 mech_infantrys, 3 submarines and 4 transports
                    Japanese defend with 1 submarine
                    Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 39 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 carrier, 1 fighter and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 1 fighter and 1 mech_infantry; Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
                    Italians win with 1 artillery, 3 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -45
                    Casualties for Italians: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
                Battle in 7 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alaska
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Alaska from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 5 submarines
                    Italians defend with 1 destroyer
                    Americans win with 4 submarines remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                    1 fighter owned by the Japanese forced to land in India

    Non Combat Move - Americans
                1 aaGun and 5 infantry moved from Morocco to Algeria
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
                2 fighters moved from 34 Sea Zone to 54 Sea Zone
                4 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                Americans undo move 1.
                1 armour and 1 infantry placed in Western United States
                8 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,1,3,1,3,3
                Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total

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