@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
L13 G40 Snake11eyes(Allies+10) v Gamerman01, no tech, game 2
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Look in the history when you attacked my destroyer in the med with the carriers and the British guest fighter.
There’s an interesting message in there….
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Look in the history when you attacked my destroyer in the med with the carriers and the British guest fighter.
There’s an interesting message in there….
oh the ol’ "british loiter and taunt with… " a little veq humor there
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Snake, you’re going to need to edit the 4 transports in 92 to a safe location. You must have forgotten to move them in non-com.
I would find no pleasure in sinking them all with a single German aircraft. Or Italian destroyer.
I need you to move them before I do Italy.
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oh the ol’ "british loiter and taunt with… " a little veq humor there
It’s not ol’ to me, that’s the first time I’ve seen it. You’re quite the battle-hardened Triple A veteran, Bold.
Too bad Veq doesn’t spend more of his efforts making his engine follow actual rules :x
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oh the ol’ "british loiter and taunt with… " a little veq humor there
It’s not ol’ to me, that’s the first time I’ve seen it. You’re quite the battle-hardened Triple A veteran, Bold.
Too bad Veq doesn’t spend more of his efforts making his engine follow actual rules :x
Haha yeah I first noticed that a many many years ago :-P
But really yes as great as tripleA is, with just a few tweaks it would be even so much better.
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Ya I meant to move them with my American fleet
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You mean to 94? Or 91?
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Sorry 94 thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 94 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from 92 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Nenetsia to Novosibirsk
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Tambov
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 aaGun and 4 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
1 fighter moved from Libya to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total -
Eh - move the 4 infantry and AA west to East Poland instead of East to Bryansk…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Bulgaria
2 armour, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd
3 armour moved from Ukraine to Volgograd
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Urals to Kazakhstan
Germans take Kazakhstan from Russians
1 fighter moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to Albania
2 fighters moved from Western Germany to 110 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 artillery moved from 109 Sea Zone to Eire
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 bomber moved from Tobruk to Albania
1 tactical_bomber moved from Ukraine to Bulgaria
1 mech_infantry moved from Slovakia Hungary to BulgariaCombat - Germans
Battle in Eire
Battle in 110 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans win, taking Eire from Neutral_Allies with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Bulgaria
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Bulgaria from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Albania
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 5 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bulgaria to Ukraine
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
15 infantry moved from Belarus to Bryansk
3 artilleries moved from Belarus to Bryansk
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Albania to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 fighters moved from Bulgaria to Ukraine
1 mech_infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Belarus to Rostov
1 bomber moved from Albania to RostovPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in France
1 bomber, 1 fighter and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 8 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUs -
Why did you save 3 IPC’s with Russia when you could have bought an infantry? Did you accidentally not click enough times? You will just be handing 3 IPC’s more to Germany and making it easier to take Moscow.
Would you like to edit an infantry in and edit 3 IPC’s out?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese repair 4 damage on 4 harbours; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Amur to Manchuria
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 1 artillery, 1 fighter and 1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 bomber moved from French Indo China to India
1 fighter moved from 41 Sea Zone to India
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from India to French Indo China
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Kansu to Suiyuyan
1 aaGun moved from Kansu to Suiyuyan
1 artillery moved from Timguska to Kansu
1 infantry moved from Evenkiyskiy to Timguska
2 carriers moved from 37 Sea Zone to 20 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Shantung to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
EDIT: Japanese undo move 1.
1 fighter moved from 37 Sea Zone to Philippines
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Japan to 20 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
3 destroyers placed in 6 Sea Zone
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
Ya that’s weird I thought I clicked them all that’s why I got the art lol
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 1 infantry and 9 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 mech_infantry moved from 1 Sea Zone to Alaska
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from Szechwan to 39 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from 95 Sea Zone to Southern Italy
4 infantry moved from 95 Sea Zone to Southern Italy
3 fighters moved from 95 Sea Zone to Southern Italy
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 45 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 infantry, 2 mech_infantrys, 3 submarines and 4 transports moved from 33 Sea Zone to 54 Sea Zone -
Well I’ll take a stab with the yankees and hope for the best :-D Any scrambles?
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Ya that’s weird I thought I clicked them all that’s why I got the art lol
You can do the edit





