@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10) game 2
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ANZ asked permission, and the USA gave it.
What’s your point, Egg?
No point, you just seemed surprised it happened. It’s one of the items listed in the notes that the engine doesn’t support.
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@Eggman:
ANZ asked permission, and the USA gave it.
What’s your point, Egg?
No point, you just seemed surprised it happened. It’s one of the items listed in the notes that the engine doesn’t support.
gamer, have you ever tried to reason with an egg?
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gamer, have you ever tried to reason with an egg?
I have learned to stop. He reminds me of someone who likes Calvin and Hobbes, but he’s too old…
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gamer, have you ever tried to reason with an egg?
I have learned to stop. He reminds me of someone who likes Calvin and Hobbes, but he’s too old…
egg = calvin?
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No, but maybe his Dad
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 mech_infantry moved from Vyborg to Finland
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 mech_infantry moved from Russia to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Russians attack with 1 mech_infantry
Germans defend with 2 fighters and 2 tactical_bombers
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 aaGuns, 1 artillery and 2 infantry moved from Vologda to Russia
2 aaGuns, 3 artilleries and 10 infantry moved from Bryansk to Russia
3 infantry moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Persia to Northwest PersiaPlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
i am bombarding java and not bombarding shan.
would you like to intercept?
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Looking now
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No intercepting
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 4 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hopei to Anhwe
2 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
1 fighter moved from Kwangsi to French Indo China
1 cruiser moved from 42 Sea Zone to 41 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 1/2 hits
1 bomber killed by AA guns
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Sumatra
Battle in Celebes
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 1 : 3/5 hits
French roll dice for 1 fighter in French Indo China, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking French Indo China from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Siam
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 fighter
Japanese roll dice for 2 fighters and 2 tactical_bombers in Siam, round 1 : 2/4 hits
UK_Pacific roll dice for 1 fighter in Siam, round 1 : 0/1 hits
1 fighter owned by the ANZAC lost in Siam
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 3/4 hits
UK_Pacific roll dice for 1 fighter in Shan State, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 1 : 1/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Java, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Kwangsi
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 36 Sea Zone
1 fighter moved from Siam to 37 Sea Zone
1 fighter moved from Siam to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
2 tactical_bombers moved from Siam to Kwangsi
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from India to Kwangsi
1 infantry moved from Sakha to Amur
1 aaGun, 1 artillery and 6 infantry moved from Amur to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
4 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Kwangsi : 1 artillery, 1 bomber, 6 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Manchuria : 1 aaGun, 1 artillery and 6 infantry
Shensi : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 1 artillery
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
41 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
39 Sea Zone : 1 submarine
20 Sea Zone : 1 battleship and 1 carrier
6 Sea Zone : 4 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 43 / 52
Russians : 28 / 30
Japanese : 60 / 65
Americans : 52 / 56
Chinese : 4 / 15
British : 31 / 31
UK_Pacific : 10 / 6
Italians : 17 / 18
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
i am trying to follow the sbr, amphib, then general combat. still pretty new to me. i missed java and rolled it last. dont think it really mattered this round as no battles had ools that would change due to knowledge of other battles.
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Yeah, OOL’s or retreat decisions
Sounds good - it will come naturally soon enough - I know from experience
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Couple other games are playing rapid fire and they don’t take as much thought as you.
I also like to hold one in reserve because when I have a hankering to play A&A, it’s a bummer to have no games to play
Probably play later tonight if no one else moves against me.Thanks for understanding
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Thanks for understandingwho said i understand?
but seriously, take as much time as you need to do your turn. i hope you are still having fun playing.
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See - I knew you’d understand
Much appreciated
2 guys are playing me rapid fire, and it’s great, but I can’t play 3 that way. As soon as there’s a lull or a game wraps up I anticipate returning my attention to this one. Thanks again
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Making my move now
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 carriers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Non Combat Move - Americans
1 tactical_bomber moved from Wake Island to Western United States
1 fighter moved from Wake Island to Western United States
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 21 Sea Zone to 23 Sea Zone
1 fighter moved from Guam to Wake Island
1 bomber moved from Eastern United States to Wake Island
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Central United States to Eastern United States
1 artillery moved from Central United States to Eastern United StatesPlace Units - Americans
1 infantry placed in Western United States
2 carriers and 1 transport placed in 101 Sea Zone
3 infantry placed in Eastern United States
Americans undo move 3.
2 infantry placed in Central United States
Americans undo move 2.
1 carrier placed in 101 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
11 infantry moved from Yunnan to Szechwan
1 fighter moved from Hunan to SzechwanPlace Units - Chinese
3 artilleries and 1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
Forgot to post move summary
Here’s the file
Need scramble decision for Z97
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I want to attack Iraq with the tac that is in West India, too.
I’ll just roll that one on the forum…





