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13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10) game 2

  • 12

    @Gamerman01:

    ANZ asked permission, and the USA gave it.

    What’s your point, Egg?

    No point, you just seemed surprised it happened.  It’s one of the items listed in the notes that the engine doesn’t support.

  • 12

    @Eggman:

    @Gamerman01:

    ANZ asked permission, and the USA gave it.

    What’s your point, Egg?

    No point, you just seemed surprised it happened.  It’s one of the items listed in the notes that the engine doesn’t support.

    gamer, have you ever tried to reason with an egg?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Boldfresh:

    gamer, have you ever tried to reason with an egg?

    I have learned to stop.  He reminds me of someone who likes Calvin and Hobbes, but he’s too old…

  • 12

    @Gamerman01:

    @Boldfresh:

    gamer, have you ever tried to reason with an egg?

    I have learned to stop.  He reminds me of someone who likes Calvin and Hobbes, but he’s too old…

    egg = calvin?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No, but maybe his Dad

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 mech_infantry moved from Vyborg to Finland
                1 infantry moved from Bryansk to Ukraine
                2 fighters moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Finland
                    Russians attack with 1 mech_infantry
                    Germans defend with 2 fighters and 2 tactical_bombers
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 2 infantry moved from Vologda to Russia
                2 aaGuns, 3 artilleries and 10 infantry moved from Bryansk to Russia
                3 infantry moved from Volgograd to Samara
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Persia to Northwest Persia

    Place Units - Russians
                10 infantry placed in Russia
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • TripleA

    i am bombarding java and not bombarding shan.

    would you like to intercept?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Looking now

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No intercepting

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Hopei to Anhwe
                2 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
                2 bombers moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
                1 fighter moved from Kwangsi to French Indo China
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Battle in Sumatra
                Battle in Celebes
                Battle in French Indo China
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  3/5 hits
                        French roll dice for 1 fighter in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking French Indo China from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Siam
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Siam, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 fighter in Siam, round 1 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Siam
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 fighter in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 1 :  1/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 battleship moved from 37 Sea Zone to 20 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 37 Sea Zone
                1 tactical_bomber moved from Java to 36 Sea Zone
                1 fighter moved from Siam to 37 Sea Zone
                1 fighter moved from Siam to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                2 tactical_bombers moved from Siam to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber moved from India to Kwangsi
                1 infantry moved from Sakha to Amur
                1 aaGun, 1 artillery and 6 infantry moved from Amur to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                4 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Kwangsi : 1 artillery, 1 bomber, 6 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 aaGun, 1 artillery and 6 infantry
        Shensi : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 1 artillery
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
        41 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 battleship and 1 carrier
        6 Sea Zone : 4 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 28 / 30
        Japanese : 60 / 65
        Americans : 52 / 56
        Chinese : 4 / 15
        British : 31 / 31
        UK_Pacific : 10 / 6
        Italians : 17 / 18
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    i am trying to follow the sbr, amphib, then general combat. still pretty new to me. i missed java and rolled it last. dont think it really mattered this round as no battles had ools that would change due to knowledge of other battles.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yeah, OOL’s or retreat decisions

    Sounds good - it will come naturally soon enough - I know from experience

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Couple other games are playing rapid fire and they don’t take as much thought as you.
    I also like to hold one in reserve because when I have a hankering to play A&A, it’s a bummer to have no games to play
    Probably play later tonight if no one else moves against me.

    Thanks for understanding

  • TripleA

    @Gamerman01:


    Thanks for understanding

    who said i understand?

    but seriously, take as much time as you need to do your turn. i hope you are still having fun playing.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    See - I knew you’d understand

    Much appreciated

    2 guys are playing me rapid fire, and it’s great, but I can’t play 3 that way.  As soon as there’s a lull or a game wraps up I anticipate returning my attention to this one.  Thanks again

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Making my move now

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 carriers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 tactical_bomber moved from Wake Island to Western United States
                1 fighter moved from Wake Island to Western United States
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 21 Sea Zone to 23 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 bomber moved from Eastern United States to Wake Island
                1 aaGun moved from Central United States to Western United States
                1 aaGun moved from Central United States to Eastern United States
                1 artillery moved from Central United States to Eastern United States

    Place Units - Americans
                1 infantry placed in Western United States
                2 carriers and 1 transport placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                Americans undo move 3.
                2 infantry placed in Central United States
                Americans undo move 2.
                1 carrier placed in 101 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                11 infantry moved from Yunnan to Szechwan
                1 fighter moved from Hunan to Szechwan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Forgot to post move summary

    Here’s the file

    Need scramble decision for Z97

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I want to attack Iraq with the tac that is in West India, too.

    I’ll just roll that one on the forum…

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