@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
13L g40 snake11eyes (axis) v captain walker (allies) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 infantry moved from Greece to Albania
British take Albania from Italians
2 armour and 1 mech_infantry moved from Caucasus to RostovCombat - British
British creates battle in territory 71 Sea Zone
Battle in Rostov
British attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Rostov from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 armour moved from Iraq to Caucasus
1 artillery moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Tobruk to EgyptPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 fighter and 2 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Normandy Bordeaux : 2 infantry
Holland Belgium : 1 flag, 1 artillery and 1 mech_infantry
Albania : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 2 armour and 1 mech_infantry
Caucasus : 2 armour
Eire : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
97 Sea Zone : 1 submarine
Iraq : 1 armour, 1 artillery and 2 mech_infantrys
81 Sea Zone : 2 transports
98 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
110 Sea Zone : 3 destroyers, 1 submarine and 2 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 43 / 60
Russians : 17 / 26
Japanese : 66 / 69
Americans : 64 / 84
Chinese : 3 / 3
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I still can’t load units onto transports in South Africa…game must have a bug in it.
Uk Pac is going down it looks like…I’ll have to make sure Anzac can hold Japan back! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Romania to Bulgaria
1 fighter moved from Western Germany to Bulgaria
2 infantry moved from Greater Southern Germany to YugoslaviaCombat - Italians
Battle in Bulgaria
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Bulgaria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Bulgaria to YugoslaviaPlace Units - Italians
3 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,4,3
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Western Australia to South AustraliaPlace Units - ANZAC
3 infantry placed in New South Wales
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 43 / 60
Russians : 16 / 26
Japanese : 66 / 69
Americans : 64 / 84
Chinese : 3 / 3
British : 35 / 41
UK_Pacific : 5 / 5
Italians : 14 / 5
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Normandy Bordeaux : 2 infantry
Caucasus : 1 infantryProduction/PUs Summary :
Germans : 43 / 60
Russians : 16 / 26
Japanese : 66 / 69
Americans : 64 / 84
Chinese : 3 / 3
British : 35 / 41
UK_Pacific : 5 / 5
Italians : 14 / 5
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Archangel to Smolensk
3 armour moved from Novgorod to Smolensk
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Ukraine to Bryansk
3 armour moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Novgorod to Western Germany
2 fighters moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to France
3 infantry moved from Poland to Germany
3 armour moved from Romania to Ukraine
2 bombers moved from Novgorod to RostovCombat - Germans
Battle in Rostov
Germans attack with 3 armour, 2 bombers and 1 fighter
British defend with 2 armour and 1 mech_infantry
Germans win, taking Rostov from Russians with 3 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 2 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 armour, 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 4 infantry
British defend with 1 artillery and 1 mech_infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
2 bombers moved from Rostov to Novgorod
3 aaGuns moved from Archangel to Smolensk
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Rostov to NovgorodPlace Units - Germans
3 infantry placed in Ukraine
3 armour placed in Novgorod
Germans undo move 2.
2 armour and 1 bomber placed in Novgorod
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tambov from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 24 PUsTerritory Summary for Russians :
Kazakhstan : 1 infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Bryansk : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_upgrade, 2 fighters, 10 infantry and 2 mech_infantrys
Tambov : 2 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 60
Russians : 15 / 24
Japanese : 64 / 69
Americans : 64 / 84
Chinese : 3 / 3
British : 32 / 41
UK_Pacific : 5 / 5
Italians : 14 / 5
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It looks like Russia will be around for another couple of turns anyway…the US needs to put some pressure on Germany to take some of the heat off!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 8 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Soviet Far East to Amur
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from 39 Sea Zone to India
3 fighters moved from 38 Sea Zone to India
3 tactical_bombers moved from 38 Sea Zone to India
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to India
2 tactical_bombers moved from Shan State to India
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters moved from 37 Sea Zone to 54 Sea Zone
3 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Dzavhan to Timguska
2 infantry moved from Hopei to Kweichow
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from French Indo China to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Sikang to Tsinghai -
Need scramble orders for z54
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could you post a file so I can see what’s going on?
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I did post bottom of page 7
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sorry lol…I didn’t know we were at the top of the page.
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scramble both fighters!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 8 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Soviet Far East to Amur
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from 39 Sea Zone to India
3 fighters moved from 38 Sea Zone to India
3 tactical_bombers moved from 38 Sea Zone to India
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to India
2 tactical_bombers moved from Shan State to India
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters moved from 37 Sea Zone to 54 Sea Zone
3 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Dzavhan to Timguska
2 infantry moved from Hopei to Kweichow
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from French Indo China to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Sikang to TsinghaiCombat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in West India
Battle in India
Japanese attack with 2 armour, 3 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 armour, 1 harbour, 9 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 2 armour, 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 armour, 9 infantry and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters
ANZAC defend with 1 carrier, 2 destroyers, 4 fighters and 2 transports; Americans defend with 1 cruiser, 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the ANZAC
ANZAC win with 2 fighters and 2 transports remaining. Battle score for attacker is -62
Casualties for Japanese: 1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters
Casualties for ANZAC: 1 carrier, 2 destroyers and 2 fighters
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
3 fighters moved from India to 39 Sea Zone
3 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from Shan State to French Indo China
1 tactical_bomber moved from India to Burma
1 aaGun moved from Shensi to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
5 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 71 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
You certainly rolled well that turn :|
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Anzac was paying Japan back for taking India!
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Lol those bastards
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Morocco to France
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Strategic bombing raid in France
1 bomber killed by AA guns
Bombing raid in France causes 0 damage total.
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 artillery and 3 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Tunisia to Morocco
1 mech_infantry moved from Algeria to Morocco
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 8 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Queensland : 1 bomber and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 2 submarines
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer
54 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
Morocco : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 6 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Algeria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 3 infantry
97 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 46 / 60
Russians : 15 / 24
Japanese : 71 / 82
Americans : 67 / 87
Chinese : 1 / 3
British : 32 / 41
UK_Pacific : 0 / 0
Italians : 14 / 5
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Szechwan : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 46 / 60
Russians : 15 / 24
Japanese : 69 / 82
Americans : 67 / 87
Chinese : 3 / 3
British : 32 / 41
UK_Pacific : 0 / 0
Italians : 14 / 5
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





