@Jacob16 No scramble
13L g40 snake11eyes (axis) v captain walker (allies) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Western Australia to 42 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 5 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter and 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
4 fighters moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 destroyer and 3 transports moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to Normandy Bordeaux
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Americans undo move 1.
1 transport placed in 10 Sea Zone
3 armour placed in Normandy Bordeaux
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 1.
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 3 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
26 Sea Zone : 3 destroyers and 3 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Morocco : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Normandy Bordeaux : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Algeria : 1 flag, 1 mech_infantry
Tunisia : 1 flag, 1 mech_infantry
97 Sea Zone : 2 submarines
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 destroyers and 5 transports
110 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 48 / 60
Russians : 15 / 26
Japanese : 67 / 69
Americans : 64 / 84
Chinese : 2 / 6
British : 31 / 39
UK_Pacific : 5 / 6
Italians : 14 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Yunnan : 2 infantry
Tsinghai : 1 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 15 / 26
Japanese : 66 / 69
Americans : 64 / 84
Chinese : 3 / 3
British : 31 / 39
UK_Pacific : 5 / 6
Italians : 14 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 infantry moved from Greece to Albania
British take Albania from Italians
2 armour and 1 mech_infantry moved from Caucasus to RostovCombat - British
British creates battle in territory 71 Sea Zone
Battle in Rostov
British attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Rostov from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 armour moved from Iraq to Caucasus
1 artillery moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Tobruk to EgyptPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 fighter and 2 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Normandy Bordeaux : 2 infantry
Holland Belgium : 1 flag, 1 artillery and 1 mech_infantry
Albania : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 2 armour and 1 mech_infantry
Caucasus : 2 armour
Eire : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
97 Sea Zone : 1 submarine
Iraq : 1 armour, 1 artillery and 2 mech_infantrys
81 Sea Zone : 2 transports
98 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
110 Sea Zone : 3 destroyers, 1 submarine and 2 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 43 / 60
Russians : 17 / 26
Japanese : 66 / 69
Americans : 64 / 84
Chinese : 3 / 3
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I still can’t load units onto transports in South Africa…game must have a bug in it.
Uk Pac is going down it looks like…I’ll have to make sure Anzac can hold Japan back! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Romania to Bulgaria
1 fighter moved from Western Germany to Bulgaria
2 infantry moved from Greater Southern Germany to YugoslaviaCombat - Italians
Battle in Bulgaria
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Bulgaria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Bulgaria to YugoslaviaPlace Units - Italians
3 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,4,3
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Western Australia to South AustraliaPlace Units - ANZAC
3 infantry placed in New South Wales
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 43 / 60
Russians : 16 / 26
Japanese : 66 / 69
Americans : 64 / 84
Chinese : 3 / 3
British : 35 / 41
UK_Pacific : 5 / 5
Italians : 14 / 5
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Normandy Bordeaux : 2 infantry
Caucasus : 1 infantryProduction/PUs Summary :
Germans : 43 / 60
Russians : 16 / 26
Japanese : 66 / 69
Americans : 64 / 84
Chinese : 3 / 3
British : 35 / 41
UK_Pacific : 5 / 5
Italians : 14 / 5
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Archangel to Smolensk
3 armour moved from Novgorod to Smolensk
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Ukraine to Bryansk
3 armour moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Novgorod to Western Germany
2 fighters moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to France
3 infantry moved from Poland to Germany
3 armour moved from Romania to Ukraine
2 bombers moved from Novgorod to RostovCombat - Germans
Battle in Rostov
Germans attack with 3 armour, 2 bombers and 1 fighter
British defend with 2 armour and 1 mech_infantry
Germans win, taking Rostov from Russians with 3 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 2 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 armour, 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 4 infantry
British defend with 1 artillery and 1 mech_infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
2 bombers moved from Rostov to Novgorod
3 aaGuns moved from Archangel to Smolensk
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Rostov to NovgorodPlace Units - Germans
3 infantry placed in Ukraine
3 armour placed in Novgorod
Germans undo move 2.
2 armour and 1 bomber placed in Novgorod
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tambov from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 24 PUsTerritory Summary for Russians :
Kazakhstan : 1 infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Bryansk : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_upgrade, 2 fighters, 10 infantry and 2 mech_infantrys
Tambov : 2 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 60
Russians : 15 / 24
Japanese : 64 / 69
Americans : 64 / 84
Chinese : 3 / 3
British : 32 / 41
UK_Pacific : 5 / 5
Italians : 14 / 5
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It looks like Russia will be around for another couple of turns anyway…the US needs to put some pressure on Germany to take some of the heat off!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 8 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Soviet Far East to Amur
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from 39 Sea Zone to India
3 fighters moved from 38 Sea Zone to India
3 tactical_bombers moved from 38 Sea Zone to India
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to India
2 tactical_bombers moved from Shan State to India
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters moved from 37 Sea Zone to 54 Sea Zone
3 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Dzavhan to Timguska
2 infantry moved from Hopei to Kweichow
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from French Indo China to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Sikang to Tsinghai -
Need scramble orders for z54
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could you post a file so I can see what’s going on?
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I did post bottom of page 7
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sorry lol…I didn’t know we were at the top of the page.
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scramble both fighters!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 8 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Soviet Far East to Amur
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from 39 Sea Zone to India
3 fighters moved from 38 Sea Zone to India
3 tactical_bombers moved from 38 Sea Zone to India
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to India
2 tactical_bombers moved from Shan State to India
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters moved from 37 Sea Zone to 54 Sea Zone
3 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Dzavhan to Timguska
2 infantry moved from Hopei to Kweichow
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from French Indo China to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Sikang to TsinghaiCombat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in West India
Battle in India
Japanese attack with 2 armour, 3 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 armour, 1 harbour, 9 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 2 armour, 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 armour, 9 infantry and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters
ANZAC defend with 1 carrier, 2 destroyers, 4 fighters and 2 transports; Americans defend with 1 cruiser, 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the ANZAC
ANZAC win with 2 fighters and 2 transports remaining. Battle score for attacker is -62
Casualties for Japanese: 1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters
Casualties for ANZAC: 1 carrier, 2 destroyers and 2 fighters
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
3 fighters moved from India to 39 Sea Zone
3 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from Shan State to French Indo China
1 tactical_bomber moved from India to Burma
1 aaGun moved from Shensi to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
5 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 71 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
You certainly rolled well that turn :|
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Anzac was paying Japan back for taking India!
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Lol those bastards