13L g40 snake11eyes (axis) v captain walker (allies) game 2

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Western Australia to 42 Sea Zone
                4 infantry moved from Queensland to 54 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
                4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                4 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 5 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter and 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                4 fighters moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                1 destroyer and 3 transports moved from 93 Sea Zone to 91 Sea Zone
                2 fighters moved from Morocco to Normandy Bordeaux
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                Americans undo move 1.
                1 transport placed in 10 Sea Zone
                3 armour placed in Normandy Bordeaux
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                Americans undo move 1.
                1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
        26 Sea Zone : 3 destroyers and 3 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Morocco : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 fighter and 3 infantry
        Normandy Bordeaux : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Algeria : 1 flag, 1 mech_infantry
        Tunisia : 1 flag, 1 mech_infantry
        97 Sea Zone : 2 submarines
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 destroyers and 5 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 15 / 26
        Japanese : 67 / 69
        Americans : 64 / 84
        Chinese : 2 / 6
        British : 31 / 39
        UK_Pacific : 5 / 6
        Italians : 14 / 12
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Yunnan : 2 infantry
        Tsinghai : 1 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 15 / 26
        Japanese : 66 / 69
        Americans : 64 / 84
        Chinese : 3 / 3
        British : 31 / 39
        UK_Pacific : 5 / 6
        Italians : 14 / 12
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from Scotland to 109 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Italians
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                2 armour and 1 mech_infantry moved from Caucasus to Rostov

    Combat - British
                British creates battle in territory 71 Sea Zone
                Battle in Rostov
                    British attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Rostov from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Holland Belgium to United Kingdom
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                2 armour moved from Iraq to Caucasus
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 transports moved from 71 Sea Zone to 81 Sea Zone
                1 armour moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Tobruk to Egypt

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 2 mech_infantrys placed in Egypt
                1 destroyer placed in 110 Sea Zone
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    Territory Summary for British, UK_Pacific :

    India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Normandy Bordeaux : 2 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 mech_infantry
        Albania : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 2 armour and 1 mech_infantry
        Caucasus : 2 armour
        Eire : 1 flag
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag, 1 artillery and 1 infantry
        99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        97 Sea Zone : 1 submarine
        Iraq : 1 armour, 1 artillery and 2 mech_infantrys
        81 Sea Zone : 2 transports
        98 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        110 Sea Zone : 3 destroyers, 1 submarine and 2 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 17 / 26
        Japanese : 66 / 69
        Americans : 64 / 84
        Chinese : 3 / 3
        British : 36 / 41
        UK_Pacific : 5 / 5
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I still can’t load units onto transports in South Africa…game must have a bug in it.
    Uk Pac is going down it looks like…I’ll have to make sure Anzac can hold Japan back!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Romania to Bulgaria
                1 fighter moved from Western Germany to Bulgaria
                2 infantry moved from Greater Southern Germany to Yugoslavia

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Bulgaria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 fighter moved from Bulgaria to Yugoslavia

    Place Units - Italians
                3 infantry placed in Southern France
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,4,3
                Italians collect 5 PUs (9 lost to blockades); end with 5 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Western Australia to South Australia

    Place Units - ANZAC
                3 infantry placed in New South Wales
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
        South Australia : 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 16 / 26
        Japanese : 66 / 69
        Americans : 64 / 84
        Chinese : 3 / 3
        British : 35 / 41
        UK_Pacific : 5 / 5
        Italians : 14 / 5
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Normandy Bordeaux : 2 infantry
        Caucasus : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 16 / 26
        Japanese : 66 / 69
        Americans : 64 / 84
        Chinese : 3 / 3
        British : 35 / 41
        UK_Pacific : 5 / 5
        Italians : 14 / 5
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 4 infantry moved from Archangel to Smolensk
                3 armour moved from Novgorod to Smolensk
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Ukraine to Bryansk
                3 armour moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov
                1 fighter moved from Baltic States to Bryansk
                1 fighter moved from Novgorod to Western Germany
                2 fighters moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to France
                3 infantry moved from Poland to Germany
                3 armour moved from Romania to Ukraine
                2 bombers moved from Novgorod to Rostov

    Combat - Germans
                Battle in Rostov
                    Germans attack with 3 armour, 2 bombers and 1 fighter
                    British defend with 2 armour and 1 mech_infantry
                    Germans win, taking Rostov from Russians with 3 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for British: 2 armour and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 3 armour, 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 4 infantry
                    British defend with 1 artillery and 1 mech_infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Western Germany
                2 bombers moved from Rostov to Novgorod
                3 aaGuns moved from Archangel to Smolensk
                1 fighter moved from Bryansk to Novgorod
                1 fighter moved from Rostov to Novgorod

    Place Units - Germans
                3 infantry placed in Ukraine
                3 armour placed in Novgorod
                Germans undo move 2.
                2 armour and 1 bomber placed in Novgorod
                1 armour and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Tambov from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 24 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Bryansk : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_upgrade, 2 fighters, 10 infantry and 2 mech_infantrys
        Tambov : 2 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 15 / 24
        Japanese : 64 / 69
        Americans : 64 / 84
        Chinese : 3 / 3
        British : 32 / 41
        UK_Pacific : 5 / 5
        Italians : 14 / 5
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    It looks like Russia will be around for another couple of turns anyway…the US needs to put some pressure on Germany to take some of the heat off!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 8 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Soviet Far East to Amur
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
                1 infantry moved from 39 Sea Zone to India
                3 fighters moved from 38 Sea Zone to India
                3 tactical_bombers moved from 38 Sea Zone to India
                3 carriers moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from Shan State to India
                2 tactical_bombers moved from Shan State to India
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters moved from 37 Sea Zone to 54 Sea Zone
                3 mech_infantrys moved from Manchuria to Chahar
                1 infantry moved from Timguska to Novosibirsk
                1 armour moved from Dzavhan to Timguska
                2 infantry moved from Hopei to Kweichow
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from French Indo China to Yunnan
                2 mech_infantrys moved from Kweichow to Yunnan
                1 infantry moved from Sikang to Tsinghai


  • Need scramble orders for z54

  • '23 '21 '20 '19 '17 '16 '15 '13

    could you post a file so I can see what’s going on?


  • I did post bottom of page 7

  • '23 '21 '20 '19 '17 '16 '15 '13

    sorry lol…I didn’t know we were at the top of the page.

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble both fighters!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 8 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Soviet Far East to Amur
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
                1 infantry moved from 39 Sea Zone to India
                3 fighters moved from 38 Sea Zone to India
                3 tactical_bombers moved from 38 Sea Zone to India
                3 carriers moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from Shan State to India
                2 tactical_bombers moved from Shan State to India
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters moved from 37 Sea Zone to 54 Sea Zone
                3 mech_infantrys moved from Manchuria to Chahar
                1 infantry moved from Timguska to Novosibirsk
                1 armour moved from Dzavhan to Timguska
                2 infantry moved from Hopei to Kweichow
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from French Indo China to Yunnan
                2 mech_infantrys moved from Kweichow to Yunnan
                1 infantry moved from Sikang to Tsinghai

    Combat - Japanese
                ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in West India
                Battle in India
                    Japanese attack with 2 armour, 3 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 1 armour, 1 harbour, 9 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 2 armour, 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun, 1 armour, 9 infantry and 1 mech_infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters
                    ANZAC defend with 1 carrier, 2 destroyers, 4 fighters and 2 transports; Americans defend with 1 cruiser, 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the ANZAC
                    ANZAC win with 2 fighters and 2 transports remaining. Battle score for attacker is -62
                    Casualties for Japanese: 1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 2 fighters
                    Casualties for ANZAC: 1 carrier, 2 destroyers and 2 fighters
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland

    Non Combat Move - Japanese
                3 fighters moved from India to 39 Sea Zone
                3 tactical_bombers moved from India to 39 Sea Zone
                2 bombers moved from Shan State to French Indo China
                1 tactical_bomber moved from India to Burma
                1 aaGun moved from Shensi to Kweichow
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                5 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs


  • You certainly rolled well that turn  :|

  • '23 '21 '20 '19 '17 '16 '15 '13

    Anzac was paying Japan back for taking India!


  • Lol those bastards

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