13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                25 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Germans
                6 infantry moved from Hunan to Yunnan
                8 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                4 infantry moved from Anhwe to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kwangsi

    Place Units - Chinese
                7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                3 fighters moved from Egypt to Alexandria

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                3 fighters moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 3 fighters and 1 infantry
                    Italians defend with 1 infantry
                    British win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Anglo Egyptian Sudan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                3 fighters moved from Alexandria to Egypt
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to Portugal
                1 fighter moved from United Kingdom to Portugal
                1 carrier and 1 cruiser moved from 110 Sea Zone to 104 Sea Zone
                1 carrier moved from 44 Sea Zone to 37 Sea Zone
                1 cruiser and 1 transport moved from 88 Sea Zone to 104 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 fighter and 3 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 4 fighters
                EDIT: Adding units owned by Americans to United Kingdom: 4 fighters
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 2 transports
                EDIT: Adding units owned by Americans to 104 Sea Zone: 2 carriers, 4 destroyers, 1 submarine and 2 transports
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1,1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,5,3,1,6,4,3
                British collect 24 PUs (3 lost to blockades); end with 24 PUs total

    Turn Complete - UK_Pacific

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    UK eidt

    UK edit.tsvg

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    UK Edit

    UK edit2.tsvg

  • '12

    I19

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Siam to French Indo China
                      ANZAC take French Indo China from Japanese
                2 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 bomber moved from Philippines to Siam

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Siam to French Indo China
                      ANZAC take French Indo China from Japanese
                2 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 bomber moved from Philippines to Siam

    Combat - ANZAC
                ANZAC creates battle in territory 39 Sea Zone
                Battle in Okinawa

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to 54 Sea Zone
                3 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                2 infantry moved from Northern Territory to Queensland
                1 infantry moved from New South Wales to Queensland
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to Ceylon
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                4 fighters moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 aaGun and 3 infantry moved from 37 Sea Zone to Siam
                4 fighters moved from Szechwan to French Indo China
                4 fighters moved from French Indo China to Siam

    Place Units - ANZAC
                1 factory_minor placed in Malaya
                1 artillery and 1 infantry placed in Queensland
                ANZAC undo move 2.
                1 artillery, 1 fighter and 1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

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    anzac at 35!  i love it.  :lol:

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    of course the reward i get for coaxing you back into action when you were on your terribly bad luck streak is two killer games from you, one a loss and the other gasping for air, planes crashing left and right.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Combat Move - French

    Combat - French
                French creates battle in territory 104 Sea Zone
                Battle in 104 Sea Zone
                    French attack with 2 infantry; British loiter and taunt with ; Americans loiter and taunt with
                    Italians defend with 1 destroyer
                    French win with 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

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    THe most hilarious thing happened on France’s turn.  TripleA decided the 2 french inf on the US trn could shoot at your dd and they managed to kill your dd….  :-o :lol: :? :-o

    I edited it back

    Chop that up to another issue with triplea

  • '12

    may be about to post.

  • '12

    think i’m going to send a sub and 9 ftrs to z110 - want to scramble?

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    No

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    did you attack?  what happened?

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    Kill murder rape!

    Good move with Italian dd’s.  I guess you saw the peril WGR was in.  It will love another day I guess.

  • '12

    sorry, got too tired, will make the move this morning if possible.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    No prob.  I hope you and Jeff can work it out.  Hate to see 2 of the best players at odds.

  • '12

    @Karl7:

    No prob.  I hope you and Jeff can work it out.  Hate to see 2 of the best players at odds.

    yeah, it’s pretty unfortunate.  he says if he knew i wouldn’t give him a move later (even though it is not a similar circumstance and if i can’t make the move i lose the game) then he would have never given me the re-do.  well, in response i would say, if i knew you were going to hold this against me, thinking you could undo a massive strategic mistake and guarantee my loss, then i would have gladly given up a tank and 2 bombers.

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