@VictoryFirst lastly, here is my proton email for the next game.
13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING
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karl, it’s more than over, it’s post-apocolyptic.
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i’m so confident, i didn’t even take caucusus… :-P
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by the way, those 2 german fighters are one a single italian acc off egypt.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Urals to Timguska
1 fighter moved from Russia to Timguska
1 tactical_bomber moved from Russia to Timguska
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Western Ukraine to Romania
Russians take Romania from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Urals to Timguska
1 fighter moved from Russia to Timguska
1 tactical_bomber moved from Russia to Timguska
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Western Ukraine to Romania
Russians take Romania from GermansCombat - Russians
Battle in Timguska
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Timguska from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 infantry moved from Kazakhstan to Afghanistan
Russians take Afghanistan from Neutral_True
1 fighter and 1 tactical_bomber moved from Timguska to Vologda
1 infantry moved from Vologda to Urals
4 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Urals
2 aaGuns, 2 artilleries, 2 fighters and 14 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
1 armour moved from Volgograd to Novosibirsk
2 aaGuns, 4 armour, 9 artilleries and 27 infantry moved from Volgograd to Caucasus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 2 artilleries and 6 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
3 infantry moved from Tambov to VolgogradPlace Units - Russians
2 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
Ja-Pan! Ja-Pan! Ja-Pan!
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KILL or no to KILL!!
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XDAP game has to be done first. working on it with my partner. don’t worry, you will die very SOON!!! :evil:
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XDAP?
hmm…
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oh yeah. wasn’t on trippla yet at that time
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what happened?
the war end? The Axis surrender? Great! :lol:
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Ha. No. Hahahahahahahahahah. :lol:
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It would have been my lucky day if they had…. oh well…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 fighter, 11 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to Afghanistan
3 infantry moved from West India to Afghanistan
2 armour and 2 mech_infantrys moved from India to Afghanistan
3 bombers moved from Anhwe to Afghanistan
1 armour moved from Yakut S.S.R. to Buyant-Uhaa
1 bomber moved from French Indo China to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea ZoneCombat - Japanese
Battle in 23 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 1 : 4/6 hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 23 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Afghanistan
Japanese attack with 2 armour, 3 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 5 infantry
Japanese roll dice for 2 armour, 3 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 1 : 5/12 hits
Russians roll dice for 5 infantry in Afghanistan, round 1 : 3/5 hits
5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Afghanistan
Japanese win, taking Afghanistan from Russians with 2 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Battle in 22 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 1 : 3/6 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 22 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to French Indo China
2 armour and 3 mech_infantrys moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 armour, 3 fighters and 3 tactical_bombers moved from Iraq to Trans-Jordan
1 aaGun, 8 artilleries and 6 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Afghanistan to Iraq
3 bombers moved from Afghanistan to West India
2 infantry moved from India to West India
1 fighter moved from India to Iraq
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Siberia to Amur
1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Hunan
1 armour moved from Hunan to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 infantry placed in West India
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
4 infantry placed in Japan
1 fighter, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Japanese collect 49 PUs (6 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Japanese :
Korea : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 infantry
Hainan : 1 harbour
Hunan : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 4 armour and 4 mech_infantrys
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 infantry and 5 mech_infantrys
Sumatra : 1 flag, 2 infantry
39 Sea Zone : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine, 3 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag, 1 armour
Ulaanbaatar : 1 flag
West India : 1 flag, 3 bombers, 1 factory_minor and 5 infantry
Trans-Jordan : 1 armour, 3 fighters and 3 tactical_bombers
Italian Somaliland : 1 infantry
Afghanistan : 1 flag, 2 armour and 2 mech_infantrys
Iraq : 1 aaGun, 8 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 70
Russians : 30 / 33
Japanese : 55 / 54
Americans : 54 / 79
Chinese : 8 / 10
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 20 / 35
ANZAC : 21 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.457
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 46Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.708
Median : 4.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24ANZAC Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
in ALL my games i’m on an incredible string of losing aircraft, not just in this one. amazing.
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ooops forgot about my jap dude in somalia.
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use this map
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Yeah, I;ve been following your losses. Don’t worry. You’ve got a good lead here.
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the only thing is that you’ve got to follow through with the kill…… :wink:





