13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 fighter, 11 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from India to Afghanistan
                3 infantry moved from West India to Afghanistan
                2 armour and 2 mech_infantrys moved from India to Afghanistan
                3 bombers moved from Anhwe to Afghanistan
                1 armour moved from Yakut S.S.R. to Buyant-Uhaa
                1 bomber moved from French Indo China to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone

    Combat - Japanese
                Battle in 23 Sea Zone
                    Japanese attack with 5 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 1 :  4/6 hits
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 23 Sea Zone
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Afghanistan
                    Japanese attack with 2 armour, 3 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 5 infantry
                        Japanese roll dice for 2 armour, 3 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 1 :  5/12 hits
                        Russians roll dice for 5 infantry in Afghanistan, round 1 :  3/5 hits
                        5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Afghanistan
                    Japanese win, taking Afghanistan from Russians with 2 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in 22 Sea Zone
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 1 :  3/6 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 22 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 35 Sea Zone to French Indo China
                2 armour and 3 mech_infantrys moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 armour moved from French Indo China to Shan State
                1 armour, 3 fighters and 3 tactical_bombers moved from Iraq to Trans-Jordan
                1 aaGun, 8 artilleries and 6 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Afghanistan to Iraq
                3 bombers moved from Afghanistan to West India
                2 infantry moved from India to West India
                1 fighter moved from India to Iraq
                4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                1 infantry moved from Siberia to Amur
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Anhwe to Hunan
                1 armour moved from Hunan to Shan State
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in West India
                3 infantry placed in India
                1 infantry and 2 mech_infantrys placed in French Indo China
                4 infantry placed in Japan
                1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
                Japanese collect 49 PUs (6 lost to blockades); end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Korea : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 infantry
        Hainan : 1 harbour
        Hunan : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 4 armour and 4 mech_infantrys
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 infantry and 5 mech_infantrys
        Sumatra : 1 flag, 2 infantry
        39 Sea Zone : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine, 3 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag, 1 armour
        Ulaanbaatar : 1 flag
        West India : 1 flag, 3 bombers, 1 factory_minor and 5 infantry
        Trans-Jordan : 1 armour, 3 fighters and 3 tactical_bombers
        Italian Somaliland : 1 infantry
        Afghanistan : 1 flag, 2 armour and 2 mech_infantrys
        Iraq : 1 aaGun, 8 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 70
        Russians : 30 / 33
        Japanese : 55 / 54
        Americans : 54 / 79
        Chinese : 8 / 10
        British : 28 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 35
        ANZAC : 21 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.457
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 46

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.708
            Median : 4.000
            Variance : 0.174
            Standard Deviation : 0.417
            Total rolls : 24

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '12

    in ALL my games i’m on an incredible string of losing aircraft, not just in this one.  amazing.

  • '12

    ooops forgot about my jap dude in somalia.

  • '12

    use this map

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Yeah, I;ve been following your losses.  Don’t worry.  You’ve got a good lead here.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    the only thing is that you’ve got to follow through with the kill……    :wink:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    holy s@#$!  Did you see those convoy rolls…. aye!!!  Total loss for me…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Kenya from British to Japanese
                EDIT: Adding units owned by Japanese to Kenya: 1 infantry
                EDIT: Removing units owned by Japanese from Italian Somaliland: 1 infantry
                EDIT: Changing PUs for Japanese from 54 to 55
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Russia to West India
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 artillery and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                2 infantry moved from 91 Sea Zone to Spain
                2 bombers moved from United Kingdom to Spain
                1 fighter moved from 109 Sea Zone to Spain
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Kenya from British to Japanese
                EDIT: Adding units owned by Japanese to Kenya: 1 infantry
                EDIT: Removing units owned by Japanese from Italian Somaliland: 1 infantry
                EDIT: Changing PUs for Japanese from 54 to 55
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Russia to West India
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 artillery and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                2 infantry moved from 91 Sea Zone to Spain
                2 bombers moved from United Kingdom to Spain
                1 fighter moved from 109 Sea Zone to Spain
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Spain
                    Americans attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
                    Germans defend with 1 infantry and 2 mech_infantrys
                    Americans win, taking Spain from Germans with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 2 infantry
                Strategic bombing raid in West India
                    Bombing raid in West India rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in West India causes 6 damage total.
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.

    Non Combat Move - Americans
                2 infantry moved from 91 Sea Zone to Rio de Oro
                      Americans take Rio de Oro from Neutral_True
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 infantry moved from 65 Sea Zone to Chile
                      Americans take Chile from Neutral_True
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Venezuela
                      Americans take Venezuela from Neutral_True
                3 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Central United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Portugal
                      Americans take Portugal from Neutral_True
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                3 transports moved from 117 Sea Zone to 101 Sea Zone
                4 transports moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 carriers and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                2 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 30 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                2 bombers moved from Celebes to Caroline Islands
                1 bomber moved from Hawaiian Islands to Caroline Islands
                3 fighters moved from Ukraine to Caucasus
                1 fighter moved from Russia to Caucasus
                1 fighter moved from Spain to 91 Sea Zone
                2 bombers moved from Spain to United Kingdom
                1 bomber moved from West India to Volgograd

    Place Units - Americans
                1 artillery and 7 infantry placed in Eastern United States
                1 fighter placed in Western United States
                1 bomber and 1 fighter placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Germans
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Germans
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Germans
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Germans
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 12 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 battleship and 2 cruisers moved from 109 Sea Zone to 91 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Egypt to Kenya
                2 fighters moved from Egypt to Kenya

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 battleship and 2 cruisers moved from 109 Sea Zone to 91 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Egypt to Kenya
                2 fighters moved from Egypt to Kenya

    Combat - British
                Battle in Morocco
                Battle in Kenya
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Kenya to Egypt
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 carrier moved from 75 Sea Zone to 57 Sea Zone
                1 cruiser moved from 76 Sea Zone to 71 Sea Zone
                2 fighters moved from Ukraine to Egypt

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4,1,2,4,5,3,6
                British collect 26 PUs (2 lost to blockades); end with 27 PUs total

    Turn Complete - UK_Pacific

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    UK ncm edit

    UK edit.tsvg

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 tactical_bombers moved from Gibraltar to Morocco
                1 infantry moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco
                12 infantry moved from Gibraltar to Spain
                1 mech_infantry moved from Northern Italy to Spain
                2 infantry moved from Trans-Jordan to Saudi Arabia
                2 fighters moved from 98 Sea Zone to Saudi Arabia

    Combat - Italians
                Battle in Saudi Arabia
                    Italians attack with 2 fighters and 2 infantry
                    Neutral_True defend with 2 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Saudi Arabia, round 1 :  1/4 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 1 :  2/2 hits
                        1 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Saudi Arabia
                    retreated to Saudi Arabia
                    Neutral_True win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Neutral_True: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Spain
                    Italians attack with 12 infantry and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 12 infantry and 1 mech_infantry in Spain, round 1 :  2/13 hits
                        Americans roll dice for 1 artillery and 1 infantry in Spain, round 1 :  2/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Spain
                    Italians win, taking Spain from Americans with 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Morocco
                    Italians attack with 1 bomber, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Morocco, round 1 :  3/4 hits
                        British roll dice for 1 artillery and 1 infantry in Morocco, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Morocco
                    Italians win, taking Morocco from British with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Gibraltar to Spain
                1 bomber and 2 tactical_bombers moved from Morocco to Southern France
                1 aaGun and 5 infantry moved from Northern Italy to Southern France
                1 aaGun moved from France to Southern France
                4 transports moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 6 infantry moved from Greece to 99 Sea Zone
                2 fighters moved from Saudi Arabia to 98 Sea Zone
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries and 6 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Alexandria to Tobruk
                2 mech_infantrys moved from Tobruk to Libya
                2 mech_infantrys moved from Libya to Tunisia

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Southern Italy
                7 infantry placed in Northern Italy
                Italians undo move 2.
                Italians undo move 1.
                1 armour, 7 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Italians collect 17 PUs (5 lost to blockades); end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 artilleries and 10 infantry
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        Malta : 1 flag
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 2 aaGuns, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 2 tactical_bombers
        Tunisia : 1 flag, 2 mech_infantrys
        Tobruk : 1 infantry
        Northern Italy : 1 armour, 1 factory_major, 7 infantry and 2 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        Spain : 1 flag, 2 aaGuns, 10 infantry and 1 mech_infantry
        98 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 48 / 70
        Russians : 30 / 33
        Japanese : 55 / 55
        Americans : 59 / 86
        Chinese : 11 / 12
        British : 27 / 27
        UK_Pacific : 0 / 0
        Italians : 22 / 32
        ANZAC : 21 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.171
            Median : 3.000
            Variance : 0.575
            Standard Deviation : 0.758
            Total rolls : 41

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral_True Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • '12

    even if you hit 66% on defense with infantry the rest of the game, this one’s over KARL…. i’m not joking.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Well, that should make the rest of the game a fun trouncing of me by you!  :wink:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 1 infantry moved from Borneo to 43 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 43 Sea Zone to Sumatra

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 1 infantry moved from Borneo to 43 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 43 Sea Zone to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 39 Sea Zone
                Battle in Sumatra
                    ANZAC attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking 39 Sea Zone from Japanese, taking Sumatra from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                2 fighters moved from 33 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                1 infantry moved from Northern Territory to Western Australia
                2 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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