13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING

  • '12

    @Karl7:

    what happened?

    I saw italy rolled

    you got SMOKED.  about to post it now.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from Tunisia to Alexandria
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Gibraltar to 99 Sea Zone

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 battleship in Alexandria, round 1 :  1/1 hits
                        British roll dice for 1 artillery in Alexandria, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                3 infantry moved from Northern Italy to 97 Sea Zone
                2 carriers, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Alexandria to 98 Sea Zone
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Tunisia to Tobruk
                1 tactical_bomber moved from Tunisia to Gibraltar
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Normandy Bordeaux to France

    Place Units - Italians
                5 infantry and 1 mech_infantry placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 6 infantry
        Alexandria : 1 flag, 2 infantry
        Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 harbour, 12 infantry and 2 tactical_bombers
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun
        Tunisia : 1 flag
        Tobruk : 2 mech_infantrys
        Northern Italy : 1 aaGun, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Greece : 1 flag, 2 artilleries and 6 infantry
        99 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 48 / 75
        Russians : 25 / 30
        Japanese : 60 / 64
        Americans : 54 / 79
        Chinese : 9 / 10
        British : 28 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 35
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.300
            Median : 4.000
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from 42 Sea Zone to Borneo
                1 bomber moved from Java to Borneo
                2 artilleries moved from Java to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from 42 Sea Zone to Borneo
                1 bomber moved from Java to Borneo
                2 artilleries moved from Java to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 infantry
                    ANZAC win, taking Borneo from Japanese with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 infantry moved from Queensland to Northern Territory
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 carrier and 2 destroyers moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from Borneo to 43 Sea Zone
                1 bomber moved from Borneo to Celebes
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 25 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 109 Sea Zone to United Kingdom

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 70 PUs;
                Germans buy 22 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Finland to Sweden
                7 mech_infantrys moved from Karelia to Sweden
                2 fighters moved from 112 Sea Zone to Sweden
                3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain
                1 bomber moved from Western Germany to Bessarabia
                1 bomber moved from Western Germany to Eastern Poland
                1 mech_infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Western Germany to Spain
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                11 artilleries moved from Northwest Persia to Turkey
                4 mech_infantrys moved from Iraq to Turkey
                2 fighters moved from Normandy Bordeaux to Spain
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                3 fighters moved from 112 Sea Zone to Spain
                1 mech_infantry moved from Normandy Bordeaux to Spain
                1 tactical_bomber moved from Southern Italy to Turkey
                1 fighter moved from Western Germany to Spain
                1 armour moved from Iraq to Syria
                      Germans take Syria from Russians
                1 armour moved from Syria to Trans-Jordan
                1 armour moved from Hunan to Burma
                      Germans take Yunnan from Chinese
                1 fighter moved from Southern Italy to Turkey

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    retreated to 125 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Turkey
                    Germans attack with 11 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 11 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 1 :  5/17 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 1 :  2/8 hits
                        2 mech_infantrys owned by the Germans and 5 infantry owned by the Neutral_True lost in Turkey
                        Germans roll dice for 11 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  7/15 hits
                        Neutral_True roll dice for 3 infantry in Turkey, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Turkey from Neutral_True with 11 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Neutral_True: 8 infantry
                Battle in Sweden
                    Germans attack with 2 fighters, 3 infantry and 7 mech_infantrys
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 7 mech_infantrys in Sweden, round 1 :  4/12 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 1 :  0/6 hits
                        4 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 2 fighters, 3 infantry and 7 mech_infantrys in Sweden, round 2 :  4/12 hits
                        Neutral_True roll dice for 2 infantry in Sweden, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 2 fighters, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Neutral_True: 6 infantry
                Battle in Spain
                    Germans attack with 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 1 :  8/12 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 1 :  2/6 hits
                        2 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Spain
                    Germans win, taking Spain from Neutral_True with 6 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Germans
                6 fighters and 1 tactical_bomber moved from Spain to Gibraltar
                1 armour and 9 mech_infantrys moved from Normandy Bordeaux to Gibraltar
                2 infantry moved from Holland Belgium to France
                5 infantry moved from Western Germany to France
                5 mech_infantrys moved from Romania to Greece
                1 bomber moved from Bessarabia to Greece
                1 bomber moved from Eastern Poland to Greece
                1 armour, 1 infantry and 11 mech_infantrys moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Turkey to Trans-Jordan
                1 fighter moved from Turkey to 98 Sea Zone
                1 fighter moved from Western Germany to 98 Sea Zone
                2 fighters moved from Sweden to Western Germany
                1 fighter moved from 125 Sea Zone to Western Germany
                3 carriers, 1 cruiser, 4 destroyers, 2 submarines and 3 transports moved from 112 Sea Zone to 113 Sea Zone
                4 aaGuns, 10 artilleries and 8 mech_infantrys moved from Baltic States to Eastern Poland
                9 infantry moved from Germany to Western Germany

    Place Units - Germans
                9 infantry and 1 mech_infantry placed in Western Germany
                10 infantry placed in Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Yunnan : 1 flag
        Hunan : 3 armour and 2 mech_infantrys
        Chahar : 1 flag
        Burma : 1 armour
        Trans-Jordan : 2 armour, 1 infantry, 11 mech_infantrys and 1 tactical_bomber
        Gibraltar : 1 armour, 6 fighters, 9 mech_infantrys and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield, 1 factory_minor and 10 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 10 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 4 aaGuns, 10 artilleries and 9 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        113 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 2 submarines and 3 transports
        Turkey : 1 flag, 11 artilleries and 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 2 bombers and 5 mech_infantrys
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        Sweden : 1 flag, 3 infantry and 7 mech_infantrys
        Spain : 1 flag, 1 infantry and 2 mech_infantrys
        98 Sea Zone : 2 fighters
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 70
        Russians : 23 / 30
        Japanese : 56 / 64
        Americans : 54 / 79
        Chinese : 8 / 10
        British : 28 / 29
        UK_Pacific : 0 / 0
        Italians : 20 / 35
        ANZAC : 21 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 15 times
                3 was rolled 25 times
                4 was rolled 14 times
                5 was rolled 24 times
                6 was rolled 14 times
            Average roll : 3.374
            Median : 3.000
            Variance : 1.254
            Standard Deviation : 1.120
            Total rolls : 115

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 19 times
                2 was rolled 9 times
                3 was rolled 17 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.216
            Median : 3.000
            Variance : 1.644
            Standard Deviation : 1.282
            Total rolls : 74

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral_True Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.960
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 25

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '12

    karl, it’s more than over, it’s post-apocolyptic.

  • '12

    i’m so confident, i didn’t even take caucusus…  :-P

  • '12

    by the way, those 2 german fighters are one a single italian acc off egypt.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Russians
                Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Urals to Timguska
                1 fighter moved from Russia to Timguska
                1 tactical_bomber moved from Russia to Timguska
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Western Ukraine to Romania
                      Russians take Romania from Germans

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Russians
                Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Urals to Timguska
                1 fighter moved from Russia to Timguska
                1 tactical_bomber moved from Russia to Timguska
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Western Ukraine to Romania
                      Russians take Romania from Germans

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Russians win, taking Timguska from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 infantry moved from Kazakhstan to Afghanistan
                      Russians take Afghanistan from Neutral_True
                1 fighter and 1 tactical_bomber moved from Timguska to Vologda
                1 infantry moved from Vologda to Urals
                4 infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Russia to Urals
                2 aaGuns, 2 artilleries, 2 fighters and 14 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 armour moved from Russia to Belarus
                1 armour moved from Volgograd to Novosibirsk
                2 aaGuns, 4 armour, 9 artilleries and 27 infantry moved from Volgograd to Caucasus
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 2 artilleries and 6 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Belarus
                3 infantry moved from Tambov to Volgograd

    Place Units - Russians
                2 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ja-Pan!  Ja-Pan!  Ja-Pan!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    KILL or no to KILL!!

  • '12

    XDAP game has to be done first.  working on it with my partner.  don’t worry, you will die very SOON!!!  :evil:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    XDAP?

    hmm…

  • '12

    @Karl7:

    XDAP?

    hmm…

    do you know about the xtra death and pain tournament?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    oh yeah.  wasn’t on trippla yet at that time

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    what happened?

    the war end?  The Axis surrender?  Great!  :lol:

  • '12

    Ha.  No. Hahahahahahahahahah.  :lol:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    It would have been my lucky day if they had…. oh well…

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