@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Norway
4 armour and 2 mech_infantrys moved from Caucasus to Sikang
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Caucasus to Volgograd
2 bombers moved from Ukraine to Volgograd
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Norway
Germans attack with 1 fighter and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 cruiser in Norway, round 1 : 1/1 hits
Germans roll dice for 1 fighter and 2 infantry in Norway, round 1 : 0/3 hits
British roll dice for 2 infantry in Norway, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 fighter and 1 infantry in Norway, round 2 : 0/2 hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Norway, round 3 : 1/2 hits
British roll dice for 1 infantry in Norway, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Sikang
Germans attack with 4 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Sikang, round 1 : 0/6 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Germans roll dice for 4 armour and 2 mech_infantrys in Sikang, round 2 : 0/6 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Germans roll dice for 4 armour and 2 mech_infantrys in Sikang, round 3 : 1/6 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
Germans win, taking Sikang from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 1 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Sikang: 1 mech_infantry
EDIT: Adding units owned by British to Norway: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Norway to 113 Sea Zone
2 destroyers moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to France
1 infantry moved from Western Germany to France
2 mech_infantrys moved from Poland to Western Germany
4 mech_infantrys moved from Eastern Poland to Archangel
5 mech_infantrys moved from Smolensk to Archangel
1 mech_infantry moved from Novgorod to Karelia
3 infantry moved from Novgorod to Karelia
8 mech_infantrys moved from Smolensk to Novgorod
2 bombers moved from Volgograd to Ukraine
1 infantry moved from Ukraine to Bryansk
12 artilleries and 4 infantry moved from Ukraine to Rostov
2 armour moved from Smolensk to Rostov
6 mech_infantrys moved from Western Ukraine to Rostov
1 fighter moved from 97 Sea Zone to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 fighter moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to 97 Sea Zone
1 infantry moved from Archangel to Smolensk
1 aaGun moved from Smolensk to Archangel
5 aaGuns and 10 artilleries moved from Smolensk to Belarus
2 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Smolensk to Archangel
2 infantry moved from Archangel to Belarus
6 mech_infantrys moved from Smolensk to Ukraine
Place Units - Germans
1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
2 fighters, 6 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 fighter and 6 infantry placed in Western Germany
1 fighter and 1 mech_infantry placed in Ukraine
Germans undo move 3.
1 mech_infantry placed in Ukraine
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Archangel: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 artilleries
EDIT: Adding units owned by Germans to Archangel: 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Bulgaria: 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Bulgaria: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Germans :
Sikang : 1 flag, 4 armour and 2 mech_infantrys
Kazakhstan : 1 flag
Gibraltar : 2 fighters
France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 9 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major and 4 mech_infantrys
Southern Italy : 1 fighter
Belarus : 1 flag, 5 aaGuns and 6 artilleries
Karelia : 1 flag, 3 infantry and 1 mech_infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 2 armour, 12 artilleries, 4 infantry and 8 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 4 artilleries, 2 infantry and 7 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 bombers, 1 factory_minor and 7 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 8 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
Bulgaria : 1 flag, 2 mech_infantrys
97 Sea Zone : 1 fighter
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 70
Russians : 18 / 28
Japanese : 39 / 50
Americans : 61 / 81
Chinese : 16 / 18
British : 34 / 36
UK_Pacific : 0 / 0
Italians : 18 / 13
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
well karl - you are sucking me into your vortex again, but this time i think there’s no chance russia is surviving much longer. that factory is going to be max damaged for the forseeable future.
why do hate russia so much> ?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 16 PUs;
Russians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 16 PUs;
Russians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Samara to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 armour and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 5 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 20 Sea Zone to Kiangsi
2 armour and 1 mech_infantry moved from French Indo China to Kiangsi
1 bomber moved from French Indo China to Kiangsu
2 tactical_bombers moved from India to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from French
3 bombers moved from Ukraine to Russia
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
send up 4 interceptors in moscow?
yeah, pretty sure you are sending them up since you did last time and you have better numbers this time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 5 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 20 Sea Zone to Kiangsi
2 armour and 1 mech_infantry moved from French Indo China to Kiangsi
1 bomber moved from French Indo China to Kiangsu
2 tactical_bombers moved from India to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from French
3 bombers moved from Ukraine to Russia
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 39 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Americans with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kiangsu, round 1 : 3/3 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 armour, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 2 infantry and 1 mech_infantry in Kiangsi, round 1 : 0/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
Japanese roll dice for 2 armour, 2 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Air Battle in Russia
Japanese attacks with 3 units heading to Russia
Russians launches 4 interceptors out of Russia
Defenders Fire, : 0/4 hits
Attackers Fire, : 0/3 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 7,5,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to Malaya: 1 infantry
EDIT: Changing ownership of Malaya from ANZAC to Japanese
EDIT: Turning off Edit Mode
3 bombers moved from Russia to Novgorod
3 fighters moved from 36 Sea Zone to 19 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Siberia to Amur
1 bomber moved from Kiangsu to Yunnan
1 armour moved from Szechwan to Sikang
2 fighters moved from French Indo China to Sikang
1 fighter moved from French Indo China to Sikang
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 aaGun, 1 armour and 7 artilleries moved from West India to Eastern Persia
2 infantry moved from India to West India
2 tactical_bombers moved from 39 Sea Zone to French Indo China
2 fighters moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
1 infantry moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from India to Shan State
1 armour moved from India to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
1 armour moved from India to Shan State
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in French Indo China
2 armour and 1 infantry placed in India
3 infantry placed in West India
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 2 infantry
Kiangsi : 2 armour, 2 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hainan : 1 harbour
Yunnan : 1 flag, 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Szechwan : 1 flag
Sikang : 1 armour and 3 fighters
Shan State : 1 flag, 3 armour, 1 infantry and 2 mech_infantrys
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery
French Indo China : 1 flag, 3 armour, 1 factory_minor and 3 tactical_bombers
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
39 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Ulaanbaatar : 1 flag
West India : 1 flag, 1 factory_minor and 5 infantry
Novgorod : 3 bombers
Eastern Persia : 1 flag, 1 aaGun, 1 armour and 7 artilleries
Production/PUs Summary :
Germans : 49 / 70
Russians : 23 / 33
Japanese : 47 / 52
Americans : 61 / 81
Chinese : 12 / 18
British : 34 / 36
UK_Pacific : 0 / 0
Italians : 18 / 13
ANZAC : 17 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 5 times
Average roll : 3.597
Median : 4.000
Variance : 1.475
Standard Deviation : 1.215
Total rolls : 62
Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.520
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25
Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.520
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25
Russians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.857
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
edit
one tac to persia.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Urals to Novgorod
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Urals to Novgorod
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Novgorod to Russia
1 bomber moved from France to United Kingdom
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
3 artilleries and 5 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Eastern United States to Iceland
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Anhwe to Hopei
Place Units - Chinese
6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Shensi: 4 fighters
EDIT: Adding units owned by Americans to Russia: 4 fighters
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
Combat - British
British creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 submarine
Germans defend with 1 fighter; Italians defend with 1 battleship, 2 carriers, 1 destroyer and 4 transports
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 4 transports remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Non Combat Move - British
1 battleship, 1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 99 Sea Zone to Russia
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Iraq
1 artillery moved from 81 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Alexandria to Egypt
Place Units - British
1 fighter placed in United Kingdom
1 artillery, 1 fighter and 1 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,1
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Iceland: 1 fighter
EDIT: Turning off Edit Mode
Once again, I forgot to move my ss out of 97. Instead of crashing out trippleA(the only way to get out of it once it prompts you for scramble), I just clicked through the battle and then edited the map.
once again, you have come up hella lucky. downed my bomber without me hitting you. :roll: :roll:
without a doubt in our 3 games you have come out ahead on the dice. you have zero excuse if you lose 2/3. :-D