@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL12 - Final - Yoshi (allies) vs Tyzoq (axis) ; +11 bid : 1inf egy 1art euk, 1art
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looks like you just moved from a 13.5% to a 50% one, russian looks like knowing what a big fight is :)
I’ll loose infantry only for this first round
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Caucasus: Round 1
DEF: 15 Inf, 3 Art, 11 Arm, 1 Bmr
Rolls: 18@2 11@3 1@1; Total Hits: 1018@2: (5, 6, 2, 1, 2, 3, 4, 1, 1, 5, 2, 4, 1, 2, 3, 6, 6, 1)11@3: (5, 6, 2, 4, 5, 6, 5, 6, 6, 4, 5)1@1: (5) -
Looks like the Axis did not show up prepared in round 1, onto round 2… CHARGE!
Caucasus: Round 2
ATK: 22 Inf, 4 Arm
Rolls: 22@1 4@3; Total Hits: 322@1: (3, 6, 3, 2, 3, 5, 2, 3, 3, 1, 3, 3, 3, 2, 5, 5, 4, 4, 5, 1, 2, 5)4@3: (1, 5, 4, 4) -
Lol… I assume 3 more infantry?
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since you just moved back to a 35% odds, yes
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Caucasus: Round 2
DEF: 3 Inf, 3 Art, 11 Arm, 1 Bmr
Rolls: 6@2 11@3 1@1; Total Hits: 86@2: (6, 5, 1, 3, 1, 3)11@3: (2, 3, 3, 5, 6, 4, 6, 1, 3, 3, 6)1@1: (6) -
it started so well…
Caucasus: Round 3
ATK: 14 Inf, 4 Arm
Rolls: 14@1 4@3; Total Hits: 114@1: (6, 2, 1, 5, 6, 2, 6, 3, 3, 4, 2, 3, 3, 3)4@3: (5, 4, 5, 6)DEF: 3 Art, 11 Arm, 1 Bmr
Your OOL please. -
DEF: 3 Art, 11 Arm, 1 Bmr
Rolls: 3@2 11@3 1@1; Total Hits: 93@2: (5, 4, 5)11@3: (1, 2, 4, 3, 2, 3, 3, 1, 1, 5, 1)1@1: (5) -
Run away!
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Yoshi does it again. can he ever be burned by bad luck? :wink: 8-)
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That will be an italian tank
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**Russia 5
Purchase ($30)**
5 Inf ($15), 3 Arm ($30)Combat
#1) Caucasus
32 Inf, 4 Arm vs 15 Inf, 3 Art, 11 Arm, 1 Bmr
w/ 26 Inf, 4 Arm Mos
w/ 6 Inf Kaz
Held with 3 Art, 10 Arm, 1 Bmr. 5 Inf, 4 Arm retreat to MoscowThe Allies raise their white flag. Good game Yoshi and congrats on an undefeated season!
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That was an impressive battle, going from a low odds to a good one after rd1, and coming back to a very low one two rounds later…
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The Allies raise their white flag. Good game Yoshi and congrats on an undefeated season!
Thanks for the game, even if not a fair one.
The only real mistake I’ve been seeing was the us1 buy I already pointed out. It actually definitely convinced me to go for sz8, since I had a lot to win there (two full turns without any atlantic allies in Europa / Africa !)
Otherwise, dice have been too much on the axis side, and I’m not sure you had any chance then, specially since you were gambling a little early on (that I can understand, putting as much pressure as possible early on looks mandatory in a KGF).
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Yeah I was very disappointed in UK1, I didn’t mind the sub hitting as long as I kill it only 8% chance of the sub surviving. As long as I kill the sub I can place in sz2 and use the russian sub for defense. I haven’t looked at it but I think placing in sz2 might have still been better because it would have been 2 subs vs 1 sub 1 AC. I didn’t look at it close enough though.
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The sub defense and subsequent Z8 dicing were killer
Good game, and great sports, both of you. Congratulations on a successful year.
Yoshi, I want to tell you that I also was a bit skeptical of G40 for quite a while, and it took several games before I started to get the feel for it. Now the moves don’t take me so long. When I look back at your AA50 championship game, I’m not sure I could go back to playing AA50 because the G40 experience is so much richer and in many ways more realistic and engrossing.
I mean, Australia is 6 territories on the continent instead of 1 single territory.
You can’t shuck ground units from Canada to North Africa in a single move. (Tyzoq’s transports were able to go clear across the Atlantic AND BACK in a single move!)
The Danish straits and the strait of Gibraltar restrictions are added.
The Dardanelles strait is closed (you exploited that to the max - I always thought AA50-41 should be played with the Dardanelles closed and then not much of a bid is needed - but the majority did not agree with me so here we are)
Chinese play is greatly enhanced
SBR and intercepting is much better
You can take over true neutrals!Anyway, I just wanted to tell you from experience that once you play several tedious, difficult, slow games, you will get much faster and you would love it.
Why am I trying to persuade you? I don’t know. But if you hadn’t noticed, interest (on this site anyway) in AA50 completely died around the beginning of the 2013 league season.
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I played a couple of Global games with Func (OOB), and I agree that the game looks interesting.
Both these games were really long and really close. First one ended after 13 rounds ; the second one we gave up after 17 rounds where none of us had any clues of who would win, and decided of a draw.
And it really convinced me that two good players that do not go too risky could see something like that happen more than once…
I’ll play it again for sure, but dunno when, and I’m not interested for league games yet.
And I have still a couple of AA50 games to play (the final of the tournament and the world cup game against you)
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Oh yeah, my first couple games of P40 were against Funcioneta and we also had very long games.
Well, if you jump into the G40 league sometime and just play a few random players, I am sure you will be winning in 1-5 rounds most of the time, because I am.
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Congrats Yoshi. Both times you contested the title, you won. Great stuff!





