@zlefin it will likely be a day or two before I can get to my next turn
L12 - Final - Yoshi (allies) vs Tyzoq (axis) ; +11 bid : 1inf egy 1art euk, 1art
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**Russia 5
Purchase ($30)**
5 Inf ($15), 3 Arm ($30)Combat
#1) Caucasus
32 Inf, 4 Arm vs 15 Inf, 3 Art, 11 Arm, 1 Bmr
w/ 26 Inf, 4 Arm Mos
w/ 6 Inf Kaz -
Caucasus: Round 1
ATK: 32 Inf, 4 Arm
Rolls: 32@1 4@3; Total Hits: 1232@1: (6, 1, 4, 2, 3, 2, 5, 2, 6, 3, 1, 1, 2, 4, 2, 1, 2, 6, 4, 3, 1, 5, 2, 6, 1, 1, 6, 1, 1, 5, 2, 1)4@3: (5, 5, 3, 2)DEF: 15 Inf, 3 Art, 11 Arm, 1 Bmr
I will wait for OOL unless I get 30 hits. -
10 hits out of 30 with attacking infantry is a good start!
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10 hits out of 30 with attacking infantry is a good start!
:-o :-o :-o do you have the anti-Yoshi-luck potion? we’ll see on Yoshi’s defense roll. :lol:
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looks like you just moved from a 13.5% to a 50% one, russian looks like knowing what a big fight is :)
I’ll loose infantry only for this first round
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Caucasus: Round 1
DEF: 15 Inf, 3 Art, 11 Arm, 1 Bmr
Rolls: 18@2 11@3 1@1; Total Hits: 1018@2: (5, 6, 2, 1, 2, 3, 4, 1, 1, 5, 2, 4, 1, 2, 3, 6, 6, 1)11@3: (5, 6, 2, 4, 5, 6, 5, 6, 6, 4, 5)1@1: (5) -
Looks like the Axis did not show up prepared in round 1, onto round 2… CHARGE!
Caucasus: Round 2
ATK: 22 Inf, 4 Arm
Rolls: 22@1 4@3; Total Hits: 322@1: (3, 6, 3, 2, 3, 5, 2, 3, 3, 1, 3, 3, 3, 2, 5, 5, 4, 4, 5, 1, 2, 5)4@3: (1, 5, 4, 4) -
Lol… I assume 3 more infantry?
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since you just moved back to a 35% odds, yes
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Caucasus: Round 2
DEF: 3 Inf, 3 Art, 11 Arm, 1 Bmr
Rolls: 6@2 11@3 1@1; Total Hits: 86@2: (6, 5, 1, 3, 1, 3)11@3: (2, 3, 3, 5, 6, 4, 6, 1, 3, 3, 6)1@1: (6) -
it started so well…
Caucasus: Round 3
ATK: 14 Inf, 4 Arm
Rolls: 14@1 4@3; Total Hits: 114@1: (6, 2, 1, 5, 6, 2, 6, 3, 3, 4, 2, 3, 3, 3)4@3: (5, 4, 5, 6)DEF: 3 Art, 11 Arm, 1 Bmr
Your OOL please. -
DEF: 3 Art, 11 Arm, 1 Bmr
Rolls: 3@2 11@3 1@1; Total Hits: 93@2: (5, 4, 5)11@3: (1, 2, 4, 3, 2, 3, 3, 1, 1, 5, 1)1@1: (5) -
Run away!
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Yoshi does it again. can he ever be burned by bad luck? :wink: 8-)
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That will be an italian tank
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**Russia 5
Purchase ($30)**
5 Inf ($15), 3 Arm ($30)Combat
#1) Caucasus
32 Inf, 4 Arm vs 15 Inf, 3 Art, 11 Arm, 1 Bmr
w/ 26 Inf, 4 Arm Mos
w/ 6 Inf Kaz
Held with 3 Art, 10 Arm, 1 Bmr. 5 Inf, 4 Arm retreat to MoscowThe Allies raise their white flag. Good game Yoshi and congrats on an undefeated season!
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That was an impressive battle, going from a low odds to a good one after rd1, and coming back to a very low one two rounds later…
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The Allies raise their white flag. Good game Yoshi and congrats on an undefeated season!
Thanks for the game, even if not a fair one.
The only real mistake I’ve been seeing was the us1 buy I already pointed out. It actually definitely convinced me to go for sz8, since I had a lot to win there (two full turns without any atlantic allies in Europa / Africa !)
Otherwise, dice have been too much on the axis side, and I’m not sure you had any chance then, specially since you were gambling a little early on (that I can understand, putting as much pressure as possible early on looks mandatory in a KGF).
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Yeah I was very disappointed in UK1, I didn’t mind the sub hitting as long as I kill it only 8% chance of the sub surviving. As long as I kill the sub I can place in sz2 and use the russian sub for defense. I haven’t looked at it but I think placing in sz2 might have still been better because it would have been 2 subs vs 1 sub 1 AC. I didn’t look at it close enough though.
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The sub defense and subsequent Z8 dicing were killer
Good game, and great sports, both of you. Congratulations on a successful year.
Yoshi, I want to tell you that I also was a bit skeptical of G40 for quite a while, and it took several games before I started to get the feel for it. Now the moves don’t take me so long. When I look back at your AA50 championship game, I’m not sure I could go back to playing AA50 because the G40 experience is so much richer and in many ways more realistic and engrossing.
I mean, Australia is 6 territories on the continent instead of 1 single territory.
You can’t shuck ground units from Canada to North Africa in a single move. (Tyzoq’s transports were able to go clear across the Atlantic AND BACK in a single move!)
The Danish straits and the strait of Gibraltar restrictions are added.
The Dardanelles strait is closed (you exploited that to the max - I always thought AA50-41 should be played with the Dardanelles closed and then not much of a bid is needed - but the majority did not agree with me so here we are)
Chinese play is greatly enhanced
SBR and intercepting is much better
You can take over true neutrals!Anyway, I just wanted to tell you from experience that once you play several tedious, difficult, slow games, you will get much faster and you would love it.
Why am I trying to persuade you? I don’t know. But if you hadn’t noticed, interest (on this site anyway) in AA50 completely died around the beginning of the 2013 league season.





