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13L G40 Boldfresh vs. Karl7 (Allies +11) game 2

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    Please come visit us in Egypt for a tour of the pyramids.  We welcome you!

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    i think i will take you up on that offer…

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    The battle clac has me a little better than even odds against you, but you never know.  The Dice!

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 fighter, 14 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Germany to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                2 tactical_bombers moved from Yugoslavia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Baltic States to Belarus
                1 fighter moved from Germany to Belarus
                3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Germany to United Kingdom
                2 fighters moved from France to United Kingdom
                1 fighter moved from Germany to 112 Sea Zone
                5 artilleries and 22 infantry moved from France to Normandy Bordeaux
                8 armour and 20 mech_infantrys moved from Western Germany to Normandy Bordeaux
                13 armour, 2 artilleries and 38 mech_infantrys moved from Trans-Jordan to Egypt
                3 tactical_bombers moved from Germany to Belarus

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    ok karl, let’s do this thing.

    intercept orders over london?

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    all intercept

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    @Karl7:

    all intercept

    :-o :-o

    let’s roll some DICE!!

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    oops i see the bomber over egypt is set on running a bombing raid, not attack as it was intended.  i will roll the bomber separately each round (if it survives the a fire).

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    ok the bomber survived aa fire in egypt.  i will roll it separately in each round and remove the damage to the harbor.

    16 hits with ground units in round 1, and here is the bomber roll:

    DiceRolls: 1@4; Total Hits: 11@4: (2)

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    17 hits in round 1.  what will you lose?

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    also, if you don’t mind, after the first round defense roll, i will roll the rest of the battle using the aa.org dicey so everything will be right.

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    here is the map.  egypt battle is all that remains!

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    lose aa and go right up combat value, all non british units of same combat value first

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    19 hits back!  ouch.

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    i lose 19 mech inf.

    round 2

    attackers - 19 mech, 2 art, 13 arm, bom
    DiceRolls: 17@1 4@2 13@3 1@4; Total Hits: 1017@1: (4, 2, 4, 3, 3, 4, 6, 6, 3, 1, 5, 4, 6, 5, 2, 6, 4)4@2: (5, 2, 4, 2)13@3: (2, 4, 6, 5, 1, 2, 6, 6, 1, 1, 3, 2, 5)1@4: (5)
    defenders - 3 mech, 4 art, 16 arm, 2 tac, 5 ftr
    DiceRolls: 7@2 18@3 5@4; Total Hits: 87@2: (4, 3, 5, 3, 5, 5, 2)18@3: (2, 5, 6, 4, 5, 4, 2, 6, 1, 4, 1, 5, 4, 5, 5, 5, 5, 5)5@4: (6, 6, 1, 1, 4)

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    ooooooh your threes laid down on you that round!

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    Yeah, it what I expect.  No dice for me all the time in important battles.

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    axis loses 8 mech

    allies lose 3 mech, 4 art, 3 arm

    guess i gotta go for round 3!

    round 3 egypt:

    attacker - 10 mech, 2 art, 13 arm, bom
    DiceRolls: 8@1 4@2 13@3 1@4; Total Hits: 138@1: (3, 5, 1, 2, 4, 2, 2, 2)4@2: (2, 6, 2, 5)13@3: (5, 1, 1, 1, 5, 4, 6, 3, 1, 1, 1, 2, 3)1@4: (1)

    defender - 13 arm, 2 tac, 5 ftr
    DiceRolls: 15@3 5@4; Total Hits: 815@3: (5, 5, 1, 5, 4, 4, 3, 5, 6, 6, 6, 1, 2, 2, 6)5@4: (3, 6, 5, 4, 1)

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    this is rediculous…

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    man, that just ain’t right.  this just goes to show you how important it is to be the attacker and thus have the option to pull out of the battle or continue if it is a rout.

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