13L G40 Boldfresh vs. Karl7 (Allies +11) game 2

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 carrier, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Samara
                1 fighter and 1 tactical_bomber moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Samara to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 bomber moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Iraq
                4 armour, 2 artilleries, 1 infantry and 24 mech_infantrys moved from Northwest Persia to Iraq
                1 bomber moved from Western Germany to Bryansk

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 1 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Samara
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 5 armour, 2 artilleries, 1 infantry and 24 mech_infantrys
                    French defend with 1 infantry
                        Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 24 mech_infantrys in Iraq, round 1 :  6/32 hits
                        Russians roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Iraq
                    Germans win, taking Iraq from Russians with 5 armour, 2 artilleries, 1 infantry and 24 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from Holland Belgium: 1 artillery and 1 infantry
                EDIT: Changing ownership of Holland Belgium from British to Germans
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Holland Belgium: 2 infantry
                EDIT: Turning off Edit Mode
                3 armour moved from Caucasus to Iraq
                10 mech_infantrys moved from Caucasus to Iraq
                3 artilleries moved from Caucasus to Volgograd
                1 fighter and 1 tactical_bomber moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Caucasus
                1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
                3 mech_infantrys moved from Volgograd to Caucasus
                5 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 bomber moved from Bryansk to Western Germany
                1 bomber moved from Bryansk to Baltic States
                1 infantry moved from Belarus to Archangel
                3 aaGuns, 11 artilleries and 11 infantry moved from Belarus to Baltic States
                3 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 mech_infantry moved from Karelia to Baltic States

    Place Units - Germans
                1 carrier and 2 fighters placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 3 infantry
                EDIT: Adding units owned by Germans to Western Germany: 3 infantry
                EDIT: Removing units owned by Germans from Western Germany: 3 armour and 9 mech_infantrys
                EDIT: Adding units owned by Germans to Poland: 3 armour and 9 mech_infantrys
                EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Poland: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Novgorod
                1 bomber and 2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Changing ownership of Yakut S.S.R. from Russians to Germans
                EDIT: Changing ownership of Buryatia from Russians to Russians
                EDIT: Changing ownership of Buryatia from Russians to Germans
                EDIT: Adding units owned by Germans to Buryatia: 1 armour
                EDIT: Removing units owned by Germans from Yenisey: 1 armour
                EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 armour
                EDIT: Removing units owned by Germans from Evenkiyskiy: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,1,3,5
                Germans collect 66 PUs (5 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Kazakhstan : 1 flag
        Buryatia : 1 flag, 1 armour
        Southern France : 1 aaGun, 3 artilleries and 7 infantry
        France : 1 flag, 1 airfield and 1 factory_major
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
        Poland : 3 armour and 13 mech_infantrys
        Germany : 1 factory_major
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 6 mech_infantrys
        Baltic States : 1 flag, 3 aaGuns, 11 artilleries, 1 bomber, 11 infantry and 1 mech_infantry
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 artilleries, 1 factory_minor, 5 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
        113 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 8 armour, 2 artilleries, 1 infantry and 34 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 5 armour and 4 mech_infantrys
        Persia : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 71 / 92
        Russians : 12 / 28
        Japanese : 38 / 48
        Americans : 67 / 86
        Chinese : 23 / 23
        British : 31 / 41
        UK_Pacific : 5 / 0
        Italians : 11 / 9
        ANZAC : 2 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.477
            Median : 3.000
            Variance : 0.516
            Standard Deviation : 0.718
            Total rolls : 65

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.510
            Median : 3.000
            Variance : 0.620
            Standard Deviation : 0.787
            Total rolls : 51

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • '12

    allies are about 500 TUV ahead AFTER germany went.  getting to be quite a lead you are extending there…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    If you are toying with me you are sure taking chances

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Timguska to Novosibirsk
                1 armour moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 armour moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Germans
                1 infantry moved from Timguska to Urals
                      Russians take Urals from Germans
                3 infantry moved from Timguska to Yenisey
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Vologda to Archangel
                5 armour, 14 artilleries and 36 infantry moved from Smolensk to Bryansk
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Tambov

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Timguska to Novosibirsk
                1 armour moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 armour moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Germans
                1 infantry moved from Timguska to Urals
                      Russians take Urals from Germans
                3 infantry moved from Timguska to Yenisey
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Vologda to Archangel
                5 armour, 14 artilleries and 36 infantry moved from Smolensk to Bryansk
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 5 armour, 14 artilleries and 36 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 5 armour, 14 artilleries and 36 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Novosibirsk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                1 fighter moved from Archangel to Russia
                1 fighter moved from Belarus to Russia
                1 fighter moved from Tambov to Russia
                2 aaGuns moved from Smolensk to Bryansk
                2 armour moved from Russia to Bryansk
                3 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs

  • '12

    @Karl7:

    If you are toying with me you are sure taking chances

    tell me when you are ready for it to be over…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ha, come get me!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese repair 5 damage on 5 factory_minors; Remaining resources: 43 PUs; 6 SuicideAttackTokens;
                Japanese buy 2 armour and 1 fighter; Remaining resources: 21 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon

    Combat - Japanese
                Japanese creates battle in territory 37 Sea Zone
                Battle in Ceylon

    Non Combat Move - Japanese
                1 armour moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                1 battleship, 7 carriers, 12 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                4 tactical_bombers moved from India to Iraq
                3 fighters moved from India to Iraq
                7 fighters moved from 39 Sea Zone to India
                2 tactical_bombers moved from 39 Sea Zone to India
                1 destroyer moved from 57 Sea Zone to 37 Sea Zone
                2 destroyers and 1 submarine moved from 57 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                2 armour and 1 fighter placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,4,3,3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
                Japanese collect 27 PUs (11 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 34 infantry
        Ceylon : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 8 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield and 1 harbour
        Victoria : 1 flag
        Northern Territory : 1 flag
        New South Wales : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 1 flag
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 flag, 1 airfield
        Celebes : 1 flag
        Java : 1 flag, 1 airfield
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 2 submarines and 5 transports
        West India : 1 flag
        Iraq : 3 fighters and 4 tactical_bombers

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 18 / 24
        Japanese : 38 / 58
        Americans : 67 / 86
        Chinese : 23 / 23
        British : 31 / 41
        UK_Pacific : 5 / 0
        Italians : 11 / 9
        ANZAC : 2 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '12

    @Karl7:

    Ha, come get me!

    ok if u say so…  :wink:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to Amur
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Okinawa
                1 infantry moved from Hainan to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Trans-Jordan to Egypt
                5 bombers moved from French Indo China to Philippines
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                8 submarines moved from 36 Sea Zone to 37 Sea Zone
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Siam to Malaya
                      Americans take Malaya from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to Amur
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Okinawa
                1 infantry moved from Hainan to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Trans-Jordan to Egypt
                5 bombers moved from French Indo China to Philippines
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                8 submarines moved from 36 Sea Zone to 37 Sea Zone
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Siam to Malaya
                      Americans take Malaya from Japanese

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 artillery, 5 bombers and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery and 5 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Okinawa
                Battle in 37 Sea Zone
                    Americans attack with 2 battleships and 8 submarines
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking Okinawa from Japanese, taking 37 Sea Zone from Japanese with 2 battleships and 8 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                5 carriers, 1 cruiser, 4 destroyers, 9 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                5 bombers moved from Philippines to French Indo China
                3 bombers moved from Caroline Islands to French Indo China
                2 destroyers moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Korea to Kansu
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 102 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                3 fighters placed in Korea
                1 bomber placed in French Indo China
                1 destroyer and 1 submarine placed in 36 Sea Zone
                3 armour placed in Normandy Bordeaux
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 73 PUs; end with 73 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                6 artilleries and 15 infantry moved from Kwangsi to Yunnan
                10 infantry moved from Yunnan to Burma

    Place Units - Chinese
                7 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

  • '12

    you are the undisputed king of the pacific!!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Northern Italy
                3 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 6 fighters and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 3 damage total.

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Northern Italy to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to United Kingdom
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun, 10 armour, 3 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun, 1 artillery and 5 infantry moved from French Indo China to Yunnan
                1 infantry moved from Shan State to Yunnan

    Place Units - British
                2 armour and 1 artillery placed in Egypt
                1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns, 1 artillery and 13 infantry moved from Southern France to France
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to France
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,4,3,5
                Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 aaGuns, 1 artillery, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 62 / 92
        Russians : 18 / 24
        Japanese : 32 / 58
        Americans : 73 / 98
        Chinese : 23 / 25
        British : 34 / 42
        UK_Pacific : 5 / 0
        Italians : 11 / 3
        ANZAC : 2 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

  • '12

    i see you moved the russian mech to egypt…  :-P

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Oh yeah, I kept forgetting to move him.  Was there a move that that edit affected?  If you want to call it there because it affected a move, that is fine.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TrippleA territories get crowded and I guess I thought I had moved it because it looked like it but didn’t… or I just forgot…

Suggested Topics

  • 14
  • 37
  • 125
  • 123
  • 51
  • 63
  • 107
  • 227
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.8k

Users

40.5k

Topics

1.8m

Posts