My dice have been awesome!
13L G40 Boldfresh vs. Karl7 (Allies +11) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Samara to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 bomber moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
4 armour, 2 artilleries, 1 infantry and 24 mech_infantrys moved from Northwest Persia to Iraq
1 bomber moved from Western Germany to BryanskCombat - Germans
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 1 : 2/3 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 5 armour, 2 artilleries, 1 infantry and 24 mech_infantrys
French defend with 1 infantry
Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 24 mech_infantrys in Iraq, round 1 : 6/32 hits
Russians roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from Russians with 5 armour, 2 artilleries, 1 infantry and 24 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 1 artillery and 1 infantry
EDIT: Changing ownership of Holland Belgium from British to Germans
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 2 infantry
EDIT: Turning off Edit Mode
3 armour moved from Caucasus to Iraq
10 mech_infantrys moved from Caucasus to Iraq
3 artilleries moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Novosibirsk to Caucasus
1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
5 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Bryansk to Western Germany
1 bomber moved from Bryansk to Baltic States
1 infantry moved from Belarus to Archangel
3 aaGuns, 11 artilleries and 11 infantry moved from Belarus to Baltic States
3 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Karelia to Baltic StatesPlace Units - Germans
1 carrier and 2 fighters placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 3 armour and 9 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 3 armour and 9 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 4 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
1 bomber and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Russians to Germans
EDIT: Changing ownership of Buryatia from Russians to Russians
EDIT: Changing ownership of Buryatia from Russians to Germans
EDIT: Adding units owned by Germans to Buryatia: 1 armour
EDIT: Removing units owned by Germans from Yenisey: 1 armour
EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 armour
EDIT: Removing units owned by Germans from Evenkiyskiy: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,1,3,5
Germans collect 66 PUs (5 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 armour
Southern France : 1 aaGun, 3 artilleries and 7 infantry
France : 1 flag, 1 airfield and 1 factory_major
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
Poland : 3 armour and 13 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 6 mech_infantrys
Baltic States : 1 flag, 3 aaGuns, 11 artilleries, 1 bomber, 11 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 artilleries, 1 factory_minor, 5 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
113 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 8 armour, 2 artilleries, 1 infantry and 34 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 5 armour and 4 mech_infantrys
Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 71 / 92
Russians : 12 / 28
Japanese : 38 / 48
Americans : 67 / 86
Chinese : 23 / 23
British : 31 / 41
UK_Pacific : 5 / 0
Italians : 11 / 9
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.477
Median : 3.000
Variance : 0.516
Standard Deviation : 0.718
Total rolls : 65Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.510
Median : 3.000
Variance : 0.620
Standard Deviation : 0.787
Total rolls : 51Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
allies are about 500 TUV ahead AFTER germany went. getting to be quite a lead you are extending there…
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If you are toying with me you are sure taking chances
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Novosibirsk
1 armour moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
3 infantry moved from Timguska to Yenisey
1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
5 armour, 14 artilleries and 36 infantry moved from Smolensk to Bryansk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Novosibirsk
1 armour moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
3 infantry moved from Timguska to Yenisey
1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
5 armour, 14 artilleries and 36 infantry moved from Smolensk to Bryansk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to TambovCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 5 armour, 14 artilleries and 36 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 armour, 14 artilleries and 36 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Tambov to Russia
2 aaGuns moved from Smolensk to Bryansk
2 armour moved from Russia to Bryansk
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs -
If you are toying with me you are sure taking chances
tell me when you are ready for it to be over…
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Ha, come get me!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_minors; Remaining resources: 43 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour and 1 fighter; Remaining resources: 21 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in CeylonNon Combat Move - Japanese
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 battleship, 7 carriers, 12 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 39 Sea Zone
4 tactical_bombers moved from India to Iraq
3 fighters moved from India to Iraq
7 fighters moved from 39 Sea Zone to India
2 tactical_bombers moved from 39 Sea Zone to India
1 destroyer moved from 57 Sea Zone to 37 Sea Zone
2 destroyers and 1 submarine moved from 57 Sea Zone to 39 Sea ZonePlace Units - Japanese
2 armour and 1 fighter placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,4,3,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
Japanese collect 27 PUs (11 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 58 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 34 infantry
Ceylon : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 8 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New South Wales : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 flag, 1 airfield
Celebes : 1 flag
Java : 1 flag, 1 airfield
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 2 submarines and 5 transports
West India : 1 flag
Iraq : 3 fighters and 4 tactical_bombersProduction/PUs Summary :
Germans : 65 / 92
Russians : 18 / 24
Japanese : 38 / 58
Americans : 67 / 86
Chinese : 23 / 23
British : 31 / 41
UK_Pacific : 5 / 0
Italians : 11 / 9
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Amur
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Trans-Jordan to Egypt
5 bombers moved from French Indo China to Philippines
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 54 Sea Zone
8 submarines moved from 36 Sea Zone to 37 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Siam to Malaya
Americans take Malaya from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Amur
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Trans-Jordan to Egypt
5 bombers moved from French Indo China to Philippines
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 54 Sea Zone
8 submarines moved from 36 Sea Zone to 37 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Siam to Malaya
Americans take Malaya from JapaneseCombat - Americans
Battle in Philippines
Americans attack with 1 artillery, 5 bombers and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery and 5 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Okinawa
Battle in 37 Sea Zone
Americans attack with 2 battleships and 8 submarines
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win, taking Okinawa from Japanese, taking 37 Sea Zone from Japanese with 2 battleships and 8 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
5 carriers, 1 cruiser, 4 destroyers, 9 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
5 bombers moved from Philippines to French Indo China
3 bombers moved from Caroline Islands to French Indo China
2 destroyers moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Korea to Kansu
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
3 fighters placed in Korea
1 bomber placed in French Indo China
1 destroyer and 1 submarine placed in 36 Sea Zone
3 armour placed in Normandy Bordeaux
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
6 artilleries and 15 infantry moved from Kwangsi to Yunnan
10 infantry moved from Yunnan to BurmaPlace Units - Chinese
7 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
you are the undisputed king of the pacific!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 3 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Northern Italy
3 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 6 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 10 armour, 3 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to YunnanPlace Units - British
2 armour and 1 artillery placed in Egypt
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 aaGuns, 1 artillery and 13 infantry moved from Southern France to France
2 infantry moved from Southern Italy to Northern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to France
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,4,3,5
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns, 1 artillery, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 62 / 92
Russians : 18 / 24
Japanese : 32 / 58
Americans : 73 / 98
Chinese : 23 / 25
British : 34 / 42
UK_Pacific : 5 / 0
Italians : 11 / 3
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Null / Other
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone -
i see you moved the russian mech to egypt… :-P
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Oh yeah, I kept forgetting to move him. Was there a move that that edit affected? If you want to call it there because it affected a move, that is fine.
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TrippleA territories get crowded and I guess I thought I had moved it because it looked like it but didn’t… or I just forgot…